Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / content / renderer / web_ui_mojo.cc
blob968ca5233505da19fa1e0541e6596149606fef21
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/web_ui_mojo.h"
7 #include "content/common/view_messages.h"
8 #include "content/public/renderer/render_frame.h"
9 #include "content/public/renderer/render_view.h"
10 #include "content/renderer/web_ui_mojo_context_state.h"
11 #include "gin/per_context_data.h"
12 #include "third_party/WebKit/public/web/WebKit.h"
13 #include "third_party/WebKit/public/web/WebLocalFrame.h"
14 #include "third_party/WebKit/public/web/WebView.h"
15 #include "v8/include/v8.h"
17 namespace content {
19 namespace {
21 const char kWebUIMojoContextStateKey[] = "WebUIMojoContextState";
23 struct WebUIMojoContextStateData : public base::SupportsUserData::Data {
24 scoped_ptr<WebUIMojoContextState> state;
27 } // namespace
29 WebUIMojo::MainFrameObserver::MainFrameObserver(WebUIMojo* web_ui_mojo)
30 : RenderFrameObserver(RenderFrame::FromWebFrame(
31 web_ui_mojo->render_view()->GetWebView()->mainFrame())),
32 web_ui_mojo_(web_ui_mojo) {
35 WebUIMojo::MainFrameObserver::~MainFrameObserver() {
38 void WebUIMojo::MainFrameObserver::WillReleaseScriptContext(
39 v8::Handle<v8::Context> context,
40 int world_id) {
41 web_ui_mojo_->DestroyContextState(context);
44 void WebUIMojo::MainFrameObserver::DidFinishDocumentLoad() {
45 web_ui_mojo_->OnDidFinishDocumentLoad();
48 WebUIMojo::WebUIMojo(RenderView* render_view)
49 : RenderViewObserver(render_view),
50 RenderViewObserverTracker<WebUIMojo>(render_view),
51 main_frame_observer_(this) {
54 WebUIMojo::~WebUIMojo() {
57 void WebUIMojo::CreateContextState() {
58 v8::HandleScope handle_scope(blink::mainThreadIsolate());
59 blink::WebLocalFrame* frame =
60 render_view()->GetWebView()->mainFrame()->toWebLocalFrame();
61 v8::Handle<v8::Context> context = frame->mainWorldScriptContext();
62 gin::PerContextData* context_data = gin::PerContextData::From(context);
63 WebUIMojoContextStateData* data = new WebUIMojoContextStateData;
64 data->state.reset(new WebUIMojoContextState(
65 render_view()->GetWebView()->mainFrame(), context));
66 context_data->SetUserData(kWebUIMojoContextStateKey, data);
69 void WebUIMojo::DestroyContextState(v8::Handle<v8::Context> context) {
70 gin::PerContextData* context_data = gin::PerContextData::From(context);
71 if (!context_data)
72 return;
73 context_data->RemoveUserData(kWebUIMojoContextStateKey);
76 void WebUIMojo::OnDidFinishDocumentLoad() {
77 v8::HandleScope handle_scope(blink::mainThreadIsolate());
78 WebUIMojoContextState* state = GetContextState();
79 if (state)
80 state->Run();
83 WebUIMojoContextState* WebUIMojo::GetContextState() {
84 blink::WebLocalFrame* frame =
85 render_view()->GetWebView()->mainFrame()->toWebLocalFrame();
86 v8::HandleScope handle_scope(blink::mainThreadIsolate());
87 v8::Handle<v8::Context> context = frame->mainWorldScriptContext();
88 gin::PerContextData* context_data = gin::PerContextData::From(context);
89 if (!context_data)
90 return NULL;
91 WebUIMojoContextStateData* context_state =
92 static_cast<WebUIMojoContextStateData*>(
93 context_data->GetUserData(kWebUIMojoContextStateKey));
94 return context_state ? context_state->state.get() : NULL;
97 void WebUIMojo::DidCreateDocumentElement(blink::WebLocalFrame* frame) {
98 CreateContextState();
101 void WebUIMojo::DidClearWindowObject(blink::WebLocalFrame* frame) {
102 if (frame != render_view()->GetWebView()->mainFrame())
103 return;
105 // NOTE: this function may be called early on twice. From the constructor
106 // mainWorldScriptContext() may trigger this to be called. If we are created
107 // before the page is loaded (which is very likely), then on first load this
108 // is called. In the case of the latter we may have already supplied the
109 // handle to the context state so that if we destroy now the handle is
110 // lost. If this is the result of the first load then the contextstate should
111 // be empty and we don't need to destroy it.
112 WebUIMojoContextState* state = GetContextState();
113 if (state && !state->module_added())
114 return;
116 v8::HandleScope handle_scope(blink::mainThreadIsolate());
117 DestroyContextState(frame->mainWorldScriptContext());
120 } // namespace content