Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / content / renderer / gpu / compositor_output_surface.cc
blob2f7cfc8c5ee9336f69d609c86fea03ecd9456f87
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/gpu/compositor_output_surface.h"
7 #include "base/command_line.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "cc/output/compositor_frame.h"
10 #include "cc/output/compositor_frame_ack.h"
11 #include "cc/output/managed_memory_policy.h"
12 #include "cc/output/output_surface_client.h"
13 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
14 #include "content/common/gpu/client/context_provider_command_buffer.h"
15 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
16 #include "content/common/view_messages.h"
17 #include "content/public/common/content_switches.h"
18 #include "content/renderer/gpu/frame_swap_message_queue.h"
19 #include "content/renderer/render_thread_impl.h"
20 #include "gpu/command_buffer/client/context_support.h"
21 #include "gpu/command_buffer/client/gles2_interface.h"
22 #include "ipc/ipc_forwarding_message_filter.h"
23 #include "ipc/ipc_sync_channel.h"
25 namespace {
26 // There are several compositor surfaces in a process, but they share the same
27 // compositor thread, so we use a simple int here to track prefer-smoothness.
28 int g_prefer_smoothness_count = 0;
29 } // namespace
31 namespace content {
33 //------------------------------------------------------------------------------
35 // static
36 IPC::ForwardingMessageFilter* CompositorOutputSurface::CreateFilter(
37 base::TaskRunner* target_task_runner)
39 uint32 messages_to_filter[] = {
40 ViewMsg_UpdateVSyncParameters::ID,
41 ViewMsg_SwapCompositorFrameAck::ID,
42 ViewMsg_ReclaimCompositorResources::ID,
43 #if defined(OS_ANDROID)
44 ViewMsg_BeginFrame::ID
45 #endif
48 return new IPC::ForwardingMessageFilter(
49 messages_to_filter, arraysize(messages_to_filter),
50 target_task_runner);
53 CompositorOutputSurface::CompositorOutputSurface(
54 int32 routing_id,
55 uint32 output_surface_id,
56 const scoped_refptr<ContextProviderCommandBuffer>& context_provider,
57 scoped_ptr<cc::SoftwareOutputDevice> software_device,
58 scoped_refptr<FrameSwapMessageQueue> swap_frame_message_queue,
59 bool use_swap_compositor_frame_message)
60 : OutputSurface(context_provider, software_device.Pass()),
61 output_surface_id_(output_surface_id),
62 use_swap_compositor_frame_message_(use_swap_compositor_frame_message),
63 output_surface_filter_(
64 RenderThreadImpl::current()->compositor_output_surface_filter()),
65 frame_swap_message_queue_(swap_frame_message_queue),
66 routing_id_(routing_id),
67 prefers_smoothness_(false),
68 #if defined(OS_WIN)
69 // TODO(epenner): Implement PlatformThread::CurrentHandle() on windows.
70 main_thread_handle_(base::PlatformThreadHandle()),
71 #else
72 main_thread_handle_(base::PlatformThread::CurrentHandle()),
73 #endif
74 layout_test_mode_(RenderThreadImpl::current()->layout_test_mode()),
75 weak_ptrs_(this) {
76 DCHECK(output_surface_filter_.get());
77 DCHECK(frame_swap_message_queue_.get());
78 DetachFromThread();
79 message_sender_ = RenderThreadImpl::current()->sync_message_filter();
80 DCHECK(message_sender_.get());
81 if (OutputSurface::software_device())
82 capabilities_.max_frames_pending = 1;
85 CompositorOutputSurface::~CompositorOutputSurface() {
86 DCHECK(CalledOnValidThread());
87 SetNeedsBeginFrame(false);
88 if (!HasClient())
89 return;
90 UpdateSmoothnessTakesPriority(false);
91 if (output_surface_proxy_.get())
92 output_surface_proxy_->ClearOutputSurface();
93 output_surface_filter_->RemoveRoute(routing_id_);
96 bool CompositorOutputSurface::BindToClient(
97 cc::OutputSurfaceClient* client) {
98 DCHECK(CalledOnValidThread());
100 if (!cc::OutputSurface::BindToClient(client))
101 return false;
103 output_surface_proxy_ = new CompositorOutputSurfaceProxy(this);
104 output_surface_filter_->AddRoute(
105 routing_id_,
106 base::Bind(&CompositorOutputSurfaceProxy::OnMessageReceived,
107 output_surface_proxy_));
109 if (!context_provider()) {
110 // Without a GPU context, the memory policy otherwise wouldn't be set.
111 client->SetMemoryPolicy(cc::ManagedMemoryPolicy(
112 128 * 1024 * 1024,
113 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE,
114 base::SharedMemory::GetHandleLimit() / 3));
117 return true;
120 void CompositorOutputSurface::ShortcutSwapAck(
121 uint32 output_surface_id,
122 scoped_ptr<cc::GLFrameData> gl_frame_data,
123 scoped_ptr<cc::SoftwareFrameData> software_frame_data) {
124 if (!layout_test_previous_frame_ack_) {
125 layout_test_previous_frame_ack_.reset(new cc::CompositorFrameAck);
126 layout_test_previous_frame_ack_->gl_frame_data.reset(new cc::GLFrameData);
129 OnSwapAck(output_surface_id, *layout_test_previous_frame_ack_);
131 layout_test_previous_frame_ack_->gl_frame_data = gl_frame_data.Pass();
132 layout_test_previous_frame_ack_->last_software_frame_id =
133 software_frame_data ? software_frame_data->id : 0;
136 void CompositorOutputSurface::SwapBuffers(cc::CompositorFrame* frame) {
137 if (layout_test_mode_ && use_swap_compositor_frame_message_) {
138 // This code path is here to support layout tests that are currently
139 // doing a readback in the renderer instead of the browser. So they
140 // are using deprecated code paths in the renderer and don't need to
141 // actually swap anything to the browser. We shortcut the swap to the
142 // browser here and just ack directly within the renderer process.
143 // Once crbug.com/311404 is fixed, this can be removed.
145 // This would indicate that crbug.com/311404 is being fixed, and this
146 // block needs to be removed.
147 DCHECK(!frame->delegated_frame_data);
149 base::Closure closure =
150 base::Bind(&CompositorOutputSurface::ShortcutSwapAck,
151 weak_ptrs_.GetWeakPtr(),
152 output_surface_id_,
153 base::Passed(&frame->gl_frame_data),
154 base::Passed(&frame->software_frame_data));
156 if (context_provider()) {
157 gpu::gles2::GLES2Interface* context = context_provider()->ContextGL();
158 context->Flush();
159 uint32 sync_point = context->InsertSyncPointCHROMIUM();
160 context_provider()->ContextSupport()->SignalSyncPoint(sync_point,
161 closure);
162 } else {
163 base::MessageLoopProxy::current()->PostTask(FROM_HERE, closure);
165 client_->DidSwapBuffers();
166 return;
169 if (use_swap_compositor_frame_message_) {
171 ScopedVector<IPC::Message> messages;
172 std::vector<IPC::Message> messages_to_deliver_with_frame;
173 scoped_ptr<FrameSwapMessageQueue::SendMessageScope> send_message_scope =
174 frame_swap_message_queue_->AcquireSendMessageScope();
175 frame_swap_message_queue_->DrainMessages(&messages);
176 FrameSwapMessageQueue::TransferMessages(messages,
177 &messages_to_deliver_with_frame);
178 Send(new ViewHostMsg_SwapCompositorFrame(routing_id_,
179 output_surface_id_,
180 *frame,
181 messages_to_deliver_with_frame));
182 // ~send_message_scope.
184 client_->DidSwapBuffers();
185 return;
188 if (frame->gl_frame_data) {
189 context_provider()->ContextGL()->ShallowFlushCHROMIUM();
190 ContextProviderCommandBuffer* provider_command_buffer =
191 static_cast<ContextProviderCommandBuffer*>(context_provider());
192 CommandBufferProxyImpl* command_buffer_proxy =
193 provider_command_buffer->GetCommandBufferProxy();
194 DCHECK(command_buffer_proxy);
195 command_buffer_proxy->SetLatencyInfo(frame->metadata.latency_info);
198 OutputSurface::SwapBuffers(frame);
201 void CompositorOutputSurface::OnMessageReceived(const IPC::Message& message) {
202 DCHECK(CalledOnValidThread());
203 if (!HasClient())
204 return;
205 IPC_BEGIN_MESSAGE_MAP(CompositorOutputSurface, message)
206 IPC_MESSAGE_HANDLER(ViewMsg_UpdateVSyncParameters,
207 OnUpdateVSyncParametersFromBrowser);
208 IPC_MESSAGE_HANDLER(ViewMsg_SwapCompositorFrameAck, OnSwapAck);
209 IPC_MESSAGE_HANDLER(ViewMsg_ReclaimCompositorResources, OnReclaimResources);
210 #if defined(OS_ANDROID)
211 IPC_MESSAGE_HANDLER(ViewMsg_BeginFrame, OnBeginFrame);
212 #endif
213 IPC_END_MESSAGE_MAP()
216 void CompositorOutputSurface::OnUpdateVSyncParametersFromBrowser(
217 base::TimeTicks timebase,
218 base::TimeDelta interval) {
219 DCHECK(CalledOnValidThread());
220 CommitVSyncParameters(timebase, interval);
223 #if defined(OS_ANDROID)
224 void CompositorOutputSurface::SetNeedsBeginFrame(bool enable) {
225 DCHECK(CalledOnValidThread());
226 Send(new ViewHostMsg_SetNeedsBeginFrame(routing_id_, enable));
229 void CompositorOutputSurface::OnBeginFrame(const cc::BeginFrameArgs& args) {
230 DCHECK(CalledOnValidThread());
231 client_->BeginFrame(args);
233 #endif // defined(OS_ANDROID)
235 void CompositorOutputSurface::OnSwapAck(uint32 output_surface_id,
236 const cc::CompositorFrameAck& ack) {
237 // Ignore message if it's a stale one coming from a different output surface
238 // (e.g. after a lost context).
239 if (output_surface_id != output_surface_id_)
240 return;
241 ReclaimResources(&ack);
242 client_->DidSwapBuffersComplete();
245 void CompositorOutputSurface::OnReclaimResources(
246 uint32 output_surface_id,
247 const cc::CompositorFrameAck& ack) {
248 // Ignore message if it's a stale one coming from a different output surface
249 // (e.g. after a lost context).
250 if (output_surface_id != output_surface_id_)
251 return;
252 ReclaimResources(&ack);
255 bool CompositorOutputSurface::Send(IPC::Message* message) {
256 return message_sender_->Send(message);
259 namespace {
260 #if defined(OS_ANDROID)
261 void SetThreadPriorityToIdle(base::PlatformThreadHandle handle) {
262 base::PlatformThread::SetThreadPriority(
263 handle, base::kThreadPriority_Background);
265 void SetThreadPriorityToDefault(base::PlatformThreadHandle handle) {
266 base::PlatformThread::SetThreadPriority(
267 handle, base::kThreadPriority_Normal);
269 #else
270 void SetThreadPriorityToIdle(base::PlatformThreadHandle handle) {}
271 void SetThreadPriorityToDefault(base::PlatformThreadHandle handle) {}
272 #endif
275 void CompositorOutputSurface::UpdateSmoothnessTakesPriority(
276 bool prefers_smoothness) {
277 #ifndef NDEBUG
278 // If we use different compositor threads, we need to
279 // use an atomic int to track prefer smoothness count.
280 base::PlatformThreadId g_last_thread = base::PlatformThread::CurrentId();
281 DCHECK_EQ(g_last_thread, base::PlatformThread::CurrentId());
282 #endif
283 if (prefers_smoothness_ == prefers_smoothness)
284 return;
285 // If this is the first surface to start preferring smoothness,
286 // Throttle the main thread's priority.
287 if (prefers_smoothness_ == false &&
288 ++g_prefer_smoothness_count == 1) {
289 SetThreadPriorityToIdle(main_thread_handle_);
291 // If this is the last surface to stop preferring smoothness,
292 // Reset the main thread's priority to the default.
293 if (prefers_smoothness_ == true &&
294 --g_prefer_smoothness_count == 0) {
295 SetThreadPriorityToDefault(main_thread_handle_);
297 prefers_smoothness_ = prefers_smoothness;
300 } // namespace content