1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h"
12 #include "base/memory/linked_ptr.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "gpu/command_buffer/common/gles2_cmd_format.h"
17 #include "gpu/command_buffer/service/feature_info.h"
18 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
19 #include "gpu/command_buffer/service/shader_translator_cache.h"
20 #include "gpu/gpu_export.h"
24 class IdAllocatorInterface
;
25 class TransferBufferManagerInterface
;
32 class FramebufferManager
;
34 class RenderbufferManager
;
39 struct DisallowedFeatures
;
41 // A Context Group helps manage multiple GLES2Decoders that share
43 class GPU_EXPORT ContextGroup
: public base::RefCounted
<ContextGroup
> {
46 MailboxManager
* mailbox_manager
,
47 MemoryTracker
* memory_tracker
,
48 ShaderTranslatorCache
* shader_translator_cache
,
49 FeatureInfo
* feature_info
,
50 bool bind_generates_resource
);
52 // This should only be called by GLES2Decoder. This must be paired with a
53 // call to destroy if it succeeds.
55 GLES2Decoder
* decoder
,
56 const DisallowedFeatures
& disallowed_features
);
58 // Destroys all the resources when called for the last context in the group.
59 // It should only be called by GLES2Decoder.
60 void Destroy(GLES2Decoder
* decoder
, bool have_context
);
62 MailboxManager
* mailbox_manager() const {
63 return mailbox_manager_
.get();
66 MemoryTracker
* memory_tracker() const {
67 return memory_tracker_
.get();
70 ShaderTranslatorCache
* shader_translator_cache() const {
71 return shader_translator_cache_
.get();
74 bool bind_generates_resource() {
75 return bind_generates_resource_
;
78 uint32
max_vertex_attribs() const {
79 return max_vertex_attribs_
;
82 uint32
max_texture_units() const {
83 return max_texture_units_
;
86 uint32
max_texture_image_units() const {
87 return max_texture_image_units_
;
90 uint32
max_vertex_texture_image_units() const {
91 return max_vertex_texture_image_units_
;
94 uint32
max_fragment_uniform_vectors() const {
95 return max_fragment_uniform_vectors_
;
98 uint32
max_varying_vectors() const {
99 return max_varying_vectors_
;
102 uint32
max_vertex_uniform_vectors() const {
103 return max_vertex_uniform_vectors_
;
106 uint32
max_color_attachments() const {
107 return max_color_attachments_
;
110 uint32
max_draw_buffers() const {
111 return max_draw_buffers_
;
114 FeatureInfo
* feature_info() {
115 return feature_info_
.get();
118 BufferManager
* buffer_manager() const {
119 return buffer_manager_
.get();
122 FramebufferManager
* framebuffer_manager() const {
123 return framebuffer_manager_
.get();
126 RenderbufferManager
* renderbuffer_manager() const {
127 return renderbuffer_manager_
.get();
130 TextureManager
* texture_manager() const {
131 return texture_manager_
.get();
134 ProgramManager
* program_manager() const {
135 return program_manager_
.get();
138 bool has_program_cache() const {
139 return program_cache_
!= NULL
;
142 void set_program_cache(ProgramCache
* program_cache
) {
143 program_cache_
= program_cache
;
146 ShaderManager
* shader_manager() const {
147 return shader_manager_
.get();
150 TransferBufferManagerInterface
* transfer_buffer_manager() const {
151 return transfer_buffer_manager_
.get();
154 IdAllocatorInterface
* GetIdAllocator(unsigned namespace_id
);
156 uint32
GetMemRepresented() const;
158 // Loses all the context associated with this group.
159 void LoseContexts(GLenum reset_status
);
161 // EXT_draw_buffer related states for backbuffer.
162 GLenum
draw_buffer() const {
165 void set_draw_buffer(GLenum buf
) {
170 friend class base::RefCounted
<ContextGroup
>;
173 bool CheckGLFeature(GLint min_required
, GLint
* v
);
174 bool CheckGLFeatureU(GLint min_required
, uint32
* v
);
175 bool QueryGLFeature(GLenum pname
, GLint min_required
, GLint
* v
);
176 bool QueryGLFeatureU(GLenum pname
, GLint min_required
, uint32
* v
);
179 scoped_refptr
<MailboxManager
> mailbox_manager_
;
180 scoped_refptr
<MemoryTracker
> memory_tracker_
;
181 scoped_refptr
<ShaderTranslatorCache
> shader_translator_cache_
;
182 scoped_ptr
<TransferBufferManagerInterface
> transfer_buffer_manager_
;
184 bool enforce_gl_minimums_
;
185 bool bind_generates_resource_
;
187 uint32 max_vertex_attribs_
;
188 uint32 max_texture_units_
;
189 uint32 max_texture_image_units_
;
190 uint32 max_vertex_texture_image_units_
;
191 uint32 max_fragment_uniform_vectors_
;
192 uint32 max_varying_vectors_
;
193 uint32 max_vertex_uniform_vectors_
;
194 uint32 max_color_attachments_
;
195 uint32 max_draw_buffers_
;
197 ProgramCache
* program_cache_
;
199 scoped_ptr
<BufferManager
> buffer_manager_
;
201 scoped_ptr
<FramebufferManager
> framebuffer_manager_
;
203 scoped_ptr
<RenderbufferManager
> renderbuffer_manager_
;
205 scoped_ptr
<TextureManager
> texture_manager_
;
207 scoped_ptr
<ProgramManager
> program_manager_
;
209 scoped_ptr
<ShaderManager
> shader_manager_
;
211 linked_ptr
<IdAllocatorInterface
>
212 id_namespaces_
[id_namespaces::kNumIdNamespaces
];
214 scoped_refptr
<FeatureInfo
> feature_info_
;
216 std::vector
<base::WeakPtr
<gles2::GLES2Decoder
> > decoders_
;
220 DISALLOW_COPY_AND_ASSIGN(ContextGroup
);
226 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_