1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
11 #include "base/atomic_sequence_num.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/process/process.h"
17 #include "base/synchronization/lock.h"
18 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_process_launch_causes.h"
20 #include "content/common/gpu/gpu_result_codes.h"
21 #include "content/common/message_router.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ipc/ipc_channel_handle.h"
24 #include "ipc/ipc_sync_channel.h"
25 #include "ipc/message_filter.h"
26 #include "ui/gfx/gpu_memory_buffer.h"
27 #include "ui/gfx/native_widget_types.h"
28 #include "ui/gfx/size.h"
29 #include "ui/gl/gpu_preference.h"
32 class TransportTextureService
;
33 struct GPUCreateCommandBufferConfig
;
37 class MessageLoopProxy
;
42 class SyncMessageFilter
;
46 class VideoDecodeAccelerator
;
47 class VideoEncodeAccelerator
;
51 class CommandBufferProxyImpl
;
54 struct GpuListenerInfo
{
58 base::WeakPtr
<IPC::Listener
> listener
;
59 scoped_refptr
<base::MessageLoopProxy
> loop
;
62 class CONTENT_EXPORT GpuChannelHostFactory
{
64 virtual ~GpuChannelHostFactory() {}
66 virtual bool IsMainThread() = 0;
67 virtual base::MessageLoop
* GetMainLoop() = 0;
68 virtual scoped_refptr
<base::MessageLoopProxy
> GetIOLoopProxy() = 0;
69 virtual scoped_ptr
<base::SharedMemory
> AllocateSharedMemory(size_t size
) = 0;
70 virtual CreateCommandBufferResult
CreateViewCommandBuffer(
72 const GPUCreateCommandBufferConfig
& init_params
,
74 virtual scoped_ptr
<gfx::GpuMemoryBuffer
> AllocateGpuMemoryBuffer(
77 unsigned internalformat
,
79 virtual void DeleteGpuMemoryBuffer(
80 scoped_ptr
<gfx::GpuMemoryBuffer
> buffer
) = 0;
83 // Encapsulates an IPC channel between the client and one GPU process.
84 // On the GPU process side there's a corresponding GpuChannel.
85 // Every method can be called on any thread with a message loop, except for the
87 class GpuChannelHost
: public IPC::Sender
,
88 public base::RefCountedThreadSafe
<GpuChannelHost
> {
90 // Must be called on the main thread (as defined by the factory).
91 static scoped_refptr
<GpuChannelHost
> Create(
92 GpuChannelHostFactory
* factory
,
93 const gpu::GPUInfo
& gpu_info
,
94 const IPC::ChannelHandle
& channel_handle
,
95 base::WaitableEvent
* shutdown_event
);
97 // Returns true if |handle| is a valid GpuMemoryBuffer handle that
98 // can be shared to the GPU process.
99 static bool IsValidGpuMemoryBuffer(gfx::GpuMemoryBufferHandle handle
);
101 bool IsLost() const {
102 DCHECK(channel_filter_
.get());
103 return channel_filter_
->IsLost();
106 // The GPU stats reported by the GPU process.
107 const gpu::GPUInfo
& gpu_info() const { return gpu_info_
; }
109 // IPC::Sender implementation:
110 virtual bool Send(IPC::Message
* msg
) OVERRIDE
;
112 // Create and connect to a command buffer in the GPU process.
113 CommandBufferProxyImpl
* CreateViewCommandBuffer(
115 CommandBufferProxyImpl
* share_group
,
116 const std::vector
<int32
>& attribs
,
117 const GURL
& active_url
,
118 gfx::GpuPreference gpu_preference
);
120 // Create and connect to a command buffer in the GPU process.
121 CommandBufferProxyImpl
* CreateOffscreenCommandBuffer(
122 const gfx::Size
& size
,
123 CommandBufferProxyImpl
* share_group
,
124 const std::vector
<int32
>& attribs
,
125 const GURL
& active_url
,
126 gfx::GpuPreference gpu_preference
);
128 // Creates a video decoder in the GPU process.
129 scoped_ptr
<media::VideoDecodeAccelerator
> CreateVideoDecoder(
130 int command_buffer_route_id
);
132 // Creates a video encoder in the GPU process.
133 scoped_ptr
<media::VideoEncodeAccelerator
> CreateVideoEncoder(
134 int command_buffer_route_id
);
136 // Destroy a command buffer created by this channel.
137 void DestroyCommandBuffer(CommandBufferProxyImpl
* command_buffer
);
139 // Add a route for the current message loop.
140 void AddRoute(int route_id
, base::WeakPtr
<IPC::Listener
> listener
);
141 void RemoveRoute(int route_id
);
143 GpuChannelHostFactory
* factory() const { return factory_
; }
145 // Returns a handle to the shared memory that can be sent via IPC to the
146 // GPU process. The caller is responsible for ensuring it is closed. Returns
147 // an invalid handle on failure.
148 base::SharedMemoryHandle
ShareToGpuProcess(
149 base::SharedMemoryHandle source_handle
);
151 // Reserve one unused transfer buffer ID.
152 int32
ReserveTransferBufferId();
154 // Returns a GPU memory buffer handle to the buffer that can be sent via
155 // IPC to the GPU process. The caller is responsible for ensuring it is
156 // closed. Returns an invalid handle on failure.
157 gfx::GpuMemoryBufferHandle
ShareGpuMemoryBufferToGpuProcess(
158 gfx::GpuMemoryBufferHandle source_handle
);
160 // Reserve one unused gpu memory buffer ID.
161 int32
ReserveGpuMemoryBufferId();
163 // Generate a route ID guaranteed to be unique for this channel.
164 int32
GenerateRouteID();
167 friend class base::RefCountedThreadSafe
<GpuChannelHost
>;
168 GpuChannelHost(GpuChannelHostFactory
* factory
,
169 const gpu::GPUInfo
& gpu_info
);
170 virtual ~GpuChannelHost();
171 void Connect(const IPC::ChannelHandle
& channel_handle
,
172 base::WaitableEvent
* shutdown_event
);
174 // A filter used internally to route incoming messages from the IO thread
175 // to the correct message loop. It also maintains some shared state between
177 class MessageFilter
: public IPC::MessageFilter
{
181 // Called on the IO thread.
182 void AddRoute(int route_id
,
183 base::WeakPtr
<IPC::Listener
> listener
,
184 scoped_refptr
<base::MessageLoopProxy
> loop
);
185 // Called on the IO thread.
186 void RemoveRoute(int route_id
);
188 // IPC::MessageFilter implementation
189 // (called on the IO thread):
190 virtual bool OnMessageReceived(const IPC::Message
& msg
) OVERRIDE
;
191 virtual void OnChannelError() OVERRIDE
;
193 // The following methods can be called on any thread.
195 // Whether the channel is lost.
199 virtual ~MessageFilter();
201 // Threading notes: |listeners_| is only accessed on the IO thread. Every
202 // other field is protected by |lock_|.
203 typedef base::hash_map
<int, GpuListenerInfo
> ListenerMap
;
204 ListenerMap listeners_
;
206 // Protects all fields below this one.
207 mutable base::Lock lock_
;
209 // Whether the channel has been lost.
213 // Threading notes: all fields are constant during the lifetime of |this|
215 // - |next_transfer_buffer_id_|, atomic type
216 // - |next_gpu_memory_buffer_id_|, atomic type
217 // - |next_route_id_|, atomic type
218 // - |proxies_|, protected by |context_lock_|
219 GpuChannelHostFactory
* const factory_
;
221 const gpu::GPUInfo gpu_info_
;
223 scoped_ptr
<IPC::SyncChannel
> channel_
;
224 scoped_refptr
<MessageFilter
> channel_filter_
;
226 // A filter for sending messages from thread other than the main thread.
227 scoped_refptr
<IPC::SyncMessageFilter
> sync_filter_
;
229 // Transfer buffer IDs are allocated in sequence.
230 base::AtomicSequenceNumber next_transfer_buffer_id_
;
232 // Gpu memory buffer IDs are allocated in sequence.
233 base::AtomicSequenceNumber next_gpu_memory_buffer_id_
;
235 // Route IDs are allocated in sequence.
236 base::AtomicSequenceNumber next_route_id_
;
238 // Protects proxies_.
239 mutable base::Lock context_lock_
;
240 // Used to look up a proxy from its routing id.
241 typedef base::hash_map
<int, CommandBufferProxyImpl
*> ProxyMap
;
244 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost
);
247 } // namespace content
249 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_