Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / content / common / gpu / client / webgraphicscontext3d_command_buffer_impl.h
blob9aebaf0ce1fc89bef4c00d5a1985de5d88192639
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
6 #define CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/callback.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h"
14 #include "base/synchronization/lock.h"
15 #include "content/common/content_export.h"
16 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
17 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
18 #include "third_party/WebKit/public/platform/WebString.h"
19 #include "ui/gfx/native_widget_types.h"
20 #include "ui/gl/gpu_preference.h"
21 #include "url/gurl.h"
22 #include "webkit/common/gpu/webgraphicscontext3d_impl.h"
24 namespace gpu {
26 class ContextSupport;
27 class TransferBuffer;
29 namespace gles2 {
30 class GLES2CmdHelper;
31 class GLES2Implementation;
32 class GLES2Interface;
36 namespace content {
37 class GpuChannelHost;
39 const size_t kDefaultCommandBufferSize = 1024 * 1024;
40 const size_t kDefaultStartTransferBufferSize = 1 * 1024 * 1024;
41 const size_t kDefaultMinTransferBufferSize = 1 * 256 * 1024;
42 const size_t kDefaultMaxTransferBufferSize = 16 * 1024 * 1024;
44 class WebGraphicsContext3DCommandBufferImpl
45 : public webkit::gpu::WebGraphicsContext3DImpl {
46 public:
47 enum MappedMemoryReclaimLimit {
48 kNoLimit = 0,
51 struct CONTENT_EXPORT SharedMemoryLimits {
52 SharedMemoryLimits();
54 size_t command_buffer_size;
55 size_t start_transfer_buffer_size;
56 size_t min_transfer_buffer_size;
57 size_t max_transfer_buffer_size;
58 size_t mapped_memory_reclaim_limit;
61 class ShareGroup : public base::RefCountedThreadSafe<ShareGroup> {
62 public:
63 ShareGroup();
65 WebGraphicsContext3DCommandBufferImpl* GetAnyContextLocked() {
66 // In order to ensure that the context returned is not removed while
67 // in use, the share group's lock should be aquired before calling this
68 // function.
69 lock_.AssertAcquired();
70 if (contexts_.empty())
71 return NULL;
72 return contexts_.front();
75 void AddContextLocked(WebGraphicsContext3DCommandBufferImpl* context) {
76 lock_.AssertAcquired();
77 contexts_.push_back(context);
80 void RemoveContext(WebGraphicsContext3DCommandBufferImpl* context) {
81 base::AutoLock auto_lock(lock_);
82 contexts_.erase(std::remove(contexts_.begin(), contexts_.end(), context),
83 contexts_.end());
86 void RemoveAllContexts() {
87 base::AutoLock auto_lock(lock_);
88 contexts_.clear();
91 base::Lock& lock() {
92 return lock_;
95 private:
96 friend class base::RefCountedThreadSafe<ShareGroup>;
97 virtual ~ShareGroup();
99 std::vector<WebGraphicsContext3DCommandBufferImpl*> contexts_;
100 base::Lock lock_;
102 DISALLOW_COPY_AND_ASSIGN(ShareGroup);
105 WebGraphicsContext3DCommandBufferImpl(
106 int surface_id,
107 const GURL& active_url,
108 GpuChannelHost* host,
109 const Attributes& attributes,
110 bool lose_context_when_out_of_memory,
111 const SharedMemoryLimits& limits,
112 WebGraphicsContext3DCommandBufferImpl* share_context);
114 virtual ~WebGraphicsContext3DCommandBufferImpl();
116 CommandBufferProxyImpl* GetCommandBufferProxy() {
117 return command_buffer_.get();
120 CONTENT_EXPORT gpu::ContextSupport* GetContextSupport();
122 gpu::gles2::GLES2Implementation* GetImplementation() {
123 return real_gl_.get();
126 // Return true if GPU process reported context lost or there was a
127 // problem communicating with the GPU process.
128 bool IsCommandBufferContextLost();
130 // Create & initialize a WebGraphicsContext3DCommandBufferImpl. Return NULL
131 // on any failure.
132 static CONTENT_EXPORT WebGraphicsContext3DCommandBufferImpl*
133 CreateOffscreenContext(
134 GpuChannelHost* host,
135 const WebGraphicsContext3D::Attributes& attributes,
136 bool lose_context_when_out_of_memory,
137 const GURL& active_url,
138 const SharedMemoryLimits& limits,
139 WebGraphicsContext3DCommandBufferImpl* share_context);
141 size_t GetMappedMemoryLimit() {
142 return mem_limits_.mapped_memory_reclaim_limit;
145 //----------------------------------------------------------------------
146 // WebGraphicsContext3D methods
148 // Must be called after initialize() and before any of the following methods.
149 // Permanently binds to the first calling thread. Returns false if the
150 // graphics context fails to create. Do not call from more than one thread.
151 virtual bool makeContextCurrent();
153 virtual bool isContextLost();
155 virtual WGC3Denum getGraphicsResetStatusARB();
157 private:
158 // These are the same error codes as used by EGL.
159 enum Error {
160 SUCCESS = 0x3000,
161 BAD_ATTRIBUTE = 0x3004,
162 CONTEXT_LOST = 0x300E
165 // Initialize the underlying GL context. May be called multiple times; second
166 // and subsequent calls are ignored. Must be called from the thread that is
167 // going to use this object to issue GL commands (which might not be the main
168 // thread).
169 bool MaybeInitializeGL();
171 bool InitializeCommandBuffer(bool onscreen,
172 WebGraphicsContext3DCommandBufferImpl* share_context);
174 void Destroy();
176 // Create a CommandBufferProxy that renders directly to a view. The view and
177 // the associated window must not be destroyed until the returned
178 // CommandBufferProxy has been destroyed, otherwise the GPU process might
179 // attempt to render to an invalid window handle.
181 // NOTE: on Mac OS X, this entry point is only used to set up the
182 // accelerated compositor's output. On this platform, we actually pass
183 // a gfx::PluginWindowHandle in place of the gfx::NativeViewId,
184 // because the facility to allocate a fake PluginWindowHandle is
185 // already in place. We could add more entry points and messages to
186 // allocate both fake PluginWindowHandles and NativeViewIds and map
187 // from fake NativeViewIds to PluginWindowHandles, but this seems like
188 // unnecessary complexity at the moment.
189 bool CreateContext(bool onscreen);
191 virtual void OnGpuChannelLost();
193 bool lose_context_when_out_of_memory_;
194 blink::WebGraphicsContext3D::Attributes attributes_;
196 bool visible_;
198 // State needed by MaybeInitializeGL.
199 scoped_refptr<GpuChannelHost> host_;
200 int32 surface_id_;
201 GURL active_url_;
203 gfx::GpuPreference gpu_preference_;
205 base::WeakPtrFactory<WebGraphicsContext3DCommandBufferImpl> weak_ptr_factory_;
207 scoped_ptr<CommandBufferProxyImpl> command_buffer_;
208 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_helper_;
209 scoped_ptr<gpu::TransferBuffer> transfer_buffer_;
210 scoped_ptr<gpu::gles2::GLES2Implementation> real_gl_;
211 scoped_ptr<gpu::gles2::GLES2Interface> trace_gl_;
212 Error last_error_;
213 SharedMemoryLimits mem_limits_;
214 scoped_refptr<ShareGroup> share_group_;
217 } // namespace content
219 #endif // CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_