1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is here so other GLES2 related files can have a common set of
6 // includes where appropriate.
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
17 #include "gpu/command_buffer/common/gles2_utils_export.h"
22 // Does a multiply and checks for overflow. If the multiply did not overflow
25 // Multiplies 2 32 bit unsigned numbers checking for overflow.
26 // If there was no overflow returns true.
27 inline bool SafeMultiplyUint32(uint32_t a
, uint32_t b
, uint32_t* dst
) {
41 // Does an add checking for overflow. If there was no overflow returns true.
42 inline bool SafeAddUint32(uint32_t a
, uint32_t b
, uint32_t* dst
) {
51 // Does an add checking for overflow. If there was no overflow returns true.
52 inline bool SafeAddInt32(int32_t a
, int32_t b
, int32_t* dst
) {
53 int64_t sum64
= static_cast<int64_t>(a
) + b
;
54 int32_t sum32
= static_cast<int32_t>(sum64
);
55 bool safe
= sum64
== static_cast<int64_t>(sum32
);
56 *dst
= safe
? sum32
: 0;
60 // Return false if |value| is more than a 32 bit integer can represent.
62 inline bool FitInt32NonNegative(T value
) {
63 const int32_t max
= std::numeric_limits
<int32_t>::max();
64 return (std::numeric_limits
<T
>::max() <= max
||
65 value
<= static_cast<T
>(max
));
68 // Utilties for GLES2 support.
69 class GLES2_UTILS_EXPORT GLES2Util
{
71 static const int kNumFaces
= 6;
73 // Bits returned by GetChannelsForFormat
82 kRGB
= kRed
| kGreen
| kBlue
,
92 : num_compressed_texture_formats_(0),
93 num_shader_binary_formats_(0) {
96 int num_compressed_texture_formats() const {
97 return num_compressed_texture_formats_
;
100 void set_num_compressed_texture_formats(int num_compressed_texture_formats
) {
101 num_compressed_texture_formats_
= num_compressed_texture_formats
;
104 int num_shader_binary_formats() const {
105 return num_shader_binary_formats_
;
108 void set_num_shader_binary_formats(int num_shader_binary_formats
) {
109 num_shader_binary_formats_
= num_shader_binary_formats
;
112 // Gets the number of values a particular id will return when a glGet
113 // function is called. If 0 is returned the id is invalid.
114 int GLGetNumValuesReturned(int id
) const;
116 // Computes the size of a single group of elements from a format and type pair
117 static uint32_t ComputeImageGroupSize(int format
, int type
);
119 // Computes the size of an image row including alignment padding
120 static bool ComputeImagePaddedRowSize(
121 int width
, int format
, int type
, int unpack_alignment
,
122 uint32_t* padded_row_size
);
124 // Computes the size of image data for TexImage2D and TexSubImage2D.
125 // Optionally the unpadded and padded row sizes can be returned. If height < 2
126 // then the padded_row_size will be the same as the unpadded_row_size since
127 // padding is not necessary.
128 static bool ComputeImageDataSizes(
129 int width
, int height
, int format
, int type
, int unpack_alignment
,
130 uint32_t* size
, uint32_t* unpadded_row_size
, uint32_t* padded_row_size
);
132 static size_t RenderbufferBytesPerPixel(int format
);
134 static uint32_t GetGLDataTypeSizeForUniforms(int type
);
136 static size_t GetGLTypeSizeForTexturesAndBuffers(uint32_t type
);
138 static uint32_t GLErrorToErrorBit(uint32_t gl_error
);
140 static uint32_t GLErrorBitToGLError(uint32_t error_bit
);
142 static uint32_t IndexToGLFaceTarget(int index
);
144 static size_t GLTargetToFaceIndex(uint32_t target
);
146 static uint32_t GetPreferredGLReadPixelsFormat(uint32_t internal_format
);
148 static uint32_t GetPreferredGLReadPixelsType(
149 uint32_t internal_format
, uint32_t texture_type
);
151 // Returns a bitmask for the channels the given format supports.
153 static uint32_t GetChannelsForFormat(int format
);
155 // Returns a bitmask for the channels the given attachment type needs.
156 static uint32_t GetChannelsNeededForAttachmentType(
157 int type
, uint32_t max_color_attachments
);
159 // Return true if value is neither a power of two nor zero.
160 static bool IsNPOT(uint32_t value
) {
161 return (value
& (value
- 1)) != 0;
164 // Return true if value is a power of two or zero.
165 static bool IsPOT(uint32_t value
) {
166 return (value
& (value
- 1)) == 0;
169 static std::string
GetStringEnum(uint32_t value
);
170 static std::string
GetStringBool(uint32_t value
);
171 static std::string
GetStringError(uint32_t value
);
173 // Parses a uniform name.
174 // array_pos: the position of the last '[' character in name.
175 // element_index: the index of the array element specifed in the name.
176 // getting_array: True if name refers to array.
177 // returns true of parsing was successful. Returing true does NOT mean
178 // it's a valid uniform name. On the otherhand, returning false does mean
179 // it's an invalid uniform name.
180 static bool ParseUniformName(
181 const std::string
& name
,
184 bool* getting_array
);
186 #include "../common/gles2_cmd_utils_autogen.h"
189 static std::string
GetQualifiedEnumString(
190 const EnumToString
* table
, size_t count
, uint32_t value
);
192 static const EnumToString
* const enum_to_string_table_
;
193 static const size_t enum_to_string_table_len_
;
195 int num_compressed_texture_formats_
;
196 int num_shader_binary_formats_
;
199 struct GLES2_UTILS_EXPORT ContextCreationAttribHelper
{
200 ContextCreationAttribHelper();
202 void Serialize(std::vector
<int32_t>* attribs
) const;
203 bool Parse(const std::vector
<int32_t>& attribs
);
205 // -1 if invalid or unspecified.
211 int32_t stencil_size
;
213 int32_t sample_buffers
;
214 bool buffer_preserved
;
215 bool bind_generates_resource
;
216 bool fail_if_major_perf_caveat
;
217 bool lose_context_when_out_of_memory
;
223 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_