1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_process_host.h"
7 #include "base/base64.h"
8 #include "base/base_switches.h"
9 #include "base/basictypes.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/debug/trace_event.h"
14 #include "base/logging.h"
15 #include "base/memory/ref_counted.h"
16 #include "base/metrics/histogram.h"
17 #include "base/sha1.h"
18 #include "base/threading/thread.h"
19 #include "content/browser/browser_child_process_host_impl.h"
20 #include "content/browser/gpu/compositor_util.h"
21 #include "content/browser/gpu/gpu_data_manager_impl.h"
22 #include "content/browser/gpu/gpu_process_host_ui_shim.h"
23 #include "content/browser/gpu/shader_disk_cache.h"
24 #include "content/browser/renderer_host/render_widget_host_impl.h"
25 #include "content/browser/renderer_host/render_widget_resize_helper.h"
26 #include "content/common/child_process_host_impl.h"
27 #include "content/common/gpu/gpu_messages.h"
28 #include "content/common/view_messages.h"
29 #include "content/public/browser/browser_thread.h"
30 #include "content/public/browser/content_browser_client.h"
31 #include "content/public/browser/render_process_host.h"
32 #include "content/public/browser/render_widget_host_view.h"
33 #include "content/public/browser/render_widget_host_view_frame_subscriber.h"
34 #include "content/public/common/content_client.h"
35 #include "content/public/common/content_switches.h"
36 #include "content/public/common/result_codes.h"
37 #include "content/public/common/sandboxed_process_launcher_delegate.h"
38 #include "gpu/command_buffer/service/gpu_switches.h"
39 #include "ipc/ipc_channel_handle.h"
40 #include "ipc/ipc_switches.h"
41 #include "ipc/message_filter.h"
42 #include "media/base/media_switches.h"
43 #include "ui/base/ui_base_switches.h"
44 #include "ui/events/latency_info.h"
45 #include "ui/gl/gl_switches.h"
48 #include "base/win/windows_version.h"
49 #include "content/common/sandbox_win.h"
50 #include "sandbox/win/src/sandbox_policy.h"
51 #include "ui/gfx/switches.h"
54 #if defined(USE_OZONE)
55 #include "ui/ozone/public/ozone_switches.h"
58 #if defined(USE_X11) && !defined(OS_CHROMEOS)
59 #include "ui/gfx/x/x11_switches.h"
64 bool GpuProcessHost::gpu_enabled_
= true;
65 bool GpuProcessHost::hardware_gpu_enabled_
= true;
66 int GpuProcessHost::gpu_crash_count_
= 0;
67 int GpuProcessHost::gpu_recent_crash_count_
= 0;
68 bool GpuProcessHost::crashed_before_
= false;
69 int GpuProcessHost::swiftshader_crash_count_
= 0;
73 // Command-line switches to propagate to the GPU process.
74 static const char* const kSwitchNames
[] = {
75 switches::kDisableAcceleratedVideoDecode
,
76 switches::kDisableBreakpad
,
77 switches::kDisableGpuSandbox
,
78 switches::kDisableGpuWatchdog
,
79 switches::kDisableLogging
,
80 switches::kDisableSeccompFilterSandbox
,
81 #if defined(ENABLE_WEBRTC)
82 switches::kDisableWebRtcHWEncoding
,
84 switches::kEnableLogging
,
85 switches::kEnableShareGroupAsyncTextureUpload
,
86 #if defined(OS_CHROMEOS)
87 switches::kDisableVaapiAcceleratedVideoEncode
,
89 switches::kGpuStartupDialog
,
90 switches::kGpuSandboxAllowSysVShm
,
91 switches::kGpuSandboxFailuresFatal
,
92 switches::kGpuSandboxStartEarly
,
93 switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode
,
94 switches::kLoggingLevel
,
95 switches::kLowEndDeviceMode
,
98 switches::kTraceStartup
,
99 switches::kTraceToConsole
,
102 #if defined(OS_MACOSX)
103 switches::kEnableRemoteCoreAnimation
,
104 switches::kEnableSandboxLogging
,
106 #if defined(USE_AURA)
107 switches::kUIPrioritizeInGpuProcess
,
109 #if defined(USE_OZONE)
110 switches::kOzonePlatform
,
111 switches::kOzoneUseSurfaceless
,
113 #if defined(USE_X11) && !defined(OS_CHROMEOS)
114 switches::kX11Display
,
118 enum GPUProcessLifetimeEvent
{
124 GPU_PROCESS_LIFETIME_EVENT_MAX
= 100
127 // Indexed by GpuProcessKind. There is one of each kind maximum. This array may
128 // only be accessed from the IO thread.
129 GpuProcessHost
* g_gpu_process_hosts
[GpuProcessHost::GPU_PROCESS_KIND_COUNT
];
132 void SendGpuProcessMessage(GpuProcessHost::GpuProcessKind kind
,
133 CauseForGpuLaunch cause
,
134 IPC::Message
* message
) {
135 GpuProcessHost
* host
= GpuProcessHost::Get(kind
, cause
);
143 // NOTE: changes to this class need to be reviewed by the security team.
144 class GpuSandboxedProcessLauncherDelegate
145 : public SandboxedProcessLauncherDelegate
{
147 GpuSandboxedProcessLauncherDelegate(base::CommandLine
* cmd_line
,
148 ChildProcessHost
* host
)
150 : cmd_line_(cmd_line
) {}
151 #elif defined(OS_POSIX)
152 : ipc_fd_(host
->TakeClientFileDescriptor()) {}
155 virtual ~GpuSandboxedProcessLauncherDelegate() {}
158 virtual bool ShouldSandbox() OVERRIDE
{
159 bool sandbox
= !cmd_line_
->HasSwitch(switches::kDisableGpuSandbox
);
161 DVLOG(1) << "GPU sandbox is disabled";
166 virtual void PreSandbox(bool* disable_default_policy
,
167 base::FilePath
* exposed_dir
) OVERRIDE
{
168 *disable_default_policy
= true;
171 // For the GPU process we gotten as far as USER_LIMITED. The next level
172 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL
173 // backend. Note that the GPU process is connected to the interactive
175 virtual void PreSpawnTarget(sandbox::TargetPolicy
* policy
,
177 if (base::win::GetVersion() > base::win::VERSION_XP
) {
178 if (cmd_line_
->GetSwitchValueASCII(switches::kUseGL
) ==
179 gfx::kGLImplementationDesktopName
) {
181 policy
->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS
,
182 sandbox::USER_LIMITED
);
183 SetJobLevel(*cmd_line_
, sandbox::JOB_UNPROTECTED
, 0, policy
);
184 policy
->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW
);
186 policy
->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS
,
187 sandbox::USER_LIMITED
);
189 // UI restrictions break when we access Windows from outside our job.
190 // However, we don't want a proxy window in this process because it can
191 // introduce deadlocks where the renderer blocks on the gpu, which in
192 // turn blocks on the browser UI thread. So, instead we forgo a window
193 // message pump entirely and just add job restrictions to prevent child
195 SetJobLevel(*cmd_line_
,
196 sandbox::JOB_LIMITED_USER
,
197 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS
|
198 JOB_OBJECT_UILIMIT_DESKTOP
|
199 JOB_OBJECT_UILIMIT_EXITWINDOWS
|
200 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS
,
203 policy
->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW
);
206 SetJobLevel(*cmd_line_
, sandbox::JOB_UNPROTECTED
, 0, policy
);
207 policy
->SetTokenLevel(sandbox::USER_UNPROTECTED
,
208 sandbox::USER_LIMITED
);
211 // Allow the server side of GPU sockets, which are pipes that have
212 // the "chrome.gpu" namespace and an arbitrary suffix.
213 sandbox::ResultCode result
= policy
->AddRule(
214 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES
,
215 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY
,
216 L
"\\\\.\\pipe\\chrome.gpu.*");
217 if (result
!= sandbox::SBOX_ALL_OK
) {
222 // Block this DLL even if it is not loaded by the browser process.
223 policy
->AddDllToUnload(L
"cmsetac.dll");
226 // GPU also needs to add sections to the browser for aura
227 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786
228 result
= policy
->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES
,
229 sandbox::TargetPolicy::HANDLES_DUP_BROKER
,
231 if (result
!= sandbox::SBOX_ALL_OK
) {
237 if (cmd_line_
->HasSwitch(switches::kEnableLogging
)) {
238 base::string16 log_file_path
= logging::GetLogFileFullPath();
239 if (!log_file_path
.empty()) {
240 result
= policy
->AddRule(sandbox::TargetPolicy::SUBSYS_FILES
,
241 sandbox::TargetPolicy::FILES_ALLOW_ANY
,
242 log_file_path
.c_str());
243 if (result
!= sandbox::SBOX_ALL_OK
) {
250 #elif defined(OS_POSIX)
252 virtual int GetIpcFd() OVERRIDE
{
259 base::CommandLine
* cmd_line_
;
260 #elif defined(OS_POSIX)
265 } // anonymous namespace
268 bool GpuProcessHost::ValidateHost(GpuProcessHost
* host
) {
269 // The Gpu process is invalid if it's not using SwiftShader, the card is
270 // blacklisted, and we can kill it and start over.
271 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
272 switches::kSingleProcess
) ||
273 base::CommandLine::ForCurrentProcess()->HasSwitch(
274 switches::kInProcessGPU
) ||
276 (host
->swiftshader_rendering_
||
277 !GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()))) {
281 host
->ForceShutdown();
286 GpuProcessHost
* GpuProcessHost::Get(GpuProcessKind kind
,
287 CauseForGpuLaunch cause
) {
288 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO
));
290 // Don't grant further access to GPU if it is not allowed.
291 GpuDataManagerImpl
* gpu_data_manager
= GpuDataManagerImpl::GetInstance();
292 DCHECK(gpu_data_manager
);
293 if (!gpu_data_manager
->GpuAccessAllowed(NULL
))
296 if (g_gpu_process_hosts
[kind
] && ValidateHost(g_gpu_process_hosts
[kind
]))
297 return g_gpu_process_hosts
[kind
];
299 if (cause
== CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH
)
302 static int last_host_id
= 0;
304 host_id
= ++last_host_id
;
306 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLaunchCause",
308 CAUSE_FOR_GPU_LAUNCH_MAX_ENUM
);
310 GpuProcessHost
* host
= new GpuProcessHost(host_id
, kind
);
319 void GpuProcessHost::GetProcessHandles(
320 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
) {
321 if (!BrowserThread::CurrentlyOn(BrowserThread::IO
)) {
322 BrowserThread::PostTask(
325 base::Bind(&GpuProcessHost::GetProcessHandles
, callback
));
328 std::list
<base::ProcessHandle
> handles
;
329 for (size_t i
= 0; i
< arraysize(g_gpu_process_hosts
); ++i
) {
330 GpuProcessHost
* host
= g_gpu_process_hosts
[i
];
331 if (host
&& ValidateHost(host
))
332 handles
.push_back(host
->process_
->GetHandle());
334 BrowserThread::PostTask(
337 base::Bind(callback
, handles
));
341 void GpuProcessHost::SendOnIO(GpuProcessKind kind
,
342 CauseForGpuLaunch cause
,
343 IPC::Message
* message
) {
344 if (!BrowserThread::PostTask(
345 BrowserThread::IO
, FROM_HERE
,
347 &SendGpuProcessMessage
, kind
, cause
, message
))) {
352 GpuMainThreadFactoryFunction g_gpu_main_thread_factory
= NULL
;
354 void GpuProcessHost::RegisterGpuMainThreadFactory(
355 GpuMainThreadFactoryFunction create
) {
356 g_gpu_main_thread_factory
= create
;
360 GpuProcessHost
* GpuProcessHost::FromID(int host_id
) {
361 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO
));
363 for (int i
= 0; i
< GPU_PROCESS_KIND_COUNT
; ++i
) {
364 GpuProcessHost
* host
= g_gpu_process_hosts
[i
];
365 if (host
&& host
->host_id_
== host_id
&& ValidateHost(host
))
372 GpuProcessHost::GpuProcessHost(int host_id
, GpuProcessKind kind
)
376 swiftshader_rendering_(false),
378 process_launched_(false),
380 gpu_crash_recorded_(false),
381 uma_memory_stats_received_(false) {
382 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
383 switches::kSingleProcess
) ||
384 base::CommandLine::ForCurrentProcess()->HasSwitch(
385 switches::kInProcessGPU
)) {
389 // If the 'single GPU process' policy ever changes, we still want to maintain
390 // it for 'gpu thread' mode and only create one instance of host and thread.
391 DCHECK(!in_process_
|| g_gpu_process_hosts
[kind
] == NULL
);
393 g_gpu_process_hosts
[kind
] = this;
395 // Post a task to create the corresponding GpuProcessHostUIShim. The
396 // GpuProcessHostUIShim will be destroyed if either the browser exits,
397 // in which case it calls GpuProcessHostUIShim::DestroyAll, or the
398 // GpuProcessHost is destroyed, which happens when the corresponding GPU
399 // process terminates or fails to launch.
400 BrowserThread::PostTask(
403 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create
), host_id
));
405 process_
.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU
, this));
408 GpuProcessHost::~GpuProcessHost() {
409 DCHECK(CalledOnValidThread());
411 SendOutstandingReplies();
413 RecordProcessCrash();
415 // In case we never started, clean up.
416 while (!queued_messages_
.empty()) {
417 delete queued_messages_
.front();
418 queued_messages_
.pop();
421 // This is only called on the IO thread so no race against the constructor
422 // for another GpuProcessHost.
423 if (g_gpu_process_hosts
[kind_
] == this)
424 g_gpu_process_hosts
[kind_
] = NULL
;
426 // If there are any remaining offscreen contexts at the point the
427 // GPU process exits, assume something went wrong, and block their
428 // URLs from accessing client 3D APIs without prompting.
429 BlockLiveOffscreenContexts();
431 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitSurfaceCount",
432 GpuSurfaceTracker::Get()->GetSurfaceCount());
433 UMA_HISTOGRAM_BOOLEAN("GPU.AtExitReceivedMemoryStats",
434 uma_memory_stats_received_
);
436 if (uma_memory_stats_received_
) {
437 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitManagedMemoryClientCount",
438 uma_memory_stats_
.client_count
);
439 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitContextGroupCount",
440 uma_memory_stats_
.context_group_count
);
441 UMA_HISTOGRAM_CUSTOM_COUNTS(
442 "GPU.AtExitMBytesAllocated",
443 uma_memory_stats_
.bytes_allocated_current
/ 1024 / 1024, 1, 2000, 50);
444 UMA_HISTOGRAM_CUSTOM_COUNTS(
445 "GPU.AtExitMBytesAllocatedMax",
446 uma_memory_stats_
.bytes_allocated_max
/ 1024 / 1024, 1, 2000, 50);
447 UMA_HISTOGRAM_CUSTOM_COUNTS(
448 "GPU.AtExitMBytesLimit",
449 uma_memory_stats_
.bytes_limit
/ 1024 / 1024, 1, 2000, 50);
455 base::TerminationStatus status
= process_
->GetTerminationStatus(
456 false /* known_dead */, &exit_code
);
457 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessTerminationStatus",
459 base::TERMINATION_STATUS_MAX_ENUM
);
461 if (status
== base::TERMINATION_STATUS_NORMAL_TERMINATION
||
462 status
== base::TERMINATION_STATUS_ABNORMAL_TERMINATION
) {
463 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode",
465 RESULT_CODE_LAST_CODE
);
469 case base::TERMINATION_STATUS_NORMAL_TERMINATION
:
470 message
= "The GPU process exited normally. Everything is okay.";
472 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION
:
473 message
= base::StringPrintf(
474 "The GPU process exited with code %d.",
477 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED
:
478 message
= "You killed the GPU process! Why?";
480 case base::TERMINATION_STATUS_PROCESS_CRASHED
:
481 message
= "The GPU process crashed!";
488 BrowserThread::PostTask(BrowserThread::UI
,
490 base::Bind(&GpuProcessHostUIShim::Destroy
,
495 bool GpuProcessHost::Init() {
496 init_start_time_
= base::TimeTicks::Now();
498 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD
);
500 std::string channel_id
= process_
->GetHost()->CreateChannel();
501 if (channel_id
.empty())
505 DCHECK(g_gpu_main_thread_factory
);
506 base::CommandLine
* command_line
= base::CommandLine::ForCurrentProcess();
507 command_line
->AppendSwitch(switches::kDisableGpuWatchdog
);
509 GpuDataManagerImpl
* gpu_data_manager
= GpuDataManagerImpl::GetInstance();
510 DCHECK(gpu_data_manager
);
511 gpu_data_manager
->AppendGpuCommandLine(command_line
);
513 in_process_gpu_thread_
.reset(g_gpu_main_thread_factory(channel_id
));
514 in_process_gpu_thread_
->Start();
516 OnProcessLaunched(); // Fake a callback that the process is ready.
517 } else if (!LaunchGpuProcess(channel_id
)) {
521 if (!Send(new GpuMsg_Initialize()))
527 void GpuProcessHost::RouteOnUIThread(const IPC::Message
& message
) {
528 BrowserThread::PostTask(
531 base::Bind(&RouteToGpuProcessHostUIShimTask
, host_id_
, message
));
534 bool GpuProcessHost::Send(IPC::Message
* msg
) {
535 DCHECK(CalledOnValidThread());
536 if (process_
->GetHost()->IsChannelOpening()) {
537 queued_messages_
.push(msg
);
541 bool result
= process_
->Send(msg
);
543 // Channel is hosed, but we may not get destroyed for a while. Send
544 // outstanding channel creation failures now so that the caller can restart
545 // with a new process/channel without waiting.
546 SendOutstandingReplies();
551 void GpuProcessHost::AddFilter(IPC::MessageFilter
* filter
) {
552 DCHECK(CalledOnValidThread());
553 process_
->GetHost()->AddFilter(filter
);
556 bool GpuProcessHost::OnMessageReceived(const IPC::Message
& message
) {
557 DCHECK(CalledOnValidThread());
558 IPC_BEGIN_MESSAGE_MAP(GpuProcessHost
, message
)
559 IPC_MESSAGE_HANDLER(GpuHostMsg_Initialized
, OnInitialized
)
560 IPC_MESSAGE_HANDLER(GpuHostMsg_ChannelEstablished
, OnChannelEstablished
)
561 IPC_MESSAGE_HANDLER(GpuHostMsg_CommandBufferCreated
, OnCommandBufferCreated
)
562 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyCommandBuffer
, OnDestroyCommandBuffer
)
563 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryBufferCreated
,
564 OnGpuMemoryBufferCreated
)
565 IPC_MESSAGE_HANDLER(GpuHostMsg_DidCreateOffscreenContext
,
566 OnDidCreateOffscreenContext
)
567 IPC_MESSAGE_HANDLER(GpuHostMsg_DidLoseContext
, OnDidLoseContext
)
568 IPC_MESSAGE_HANDLER(GpuHostMsg_DidDestroyOffscreenContext
,
569 OnDidDestroyOffscreenContext
)
570 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryUmaStats
,
571 OnGpuMemoryUmaStatsReceived
)
572 #if defined(OS_MACOSX)
573 IPC_MESSAGE_HANDLER_GENERIC(GpuHostMsg_AcceleratedSurfaceBuffersSwapped
,
574 OnAcceleratedSurfaceBuffersSwapped(message
))
576 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyChannel
,
578 IPC_MESSAGE_HANDLER(GpuHostMsg_CacheShader
,
581 IPC_MESSAGE_UNHANDLED(RouteOnUIThread(message
))
582 IPC_END_MESSAGE_MAP()
587 void GpuProcessHost::OnChannelConnected(int32 peer_pid
) {
588 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelConnected");
590 while (!queued_messages_
.empty()) {
591 Send(queued_messages_
.front());
592 queued_messages_
.pop();
596 void GpuProcessHost::EstablishGpuChannel(
599 bool allow_future_sync_points
,
600 const EstablishChannelCallback
& callback
) {
601 DCHECK(CalledOnValidThread());
602 TRACE_EVENT0("gpu", "GpuProcessHost::EstablishGpuChannel");
604 // If GPU features are already blacklisted, no need to establish the channel.
605 if (!GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL
)) {
606 DVLOG(1) << "GPU blacklisted, refusing to open a GPU channel.";
607 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
611 if (Send(new GpuMsg_EstablishChannel(
612 client_id
, share_context
, allow_future_sync_points
))) {
613 channel_requests_
.push(callback
);
615 DVLOG(1) << "Failed to send GpuMsg_EstablishChannel.";
616 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
619 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
620 switches::kDisableGpuShaderDiskCache
)) {
621 CreateChannelCache(client_id
);
625 void GpuProcessHost::CreateViewCommandBuffer(
626 const gfx::GLSurfaceHandle
& compositing_surface
,
629 const GPUCreateCommandBufferConfig
& init_params
,
631 const CreateCommandBufferCallback
& callback
) {
632 TRACE_EVENT0("gpu", "GpuProcessHost::CreateViewCommandBuffer");
634 DCHECK(CalledOnValidThread());
636 if (!compositing_surface
.is_null() &&
637 Send(new GpuMsg_CreateViewCommandBuffer(
638 compositing_surface
, surface_id
, client_id
, init_params
, route_id
))) {
639 create_command_buffer_requests_
.push(callback
);
640 surface_refs_
.insert(std::make_pair(surface_id
,
641 GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(surface_id
)));
643 // Could distinguish here between compositing_surface being NULL
644 // and Send failing, if desired.
645 callback
.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST
);
649 void GpuProcessHost::CreateGpuMemoryBuffer(
650 const gfx::GpuMemoryBufferHandle
& handle
,
651 const gfx::Size
& size
,
652 unsigned internalformat
,
654 const CreateGpuMemoryBufferCallback
& callback
) {
655 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
657 DCHECK(CalledOnValidThread());
659 if (Send(new GpuMsg_CreateGpuMemoryBuffer(
660 handle
, size
, internalformat
, usage
))) {
661 create_gpu_memory_buffer_requests_
.push(callback
);
663 callback
.Run(gfx::GpuMemoryBufferHandle());
667 void GpuProcessHost::DestroyGpuMemoryBuffer(
668 const gfx::GpuMemoryBufferHandle
& handle
,
670 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
672 DCHECK(CalledOnValidThread());
674 Send(new GpuMsg_DestroyGpuMemoryBuffer(handle
, sync_point
));
677 void GpuProcessHost::OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
) {
678 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessInitialized", result
);
679 initialized_
= result
;
682 GpuDataManagerImpl::GetInstance()->OnGpuProcessInitFailure();
683 else if (!in_process_
)
684 GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info
);
687 void GpuProcessHost::OnChannelEstablished(
688 const IPC::ChannelHandle
& channel_handle
) {
689 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelEstablished");
691 if (channel_requests_
.empty()) {
692 // This happens when GPU process is compromised.
693 RouteOnUIThread(GpuHostMsg_OnLogMessage(
694 logging::LOG_WARNING
,
696 "Received a ChannelEstablished message but no requests in queue."));
699 EstablishChannelCallback callback
= channel_requests_
.front();
700 channel_requests_
.pop();
702 // Currently if any of the GPU features are blacklisted, we don't establish a
704 if (!channel_handle
.name
.empty() &&
705 !GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL
)) {
706 Send(new GpuMsg_CloseChannel(channel_handle
));
707 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
708 RouteOnUIThread(GpuHostMsg_OnLogMessage(
709 logging::LOG_WARNING
,
711 "Hardware acceleration is unavailable."));
715 callback
.Run(channel_handle
,
716 GpuDataManagerImpl::GetInstance()->GetGPUInfo());
719 void GpuProcessHost::OnCommandBufferCreated(CreateCommandBufferResult result
) {
720 TRACE_EVENT0("gpu", "GpuProcessHost::OnCommandBufferCreated");
722 if (create_command_buffer_requests_
.empty())
725 CreateCommandBufferCallback callback
=
726 create_command_buffer_requests_
.front();
727 create_command_buffer_requests_
.pop();
728 callback
.Run(result
);
731 void GpuProcessHost::OnDestroyCommandBuffer(int32 surface_id
) {
732 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyCommandBuffer");
733 SurfaceRefMap::iterator it
= surface_refs_
.find(surface_id
);
734 if (it
!= surface_refs_
.end()) {
735 surface_refs_
.erase(it
);
739 void GpuProcessHost::OnGpuMemoryBufferCreated(
740 const gfx::GpuMemoryBufferHandle
& handle
) {
741 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
743 if (create_gpu_memory_buffer_requests_
.empty())
746 CreateGpuMemoryBufferCallback callback
=
747 create_gpu_memory_buffer_requests_
.front();
748 create_gpu_memory_buffer_requests_
.pop();
749 callback
.Run(handle
);
752 void GpuProcessHost::OnDidCreateOffscreenContext(const GURL
& url
) {
753 urls_with_live_offscreen_contexts_
.insert(url
);
756 void GpuProcessHost::OnDidLoseContext(bool offscreen
,
757 gpu::error::ContextLostReason reason
,
759 // TODO(kbr): would be nice to see the "offscreen" flag too.
760 TRACE_EVENT2("gpu", "GpuProcessHost::OnDidLoseContext",
763 url
.possibly_invalid_spec());
765 if (!offscreen
|| url
.is_empty()) {
766 // Assume that the loss of the compositor's or accelerated canvas'
767 // context is a serious event and blame the loss on all live
768 // offscreen contexts. This more robustly handles situations where
769 // the GPU process may not actually detect the context loss in the
770 // offscreen context.
771 BlockLiveOffscreenContexts();
775 GpuDataManagerImpl::DomainGuilt guilt
;
777 case gpu::error::kGuilty
:
778 guilt
= GpuDataManagerImpl::DOMAIN_GUILT_KNOWN
;
780 case gpu::error::kUnknown
:
781 guilt
= GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN
;
783 case gpu::error::kInnocent
:
790 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(url
, guilt
);
793 void GpuProcessHost::OnDidDestroyOffscreenContext(const GURL
& url
) {
794 urls_with_live_offscreen_contexts_
.erase(url
);
797 void GpuProcessHost::OnGpuMemoryUmaStatsReceived(
798 const GPUMemoryUmaStats
& stats
) {
799 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryUmaStatsReceived");
800 uma_memory_stats_received_
= true;
801 uma_memory_stats_
= stats
;
804 #if defined(OS_MACOSX)
805 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
806 const IPC::Message
& message
) {
807 RenderWidgetResizeHelper::Get()->PostGpuProcessMsg(host_id_
, message
);
811 void GpuProcessHost::OnProcessLaunched() {
812 UMA_HISTOGRAM_TIMES("GPU.GPUProcessLaunchTime",
813 base::TimeTicks::Now() - init_start_time_
);
816 void GpuProcessHost::OnProcessCrashed(int exit_code
) {
817 SendOutstandingReplies();
818 RecordProcessCrash();
819 GpuDataManagerImpl::GetInstance()->ProcessCrashed(
820 process_
->GetTerminationStatus(true /* known_dead */, NULL
));
823 GpuProcessHost::GpuProcessKind
GpuProcessHost::kind() {
827 void GpuProcessHost::ForceShutdown() {
828 // This is only called on the IO thread so no race against the constructor
829 // for another GpuProcessHost.
830 if (g_gpu_process_hosts
[kind_
] == this)
831 g_gpu_process_hosts
[kind_
] = NULL
;
833 process_
->ForceShutdown();
836 void GpuProcessHost::BeginFrameSubscription(
838 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
) {
839 frame_subscribers_
[surface_id
] = subscriber
;
842 void GpuProcessHost::EndFrameSubscription(int surface_id
) {
843 frame_subscribers_
.erase(surface_id
);
846 bool GpuProcessHost::LaunchGpuProcess(const std::string
& channel_id
) {
847 if (!(gpu_enabled_
&&
848 GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()) &&
849 !hardware_gpu_enabled_
) {
850 SendOutstandingReplies();
854 const base::CommandLine
& browser_command_line
=
855 *base::CommandLine::ForCurrentProcess();
857 base::CommandLine::StringType gpu_launcher
=
858 browser_command_line
.GetSwitchValueNative(switches::kGpuLauncher
);
860 #if defined(OS_LINUX)
861 int child_flags
= gpu_launcher
.empty() ? ChildProcessHost::CHILD_ALLOW_SELF
:
862 ChildProcessHost::CHILD_NORMAL
;
864 int child_flags
= ChildProcessHost::CHILD_NORMAL
;
867 base::FilePath exe_path
= ChildProcessHost::GetChildPath(child_flags
);
868 if (exe_path
.empty())
871 base::CommandLine
* cmd_line
= new base::CommandLine(exe_path
);
872 cmd_line
->AppendSwitchASCII(switches::kProcessType
, switches::kGpuProcess
);
873 cmd_line
->AppendSwitchASCII(switches::kProcessChannelID
, channel_id
);
875 if (kind_
== GPU_PROCESS_KIND_UNSANDBOXED
)
876 cmd_line
->AppendSwitch(switches::kDisableGpuSandbox
);
878 // If you want a browser command-line switch passed to the GPU process
879 // you need to add it to |kSwitchNames| at the beginning of this file.
880 cmd_line
->CopySwitchesFrom(browser_command_line
, kSwitchNames
,
881 arraysize(kSwitchNames
));
882 cmd_line
->CopySwitchesFrom(
883 browser_command_line
, switches::kGpuSwitches
, switches::kNumGpuSwitches
);
884 cmd_line
->CopySwitchesFrom(
885 browser_command_line
, switches::kGLSwitchesCopiedFromGpuProcessHost
,
886 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches
);
888 GetContentClient()->browser()->AppendExtraCommandLineSwitches(
889 cmd_line
, process_
->GetData().id
);
891 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line
);
893 if (cmd_line
->HasSwitch(switches::kUseGL
)) {
894 swiftshader_rendering_
=
895 (cmd_line
->GetSwitchValueASCII(switches::kUseGL
) == "swiftshader");
898 UMA_HISTOGRAM_BOOLEAN("GPU.GPU.GPUProcessSoftwareRendering",
899 swiftshader_rendering_
);
901 // If specified, prepend a launcher program to the command line.
902 if (!gpu_launcher
.empty())
903 cmd_line
->PrependWrapper(gpu_launcher
);
906 new GpuSandboxedProcessLauncherDelegate(cmd_line
,
907 process_
->GetHost()),
909 process_launched_
= true;
911 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
912 LAUNCHED
, GPU_PROCESS_LIFETIME_EVENT_MAX
);
916 void GpuProcessHost::SendOutstandingReplies() {
918 // First send empty channel handles for all EstablishChannel requests.
919 while (!channel_requests_
.empty()) {
920 EstablishChannelCallback callback
= channel_requests_
.front();
921 channel_requests_
.pop();
922 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
925 while (!create_command_buffer_requests_
.empty()) {
926 CreateCommandBufferCallback callback
=
927 create_command_buffer_requests_
.front();
928 create_command_buffer_requests_
.pop();
929 callback
.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST
);
933 void GpuProcessHost::BlockLiveOffscreenContexts() {
934 for (std::multiset
<GURL
>::iterator iter
=
935 urls_with_live_offscreen_contexts_
.begin();
936 iter
!= urls_with_live_offscreen_contexts_
.end(); ++iter
) {
937 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
938 *iter
, GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN
);
942 void GpuProcessHost::RecordProcessCrash() {
943 // Skip if a GPU process crash was already counted.
944 if (gpu_crash_recorded_
)
947 // Maximum number of times the GPU process is allowed to crash in a session.
948 // Once this limit is reached, any request to launch the GPU process will
950 const int kGpuMaxCrashCount
= 3;
952 // Last time the GPU process crashed.
953 static base::Time last_gpu_crash_time
;
955 bool disable_crash_limit
= base::CommandLine::ForCurrentProcess()->HasSwitch(
956 switches::kDisableGpuProcessCrashLimit
);
958 // Ending only acts as a failure if the GPU process was actually started and
959 // was intended for actual rendering (and not just checking caps or other
961 if (process_launched_
&& kind_
== GPU_PROCESS_KIND_SANDBOXED
) {
962 gpu_crash_recorded_
= true;
963 if (swiftshader_rendering_
) {
964 UMA_HISTOGRAM_ENUMERATION("GPU.SwiftShaderLifetimeEvents",
965 DIED_FIRST_TIME
+ swiftshader_crash_count_
,
966 GPU_PROCESS_LIFETIME_EVENT_MAX
);
968 if (++swiftshader_crash_count_
>= kGpuMaxCrashCount
&&
969 !disable_crash_limit
) {
970 // SwiftShader is too unstable to use. Disable it for current session.
971 gpu_enabled_
= false;
975 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
976 std::min(DIED_FIRST_TIME
+ gpu_crash_count_
,
977 GPU_PROCESS_LIFETIME_EVENT_MAX
- 1),
978 GPU_PROCESS_LIFETIME_EVENT_MAX
);
980 // Allow about 1 GPU crash per hour to be removed from the crash count,
981 // so very occasional crashes won't eventually add up and prevent the
982 // GPU process from launching.
983 ++gpu_recent_crash_count_
;
984 base::Time current_time
= base::Time::Now();
985 if (crashed_before_
) {
986 int hours_different
= (current_time
- last_gpu_crash_time
).InHours();
987 gpu_recent_crash_count_
=
988 std::max(0, gpu_recent_crash_count_
- hours_different
);
991 crashed_before_
= true;
992 last_gpu_crash_time
= current_time
;
994 if ((gpu_recent_crash_count_
>= kGpuMaxCrashCount
&&
995 !disable_crash_limit
) ||
997 #if !defined(OS_CHROMEOS)
998 // The GPU process is too unstable to use. Disable it for current
1000 hardware_gpu_enabled_
= false;
1001 GpuDataManagerImpl::GetInstance()->DisableHardwareAcceleration();
1008 std::string
GpuProcessHost::GetShaderPrefixKey() {
1009 if (shader_prefix_key_
.empty()) {
1010 gpu::GPUInfo info
= GpuDataManagerImpl::GetInstance()->GetGPUInfo();
1012 std::string in_str
= GetContentClient()->GetProduct() + "-" +
1013 info
.gl_vendor
+ "-" + info
.gl_renderer
+ "-" +
1014 info
.driver_version
+ "-" + info
.driver_vendor
;
1016 base::Base64Encode(base::SHA1HashString(in_str
), &shader_prefix_key_
);
1019 return shader_prefix_key_
;
1022 void GpuProcessHost::LoadedShader(const std::string
& key
,
1023 const std::string
& data
) {
1024 std::string prefix
= GetShaderPrefixKey();
1025 if (!key
.compare(0, prefix
.length(), prefix
))
1026 Send(new GpuMsg_LoadedShader(data
));
1029 void GpuProcessHost::CreateChannelCache(int32 client_id
) {
1030 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache");
1032 scoped_refptr
<ShaderDiskCache
> cache
=
1033 ShaderCacheFactory::GetInstance()->Get(client_id
);
1037 cache
->set_host_id(host_id_
);
1039 client_id_to_shader_cache_
[client_id
] = cache
;
1042 void GpuProcessHost::OnDestroyChannel(int32 client_id
) {
1043 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel");
1044 client_id_to_shader_cache_
.erase(client_id
);
1047 void GpuProcessHost::OnCacheShader(int32 client_id
,
1048 const std::string
& key
,
1049 const std::string
& shader
) {
1050 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1051 ClientIdToShaderCacheMap::iterator iter
=
1052 client_id_to_shader_cache_
.find(client_id
);
1053 // If the cache doesn't exist then this is an off the record profile.
1054 if (iter
== client_id_to_shader_cache_
.end())
1056 iter
->second
->Cache(GetShaderPrefixKey() + ":" + key
, shader
);
1059 } // namespace content