1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
6 #define CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
12 #include "base/memory/weak_ptr.h"
13 #include "ppapi/shared_impl/resource.h"
14 #include "third_party/WebKit/public/web/WebSerializedScriptValue.h"
15 #include "third_party/npapi/bindings/npruntime.h"
25 class PepperPluginInstanceImpl
;
27 // MessageChannel implements bidirectional postMessage functionality, allowing
28 // calls from JavaScript to plugins and vice-versa. See
29 // PPB_Messaging::PostMessage and PPP_Messaging::HandleMessage for more
32 // Currently, only 1 MessageChannel can exist, to implement postMessage
33 // functionality for the instance interfaces. In the future, when we create a
34 // MessagePort type in PPAPI, those may be implemented here as well with some
36 // - Separate message ports won't require the passthrough object.
37 // - The message target won't be limited to instance, and should support
38 // either plugin-provided or JS objects.
39 // TODO(dmichael): Add support for separate MessagePorts.
40 class MessageChannel
{
42 // MessageChannelNPObject is a simple struct that adds a pointer back to a
43 // MessageChannel instance. This way, we can use an NPObject to allow
44 // JavaScript interactions without forcing MessageChannel to inherit from
46 struct MessageChannelNPObject
: public NPObject
{
47 MessageChannelNPObject();
48 ~MessageChannelNPObject();
50 base::WeakPtr
<MessageChannel
> message_channel
;
53 explicit MessageChannel(PepperPluginInstanceImpl
* instance
);
56 // Messages are queued initially. After the PepperPluginInstanceImpl is ready
57 // to send and handle messages, users of MessageChannel should call
61 // Return the NPObject* to which we should forward any calls which aren't
62 // related to postMessage. Note that this can be NULL; it only gets set if
63 // there is a scriptable 'InstanceObject' associated with this channel's
65 NPObject
* passthrough_object() { return passthrough_object_
; }
66 void SetPassthroughObject(NPObject
* passthrough
);
68 NPObject
* np_object() { return np_object_
; }
70 PepperPluginInstanceImpl
* instance() { return instance_
; }
72 bool GetReadOnlyProperty(NPIdentifier key
, NPVariant
* value
) const;
73 void SetReadOnlyProperty(PP_Var key
, PP_Var value
);
75 // Post a message to the onmessage handler for this channel's instance
77 void PostMessageToJavaScript(PP_Var message_data
);
79 // Post a message to the plugin's HandleMessage function for this channel's
81 void PostMessageToNative(const NPVariant
* message_data
);
83 // Post a message to the plugin's HandleBlocking Message function for this
84 // channel's instance synchronously, and return a result.
85 void PostBlockingMessageToNative(const NPVariant
* message_data
,
86 NPVariant
* np_result
);
89 // Struct for storing the result of a NPVariant being converted to a PP_Var.
90 struct VarConversionResult
;
92 // Post a message to the onmessage handler for this channel's instance
93 // synchronously. This is used by PostMessageToJavaScript.
94 void PostMessageToJavaScriptImpl(
95 const blink::WebSerializedScriptValue
& message_data
);
97 void EnqueuePluginMessage(const NPVariant
* variant
);
99 void FromV8ValueComplete(VarConversionResult
* result_holder
,
100 const ppapi::ScopedPPVar
& result_var
,
103 void DrainCompletedPluginMessages();
104 void DrainEarlyMessageQueue();
106 PepperPluginInstanceImpl
* instance_
;
108 // We pass all non-postMessage calls through to the passthrough_object_.
109 // This way, a plugin can use PPB_Class or PPP_Class_Deprecated and also
110 // postMessage. This is necessary to support backwards-compatibility, and
111 // also trusted plugins for which we will continue to support synchronous
113 NPObject
* passthrough_object_
;
115 // The NPObject we use to expose postMessage to JavaScript.
116 MessageChannelNPObject
* np_object_
;
118 std::deque
<blink::WebSerializedScriptValue
> early_message_queue_
;
119 enum EarlyMessageQueueState
{
120 QUEUE_MESSAGES
, // Queue JS messages.
121 SEND_DIRECTLY
, // Post JS messages directly.
123 EarlyMessageQueueState early_message_queue_state_
;
125 // This queue stores vars that are being sent to the plugin. Because
126 // conversion can happen asynchronously for object types, the queue stores
127 // the var until all previous vars have been converted and sent. This
128 // preserves the order in which JS->plugin messages are processed.
130 // Note we rely on raw VarConversionResult* pointers remaining valid after
131 // calls to push_back or pop_front; hence why we're using list. (deque would
132 // probably also work, but is less clearly specified).
133 std::list
<VarConversionResult
> plugin_message_queue_
;
135 std::map
<NPIdentifier
, ppapi::ScopedPPVar
> internal_properties_
;
137 // This is used to ensure pending tasks will not fire after this object is
139 base::WeakPtrFactory
<MessageChannel
> weak_ptr_factory_
;
141 DISALLOW_COPY_AND_ASSIGN(MessageChannel
);
144 } // namespace content
146 #endif // CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_