Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / content / common / gpu / media / vaapi_video_decode_accelerator.cc
blob0b3001272ac8e8349362fe10fbd4612e5cbc8e3e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/bind.h"
6 #include "base/debug/trace_event.h"
7 #include "base/logging.h"
8 #include "base/metrics/histogram.h"
9 #include "base/stl_util.h"
10 #include "base/strings/string_util.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/threading/non_thread_safe.h"
13 #include "content/common/gpu/gpu_channel.h"
14 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h"
15 #include "media/base/bind_to_current_loop.h"
16 #include "media/video/picture.h"
17 #include "ui/gl/gl_bindings.h"
18 #include "ui/gl/scoped_binders.h"
20 static void ReportToUMA(
21 content::VaapiH264Decoder::VAVDAH264DecoderFailure failure) {
22 UMA_HISTOGRAM_ENUMERATION(
23 "Media.VAVDAH264.DecoderFailure",
24 failure,
25 content::VaapiH264Decoder::VAVDA_H264_DECODER_FAILURES_MAX);
28 namespace content {
30 #define RETURN_AND_NOTIFY_ON_FAILURE(result, log, error_code, ret) \
31 do { \
32 if (!(result)) { \
33 DVLOG(1) << log; \
34 NotifyError(error_code); \
35 return ret; \
36 } \
37 } while (0)
39 VaapiVideoDecodeAccelerator::InputBuffer::InputBuffer() : id(0), size(0) {
42 VaapiVideoDecodeAccelerator::InputBuffer::~InputBuffer() {
45 void VaapiVideoDecodeAccelerator::NotifyError(Error error) {
46 if (message_loop_ != base::MessageLoop::current()) {
47 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
48 message_loop_->PostTask(FROM_HERE, base::Bind(
49 &VaapiVideoDecodeAccelerator::NotifyError, weak_this_, error));
50 return;
53 // Post Cleanup() as a task so we don't recursively acquire lock_.
54 message_loop_->PostTask(FROM_HERE, base::Bind(
55 &VaapiVideoDecodeAccelerator::Cleanup, weak_this_));
57 DVLOG(1) << "Notifying of error " << error;
58 if (client_) {
59 client_->NotifyError(error);
60 client_ptr_factory_.reset();
64 // TFPPicture allocates X Pixmaps and binds them to textures passed
65 // in PictureBuffers from clients to them. TFPPictures are created as
66 // a consequence of receiving a set of PictureBuffers from clients and released
67 // at the end of decode (or when a new set of PictureBuffers is required).
69 // TFPPictures are used for output, contents of VASurfaces passed from decoder
70 // are put into the associated pixmap memory and sent to client.
71 class VaapiVideoDecodeAccelerator::TFPPicture : public base::NonThreadSafe {
72 public:
73 ~TFPPicture();
75 static linked_ptr<TFPPicture> Create(
76 const base::Callback<bool(void)>& make_context_current,
77 const GLXFBConfig& fb_config,
78 Display* x_display,
79 int32 picture_buffer_id,
80 uint32 texture_id,
81 gfx::Size size);
83 int32 picture_buffer_id() {
84 return picture_buffer_id_;
87 gfx::Size size() {
88 return size_;
91 int x_pixmap() {
92 return x_pixmap_;
95 // Bind texture to pixmap. Needs to be called every frame.
96 bool Bind();
98 private:
99 TFPPicture(const base::Callback<bool(void)>& make_context_current,
100 Display* x_display,
101 int32 picture_buffer_id,
102 uint32 texture_id,
103 gfx::Size size);
105 bool Initialize(const GLXFBConfig& fb_config);
107 base::Callback<bool(void)> make_context_current_;
109 Display* x_display_;
111 // Output id for the client.
112 int32 picture_buffer_id_;
113 uint32 texture_id_;
115 gfx::Size size_;
117 // Pixmaps bound to this texture.
118 Pixmap x_pixmap_;
119 GLXPixmap glx_pixmap_;
121 DISALLOW_COPY_AND_ASSIGN(TFPPicture);
124 VaapiVideoDecodeAccelerator::TFPPicture::TFPPicture(
125 const base::Callback<bool(void)>& make_context_current,
126 Display* x_display,
127 int32 picture_buffer_id,
128 uint32 texture_id,
129 gfx::Size size)
130 : make_context_current_(make_context_current),
131 x_display_(x_display),
132 picture_buffer_id_(picture_buffer_id),
133 texture_id_(texture_id),
134 size_(size),
135 x_pixmap_(0),
136 glx_pixmap_(0) {
137 DCHECK(!make_context_current_.is_null());
140 linked_ptr<VaapiVideoDecodeAccelerator::TFPPicture>
141 VaapiVideoDecodeAccelerator::TFPPicture::Create(
142 const base::Callback<bool(void)>& make_context_current,
143 const GLXFBConfig& fb_config,
144 Display* x_display,
145 int32 picture_buffer_id,
146 uint32 texture_id,
147 gfx::Size size) {
149 linked_ptr<TFPPicture> tfp_picture(
150 new TFPPicture(make_context_current, x_display, picture_buffer_id,
151 texture_id, size));
153 if (!tfp_picture->Initialize(fb_config))
154 tfp_picture.reset();
156 return tfp_picture;
159 bool VaapiVideoDecodeAccelerator::TFPPicture::Initialize(
160 const GLXFBConfig& fb_config) {
161 DCHECK(CalledOnValidThread());
162 if (!make_context_current_.Run())
163 return false;
165 XWindowAttributes win_attr;
166 int screen = DefaultScreen(x_display_);
167 XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr);
168 //TODO(posciak): pass the depth required by libva, not the RootWindow's depth
169 x_pixmap_ = XCreatePixmap(x_display_, RootWindow(x_display_, screen),
170 size_.width(), size_.height(), win_attr.depth);
171 if (!x_pixmap_) {
172 DVLOG(1) << "Failed creating an X Pixmap for TFP";
173 return false;
176 static const int pixmap_attr[] = {
177 GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
178 GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT,
179 GL_NONE,
182 glx_pixmap_ = glXCreatePixmap(x_display_, fb_config, x_pixmap_, pixmap_attr);
183 if (!glx_pixmap_) {
184 // x_pixmap_ will be freed in the destructor.
185 DVLOG(1) << "Failed creating a GLX Pixmap for TFP";
186 return false;
189 return true;
192 VaapiVideoDecodeAccelerator::TFPPicture::~TFPPicture() {
193 DCHECK(CalledOnValidThread());
194 // Unbind surface from texture and deallocate resources.
195 if (glx_pixmap_ && make_context_current_.Run()) {
196 glXReleaseTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT);
197 glXDestroyPixmap(x_display_, glx_pixmap_);
200 if (x_pixmap_)
201 XFreePixmap(x_display_, x_pixmap_);
202 XSync(x_display_, False); // Needed to work around buggy vdpau-driver.
205 bool VaapiVideoDecodeAccelerator::TFPPicture::Bind() {
206 DCHECK(CalledOnValidThread());
207 DCHECK(x_pixmap_);
208 DCHECK(glx_pixmap_);
209 if (!make_context_current_.Run())
210 return false;
212 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id_);
213 glXBindTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, NULL);
215 return true;
218 VaapiVideoDecodeAccelerator::TFPPicture*
219 VaapiVideoDecodeAccelerator::TFPPictureById(int32 picture_buffer_id) {
220 TFPPictures::iterator it = tfp_pictures_.find(picture_buffer_id);
221 if (it == tfp_pictures_.end()) {
222 DVLOG(1) << "Picture id " << picture_buffer_id << " does not exist";
223 return NULL;
226 return it->second.get();
229 VaapiVideoDecodeAccelerator::VaapiVideoDecodeAccelerator(
230 Display* x_display,
231 const base::Callback<bool(void)>& make_context_current)
232 : x_display_(x_display),
233 make_context_current_(make_context_current),
234 state_(kUninitialized),
235 input_ready_(&lock_),
236 surfaces_available_(&lock_),
237 message_loop_(base::MessageLoop::current()),
238 decoder_thread_("VaapiDecoderThread"),
239 num_frames_at_client_(0),
240 num_stream_bufs_at_decoder_(0),
241 finish_flush_pending_(false),
242 awaiting_va_surfaces_recycle_(false),
243 requested_num_pics_(0),
244 weak_this_factory_(this) {
245 weak_this_ = weak_this_factory_.GetWeakPtr();
246 va_surface_release_cb_ = media::BindToCurrentLoop(
247 base::Bind(&VaapiVideoDecodeAccelerator::RecycleVASurfaceID, weak_this_));
250 VaapiVideoDecodeAccelerator::~VaapiVideoDecodeAccelerator() {
251 DCHECK_EQ(message_loop_, base::MessageLoop::current());
254 class XFreeDeleter {
255 public:
256 void operator()(void* x) const {
257 ::XFree(x);
261 bool VaapiVideoDecodeAccelerator::InitializeFBConfig() {
262 const int fbconfig_attr[] = {
263 GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
264 GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
265 GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE,
266 GLX_Y_INVERTED_EXT, GL_TRUE,
267 GL_NONE,
270 int num_fbconfigs;
271 scoped_ptr<GLXFBConfig, XFreeDeleter> glx_fb_configs(
272 glXChooseFBConfig(x_display_, DefaultScreen(x_display_), fbconfig_attr,
273 &num_fbconfigs));
274 if (!glx_fb_configs)
275 return false;
276 if (!num_fbconfigs)
277 return false;
279 fb_config_ = glx_fb_configs.get()[0];
280 return true;
283 bool VaapiVideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile,
284 Client* client) {
285 DCHECK_EQ(message_loop_, base::MessageLoop::current());
287 client_ptr_factory_.reset(new base::WeakPtrFactory<Client>(client));
288 client_ = client_ptr_factory_->GetWeakPtr();
290 base::AutoLock auto_lock(lock_);
291 DCHECK_EQ(state_, kUninitialized);
292 DVLOG(2) << "Initializing VAVDA, profile: " << profile;
294 if (!make_context_current_.Run())
295 return false;
297 if (!InitializeFBConfig()) {
298 DVLOG(1) << "Could not get a usable FBConfig";
299 return false;
302 vaapi_wrapper_ = VaapiWrapper::Create(
303 VaapiWrapper::kDecode,
304 profile,
305 x_display_,
306 base::Bind(&ReportToUMA, content::VaapiH264Decoder::VAAPI_ERROR));
308 if (!vaapi_wrapper_.get()) {
309 DVLOG(1) << "Failed initializing VAAPI";
310 return false;
313 decoder_.reset(
314 new VaapiH264Decoder(
315 vaapi_wrapper_.get(),
316 media::BindToCurrentLoop(base::Bind(
317 &VaapiVideoDecodeAccelerator::SurfaceReady, weak_this_)),
318 base::Bind(&ReportToUMA)));
320 CHECK(decoder_thread_.Start());
321 decoder_thread_proxy_ = decoder_thread_.message_loop_proxy();
323 state_ = kIdle;
324 return true;
327 void VaapiVideoDecodeAccelerator::SurfaceReady(
328 int32 input_id,
329 const scoped_refptr<VASurface>& va_surface) {
330 DCHECK_EQ(message_loop_, base::MessageLoop::current());
331 DCHECK(!awaiting_va_surfaces_recycle_);
333 // Drop any requests to output if we are resetting or being destroyed.
334 if (state_ == kResetting || state_ == kDestroying)
335 return;
337 pending_output_cbs_.push(
338 base::Bind(&VaapiVideoDecodeAccelerator::OutputPicture,
339 weak_this_, va_surface, input_id));
341 TryOutputSurface();
344 void VaapiVideoDecodeAccelerator::OutputPicture(
345 const scoped_refptr<VASurface>& va_surface,
346 int32 input_id,
347 TFPPicture* tfp_picture) {
348 DCHECK_EQ(message_loop_, base::MessageLoop::current());
350 int32 output_id = tfp_picture->picture_buffer_id();
352 TRACE_EVENT2("Video Decoder", "VAVDA::OutputSurface",
353 "input_id", input_id,
354 "output_id", output_id);
356 DVLOG(3) << "Outputting VASurface " << va_surface->id()
357 << " into pixmap bound to picture buffer id " << output_id;
359 RETURN_AND_NOTIFY_ON_FAILURE(tfp_picture->Bind(),
360 "Failed binding texture to pixmap",
361 PLATFORM_FAILURE, );
363 RETURN_AND_NOTIFY_ON_FAILURE(
364 vaapi_wrapper_->PutSurfaceIntoPixmap(va_surface->id(),
365 tfp_picture->x_pixmap(),
366 tfp_picture->size()),
367 "Failed putting surface into pixmap", PLATFORM_FAILURE, );
369 // Notify the client a picture is ready to be displayed.
370 ++num_frames_at_client_;
371 TRACE_COUNTER1("Video Decoder", "Textures at client", num_frames_at_client_);
372 DVLOG(4) << "Notifying output picture id " << output_id
373 << " for input "<< input_id << " is ready";
374 // TODO(posciak): Use visible size from decoder here instead
375 // (crbug.com/402760).
376 if (client_)
377 client_->PictureReady(
378 media::Picture(output_id, input_id, gfx::Rect(tfp_picture->size())));
381 void VaapiVideoDecodeAccelerator::TryOutputSurface() {
382 DCHECK_EQ(message_loop_, base::MessageLoop::current());
384 // Handle Destroy() arriving while pictures are queued for output.
385 if (!client_)
386 return;
388 if (pending_output_cbs_.empty() || output_buffers_.empty())
389 return;
391 OutputCB output_cb = pending_output_cbs_.front();
392 pending_output_cbs_.pop();
394 TFPPicture* tfp_picture = TFPPictureById(output_buffers_.front());
395 DCHECK(tfp_picture);
396 output_buffers_.pop();
398 output_cb.Run(tfp_picture);
400 if (finish_flush_pending_ && pending_output_cbs_.empty())
401 FinishFlush();
404 void VaapiVideoDecodeAccelerator::MapAndQueueNewInputBuffer(
405 const media::BitstreamBuffer& bitstream_buffer) {
406 DCHECK_EQ(message_loop_, base::MessageLoop::current());
407 TRACE_EVENT1("Video Decoder", "MapAndQueueNewInputBuffer", "input_id",
408 bitstream_buffer.id());
410 DVLOG(4) << "Mapping new input buffer id: " << bitstream_buffer.id()
411 << " size: " << (int)bitstream_buffer.size();
413 scoped_ptr<base::SharedMemory> shm(
414 new base::SharedMemory(bitstream_buffer.handle(), true));
415 RETURN_AND_NOTIFY_ON_FAILURE(shm->Map(bitstream_buffer.size()),
416 "Failed to map input buffer", UNREADABLE_INPUT,);
418 base::AutoLock auto_lock(lock_);
420 // Set up a new input buffer and queue it for later.
421 linked_ptr<InputBuffer> input_buffer(new InputBuffer());
422 input_buffer->shm.reset(shm.release());
423 input_buffer->id = bitstream_buffer.id();
424 input_buffer->size = bitstream_buffer.size();
426 ++num_stream_bufs_at_decoder_;
427 TRACE_COUNTER1("Video Decoder", "Stream buffers at decoder",
428 num_stream_bufs_at_decoder_);
430 input_buffers_.push(input_buffer);
431 input_ready_.Signal();
434 bool VaapiVideoDecodeAccelerator::GetInputBuffer_Locked() {
435 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
436 lock_.AssertAcquired();
438 if (curr_input_buffer_.get())
439 return true;
441 // Will only wait if it is expected that in current state new buffers will
442 // be queued from the client via Decode(). The state can change during wait.
443 while (input_buffers_.empty() && (state_ == kDecoding || state_ == kIdle)) {
444 input_ready_.Wait();
447 // We could have got woken up in a different state or never got to sleep
448 // due to current state; check for that.
449 switch (state_) {
450 case kFlushing:
451 // Here we are only interested in finishing up decoding buffers that are
452 // already queued up. Otherwise will stop decoding.
453 if (input_buffers_.empty())
454 return false;
455 // else fallthrough
456 case kDecoding:
457 case kIdle:
458 DCHECK(!input_buffers_.empty());
460 curr_input_buffer_ = input_buffers_.front();
461 input_buffers_.pop();
463 DVLOG(4) << "New current bitstream buffer, id: "
464 << curr_input_buffer_->id
465 << " size: " << curr_input_buffer_->size;
467 decoder_->SetStream(
468 static_cast<uint8*>(curr_input_buffer_->shm->memory()),
469 curr_input_buffer_->size, curr_input_buffer_->id);
470 return true;
472 default:
473 // We got woken up due to being destroyed/reset, ignore any already
474 // queued inputs.
475 return false;
479 void VaapiVideoDecodeAccelerator::ReturnCurrInputBuffer_Locked() {
480 lock_.AssertAcquired();
481 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
482 DCHECK(curr_input_buffer_.get());
484 int32 id = curr_input_buffer_->id;
485 curr_input_buffer_.reset();
486 DVLOG(4) << "End of input buffer " << id;
487 message_loop_->PostTask(FROM_HERE, base::Bind(
488 &Client::NotifyEndOfBitstreamBuffer, client_, id));
490 --num_stream_bufs_at_decoder_;
491 TRACE_COUNTER1("Video Decoder", "Stream buffers at decoder",
492 num_stream_bufs_at_decoder_);
495 bool VaapiVideoDecodeAccelerator::FeedDecoderWithOutputSurfaces_Locked() {
496 lock_.AssertAcquired();
497 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
499 while (available_va_surfaces_.empty() &&
500 (state_ == kDecoding || state_ == kFlushing || state_ == kIdle)) {
501 surfaces_available_.Wait();
504 if (state_ != kDecoding && state_ != kFlushing && state_ != kIdle)
505 return false;
507 while (!available_va_surfaces_.empty()) {
508 scoped_refptr<VASurface> va_surface(
509 new VASurface(available_va_surfaces_.front(), va_surface_release_cb_));
510 available_va_surfaces_.pop_front();
511 decoder_->ReuseSurface(va_surface);
514 return true;
517 void VaapiVideoDecodeAccelerator::DecodeTask() {
518 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
519 TRACE_EVENT0("Video Decoder", "VAVDA::DecodeTask");
520 base::AutoLock auto_lock(lock_);
522 if (state_ != kDecoding)
523 return;
525 // Main decode task.
526 DVLOG(4) << "Decode task";
528 // Try to decode what stream data is (still) in the decoder until we run out
529 // of it.
530 while (GetInputBuffer_Locked()) {
531 DCHECK(curr_input_buffer_.get());
533 VaapiH264Decoder::DecResult res;
535 // We are OK releasing the lock here, as decoder never calls our methods
536 // directly and we will reacquire the lock before looking at state again.
537 // This is the main decode function of the decoder and while keeping
538 // the lock for its duration would be fine, it would defeat the purpose
539 // of having a separate decoder thread.
540 base::AutoUnlock auto_unlock(lock_);
541 res = decoder_->Decode();
544 switch (res) {
545 case VaapiH264Decoder::kAllocateNewSurfaces:
546 DVLOG(1) << "Decoder requesting a new set of surfaces";
547 message_loop_->PostTask(FROM_HERE, base::Bind(
548 &VaapiVideoDecodeAccelerator::InitiateSurfaceSetChange, weak_this_,
549 decoder_->GetRequiredNumOfPictures(),
550 decoder_->GetPicSize()));
551 // We'll get rescheduled once ProvidePictureBuffers() finishes.
552 return;
554 case VaapiH264Decoder::kRanOutOfStreamData:
555 ReturnCurrInputBuffer_Locked();
556 break;
558 case VaapiH264Decoder::kRanOutOfSurfaces:
559 // No more output buffers in the decoder, try getting more or go to
560 // sleep waiting for them.
561 if (!FeedDecoderWithOutputSurfaces_Locked())
562 return;
564 break;
566 case VaapiH264Decoder::kDecodeError:
567 RETURN_AND_NOTIFY_ON_FAILURE(false, "Error decoding stream",
568 PLATFORM_FAILURE, );
569 return;
574 void VaapiVideoDecodeAccelerator::InitiateSurfaceSetChange(size_t num_pics,
575 gfx::Size size) {
576 DCHECK_EQ(message_loop_, base::MessageLoop::current());
577 DCHECK(!awaiting_va_surfaces_recycle_);
579 // At this point decoder has stopped running and has already posted onto our
580 // loop any remaining output request callbacks, which executed before we got
581 // here. Some of them might have been pended though, because we might not
582 // have had enough TFPictures to output surfaces to. Initiate a wait cycle,
583 // which will wait for client to return enough PictureBuffers to us, so that
584 // we can finish all pending output callbacks, releasing associated surfaces.
585 DVLOG(1) << "Initiating surface set change";
586 awaiting_va_surfaces_recycle_ = true;
588 requested_num_pics_ = num_pics;
589 requested_pic_size_ = size;
591 TryFinishSurfaceSetChange();
594 void VaapiVideoDecodeAccelerator::TryFinishSurfaceSetChange() {
595 DCHECK_EQ(message_loop_, base::MessageLoop::current());
597 if (!awaiting_va_surfaces_recycle_)
598 return;
600 if (!pending_output_cbs_.empty() ||
601 tfp_pictures_.size() != available_va_surfaces_.size()) {
602 // Either:
603 // 1. Not all pending pending output callbacks have been executed yet.
604 // Wait for the client to return enough pictures and retry later.
605 // 2. The above happened and all surface release callbacks have been posted
606 // as the result, but not all have executed yet. Post ourselves after them
607 // to let them release surfaces.
608 DVLOG(2) << "Awaiting pending output/surface release callbacks to finish";
609 message_loop_->PostTask(FROM_HERE, base::Bind(
610 &VaapiVideoDecodeAccelerator::TryFinishSurfaceSetChange, weak_this_));
611 return;
614 // All surfaces released, destroy them and dismiss all PictureBuffers.
615 awaiting_va_surfaces_recycle_ = false;
616 available_va_surfaces_.clear();
617 vaapi_wrapper_->DestroySurfaces();
619 for (TFPPictures::iterator iter = tfp_pictures_.begin();
620 iter != tfp_pictures_.end(); ++iter) {
621 DVLOG(2) << "Dismissing picture id: " << iter->first;
622 if (client_)
623 client_->DismissPictureBuffer(iter->first);
625 tfp_pictures_.clear();
627 // And ask for a new set as requested.
628 DVLOG(1) << "Requesting " << requested_num_pics_ << " pictures of size: "
629 << requested_pic_size_.ToString();
631 message_loop_->PostTask(FROM_HERE, base::Bind(
632 &Client::ProvidePictureBuffers, client_,
633 requested_num_pics_, requested_pic_size_, GL_TEXTURE_2D));
636 void VaapiVideoDecodeAccelerator::Decode(
637 const media::BitstreamBuffer& bitstream_buffer) {
638 DCHECK_EQ(message_loop_, base::MessageLoop::current());
640 TRACE_EVENT1("Video Decoder", "VAVDA::Decode", "Buffer id",
641 bitstream_buffer.id());
643 // We got a new input buffer from the client, map it and queue for later use.
644 MapAndQueueNewInputBuffer(bitstream_buffer);
646 base::AutoLock auto_lock(lock_);
647 switch (state_) {
648 case kIdle:
649 state_ = kDecoding;
650 decoder_thread_proxy_->PostTask(FROM_HERE, base::Bind(
651 &VaapiVideoDecodeAccelerator::DecodeTask,
652 base::Unretained(this)));
653 break;
655 case kDecoding:
656 // Decoder already running, fallthrough.
657 case kResetting:
658 // When resetting, allow accumulating bitstream buffers, so that
659 // the client can queue after-seek-buffers while we are finishing with
660 // the before-seek one.
661 break;
663 default:
664 RETURN_AND_NOTIFY_ON_FAILURE(false,
665 "Decode request from client in invalid state: " << state_,
666 PLATFORM_FAILURE, );
667 break;
671 void VaapiVideoDecodeAccelerator::RecycleVASurfaceID(
672 VASurfaceID va_surface_id) {
673 DCHECK_EQ(message_loop_, base::MessageLoop::current());
674 base::AutoLock auto_lock(lock_);
676 available_va_surfaces_.push_back(va_surface_id);
677 surfaces_available_.Signal();
680 void VaapiVideoDecodeAccelerator::AssignPictureBuffers(
681 const std::vector<media::PictureBuffer>& buffers) {
682 DCHECK_EQ(message_loop_, base::MessageLoop::current());
684 base::AutoLock auto_lock(lock_);
685 DCHECK(tfp_pictures_.empty());
687 while (!output_buffers_.empty())
688 output_buffers_.pop();
690 RETURN_AND_NOTIFY_ON_FAILURE(
691 buffers.size() == requested_num_pics_,
692 "Got an invalid number of picture buffers. (Got " << buffers.size()
693 << ", requested " << requested_num_pics_ << ")", INVALID_ARGUMENT, );
694 DCHECK(requested_pic_size_ == buffers[0].size());
696 std::vector<VASurfaceID> va_surface_ids;
697 RETURN_AND_NOTIFY_ON_FAILURE(
698 vaapi_wrapper_->CreateSurfaces(requested_pic_size_,
699 buffers.size(),
700 &va_surface_ids),
701 "Failed creating VA Surfaces", PLATFORM_FAILURE, );
702 DCHECK_EQ(va_surface_ids.size(), buffers.size());
704 for (size_t i = 0; i < buffers.size(); ++i) {
705 DVLOG(2) << "Assigning picture id: " << buffers[i].id()
706 << " to texture id: " << buffers[i].texture_id()
707 << " VASurfaceID: " << va_surface_ids[i];
709 linked_ptr<TFPPicture> tfp_picture(
710 TFPPicture::Create(make_context_current_, fb_config_, x_display_,
711 buffers[i].id(), buffers[i].texture_id(),
712 requested_pic_size_));
714 RETURN_AND_NOTIFY_ON_FAILURE(
715 tfp_picture.get(), "Failed assigning picture buffer to a texture.",
716 PLATFORM_FAILURE, );
718 bool inserted = tfp_pictures_.insert(std::make_pair(
719 buffers[i].id(), tfp_picture)).second;
720 DCHECK(inserted);
722 output_buffers_.push(buffers[i].id());
723 available_va_surfaces_.push_back(va_surface_ids[i]);
724 surfaces_available_.Signal();
727 state_ = kDecoding;
728 decoder_thread_proxy_->PostTask(FROM_HERE, base::Bind(
729 &VaapiVideoDecodeAccelerator::DecodeTask, base::Unretained(this)));
732 void VaapiVideoDecodeAccelerator::ReusePictureBuffer(int32 picture_buffer_id) {
733 DCHECK_EQ(message_loop_, base::MessageLoop::current());
734 TRACE_EVENT1("Video Decoder", "VAVDA::ReusePictureBuffer", "Picture id",
735 picture_buffer_id);
737 --num_frames_at_client_;
738 TRACE_COUNTER1("Video Decoder", "Textures at client", num_frames_at_client_);
740 output_buffers_.push(picture_buffer_id);
741 TryOutputSurface();
744 void VaapiVideoDecodeAccelerator::FlushTask() {
745 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
746 DVLOG(1) << "Flush task";
748 // First flush all the pictures that haven't been outputted, notifying the
749 // client to output them.
750 bool res = decoder_->Flush();
751 RETURN_AND_NOTIFY_ON_FAILURE(res, "Failed flushing the decoder.",
752 PLATFORM_FAILURE, );
754 // Put the decoder in idle state, ready to resume.
755 decoder_->Reset();
757 message_loop_->PostTask(FROM_HERE, base::Bind(
758 &VaapiVideoDecodeAccelerator::FinishFlush, weak_this_));
761 void VaapiVideoDecodeAccelerator::Flush() {
762 DCHECK_EQ(message_loop_, base::MessageLoop::current());
763 DVLOG(1) << "Got flush request";
765 base::AutoLock auto_lock(lock_);
766 state_ = kFlushing;
767 // Queue a flush task after all existing decoding tasks to clean up.
768 decoder_thread_proxy_->PostTask(FROM_HERE, base::Bind(
769 &VaapiVideoDecodeAccelerator::FlushTask, base::Unretained(this)));
771 input_ready_.Signal();
772 surfaces_available_.Signal();
775 void VaapiVideoDecodeAccelerator::FinishFlush() {
776 DCHECK_EQ(message_loop_, base::MessageLoop::current());
778 finish_flush_pending_ = false;
780 base::AutoLock auto_lock(lock_);
781 if (state_ != kFlushing) {
782 DCHECK_EQ(state_, kDestroying);
783 return; // We could've gotten destroyed already.
786 // Still waiting for textures from client to finish outputting all pending
787 // frames. Try again later.
788 if (!pending_output_cbs_.empty()) {
789 finish_flush_pending_ = true;
790 return;
793 state_ = kIdle;
795 message_loop_->PostTask(FROM_HERE, base::Bind(
796 &Client::NotifyFlushDone, client_));
798 DVLOG(1) << "Flush finished";
801 void VaapiVideoDecodeAccelerator::ResetTask() {
802 DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
803 DVLOG(1) << "ResetTask";
805 // All the decoding tasks from before the reset request from client are done
806 // by now, as this task was scheduled after them and client is expected not
807 // to call Decode() after Reset() and before NotifyResetDone.
808 decoder_->Reset();
810 base::AutoLock auto_lock(lock_);
812 // Return current input buffer, if present.
813 if (curr_input_buffer_.get())
814 ReturnCurrInputBuffer_Locked();
816 // And let client know that we are done with reset.
817 message_loop_->PostTask(FROM_HERE, base::Bind(
818 &VaapiVideoDecodeAccelerator::FinishReset, weak_this_));
821 void VaapiVideoDecodeAccelerator::Reset() {
822 DCHECK_EQ(message_loop_, base::MessageLoop::current());
823 DVLOG(1) << "Got reset request";
825 // This will make any new decode tasks exit early.
826 base::AutoLock auto_lock(lock_);
827 state_ = kResetting;
828 finish_flush_pending_ = false;
830 // Drop all remaining input buffers, if present.
831 while (!input_buffers_.empty()) {
832 message_loop_->PostTask(FROM_HERE, base::Bind(
833 &Client::NotifyEndOfBitstreamBuffer, client_,
834 input_buffers_.front()->id));
835 input_buffers_.pop();
838 decoder_thread_proxy_->PostTask(FROM_HERE, base::Bind(
839 &VaapiVideoDecodeAccelerator::ResetTask, base::Unretained(this)));
841 input_ready_.Signal();
842 surfaces_available_.Signal();
845 void VaapiVideoDecodeAccelerator::FinishReset() {
846 DCHECK_EQ(message_loop_, base::MessageLoop::current());
847 DVLOG(1) << "FinishReset";
848 base::AutoLock auto_lock(lock_);
850 if (state_ != kResetting) {
851 DCHECK(state_ == kDestroying || state_ == kUninitialized) << state_;
852 return; // We could've gotten destroyed already.
855 // Drop pending outputs.
856 while (!pending_output_cbs_.empty())
857 pending_output_cbs_.pop();
859 if (awaiting_va_surfaces_recycle_) {
860 // Decoder requested a new surface set while we were waiting for it to
861 // finish the last DecodeTask, running at the time of Reset().
862 // Let the surface set change finish first before resetting.
863 message_loop_->PostTask(FROM_HERE, base::Bind(
864 &VaapiVideoDecodeAccelerator::FinishReset, weak_this_));
865 return;
868 num_stream_bufs_at_decoder_ = 0;
869 state_ = kIdle;
871 message_loop_->PostTask(FROM_HERE, base::Bind(
872 &Client::NotifyResetDone, client_));
874 // The client might have given us new buffers via Decode() while we were
875 // resetting and might be waiting for our move, and not call Decode() anymore
876 // until we return something. Post a DecodeTask() so that we won't
877 // sleep forever waiting for Decode() in that case. Having two of them
878 // in the pipe is harmless, the additional one will return as soon as it sees
879 // that we are back in kDecoding state.
880 if (!input_buffers_.empty()) {
881 state_ = kDecoding;
882 decoder_thread_proxy_->PostTask(FROM_HERE, base::Bind(
883 &VaapiVideoDecodeAccelerator::DecodeTask,
884 base::Unretained(this)));
887 DVLOG(1) << "Reset finished";
890 void VaapiVideoDecodeAccelerator::Cleanup() {
891 DCHECK_EQ(message_loop_, base::MessageLoop::current());
893 if (state_ == kUninitialized || state_ == kDestroying)
894 return;
896 DVLOG(1) << "Destroying VAVDA";
897 base::AutoLock auto_lock(lock_);
898 state_ = kDestroying;
900 client_ptr_factory_.reset();
901 weak_this_factory_.InvalidateWeakPtrs();
903 // Signal all potential waiters on the decoder_thread_, let them early-exit,
904 // as we've just moved to the kDestroying state, and wait for all tasks
905 // to finish.
906 input_ready_.Signal();
907 surfaces_available_.Signal();
909 base::AutoUnlock auto_unlock(lock_);
910 decoder_thread_.Stop();
913 state_ = kUninitialized;
916 void VaapiVideoDecodeAccelerator::Destroy() {
917 DCHECK_EQ(message_loop_, base::MessageLoop::current());
918 Cleanup();
919 delete this;
922 bool VaapiVideoDecodeAccelerator::CanDecodeOnIOThread() {
923 return false;
926 } // namespace content