1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_
6 #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_
10 #include "base/callback.h"
11 #include "base/memory/ref_counted.h"
19 class BluetoothDevice
;
22 // BluetoothSocket represents a socket to a specific service on a
23 // BluetoothDevice. BluetoothSocket objects are ref counted and may outlive
24 // both the BluetoothDevice and BluetoothAdapter that were involved in their
25 // creation. In terms of threading, platform specific implementations may
26 // differ slightly, but platform independent consumers must guarantee calling
27 // various instance methods on the same thread as the thread used at
28 // construction time -- platform specific implementation are resonsible for
29 // marshalling calls to a different thread if required.
30 class BluetoothSocket
: public base::RefCountedThreadSafe
<BluetoothSocket
> {
32 enum ErrorReason
{ kSystemError
, kIOPending
, kDisconnected
};
34 typedef base::Callback
<void(int)> SendCompletionCallback
;
35 typedef base::Callback
<void(int, scoped_refptr
<net::IOBuffer
> io_buffer
)>
36 ReceiveCompletionCallback
;
37 typedef base::Callback
<void(const BluetoothDevice
* device
,
38 scoped_refptr
<BluetoothSocket
> socket
)>
39 AcceptCompletionCallback
;
40 typedef base::Callback
<void(const std::string
& error_message
)>
41 ErrorCompletionCallback
;
42 typedef base::Callback
<void(ErrorReason
, const std::string
& error_message
)>
43 ReceiveErrorCompletionCallback
;
45 // Destroys resources associated with the socket. After calling this method,
46 // it is illegal to call any method on this socket instance (except for the
47 // desctrutor via Release).
48 virtual void Close() = 0;
50 // Gracefully disconnects the socket and calls |callback| upon completion.
51 // There is no failure case, as this is a best effort operation.
52 virtual void Disconnect(const base::Closure
& success_callback
) = 0;
54 // Receives data from the socket and calls |success_callback| when data is
55 // available. |buffer_size| specifies the maximum number of bytes that can be
56 // received. If an error occurs, calls |error_callback| with a reason and an
60 const ReceiveCompletionCallback
& success_callback
,
61 const ReceiveErrorCompletionCallback
& error_callback
) = 0;
63 // Sends |buffer| to the socket and calls |success_callback| when data has
64 // been successfully sent. |buffer_size| is the number of bytes contained in
65 // |buffer|. If an error occurs, calls |error_callback| with an error message.
66 virtual void Send(scoped_refptr
<net::IOBuffer
> buffer
,
68 const SendCompletionCallback
& success_callback
,
69 const ErrorCompletionCallback
& error_callback
) = 0;
71 // Accepts a pending client connection from the socket and calls
72 // |success_callback| on completion, passing a new BluetoothSocket instance
73 // for the new client. If an error occurs, calls |error_callback| with a
74 // reason and an error message.
75 virtual void Accept(const AcceptCompletionCallback
& success_callback
,
76 const ErrorCompletionCallback
& error_callback
) = 0;
79 friend class base::RefCountedThreadSafe
<BluetoothSocket
>;
80 virtual ~BluetoothSocket();
85 #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_