1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/gpu/compositor_output_surface.h"
7 #include "base/command_line.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "cc/output/compositor_frame.h"
10 #include "cc/output/compositor_frame_ack.h"
11 #include "cc/output/managed_memory_policy.h"
12 #include "cc/output/output_surface_client.h"
13 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
14 #include "content/common/gpu/client/context_provider_command_buffer.h"
15 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
16 #include "content/common/view_messages.h"
17 #include "content/public/common/content_switches.h"
18 #include "content/renderer/gpu/frame_swap_message_queue.h"
19 #include "content/renderer/render_thread_impl.h"
20 #include "gpu/command_buffer/client/context_support.h"
21 #include "gpu/command_buffer/client/gles2_interface.h"
22 #include "ipc/ipc_forwarding_message_filter.h"
23 #include "ipc/ipc_sync_channel.h"
26 // There are several compositor surfaces in a process, but they share the same
27 // compositor thread, so we use a simple int here to track prefer-smoothness.
28 int g_prefer_smoothness_count
= 0;
33 //------------------------------------------------------------------------------
36 IPC::ForwardingMessageFilter
* CompositorOutputSurface::CreateFilter(
37 base::TaskRunner
* target_task_runner
)
39 uint32 messages_to_filter
[] = {
40 ViewMsg_UpdateVSyncParameters::ID
,
41 ViewMsg_SwapCompositorFrameAck::ID
,
42 ViewMsg_ReclaimCompositorResources::ID
,
43 #if defined(OS_ANDROID)
44 ViewMsg_BeginFrame::ID
48 return new IPC::ForwardingMessageFilter(
49 messages_to_filter
, arraysize(messages_to_filter
),
53 CompositorOutputSurface::CompositorOutputSurface(
55 uint32 output_surface_id
,
56 const scoped_refptr
<ContextProviderCommandBuffer
>& context_provider
,
57 scoped_ptr
<cc::SoftwareOutputDevice
> software_device
,
58 scoped_refptr
<FrameSwapMessageQueue
> swap_frame_message_queue
,
59 bool use_swap_compositor_frame_message
)
60 : OutputSurface(context_provider
, software_device
.Pass()),
61 output_surface_id_(output_surface_id
),
62 use_swap_compositor_frame_message_(use_swap_compositor_frame_message
),
63 output_surface_filter_(
64 RenderThreadImpl::current()->compositor_output_surface_filter()),
65 frame_swap_message_queue_(swap_frame_message_queue
),
66 routing_id_(routing_id
),
67 prefers_smoothness_(false),
69 // TODO(epenner): Implement PlatformThread::CurrentHandle() on windows.
70 main_thread_handle_(base::PlatformThreadHandle()),
72 main_thread_handle_(base::PlatformThread::CurrentHandle()),
74 layout_test_mode_(RenderThreadImpl::current()->layout_test_mode()),
76 DCHECK(output_surface_filter_
.get());
77 DCHECK(frame_swap_message_queue_
.get());
79 message_sender_
= RenderThreadImpl::current()->sync_message_filter();
80 DCHECK(message_sender_
.get());
81 if (OutputSurface::software_device())
82 capabilities_
.max_frames_pending
= 1;
85 CompositorOutputSurface::~CompositorOutputSurface() {
86 DCHECK(CalledOnValidThread());
87 SetNeedsBeginFrame(false);
90 UpdateSmoothnessTakesPriority(false);
91 if (output_surface_proxy_
.get())
92 output_surface_proxy_
->ClearOutputSurface();
93 output_surface_filter_
->RemoveRoute(routing_id_
);
96 bool CompositorOutputSurface::BindToClient(
97 cc::OutputSurfaceClient
* client
) {
98 DCHECK(CalledOnValidThread());
100 if (!cc::OutputSurface::BindToClient(client
))
103 output_surface_proxy_
= new CompositorOutputSurfaceProxy(this);
104 output_surface_filter_
->AddRoute(
106 base::Bind(&CompositorOutputSurfaceProxy::OnMessageReceived
,
107 output_surface_proxy_
));
109 if (!context_provider()) {
110 // Without a GPU context, the memory policy otherwise wouldn't be set.
111 client
->SetMemoryPolicy(cc::ManagedMemoryPolicy(
113 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE
,
114 base::SharedMemory::GetHandleLimit() / 3));
120 void CompositorOutputSurface::ShortcutSwapAck(
121 uint32 output_surface_id
,
122 scoped_ptr
<cc::GLFrameData
> gl_frame_data
,
123 scoped_ptr
<cc::SoftwareFrameData
> software_frame_data
) {
124 if (!layout_test_previous_frame_ack_
) {
125 layout_test_previous_frame_ack_
.reset(new cc::CompositorFrameAck
);
126 layout_test_previous_frame_ack_
->gl_frame_data
.reset(new cc::GLFrameData
);
129 OnSwapAck(output_surface_id
, *layout_test_previous_frame_ack_
);
131 layout_test_previous_frame_ack_
->gl_frame_data
= gl_frame_data
.Pass();
132 layout_test_previous_frame_ack_
->last_software_frame_id
=
133 software_frame_data
? software_frame_data
->id
: 0;
136 void CompositorOutputSurface::SwapBuffers(cc::CompositorFrame
* frame
) {
137 if (layout_test_mode_
&& use_swap_compositor_frame_message_
) {
138 // This code path is here to support layout tests that are currently
139 // doing a readback in the renderer instead of the browser. So they
140 // are using deprecated code paths in the renderer and don't need to
141 // actually swap anything to the browser. We shortcut the swap to the
142 // browser here and just ack directly within the renderer process.
143 // Once crbug.com/311404 is fixed, this can be removed.
145 // This would indicate that crbug.com/311404 is being fixed, and this
146 // block needs to be removed.
147 DCHECK(!frame
->delegated_frame_data
);
149 base::Closure closure
=
150 base::Bind(&CompositorOutputSurface::ShortcutSwapAck
,
151 weak_ptrs_
.GetWeakPtr(),
153 base::Passed(&frame
->gl_frame_data
),
154 base::Passed(&frame
->software_frame_data
));
156 if (context_provider()) {
157 gpu::gles2::GLES2Interface
* context
= context_provider()->ContextGL();
159 uint32 sync_point
= context
->InsertSyncPointCHROMIUM();
160 context_provider()->ContextSupport()->SignalSyncPoint(sync_point
,
163 base::MessageLoopProxy::current()->PostTask(FROM_HERE
, closure
);
165 client_
->DidSwapBuffers();
169 if (use_swap_compositor_frame_message_
) {
171 ScopedVector
<IPC::Message
> messages
;
172 std::vector
<IPC::Message
> messages_to_deliver_with_frame
;
173 scoped_ptr
<FrameSwapMessageQueue::SendMessageScope
> send_message_scope
=
174 frame_swap_message_queue_
->AcquireSendMessageScope();
175 frame_swap_message_queue_
->DrainMessages(&messages
);
176 FrameSwapMessageQueue::TransferMessages(messages
,
177 &messages_to_deliver_with_frame
);
178 Send(new ViewHostMsg_SwapCompositorFrame(routing_id_
,
181 messages_to_deliver_with_frame
));
182 // ~send_message_scope.
184 client_
->DidSwapBuffers();
188 if (frame
->gl_frame_data
) {
189 context_provider()->ContextGL()->ShallowFlushCHROMIUM();
190 ContextProviderCommandBuffer
* provider_command_buffer
=
191 static_cast<ContextProviderCommandBuffer
*>(context_provider());
192 CommandBufferProxyImpl
* command_buffer_proxy
=
193 provider_command_buffer
->GetCommandBufferProxy();
194 DCHECK(command_buffer_proxy
);
195 command_buffer_proxy
->SetLatencyInfo(frame
->metadata
.latency_info
);
198 OutputSurface::SwapBuffers(frame
);
201 void CompositorOutputSurface::OnMessageReceived(const IPC::Message
& message
) {
202 DCHECK(CalledOnValidThread());
205 IPC_BEGIN_MESSAGE_MAP(CompositorOutputSurface
, message
)
206 IPC_MESSAGE_HANDLER(ViewMsg_UpdateVSyncParameters
,
207 OnUpdateVSyncParametersFromBrowser
);
208 IPC_MESSAGE_HANDLER(ViewMsg_SwapCompositorFrameAck
, OnSwapAck
);
209 IPC_MESSAGE_HANDLER(ViewMsg_ReclaimCompositorResources
, OnReclaimResources
);
210 #if defined(OS_ANDROID)
211 IPC_MESSAGE_HANDLER(ViewMsg_BeginFrame
, OnBeginFrame
);
213 IPC_END_MESSAGE_MAP()
216 void CompositorOutputSurface::OnUpdateVSyncParametersFromBrowser(
217 base::TimeTicks timebase
,
218 base::TimeDelta interval
) {
219 DCHECK(CalledOnValidThread());
220 CommitVSyncParameters(timebase
, interval
);
223 #if defined(OS_ANDROID)
224 void CompositorOutputSurface::SetNeedsBeginFrame(bool enable
) {
225 DCHECK(CalledOnValidThread());
226 Send(new ViewHostMsg_SetNeedsBeginFrame(routing_id_
, enable
));
229 void CompositorOutputSurface::OnBeginFrame(const cc::BeginFrameArgs
& args
) {
230 DCHECK(CalledOnValidThread());
231 client_
->BeginFrame(args
);
233 #endif // defined(OS_ANDROID)
235 void CompositorOutputSurface::OnSwapAck(uint32 output_surface_id
,
236 const cc::CompositorFrameAck
& ack
) {
237 // Ignore message if it's a stale one coming from a different output surface
238 // (e.g. after a lost context).
239 if (output_surface_id
!= output_surface_id_
)
241 ReclaimResources(&ack
);
242 client_
->DidSwapBuffersComplete();
245 void CompositorOutputSurface::OnReclaimResources(
246 uint32 output_surface_id
,
247 const cc::CompositorFrameAck
& ack
) {
248 // Ignore message if it's a stale one coming from a different output surface
249 // (e.g. after a lost context).
250 if (output_surface_id
!= output_surface_id_
)
252 ReclaimResources(&ack
);
255 bool CompositorOutputSurface::Send(IPC::Message
* message
) {
256 return message_sender_
->Send(message
);
260 #if defined(OS_ANDROID)
261 void SetThreadPriorityToIdle(base::PlatformThreadHandle handle
) {
262 base::PlatformThread::SetThreadPriority(
263 handle
, base::kThreadPriority_Background
);
265 void SetThreadPriorityToDefault(base::PlatformThreadHandle handle
) {
266 base::PlatformThread::SetThreadPriority(
267 handle
, base::kThreadPriority_Normal
);
270 void SetThreadPriorityToIdle(base::PlatformThreadHandle handle
) {}
271 void SetThreadPriorityToDefault(base::PlatformThreadHandle handle
) {}
275 void CompositorOutputSurface::UpdateSmoothnessTakesPriority(
276 bool prefers_smoothness
) {
278 // If we use different compositor threads, we need to
279 // use an atomic int to track prefer smoothness count.
280 base::PlatformThreadId g_last_thread
= base::PlatformThread::CurrentId();
281 DCHECK_EQ(g_last_thread
, base::PlatformThread::CurrentId());
283 if (prefers_smoothness_
== prefers_smoothness
)
285 // If this is the first surface to start preferring smoothness,
286 // Throttle the main thread's priority.
287 if (prefers_smoothness_
== false &&
288 ++g_prefer_smoothness_count
== 1) {
289 SetThreadPriorityToIdle(main_thread_handle_
);
291 // If this is the last surface to stop preferring smoothness,
292 // Reset the main thread's priority to the default.
293 if (prefers_smoothness_
== true &&
294 --g_prefer_smoothness_count
== 0) {
295 SetThreadPriorityToDefault(main_thread_handle_
);
297 prefers_smoothness_
= prefers_smoothness
;
300 } // namespace content