Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / net / quic / quic_sent_packet_manager.cc
blob21a4fbcd84b6f16856a8ba4e21e8f2a851baee31
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_sent_packet_manager.h"
7 #include <algorithm>
9 #include "base/logging.h"
10 #include "base/stl_util.h"
11 #include "net/quic/congestion_control/pacing_sender.h"
12 #include "net/quic/crypto/crypto_protocol.h"
13 #include "net/quic/quic_ack_notifier_manager.h"
14 #include "net/quic/quic_connection_stats.h"
15 #include "net/quic/quic_flags.h"
16 #include "net/quic/quic_utils_chromium.h"
18 using std::make_pair;
19 using std::max;
20 using std::min;
22 namespace net {
24 // The length of the recent min rtt window in seconds. Windowing is disabled for
25 // values less than or equal to 0.
26 int32 FLAGS_quic_recent_min_rtt_window_s = 60;
28 namespace {
29 static const int kDefaultRetransmissionTimeMs = 500;
30 // TCP RFC calls for 1 second RTO however Linux differs from this default and
31 // define the minimum RTO to 200ms, we will use the same until we have data to
32 // support a higher or lower value.
33 static const int kMinRetransmissionTimeMs = 200;
34 static const int kMaxRetransmissionTimeMs = 60000;
35 static const size_t kMaxRetransmissions = 10;
37 // Only exponentially back off the handshake timer 5 times due to a timeout.
38 static const size_t kMaxHandshakeRetransmissionBackoffs = 5;
39 static const size_t kMinHandshakeTimeoutMs = 10;
41 // Sends up to two tail loss probes before firing an RTO,
42 // per draft RFC draft-dukkipati-tcpm-tcp-loss-probe.
43 static const size_t kDefaultMaxTailLossProbes = 2;
44 static const int64 kMinTailLossProbeTimeoutMs = 10;
46 // Number of samples before we force a new recent min rtt to be captured.
47 static const size_t kNumMinRttSamplesAfterQuiescence = 2;
49 // Number of unpaced packets to send after quiescence.
50 static const size_t kInitialUnpacedBurst = 10;
52 bool HasCryptoHandshake(const TransmissionInfo& transmission_info) {
53 if (transmission_info.retransmittable_frames == NULL) {
54 return false;
56 return transmission_info.retransmittable_frames->HasCryptoHandshake() ==
57 IS_HANDSHAKE;
60 } // namespace
62 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
64 QuicSentPacketManager::QuicSentPacketManager(
65 bool is_server,
66 const QuicClock* clock,
67 QuicConnectionStats* stats,
68 CongestionControlType congestion_control_type,
69 LossDetectionType loss_type)
70 : unacked_packets_(),
71 is_server_(is_server),
72 clock_(clock),
73 stats_(stats),
74 debug_delegate_(NULL),
75 network_change_visitor_(NULL),
76 send_algorithm_(SendAlgorithmInterface::Create(clock,
77 &rtt_stats_,
78 congestion_control_type,
79 stats)),
80 loss_algorithm_(LossDetectionInterface::Create(loss_type)),
81 least_packet_awaited_by_peer_(1),
82 first_rto_transmission_(0),
83 consecutive_rto_count_(0),
84 consecutive_tlp_count_(0),
85 consecutive_crypto_retransmission_count_(0),
86 pending_timer_transmission_count_(0),
87 max_tail_loss_probes_(kDefaultMaxTailLossProbes),
88 using_pacing_(false),
89 handshake_confirmed_(false) {
92 QuicSentPacketManager::~QuicSentPacketManager() {
95 void QuicSentPacketManager::SetFromConfig(const QuicConfig& config) {
96 if (config.HasReceivedInitialRoundTripTimeUs() &&
97 config.ReceivedInitialRoundTripTimeUs() > 0) {
98 rtt_stats_.set_initial_rtt_us(min(kMaxInitialRoundTripTimeUs,
99 config.ReceivedInitialRoundTripTimeUs()));
101 // TODO(ianswett): BBR is currently a server only feature.
102 if (config.HasReceivedConnectionOptions() &&
103 ContainsQuicTag(config.ReceivedConnectionOptions(), kTBBR)) {
104 if (FLAGS_quic_recent_min_rtt_window_s > 0) {
105 rtt_stats_.set_recent_min_rtt_window(
106 QuicTime::Delta::FromSeconds(FLAGS_quic_recent_min_rtt_window_s));
108 send_algorithm_.reset(
109 SendAlgorithmInterface::Create(clock_, &rtt_stats_, kBBR, stats_));
111 if (config.HasReceivedConnectionOptions() &&
112 ContainsQuicTag(config.ReceivedConnectionOptions(), kRENO)) {
113 send_algorithm_.reset(
114 SendAlgorithmInterface::Create(clock_, &rtt_stats_, kReno, stats_));
116 if (is_server_) {
117 if (config.HasReceivedConnectionOptions() &&
118 ContainsQuicTag(config.ReceivedConnectionOptions(), kPACE)) {
119 EnablePacing();
121 } else if (config.HasSendConnectionOptions() &&
122 ContainsQuicTag(config.SendConnectionOptions(), kPACE)) {
123 EnablePacing();
125 // TODO(ianswett): Remove the "HasReceivedLossDetection" branch once
126 // the ConnectionOptions code is live everywhere.
127 if ((config.HasReceivedLossDetection() &&
128 config.ReceivedLossDetection() == kTIME) ||
129 (config.HasReceivedConnectionOptions() &&
130 ContainsQuicTag(config.ReceivedConnectionOptions(), kTIME))) {
131 loss_algorithm_.reset(LossDetectionInterface::Create(kTime));
133 send_algorithm_->SetFromConfig(config, is_server_);
135 if (network_change_visitor_ != NULL) {
136 network_change_visitor_->OnCongestionWindowChange(GetCongestionWindow());
140 // TODO(ianswett): Combine this method with OnPacketSent once packets are always
141 // sent in order and the connection tracks RetransmittableFrames for longer.
142 void QuicSentPacketManager::OnSerializedPacket(
143 const SerializedPacket& serialized_packet) {
144 if (serialized_packet.retransmittable_frames) {
145 ack_notifier_manager_.OnSerializedPacket(serialized_packet);
148 unacked_packets_.AddPacket(serialized_packet);
151 void QuicSentPacketManager::OnRetransmittedPacket(
152 QuicPacketSequenceNumber old_sequence_number,
153 QuicPacketSequenceNumber new_sequence_number) {
154 TransmissionType transmission_type;
155 PendingRetransmissionMap::iterator it =
156 pending_retransmissions_.find(old_sequence_number);
157 if (it != pending_retransmissions_.end()) {
158 transmission_type = it->second;
159 pending_retransmissions_.erase(it);
160 } else {
161 DLOG(DFATAL) << "Expected sequence number to be in "
162 "pending_retransmissions_. sequence_number: " << old_sequence_number;
163 transmission_type = NOT_RETRANSMISSION;
166 // A notifier may be waiting to hear about ACKs for the original sequence
167 // number. Inform them that the sequence number has changed.
168 ack_notifier_manager_.UpdateSequenceNumber(old_sequence_number,
169 new_sequence_number);
171 unacked_packets_.OnRetransmittedPacket(old_sequence_number,
172 new_sequence_number,
173 transmission_type);
175 if (debug_delegate_ != NULL) {
176 debug_delegate_->OnRetransmittedPacket(old_sequence_number,
177 new_sequence_number,
178 transmission_type,
179 clock_->ApproximateNow());
183 void QuicSentPacketManager::OnIncomingAck(const QuicAckFrame& ack_frame,
184 QuicTime ack_receive_time) {
185 QuicByteCount bytes_in_flight = unacked_packets_.bytes_in_flight();
187 UpdatePacketInformationReceivedByPeer(ack_frame);
188 // We rely on delta_time_largest_observed to compute an RTT estimate, so
189 // we only update rtt when the largest observed gets acked.
190 bool largest_observed_acked = MaybeUpdateRTT(ack_frame, ack_receive_time);
191 DCHECK_GE(ack_frame.largest_observed, unacked_packets_.largest_observed());
192 unacked_packets_.IncreaseLargestObserved(ack_frame.largest_observed);
194 HandleAckForSentPackets(ack_frame);
195 InvokeLossDetection(ack_receive_time);
196 MaybeInvokeCongestionEvent(largest_observed_acked, bytes_in_flight);
198 sustained_bandwidth_recorder_.RecordEstimate(
199 send_algorithm_->InRecovery(),
200 send_algorithm_->InSlowStart(),
201 send_algorithm_->BandwidthEstimate(),
202 ack_receive_time,
203 clock_->WallNow(),
204 rtt_stats_.SmoothedRtt());
206 // If we have received a truncated ack, then we need to clear out some
207 // previous transmissions to allow the peer to actually ACK new packets.
208 if (ack_frame.is_truncated) {
209 unacked_packets_.ClearPreviousRetransmissions(
210 ack_frame.missing_packets.size() / 2);
213 // Anytime we are making forward progress and have a new RTT estimate, reset
214 // the backoff counters.
215 if (largest_observed_acked) {
216 // Reset all retransmit counters any time a new packet is acked.
217 consecutive_rto_count_ = 0;
218 consecutive_tlp_count_ = 0;
219 consecutive_crypto_retransmission_count_ = 0;
222 if (debug_delegate_ != NULL) {
223 debug_delegate_->OnIncomingAck(ack_frame,
224 ack_receive_time,
225 unacked_packets_.largest_observed(),
226 largest_observed_acked,
227 GetLeastUnackedSentPacket());
231 void QuicSentPacketManager::UpdatePacketInformationReceivedByPeer(
232 const QuicAckFrame& ack_frame) {
233 if (ack_frame.missing_packets.empty()) {
234 least_packet_awaited_by_peer_ = ack_frame.largest_observed + 1;
235 } else {
236 least_packet_awaited_by_peer_ = *(ack_frame.missing_packets.begin());
240 void QuicSentPacketManager::MaybeInvokeCongestionEvent(
241 bool rtt_updated, QuicByteCount bytes_in_flight) {
242 if (!rtt_updated && packets_acked_.empty() && packets_lost_.empty()) {
243 return;
245 send_algorithm_->OnCongestionEvent(rtt_updated, bytes_in_flight,
246 packets_acked_, packets_lost_);
247 packets_acked_.clear();
248 packets_lost_.clear();
249 if (network_change_visitor_ != NULL) {
250 network_change_visitor_->OnCongestionWindowChange(GetCongestionWindow());
254 void QuicSentPacketManager::HandleAckForSentPackets(
255 const QuicAckFrame& ack_frame) {
256 // Go through the packets we have not received an ack for and see if this
257 // incoming_ack shows they've been seen by the peer.
258 QuicTime::Delta delta_largest_observed =
259 ack_frame.delta_time_largest_observed;
260 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
261 while (it != unacked_packets_.end()) {
262 QuicPacketSequenceNumber sequence_number = it->first;
263 if (sequence_number > ack_frame.largest_observed) {
264 // These packets are still in flight.
265 break;
268 if (IsAwaitingPacket(ack_frame, sequence_number)) {
269 // Consider it multiple nacks when there is a gap between the missing
270 // packet and the largest observed, since the purpose of a nack
271 // threshold is to tolerate re-ordering. This handles both StretchAcks
272 // and Forward Acks.
273 // The nack count only increases when the largest observed increases.
274 size_t min_nacks = ack_frame.largest_observed - sequence_number;
275 // Truncated acks can nack the largest observed, so use a min of 1.
276 if (min_nacks == 0) {
277 min_nacks = 1;
279 unacked_packets_.NackPacket(sequence_number, min_nacks);
280 ++it;
281 continue;
283 // Packet was acked, so remove it from our unacked packet list.
284 DVLOG(1) << ENDPOINT << "Got an ack for packet " << sequence_number;
285 // If data is associated with the most recent transmission of this
286 // packet, then inform the caller.
287 if (it->second.in_flight) {
288 packets_acked_[sequence_number] = it->second;
290 it = MarkPacketHandled(it, delta_largest_observed);
293 // Discard any retransmittable frames associated with revived packets.
294 for (SequenceNumberSet::const_iterator revived_it =
295 ack_frame.revived_packets.begin();
296 revived_it != ack_frame.revived_packets.end(); ++revived_it) {
297 MarkPacketRevived(*revived_it, delta_largest_observed);
301 bool QuicSentPacketManager::HasRetransmittableFrames(
302 QuicPacketSequenceNumber sequence_number) const {
303 return unacked_packets_.HasRetransmittableFrames(sequence_number);
306 void QuicSentPacketManager::RetransmitUnackedPackets(
307 RetransmissionType retransmission_type) {
308 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
309 while (it != unacked_packets_.end()) {
310 const RetransmittableFrames* frames = it->second.retransmittable_frames;
311 // TODO(ianswett): Consider adding a new retransmission type which removes
312 // all these old packets from unacked and retransmits them as new sequence
313 // numbers with no connection to the previous ones.
314 if (frames != NULL && (retransmission_type == ALL_PACKETS ||
315 frames->encryption_level() == ENCRYPTION_INITIAL)) {
316 MarkForRetransmission(it->first, ALL_UNACKED_RETRANSMISSION);
318 ++it;
322 void QuicSentPacketManager::NeuterUnencryptedPackets() {
323 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
324 while (it != unacked_packets_.end()) {
325 const RetransmittableFrames* frames = it->second.retransmittable_frames;
326 QuicPacketSequenceNumber sequence_number = it->first;
327 ++it;
328 if (frames != NULL && frames->encryption_level() == ENCRYPTION_NONE) {
329 // Once you're forward secure, no unencrypted packets will be sent, crypto
330 // or otherwise. Unencrypted packets are neutered and abandoned, to ensure
331 // they are not retransmitted or considered lost from a congestion control
332 // perspective.
333 pending_retransmissions_.erase(sequence_number);
334 unacked_packets_.RemoveFromInFlight(sequence_number);
335 // RemoveRetransmittibility is safe because only the newest sequence
336 // number can have frames.
337 unacked_packets_.RemoveRetransmittability(sequence_number);
342 void QuicSentPacketManager::MarkForRetransmission(
343 QuicPacketSequenceNumber sequence_number,
344 TransmissionType transmission_type) {
345 const TransmissionInfo& transmission_info =
346 unacked_packets_.GetTransmissionInfo(sequence_number);
347 LOG_IF(DFATAL, transmission_info.retransmittable_frames == NULL);
348 if (transmission_type != TLP_RETRANSMISSION) {
349 unacked_packets_.RemoveFromInFlight(sequence_number);
351 // TODO(ianswett): Currently the RTO can fire while there are pending NACK
352 // retransmissions for the same data, which is not ideal.
353 if (ContainsKey(pending_retransmissions_, sequence_number)) {
354 return;
357 pending_retransmissions_[sequence_number] = transmission_type;
360 void QuicSentPacketManager::RecordSpuriousRetransmissions(
361 const SequenceNumberSet& all_transmissions,
362 QuicPacketSequenceNumber acked_sequence_number) {
363 if (acked_sequence_number < first_rto_transmission_) {
364 // Cancel all pending RTO transmissions and restore their in flight status.
365 // Replace SRTT with latest_rtt and increase the variance to prevent
366 // a spurious RTO from happening again.
367 rtt_stats_.ExpireSmoothedMetrics();
368 for (PendingRetransmissionMap::const_iterator it =
369 pending_retransmissions_.begin();
370 it != pending_retransmissions_.end(); ++it) {
371 DCHECK_EQ(it->second, RTO_RETRANSMISSION);
372 unacked_packets_.RestoreInFlight(it->first);
374 pending_retransmissions_.clear();
375 send_algorithm_->RevertRetransmissionTimeout();
376 first_rto_transmission_ = 0;
377 ++stats_->spurious_rto_count;
379 for (SequenceNumberSet::const_iterator
380 it = all_transmissions.upper_bound(acked_sequence_number),
381 end = all_transmissions.end();
382 it != end;
383 ++it) {
384 const TransmissionInfo& retransmit_info =
385 unacked_packets_.GetTransmissionInfo(*it);
387 stats_->bytes_spuriously_retransmitted += retransmit_info.bytes_sent;
388 ++stats_->packets_spuriously_retransmitted;
389 if (debug_delegate_ != NULL) {
390 debug_delegate_->OnSpuriousPacketRetransmition(
391 retransmit_info.transmission_type,
392 retransmit_info.bytes_sent);
397 bool QuicSentPacketManager::HasPendingRetransmissions() const {
398 return !pending_retransmissions_.empty();
401 QuicSentPacketManager::PendingRetransmission
402 QuicSentPacketManager::NextPendingRetransmission() {
403 DCHECK(!pending_retransmissions_.empty());
404 QuicPacketSequenceNumber sequence_number =
405 pending_retransmissions_.begin()->first;
406 TransmissionType transmission_type = pending_retransmissions_.begin()->second;
407 if (unacked_packets_.HasPendingCryptoPackets()) {
408 // Ensure crypto packets are retransmitted before other packets.
409 PendingRetransmissionMap::const_iterator it =
410 pending_retransmissions_.begin();
411 do {
412 if (HasCryptoHandshake(unacked_packets_.GetTransmissionInfo(it->first))) {
413 sequence_number = it->first;
414 transmission_type = it->second;
415 break;
417 ++it;
418 } while (it != pending_retransmissions_.end());
420 DCHECK(unacked_packets_.IsUnacked(sequence_number)) << sequence_number;
421 const TransmissionInfo& transmission_info =
422 unacked_packets_.GetTransmissionInfo(sequence_number);
423 DCHECK(transmission_info.retransmittable_frames);
425 return PendingRetransmission(sequence_number,
426 transmission_type,
427 *transmission_info.retransmittable_frames,
428 transmission_info.sequence_number_length);
431 void QuicSentPacketManager::MarkPacketRevived(
432 QuicPacketSequenceNumber sequence_number,
433 QuicTime::Delta delta_largest_observed) {
434 if (!unacked_packets_.IsUnacked(sequence_number)) {
435 return;
438 const TransmissionInfo& transmission_info =
439 unacked_packets_.GetTransmissionInfo(sequence_number);
440 QuicPacketSequenceNumber newest_transmission =
441 *transmission_info.all_transmissions->rbegin();
442 // This packet has been revived at the receiver. If we were going to
443 // retransmit it, do not retransmit it anymore.
444 pending_retransmissions_.erase(newest_transmission);
446 // The AckNotifierManager needs to be notified for revived packets,
447 // since it indicates the packet arrived from the appliction's perspective.
448 if (transmission_info.retransmittable_frames) {
449 ack_notifier_manager_.OnPacketAcked(
450 newest_transmission, delta_largest_observed);
453 unacked_packets_.RemoveRetransmittability(sequence_number);
456 QuicUnackedPacketMap::const_iterator QuicSentPacketManager::MarkPacketHandled(
457 QuicUnackedPacketMap::const_iterator it,
458 QuicTime::Delta delta_largest_observed) {
459 LOG_IF(DFATAL, it == unacked_packets_.end())
460 << "MarkPacketHandled must be passed a valid iterator entry.";
461 const QuicPacketSequenceNumber sequence_number = it->first;
462 const TransmissionInfo& transmission_info = it->second;
464 QuicPacketSequenceNumber newest_transmission =
465 *transmission_info.all_transmissions->rbegin();
466 // Remove the most recent packet, if it is pending retransmission.
467 pending_retransmissions_.erase(newest_transmission);
469 // Notify observers about the ACKed packet.
471 // The AckNotifierManager needs to be notified about the most recent
472 // transmission, since that's the one only one it tracks.
473 ack_notifier_manager_.OnPacketAcked(newest_transmission,
474 delta_largest_observed);
475 if (newest_transmission != sequence_number) {
476 RecordSpuriousRetransmissions(*transmission_info.all_transmissions,
477 sequence_number);
481 // Two cases for MarkPacketHandled:
482 // 1) Handle the most recent or a crypto packet, so remove all transmissions.
483 // 2) Handle old transmission, keep all other pending transmissions,
484 // but disassociate them from one another.
486 // If it's a crypto handshake packet, discard it and all retransmissions,
487 // since they won't be acked now that one has been processed.
488 // TODO(ianswett): Instead of handling all crypto packets in a special way,
489 // only handle NULL encrypted packets in a special way.
490 if (HasCryptoHandshake(
491 unacked_packets_.GetTransmissionInfo(newest_transmission))) {
492 unacked_packets_.RemoveFromInFlight(newest_transmission);
494 unacked_packets_.RemoveFromInFlight(sequence_number);
495 unacked_packets_.RemoveRetransmittability(sequence_number);
497 QuicUnackedPacketMap::const_iterator next_unacked = unacked_packets_.begin();
498 while (next_unacked != unacked_packets_.end() &&
499 next_unacked->first <= sequence_number) {
500 ++next_unacked;
502 return next_unacked;
505 bool QuicSentPacketManager::IsUnacked(
506 QuicPacketSequenceNumber sequence_number) const {
507 return unacked_packets_.IsUnacked(sequence_number);
510 bool QuicSentPacketManager::HasUnackedPackets() const {
511 return unacked_packets_.HasUnackedPackets();
514 QuicPacketSequenceNumber
515 QuicSentPacketManager::GetLeastUnackedSentPacket() const {
516 return unacked_packets_.GetLeastUnackedSentPacket();
519 bool QuicSentPacketManager::OnPacketSent(
520 QuicPacketSequenceNumber sequence_number,
521 QuicTime sent_time,
522 QuicByteCount bytes,
523 TransmissionType transmission_type,
524 HasRetransmittableData has_retransmittable_data) {
525 DCHECK_LT(0u, sequence_number);
526 DCHECK(unacked_packets_.IsUnacked(sequence_number));
527 LOG_IF(DFATAL, bytes == 0) << "Cannot send empty packets.";
528 if (pending_timer_transmission_count_ > 0) {
529 --pending_timer_transmission_count_;
532 if (unacked_packets_.bytes_in_flight() == 0) {
533 // TODO(ianswett): Consider being less aggressive to force a new
534 // recent_min_rtt, likely by not discarding a relatively new sample.
535 DVLOG(1) << "Sampling a new recent min rtt within 2 samples. currently:"
536 << rtt_stats_.recent_min_rtt().ToMilliseconds() << "ms";
537 rtt_stats_.SampleNewRecentMinRtt(kNumMinRttSamplesAfterQuiescence);
540 // Only track packets as in flight that the send algorithm wants us to track.
541 const bool in_flight =
542 send_algorithm_->OnPacketSent(sent_time,
543 unacked_packets_.bytes_in_flight(),
544 sequence_number,
545 bytes,
546 has_retransmittable_data);
547 unacked_packets_.SetSent(sequence_number, sent_time, bytes, in_flight);
549 if (debug_delegate_ != NULL) {
550 debug_delegate_->OnSentPacket(sequence_number, sent_time, bytes);
553 // Reset the retransmission timer anytime a pending packet is sent.
554 return in_flight;
557 void QuicSentPacketManager::OnRetransmissionTimeout() {
558 DCHECK(unacked_packets_.HasInFlightPackets());
559 DCHECK_EQ(0u, pending_timer_transmission_count_);
560 // Handshake retransmission, timer based loss detection, TLP, and RTO are
561 // implemented with a single alarm. The handshake alarm is set when the
562 // handshake has not completed, the loss alarm is set when the loss detection
563 // algorithm says to, and the TLP and RTO alarms are set after that.
564 // The TLP alarm is always set to run for under an RTO.
565 switch (GetRetransmissionMode()) {
566 case HANDSHAKE_MODE:
567 ++stats_->crypto_retransmit_count;
568 RetransmitCryptoPackets();
569 return;
570 case LOSS_MODE: {
571 ++stats_->loss_timeout_count;
572 QuicByteCount bytes_in_flight = unacked_packets_.bytes_in_flight();
573 InvokeLossDetection(clock_->Now());
574 MaybeInvokeCongestionEvent(false, bytes_in_flight);
575 return;
577 case TLP_MODE:
578 // If no tail loss probe can be sent, because there are no retransmittable
579 // packets, execute a conventional RTO to abandon old packets.
580 ++stats_->tlp_count;
581 ++consecutive_tlp_count_;
582 pending_timer_transmission_count_ = 1;
583 // TLPs prefer sending new data instead of retransmitting data, so
584 // give the connection a chance to write before completing the TLP.
585 return;
586 case RTO_MODE:
587 ++stats_->rto_count;
588 RetransmitAllPackets();
589 return;
593 void QuicSentPacketManager::RetransmitCryptoPackets() {
594 DCHECK_EQ(HANDSHAKE_MODE, GetRetransmissionMode());
595 // TODO(ianswett): Typical TCP implementations only retransmit 5 times.
596 consecutive_crypto_retransmission_count_ =
597 min(kMaxHandshakeRetransmissionBackoffs,
598 consecutive_crypto_retransmission_count_ + 1);
599 bool packet_retransmitted = false;
600 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
601 it != unacked_packets_.end(); ++it) {
602 QuicPacketSequenceNumber sequence_number = it->first;
603 const RetransmittableFrames* frames = it->second.retransmittable_frames;
604 // Only retransmit frames which are in flight, and therefore have been sent.
605 if (!it->second.in_flight || frames == NULL ||
606 frames->HasCryptoHandshake() != IS_HANDSHAKE) {
607 continue;
609 packet_retransmitted = true;
610 MarkForRetransmission(sequence_number, HANDSHAKE_RETRANSMISSION);
611 ++pending_timer_transmission_count_;
613 DCHECK(packet_retransmitted) << "No crypto packets found to retransmit.";
616 bool QuicSentPacketManager::MaybeRetransmitTailLossProbe() {
617 if (pending_timer_transmission_count_ == 0) {
618 return false;
620 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
621 it != unacked_packets_.end(); ++it) {
622 QuicPacketSequenceNumber sequence_number = it->first;
623 const RetransmittableFrames* frames = it->second.retransmittable_frames;
624 // Only retransmit frames which are in flight, and therefore have been sent.
625 if (!it->second.in_flight || frames == NULL) {
626 continue;
628 if (!handshake_confirmed_) {
629 DCHECK_NE(IS_HANDSHAKE, frames->HasCryptoHandshake());
631 MarkForRetransmission(sequence_number, TLP_RETRANSMISSION);
632 return true;
634 DLOG(FATAL)
635 << "No retransmittable packets, so RetransmitOldestPacket failed.";
636 return false;
639 void QuicSentPacketManager::RetransmitAllPackets() {
640 DVLOG(1) << "RetransmitAllPackets() called with "
641 << unacked_packets_.GetNumUnackedPackets() << " unacked packets.";
642 // Request retransmission of all retransmittable packets when the RTO
643 // fires, and let the congestion manager decide how many to send
644 // immediately and the remaining packets will be queued.
645 // Abandon any non-retransmittable packets that are sufficiently old.
646 bool packets_retransmitted = false;
647 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
648 while (it != unacked_packets_.end()) {
649 const RetransmittableFrames* frames = it->second.retransmittable_frames;
650 QuicPacketSequenceNumber sequence_number = it->first;
651 ++it;
652 if (frames != NULL) {
653 packets_retransmitted = true;
654 MarkForRetransmission(sequence_number, RTO_RETRANSMISSION);
655 } else {
656 unacked_packets_.RemoveFromInFlight(sequence_number);
660 send_algorithm_->OnRetransmissionTimeout(packets_retransmitted);
661 if (packets_retransmitted) {
662 if (consecutive_rto_count_ == 0) {
663 first_rto_transmission_ = unacked_packets_.largest_sent_packet() + 1;
665 ++consecutive_rto_count_;
668 if (network_change_visitor_ != NULL) {
669 network_change_visitor_->OnCongestionWindowChange(GetCongestionWindow());
673 QuicSentPacketManager::RetransmissionTimeoutMode
674 QuicSentPacketManager::GetRetransmissionMode() const {
675 DCHECK(unacked_packets_.HasInFlightPackets());
676 if (!handshake_confirmed_ && unacked_packets_.HasPendingCryptoPackets()) {
677 return HANDSHAKE_MODE;
679 if (loss_algorithm_->GetLossTimeout() != QuicTime::Zero()) {
680 return LOSS_MODE;
682 if (consecutive_tlp_count_ < max_tail_loss_probes_) {
683 if (unacked_packets_.HasUnackedRetransmittableFrames()) {
684 return TLP_MODE;
687 return RTO_MODE;
690 void QuicSentPacketManager::OnIncomingQuicCongestionFeedbackFrame(
691 const QuicCongestionFeedbackFrame& frame,
692 const QuicTime& feedback_receive_time) {
693 send_algorithm_->OnIncomingQuicCongestionFeedbackFrame(
694 frame, feedback_receive_time);
697 void QuicSentPacketManager::InvokeLossDetection(QuicTime time) {
698 SequenceNumberSet lost_packets =
699 loss_algorithm_->DetectLostPackets(unacked_packets_,
700 time,
701 unacked_packets_.largest_observed(),
702 rtt_stats_);
703 for (SequenceNumberSet::const_iterator it = lost_packets.begin();
704 it != lost_packets.end(); ++it) {
705 QuicPacketSequenceNumber sequence_number = *it;
706 const TransmissionInfo& transmission_info =
707 unacked_packets_.GetTransmissionInfo(sequence_number);
708 // TODO(ianswett): If it's expected the FEC packet may repair the loss, it
709 // should be recorded as a loss to the send algorithm, but not retransmitted
710 // until it's known whether the FEC packet arrived.
711 ++stats_->packets_lost;
712 packets_lost_[sequence_number] = transmission_info;
713 DVLOG(1) << ENDPOINT << "Lost packet " << sequence_number;
715 if (transmission_info.retransmittable_frames != NULL) {
716 MarkForRetransmission(sequence_number, LOSS_RETRANSMISSION);
717 } else {
718 // Since we will not retransmit this, we need to remove it from
719 // unacked_packets_. This is either the current transmission of
720 // a packet whose previous transmission has been acked, a packet that has
721 // been TLP retransmitted, or an FEC packet.
722 unacked_packets_.RemoveFromInFlight(sequence_number);
727 bool QuicSentPacketManager::MaybeUpdateRTT(
728 const QuicAckFrame& ack_frame,
729 const QuicTime& ack_receive_time) {
730 if (!unacked_packets_.IsUnacked(ack_frame.largest_observed)) {
731 return false;
733 // We calculate the RTT based on the highest ACKed sequence number, the lower
734 // sequence numbers will include the ACK aggregation delay.
735 const TransmissionInfo& transmission_info =
736 unacked_packets_.GetTransmissionInfo(ack_frame.largest_observed);
737 // Don't update the RTT if it hasn't been sent.
738 if (transmission_info.sent_time == QuicTime::Zero()) {
739 return false;
742 QuicTime::Delta send_delta =
743 ack_receive_time.Subtract(transmission_info.sent_time);
744 rtt_stats_.UpdateRtt(
745 send_delta, ack_frame.delta_time_largest_observed, ack_receive_time);
746 return true;
749 QuicTime::Delta QuicSentPacketManager::TimeUntilSend(
750 QuicTime now,
751 HasRetransmittableData retransmittable) {
752 // The TLP logic is entirely contained within QuicSentPacketManager, so the
753 // send algorithm does not need to be consulted.
754 if (pending_timer_transmission_count_ > 0) {
755 return QuicTime::Delta::Zero();
757 return send_algorithm_->TimeUntilSend(
758 now, unacked_packets_.bytes_in_flight(), retransmittable);
761 // Uses a 25ms delayed ack timer. Also helps with better signaling
762 // in low-bandwidth (< ~384 kbps), where an ack is sent per packet.
763 // Ensures that the Delayed Ack timer is always set to a value lesser
764 // than the retransmission timer's minimum value (MinRTO). We want the
765 // delayed ack to get back to the QUIC peer before the sender's
766 // retransmission timer triggers. Since we do not know the
767 // reverse-path one-way delay, we assume equal delays for forward and
768 // reverse paths, and ensure that the timer is set to less than half
769 // of the MinRTO.
770 // There may be a value in making this delay adaptive with the help of
771 // the sender and a signaling mechanism -- if the sender uses a
772 // different MinRTO, we may get spurious retransmissions. May not have
773 // any benefits, but if the delayed ack becomes a significant source
774 // of (likely, tail) latency, then consider such a mechanism.
775 const QuicTime::Delta QuicSentPacketManager::DelayedAckTime() const {
776 return QuicTime::Delta::FromMilliseconds(min(kMaxDelayedAckTimeMs,
777 kMinRetransmissionTimeMs/2));
780 const QuicTime QuicSentPacketManager::GetRetransmissionTime() const {
781 // Don't set the timer if there are no packets in flight or we've already
782 // queued a tlp transmission and it hasn't been sent yet.
783 if (!unacked_packets_.HasInFlightPackets() ||
784 pending_timer_transmission_count_ > 0) {
785 return QuicTime::Zero();
787 switch (GetRetransmissionMode()) {
788 case HANDSHAKE_MODE:
789 return clock_->ApproximateNow().Add(GetCryptoRetransmissionDelay());
790 case LOSS_MODE:
791 return loss_algorithm_->GetLossTimeout();
792 case TLP_MODE: {
793 // TODO(ianswett): When CWND is available, it would be preferable to
794 // set the timer based on the earliest retransmittable packet.
795 // Base the updated timer on the send time of the last packet.
796 const QuicTime sent_time = unacked_packets_.GetLastPacketSentTime();
797 const QuicTime tlp_time = sent_time.Add(GetTailLossProbeDelay());
798 // Ensure the TLP timer never gets set to a time in the past.
799 return QuicTime::Max(clock_->ApproximateNow(), tlp_time);
801 case RTO_MODE: {
802 // The RTO is based on the first outstanding packet.
803 const QuicTime sent_time =
804 unacked_packets_.GetFirstInFlightPacketSentTime();
805 QuicTime rto_time = sent_time.Add(GetRetransmissionDelay());
806 // Wait for TLP packets to be acked before an RTO fires.
807 QuicTime tlp_time =
808 unacked_packets_.GetLastPacketSentTime().Add(GetTailLossProbeDelay());
809 return QuicTime::Max(tlp_time, rto_time);
812 DCHECK(false);
813 return QuicTime::Zero();
816 const QuicTime::Delta QuicSentPacketManager::GetCryptoRetransmissionDelay()
817 const {
818 // This is equivalent to the TailLossProbeDelay, but slightly more aggressive
819 // because crypto handshake messages don't incur a delayed ack time.
820 int64 delay_ms = max<int64>(kMinHandshakeTimeoutMs,
821 1.5 * rtt_stats_.SmoothedRtt().ToMilliseconds());
822 return QuicTime::Delta::FromMilliseconds(
823 delay_ms << consecutive_crypto_retransmission_count_);
826 const QuicTime::Delta QuicSentPacketManager::GetTailLossProbeDelay() const {
827 QuicTime::Delta srtt = rtt_stats_.SmoothedRtt();
828 if (!unacked_packets_.HasMultipleInFlightPackets()) {
829 return QuicTime::Delta::Max(
830 srtt.Multiply(2), srtt.Multiply(1.5)
831 .Add(QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs/2)));
833 return QuicTime::Delta::FromMilliseconds(
834 max(kMinTailLossProbeTimeoutMs,
835 static_cast<int64>(2 * srtt.ToMilliseconds())));
838 const QuicTime::Delta QuicSentPacketManager::GetRetransmissionDelay() const {
839 QuicTime::Delta retransmission_delay = send_algorithm_->RetransmissionDelay();
840 // TODO(rch): This code should move to |send_algorithm_|.
841 if (retransmission_delay.IsZero()) {
842 // We are in the initial state, use default timeout values.
843 retransmission_delay =
844 QuicTime::Delta::FromMilliseconds(kDefaultRetransmissionTimeMs);
845 } else if (retransmission_delay.ToMilliseconds() < kMinRetransmissionTimeMs) {
846 retransmission_delay =
847 QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs);
850 // Calculate exponential back off.
851 retransmission_delay = retransmission_delay.Multiply(
852 1 << min<size_t>(consecutive_rto_count_, kMaxRetransmissions));
854 if (retransmission_delay.ToMilliseconds() > kMaxRetransmissionTimeMs) {
855 return QuicTime::Delta::FromMilliseconds(kMaxRetransmissionTimeMs);
857 return retransmission_delay;
860 const RttStats* QuicSentPacketManager::GetRttStats() const {
861 return &rtt_stats_;
864 QuicBandwidth QuicSentPacketManager::BandwidthEstimate() const {
865 return send_algorithm_->BandwidthEstimate();
868 bool QuicSentPacketManager::HasReliableBandwidthEstimate() const {
869 return send_algorithm_->HasReliableBandwidthEstimate();
872 const QuicSustainedBandwidthRecorder&
873 QuicSentPacketManager::SustainedBandwidthRecorder() const {
874 return sustained_bandwidth_recorder_;
877 QuicByteCount QuicSentPacketManager::GetCongestionWindow() const {
878 return send_algorithm_->GetCongestionWindow();
881 QuicByteCount QuicSentPacketManager::GetSlowStartThreshold() const {
882 return send_algorithm_->GetSlowStartThreshold();
885 void QuicSentPacketManager::EnablePacing() {
886 if (using_pacing_) {
887 return;
890 // Set up a pacing sender with a 5 millisecond alarm granularity.
891 using_pacing_ = true;
892 send_algorithm_.reset(
893 new PacingSender(send_algorithm_.release(),
894 QuicTime::Delta::FromMilliseconds(5),
895 kInitialUnpacedBurst));
898 } // namespace net