1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #include "base/debug/trace_event.h"
7 #include "base/logging.h"
8 #include "base/metrics/histogram.h"
9 #include "base/stl_util.h"
10 #include "base/strings/string_util.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/threading/non_thread_safe.h"
13 #include "content/common/gpu/gpu_channel.h"
14 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h"
15 #include "media/base/bind_to_current_loop.h"
16 #include "media/video/picture.h"
17 #include "ui/gl/gl_bindings.h"
18 #include "ui/gl/scoped_binders.h"
20 static void ReportToUMA(
21 content::VaapiH264Decoder::VAVDAH264DecoderFailure failure
) {
22 UMA_HISTOGRAM_ENUMERATION(
23 "Media.VAVDAH264.DecoderFailure",
25 content::VaapiH264Decoder::VAVDA_H264_DECODER_FAILURES_MAX
);
30 #define RETURN_AND_NOTIFY_ON_FAILURE(result, log, error_code, ret) \
34 NotifyError(error_code); \
39 VaapiVideoDecodeAccelerator::InputBuffer::InputBuffer() : id(0), size(0) {
42 VaapiVideoDecodeAccelerator::InputBuffer::~InputBuffer() {
45 void VaapiVideoDecodeAccelerator::NotifyError(Error error
) {
46 if (message_loop_
!= base::MessageLoop::current()) {
47 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
48 message_loop_
->PostTask(FROM_HERE
, base::Bind(
49 &VaapiVideoDecodeAccelerator::NotifyError
, weak_this_
, error
));
53 // Post Cleanup() as a task so we don't recursively acquire lock_.
54 message_loop_
->PostTask(FROM_HERE
, base::Bind(
55 &VaapiVideoDecodeAccelerator::Cleanup
, weak_this_
));
57 DVLOG(1) << "Notifying of error " << error
;
59 client_
->NotifyError(error
);
60 client_ptr_factory_
.reset();
64 // TFPPicture allocates X Pixmaps and binds them to textures passed
65 // in PictureBuffers from clients to them. TFPPictures are created as
66 // a consequence of receiving a set of PictureBuffers from clients and released
67 // at the end of decode (or when a new set of PictureBuffers is required).
69 // TFPPictures are used for output, contents of VASurfaces passed from decoder
70 // are put into the associated pixmap memory and sent to client.
71 class VaapiVideoDecodeAccelerator::TFPPicture
: public base::NonThreadSafe
{
75 static linked_ptr
<TFPPicture
> Create(
76 const base::Callback
<bool(void)>& make_context_current
,
77 const GLXFBConfig
& fb_config
,
79 int32 picture_buffer_id
,
83 int32
picture_buffer_id() {
84 return picture_buffer_id_
;
95 // Bind texture to pixmap. Needs to be called every frame.
99 TFPPicture(const base::Callback
<bool(void)>& make_context_current
,
101 int32 picture_buffer_id
,
105 bool Initialize(const GLXFBConfig
& fb_config
);
107 base::Callback
<bool(void)> make_context_current_
;
111 // Output id for the client.
112 int32 picture_buffer_id_
;
117 // Pixmaps bound to this texture.
119 GLXPixmap glx_pixmap_
;
121 DISALLOW_COPY_AND_ASSIGN(TFPPicture
);
124 VaapiVideoDecodeAccelerator::TFPPicture::TFPPicture(
125 const base::Callback
<bool(void)>& make_context_current
,
127 int32 picture_buffer_id
,
130 : make_context_current_(make_context_current
),
131 x_display_(x_display
),
132 picture_buffer_id_(picture_buffer_id
),
133 texture_id_(texture_id
),
137 DCHECK(!make_context_current_
.is_null());
140 linked_ptr
<VaapiVideoDecodeAccelerator::TFPPicture
>
141 VaapiVideoDecodeAccelerator::TFPPicture::Create(
142 const base::Callback
<bool(void)>& make_context_current
,
143 const GLXFBConfig
& fb_config
,
145 int32 picture_buffer_id
,
149 linked_ptr
<TFPPicture
> tfp_picture(
150 new TFPPicture(make_context_current
, x_display
, picture_buffer_id
,
153 if (!tfp_picture
->Initialize(fb_config
))
159 bool VaapiVideoDecodeAccelerator::TFPPicture::Initialize(
160 const GLXFBConfig
& fb_config
) {
161 DCHECK(CalledOnValidThread());
162 if (!make_context_current_
.Run())
165 XWindowAttributes win_attr
;
166 int screen
= DefaultScreen(x_display_
);
167 XGetWindowAttributes(x_display_
, RootWindow(x_display_
, screen
), &win_attr
);
168 //TODO(posciak): pass the depth required by libva, not the RootWindow's depth
169 x_pixmap_
= XCreatePixmap(x_display_
, RootWindow(x_display_
, screen
),
170 size_
.width(), size_
.height(), win_attr
.depth
);
172 DVLOG(1) << "Failed creating an X Pixmap for TFP";
176 static const int pixmap_attr
[] = {
177 GLX_TEXTURE_TARGET_EXT
, GLX_TEXTURE_2D_EXT
,
178 GLX_TEXTURE_FORMAT_EXT
, GLX_TEXTURE_FORMAT_RGB_EXT
,
182 glx_pixmap_
= glXCreatePixmap(x_display_
, fb_config
, x_pixmap_
, pixmap_attr
);
184 // x_pixmap_ will be freed in the destructor.
185 DVLOG(1) << "Failed creating a GLX Pixmap for TFP";
192 VaapiVideoDecodeAccelerator::TFPPicture::~TFPPicture() {
193 DCHECK(CalledOnValidThread());
194 // Unbind surface from texture and deallocate resources.
195 if (glx_pixmap_
&& make_context_current_
.Run()) {
196 glXReleaseTexImageEXT(x_display_
, glx_pixmap_
, GLX_FRONT_LEFT_EXT
);
197 glXDestroyPixmap(x_display_
, glx_pixmap_
);
201 XFreePixmap(x_display_
, x_pixmap_
);
202 XSync(x_display_
, False
); // Needed to work around buggy vdpau-driver.
205 bool VaapiVideoDecodeAccelerator::TFPPicture::Bind() {
206 DCHECK(CalledOnValidThread());
209 if (!make_context_current_
.Run())
212 gfx::ScopedTextureBinder
texture_binder(GL_TEXTURE_2D
, texture_id_
);
213 glXBindTexImageEXT(x_display_
, glx_pixmap_
, GLX_FRONT_LEFT_EXT
, NULL
);
218 VaapiVideoDecodeAccelerator::TFPPicture
*
219 VaapiVideoDecodeAccelerator::TFPPictureById(int32 picture_buffer_id
) {
220 TFPPictures::iterator it
= tfp_pictures_
.find(picture_buffer_id
);
221 if (it
== tfp_pictures_
.end()) {
222 DVLOG(1) << "Picture id " << picture_buffer_id
<< " does not exist";
226 return it
->second
.get();
229 VaapiVideoDecodeAccelerator::VaapiVideoDecodeAccelerator(
231 const base::Callback
<bool(void)>& make_context_current
)
232 : x_display_(x_display
),
233 make_context_current_(make_context_current
),
234 state_(kUninitialized
),
235 input_ready_(&lock_
),
236 surfaces_available_(&lock_
),
237 message_loop_(base::MessageLoop::current()),
238 decoder_thread_("VaapiDecoderThread"),
239 num_frames_at_client_(0),
240 num_stream_bufs_at_decoder_(0),
241 finish_flush_pending_(false),
242 awaiting_va_surfaces_recycle_(false),
243 requested_num_pics_(0),
244 weak_this_factory_(this) {
245 weak_this_
= weak_this_factory_
.GetWeakPtr();
246 va_surface_release_cb_
= media::BindToCurrentLoop(
247 base::Bind(&VaapiVideoDecodeAccelerator::RecycleVASurfaceID
, weak_this_
));
250 VaapiVideoDecodeAccelerator::~VaapiVideoDecodeAccelerator() {
251 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
256 void operator()(void* x
) const {
261 bool VaapiVideoDecodeAccelerator::InitializeFBConfig() {
262 const int fbconfig_attr
[] = {
263 GLX_DRAWABLE_TYPE
, GLX_PIXMAP_BIT
,
264 GLX_BIND_TO_TEXTURE_TARGETS_EXT
, GLX_TEXTURE_2D_BIT_EXT
,
265 GLX_BIND_TO_TEXTURE_RGB_EXT
, GL_TRUE
,
266 GLX_Y_INVERTED_EXT
, GL_TRUE
,
271 scoped_ptr
<GLXFBConfig
, XFreeDeleter
> glx_fb_configs(
272 glXChooseFBConfig(x_display_
, DefaultScreen(x_display_
), fbconfig_attr
,
279 fb_config_
= glx_fb_configs
.get()[0];
283 bool VaapiVideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile
,
285 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
287 client_ptr_factory_
.reset(new base::WeakPtrFactory
<Client
>(client
));
288 client_
= client_ptr_factory_
->GetWeakPtr();
290 base::AutoLock
auto_lock(lock_
);
291 DCHECK_EQ(state_
, kUninitialized
);
292 DVLOG(2) << "Initializing VAVDA, profile: " << profile
;
294 if (!make_context_current_
.Run())
297 if (!InitializeFBConfig()) {
298 DVLOG(1) << "Could not get a usable FBConfig";
302 vaapi_wrapper_
= VaapiWrapper::Create(
303 VaapiWrapper::kDecode
,
306 base::Bind(&ReportToUMA
, content::VaapiH264Decoder::VAAPI_ERROR
));
308 if (!vaapi_wrapper_
.get()) {
309 DVLOG(1) << "Failed initializing VAAPI";
314 new VaapiH264Decoder(
315 vaapi_wrapper_
.get(),
316 media::BindToCurrentLoop(base::Bind(
317 &VaapiVideoDecodeAccelerator::SurfaceReady
, weak_this_
)),
318 base::Bind(&ReportToUMA
)));
320 CHECK(decoder_thread_
.Start());
321 decoder_thread_proxy_
= decoder_thread_
.message_loop_proxy();
327 void VaapiVideoDecodeAccelerator::SurfaceReady(
329 const scoped_refptr
<VASurface
>& va_surface
) {
330 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
331 DCHECK(!awaiting_va_surfaces_recycle_
);
333 // Drop any requests to output if we are resetting or being destroyed.
334 if (state_
== kResetting
|| state_
== kDestroying
)
337 pending_output_cbs_
.push(
338 base::Bind(&VaapiVideoDecodeAccelerator::OutputPicture
,
339 weak_this_
, va_surface
, input_id
));
344 void VaapiVideoDecodeAccelerator::OutputPicture(
345 const scoped_refptr
<VASurface
>& va_surface
,
347 TFPPicture
* tfp_picture
) {
348 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
350 int32 output_id
= tfp_picture
->picture_buffer_id();
352 TRACE_EVENT2("Video Decoder", "VAVDA::OutputSurface",
353 "input_id", input_id
,
354 "output_id", output_id
);
356 DVLOG(3) << "Outputting VASurface " << va_surface
->id()
357 << " into pixmap bound to picture buffer id " << output_id
;
359 RETURN_AND_NOTIFY_ON_FAILURE(tfp_picture
->Bind(),
360 "Failed binding texture to pixmap",
363 RETURN_AND_NOTIFY_ON_FAILURE(
364 vaapi_wrapper_
->PutSurfaceIntoPixmap(va_surface
->id(),
365 tfp_picture
->x_pixmap(),
366 tfp_picture
->size()),
367 "Failed putting surface into pixmap", PLATFORM_FAILURE
, );
369 // Notify the client a picture is ready to be displayed.
370 ++num_frames_at_client_
;
371 TRACE_COUNTER1("Video Decoder", "Textures at client", num_frames_at_client_
);
372 DVLOG(4) << "Notifying output picture id " << output_id
373 << " for input "<< input_id
<< " is ready";
374 // TODO(posciak): Use visible size from decoder here instead
375 // (crbug.com/402760).
377 client_
->PictureReady(
378 media::Picture(output_id
, input_id
, gfx::Rect(tfp_picture
->size())));
381 void VaapiVideoDecodeAccelerator::TryOutputSurface() {
382 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
384 // Handle Destroy() arriving while pictures are queued for output.
388 if (pending_output_cbs_
.empty() || output_buffers_
.empty())
391 OutputCB output_cb
= pending_output_cbs_
.front();
392 pending_output_cbs_
.pop();
394 TFPPicture
* tfp_picture
= TFPPictureById(output_buffers_
.front());
396 output_buffers_
.pop();
398 output_cb
.Run(tfp_picture
);
400 if (finish_flush_pending_
&& pending_output_cbs_
.empty())
404 void VaapiVideoDecodeAccelerator::MapAndQueueNewInputBuffer(
405 const media::BitstreamBuffer
& bitstream_buffer
) {
406 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
407 TRACE_EVENT1("Video Decoder", "MapAndQueueNewInputBuffer", "input_id",
408 bitstream_buffer
.id());
410 DVLOG(4) << "Mapping new input buffer id: " << bitstream_buffer
.id()
411 << " size: " << (int)bitstream_buffer
.size();
413 scoped_ptr
<base::SharedMemory
> shm(
414 new base::SharedMemory(bitstream_buffer
.handle(), true));
415 RETURN_AND_NOTIFY_ON_FAILURE(shm
->Map(bitstream_buffer
.size()),
416 "Failed to map input buffer", UNREADABLE_INPUT
,);
418 base::AutoLock
auto_lock(lock_
);
420 // Set up a new input buffer and queue it for later.
421 linked_ptr
<InputBuffer
> input_buffer(new InputBuffer());
422 input_buffer
->shm
.reset(shm
.release());
423 input_buffer
->id
= bitstream_buffer
.id();
424 input_buffer
->size
= bitstream_buffer
.size();
426 ++num_stream_bufs_at_decoder_
;
427 TRACE_COUNTER1("Video Decoder", "Stream buffers at decoder",
428 num_stream_bufs_at_decoder_
);
430 input_buffers_
.push(input_buffer
);
431 input_ready_
.Signal();
434 bool VaapiVideoDecodeAccelerator::GetInputBuffer_Locked() {
435 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
436 lock_
.AssertAcquired();
438 if (curr_input_buffer_
.get())
441 // Will only wait if it is expected that in current state new buffers will
442 // be queued from the client via Decode(). The state can change during wait.
443 while (input_buffers_
.empty() && (state_
== kDecoding
|| state_
== kIdle
)) {
447 // We could have got woken up in a different state or never got to sleep
448 // due to current state; check for that.
451 // Here we are only interested in finishing up decoding buffers that are
452 // already queued up. Otherwise will stop decoding.
453 if (input_buffers_
.empty())
458 DCHECK(!input_buffers_
.empty());
460 curr_input_buffer_
= input_buffers_
.front();
461 input_buffers_
.pop();
463 DVLOG(4) << "New current bitstream buffer, id: "
464 << curr_input_buffer_
->id
465 << " size: " << curr_input_buffer_
->size
;
468 static_cast<uint8
*>(curr_input_buffer_
->shm
->memory()),
469 curr_input_buffer_
->size
, curr_input_buffer_
->id
);
473 // We got woken up due to being destroyed/reset, ignore any already
479 void VaapiVideoDecodeAccelerator::ReturnCurrInputBuffer_Locked() {
480 lock_
.AssertAcquired();
481 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
482 DCHECK(curr_input_buffer_
.get());
484 int32 id
= curr_input_buffer_
->id
;
485 curr_input_buffer_
.reset();
486 DVLOG(4) << "End of input buffer " << id
;
487 message_loop_
->PostTask(FROM_HERE
, base::Bind(
488 &Client::NotifyEndOfBitstreamBuffer
, client_
, id
));
490 --num_stream_bufs_at_decoder_
;
491 TRACE_COUNTER1("Video Decoder", "Stream buffers at decoder",
492 num_stream_bufs_at_decoder_
);
495 bool VaapiVideoDecodeAccelerator::FeedDecoderWithOutputSurfaces_Locked() {
496 lock_
.AssertAcquired();
497 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
499 while (available_va_surfaces_
.empty() &&
500 (state_
== kDecoding
|| state_
== kFlushing
|| state_
== kIdle
)) {
501 surfaces_available_
.Wait();
504 if (state_
!= kDecoding
&& state_
!= kFlushing
&& state_
!= kIdle
)
507 while (!available_va_surfaces_
.empty()) {
508 scoped_refptr
<VASurface
> va_surface(
509 new VASurface(available_va_surfaces_
.front(), va_surface_release_cb_
));
510 available_va_surfaces_
.pop_front();
511 decoder_
->ReuseSurface(va_surface
);
517 void VaapiVideoDecodeAccelerator::DecodeTask() {
518 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
519 TRACE_EVENT0("Video Decoder", "VAVDA::DecodeTask");
520 base::AutoLock
auto_lock(lock_
);
522 if (state_
!= kDecoding
)
526 DVLOG(4) << "Decode task";
528 // Try to decode what stream data is (still) in the decoder until we run out
530 while (GetInputBuffer_Locked()) {
531 DCHECK(curr_input_buffer_
.get());
533 VaapiH264Decoder::DecResult res
;
535 // We are OK releasing the lock here, as decoder never calls our methods
536 // directly and we will reacquire the lock before looking at state again.
537 // This is the main decode function of the decoder and while keeping
538 // the lock for its duration would be fine, it would defeat the purpose
539 // of having a separate decoder thread.
540 base::AutoUnlock
auto_unlock(lock_
);
541 res
= decoder_
->Decode();
545 case VaapiH264Decoder::kAllocateNewSurfaces
:
546 DVLOG(1) << "Decoder requesting a new set of surfaces";
547 message_loop_
->PostTask(FROM_HERE
, base::Bind(
548 &VaapiVideoDecodeAccelerator::InitiateSurfaceSetChange
, weak_this_
,
549 decoder_
->GetRequiredNumOfPictures(),
550 decoder_
->GetPicSize()));
551 // We'll get rescheduled once ProvidePictureBuffers() finishes.
554 case VaapiH264Decoder::kRanOutOfStreamData
:
555 ReturnCurrInputBuffer_Locked();
558 case VaapiH264Decoder::kRanOutOfSurfaces
:
559 // No more output buffers in the decoder, try getting more or go to
560 // sleep waiting for them.
561 if (!FeedDecoderWithOutputSurfaces_Locked())
566 case VaapiH264Decoder::kDecodeError
:
567 RETURN_AND_NOTIFY_ON_FAILURE(false, "Error decoding stream",
574 void VaapiVideoDecodeAccelerator::InitiateSurfaceSetChange(size_t num_pics
,
576 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
577 DCHECK(!awaiting_va_surfaces_recycle_
);
579 // At this point decoder has stopped running and has already posted onto our
580 // loop any remaining output request callbacks, which executed before we got
581 // here. Some of them might have been pended though, because we might not
582 // have had enough TFPictures to output surfaces to. Initiate a wait cycle,
583 // which will wait for client to return enough PictureBuffers to us, so that
584 // we can finish all pending output callbacks, releasing associated surfaces.
585 DVLOG(1) << "Initiating surface set change";
586 awaiting_va_surfaces_recycle_
= true;
588 requested_num_pics_
= num_pics
;
589 requested_pic_size_
= size
;
591 TryFinishSurfaceSetChange();
594 void VaapiVideoDecodeAccelerator::TryFinishSurfaceSetChange() {
595 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
597 if (!awaiting_va_surfaces_recycle_
)
600 if (!pending_output_cbs_
.empty() ||
601 tfp_pictures_
.size() != available_va_surfaces_
.size()) {
603 // 1. Not all pending pending output callbacks have been executed yet.
604 // Wait for the client to return enough pictures and retry later.
605 // 2. The above happened and all surface release callbacks have been posted
606 // as the result, but not all have executed yet. Post ourselves after them
607 // to let them release surfaces.
608 DVLOG(2) << "Awaiting pending output/surface release callbacks to finish";
609 message_loop_
->PostTask(FROM_HERE
, base::Bind(
610 &VaapiVideoDecodeAccelerator::TryFinishSurfaceSetChange
, weak_this_
));
614 // All surfaces released, destroy them and dismiss all PictureBuffers.
615 awaiting_va_surfaces_recycle_
= false;
616 available_va_surfaces_
.clear();
617 vaapi_wrapper_
->DestroySurfaces();
619 for (TFPPictures::iterator iter
= tfp_pictures_
.begin();
620 iter
!= tfp_pictures_
.end(); ++iter
) {
621 DVLOG(2) << "Dismissing picture id: " << iter
->first
;
623 client_
->DismissPictureBuffer(iter
->first
);
625 tfp_pictures_
.clear();
627 // And ask for a new set as requested.
628 DVLOG(1) << "Requesting " << requested_num_pics_
<< " pictures of size: "
629 << requested_pic_size_
.ToString();
631 message_loop_
->PostTask(FROM_HERE
, base::Bind(
632 &Client::ProvidePictureBuffers
, client_
,
633 requested_num_pics_
, requested_pic_size_
, GL_TEXTURE_2D
));
636 void VaapiVideoDecodeAccelerator::Decode(
637 const media::BitstreamBuffer
& bitstream_buffer
) {
638 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
640 TRACE_EVENT1("Video Decoder", "VAVDA::Decode", "Buffer id",
641 bitstream_buffer
.id());
643 // We got a new input buffer from the client, map it and queue for later use.
644 MapAndQueueNewInputBuffer(bitstream_buffer
);
646 base::AutoLock
auto_lock(lock_
);
650 decoder_thread_proxy_
->PostTask(FROM_HERE
, base::Bind(
651 &VaapiVideoDecodeAccelerator::DecodeTask
,
652 base::Unretained(this)));
656 // Decoder already running, fallthrough.
658 // When resetting, allow accumulating bitstream buffers, so that
659 // the client can queue after-seek-buffers while we are finishing with
660 // the before-seek one.
664 RETURN_AND_NOTIFY_ON_FAILURE(false,
665 "Decode request from client in invalid state: " << state_
,
671 void VaapiVideoDecodeAccelerator::RecycleVASurfaceID(
672 VASurfaceID va_surface_id
) {
673 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
674 base::AutoLock
auto_lock(lock_
);
676 available_va_surfaces_
.push_back(va_surface_id
);
677 surfaces_available_
.Signal();
680 void VaapiVideoDecodeAccelerator::AssignPictureBuffers(
681 const std::vector
<media::PictureBuffer
>& buffers
) {
682 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
684 base::AutoLock
auto_lock(lock_
);
685 DCHECK(tfp_pictures_
.empty());
687 while (!output_buffers_
.empty())
688 output_buffers_
.pop();
690 RETURN_AND_NOTIFY_ON_FAILURE(
691 buffers
.size() == requested_num_pics_
,
692 "Got an invalid number of picture buffers. (Got " << buffers
.size()
693 << ", requested " << requested_num_pics_
<< ")", INVALID_ARGUMENT
, );
694 DCHECK(requested_pic_size_
== buffers
[0].size());
696 std::vector
<VASurfaceID
> va_surface_ids
;
697 RETURN_AND_NOTIFY_ON_FAILURE(
698 vaapi_wrapper_
->CreateSurfaces(requested_pic_size_
,
701 "Failed creating VA Surfaces", PLATFORM_FAILURE
, );
702 DCHECK_EQ(va_surface_ids
.size(), buffers
.size());
704 for (size_t i
= 0; i
< buffers
.size(); ++i
) {
705 DVLOG(2) << "Assigning picture id: " << buffers
[i
].id()
706 << " to texture id: " << buffers
[i
].texture_id()
707 << " VASurfaceID: " << va_surface_ids
[i
];
709 linked_ptr
<TFPPicture
> tfp_picture(
710 TFPPicture::Create(make_context_current_
, fb_config_
, x_display_
,
711 buffers
[i
].id(), buffers
[i
].texture_id(),
712 requested_pic_size_
));
714 RETURN_AND_NOTIFY_ON_FAILURE(
715 tfp_picture
.get(), "Failed assigning picture buffer to a texture.",
718 bool inserted
= tfp_pictures_
.insert(std::make_pair(
719 buffers
[i
].id(), tfp_picture
)).second
;
722 output_buffers_
.push(buffers
[i
].id());
723 available_va_surfaces_
.push_back(va_surface_ids
[i
]);
724 surfaces_available_
.Signal();
728 decoder_thread_proxy_
->PostTask(FROM_HERE
, base::Bind(
729 &VaapiVideoDecodeAccelerator::DecodeTask
, base::Unretained(this)));
732 void VaapiVideoDecodeAccelerator::ReusePictureBuffer(int32 picture_buffer_id
) {
733 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
734 TRACE_EVENT1("Video Decoder", "VAVDA::ReusePictureBuffer", "Picture id",
737 --num_frames_at_client_
;
738 TRACE_COUNTER1("Video Decoder", "Textures at client", num_frames_at_client_
);
740 output_buffers_
.push(picture_buffer_id
);
744 void VaapiVideoDecodeAccelerator::FlushTask() {
745 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
746 DVLOG(1) << "Flush task";
748 // First flush all the pictures that haven't been outputted, notifying the
749 // client to output them.
750 bool res
= decoder_
->Flush();
751 RETURN_AND_NOTIFY_ON_FAILURE(res
, "Failed flushing the decoder.",
754 // Put the decoder in idle state, ready to resume.
757 message_loop_
->PostTask(FROM_HERE
, base::Bind(
758 &VaapiVideoDecodeAccelerator::FinishFlush
, weak_this_
));
761 void VaapiVideoDecodeAccelerator::Flush() {
762 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
763 DVLOG(1) << "Got flush request";
765 base::AutoLock
auto_lock(lock_
);
767 // Queue a flush task after all existing decoding tasks to clean up.
768 decoder_thread_proxy_
->PostTask(FROM_HERE
, base::Bind(
769 &VaapiVideoDecodeAccelerator::FlushTask
, base::Unretained(this)));
771 input_ready_
.Signal();
772 surfaces_available_
.Signal();
775 void VaapiVideoDecodeAccelerator::FinishFlush() {
776 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
778 finish_flush_pending_
= false;
780 base::AutoLock
auto_lock(lock_
);
781 if (state_
!= kFlushing
) {
782 DCHECK_EQ(state_
, kDestroying
);
783 return; // We could've gotten destroyed already.
786 // Still waiting for textures from client to finish outputting all pending
787 // frames. Try again later.
788 if (!pending_output_cbs_
.empty()) {
789 finish_flush_pending_
= true;
795 message_loop_
->PostTask(FROM_HERE
, base::Bind(
796 &Client::NotifyFlushDone
, client_
));
798 DVLOG(1) << "Flush finished";
801 void VaapiVideoDecodeAccelerator::ResetTask() {
802 DCHECK(decoder_thread_proxy_
->BelongsToCurrentThread());
803 DVLOG(1) << "ResetTask";
805 // All the decoding tasks from before the reset request from client are done
806 // by now, as this task was scheduled after them and client is expected not
807 // to call Decode() after Reset() and before NotifyResetDone.
810 base::AutoLock
auto_lock(lock_
);
812 // Return current input buffer, if present.
813 if (curr_input_buffer_
.get())
814 ReturnCurrInputBuffer_Locked();
816 // And let client know that we are done with reset.
817 message_loop_
->PostTask(FROM_HERE
, base::Bind(
818 &VaapiVideoDecodeAccelerator::FinishReset
, weak_this_
));
821 void VaapiVideoDecodeAccelerator::Reset() {
822 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
823 DVLOG(1) << "Got reset request";
825 // This will make any new decode tasks exit early.
826 base::AutoLock
auto_lock(lock_
);
828 finish_flush_pending_
= false;
830 // Drop all remaining input buffers, if present.
831 while (!input_buffers_
.empty()) {
832 message_loop_
->PostTask(FROM_HERE
, base::Bind(
833 &Client::NotifyEndOfBitstreamBuffer
, client_
,
834 input_buffers_
.front()->id
));
835 input_buffers_
.pop();
838 decoder_thread_proxy_
->PostTask(FROM_HERE
, base::Bind(
839 &VaapiVideoDecodeAccelerator::ResetTask
, base::Unretained(this)));
841 input_ready_
.Signal();
842 surfaces_available_
.Signal();
845 void VaapiVideoDecodeAccelerator::FinishReset() {
846 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
847 DVLOG(1) << "FinishReset";
848 base::AutoLock
auto_lock(lock_
);
850 if (state_
!= kResetting
) {
851 DCHECK(state_
== kDestroying
|| state_
== kUninitialized
) << state_
;
852 return; // We could've gotten destroyed already.
855 // Drop pending outputs.
856 while (!pending_output_cbs_
.empty())
857 pending_output_cbs_
.pop();
859 if (awaiting_va_surfaces_recycle_
) {
860 // Decoder requested a new surface set while we were waiting for it to
861 // finish the last DecodeTask, running at the time of Reset().
862 // Let the surface set change finish first before resetting.
863 message_loop_
->PostTask(FROM_HERE
, base::Bind(
864 &VaapiVideoDecodeAccelerator::FinishReset
, weak_this_
));
868 num_stream_bufs_at_decoder_
= 0;
871 message_loop_
->PostTask(FROM_HERE
, base::Bind(
872 &Client::NotifyResetDone
, client_
));
874 // The client might have given us new buffers via Decode() while we were
875 // resetting and might be waiting for our move, and not call Decode() anymore
876 // until we return something. Post a DecodeTask() so that we won't
877 // sleep forever waiting for Decode() in that case. Having two of them
878 // in the pipe is harmless, the additional one will return as soon as it sees
879 // that we are back in kDecoding state.
880 if (!input_buffers_
.empty()) {
882 decoder_thread_proxy_
->PostTask(FROM_HERE
, base::Bind(
883 &VaapiVideoDecodeAccelerator::DecodeTask
,
884 base::Unretained(this)));
887 DVLOG(1) << "Reset finished";
890 void VaapiVideoDecodeAccelerator::Cleanup() {
891 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
893 if (state_
== kUninitialized
|| state_
== kDestroying
)
896 DVLOG(1) << "Destroying VAVDA";
897 base::AutoLock
auto_lock(lock_
);
898 state_
= kDestroying
;
900 client_ptr_factory_
.reset();
901 weak_this_factory_
.InvalidateWeakPtrs();
903 // Signal all potential waiters on the decoder_thread_, let them early-exit,
904 // as we've just moved to the kDestroying state, and wait for all tasks
906 input_ready_
.Signal();
907 surfaces_available_
.Signal();
909 base::AutoUnlock
auto_unlock(lock_
);
910 decoder_thread_
.Stop();
913 state_
= kUninitialized
;
916 void VaapiVideoDecodeAccelerator::Destroy() {
917 DCHECK_EQ(message_loop_
, base::MessageLoop::current());
922 bool VaapiVideoDecodeAccelerator::CanDecodeOnIOThread() {
926 } // namespace content