Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / net / websockets / websocket_stream.h
blob46dc526219ea5ef63104e3f609197644ee7f48cf
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
8 #include <string>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/callback_forward.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/scoped_vector.h"
16 #include "base/time/time.h"
17 #include "net/base/completion_callback.h"
18 #include "net/base/net_export.h"
19 #include "net/websockets/websocket_event_interface.h"
20 #include "net/websockets/websocket_handshake_request_info.h"
21 #include "net/websockets/websocket_handshake_response_info.h"
23 class GURL;
25 namespace url {
26 class Origin;
27 } // namespace url
29 namespace net {
31 class BoundNetLog;
32 class URLRequestContext;
33 struct WebSocketFrame;
35 // WebSocketStreamRequest is the caller's handle to the process of creation of a
36 // WebSocketStream. Deleting the object before the OnSuccess or OnFailure
37 // callbacks are called will cancel the request (and neither callback will be
38 // called). After OnSuccess or OnFailure have been called, this object may be
39 // safely deleted without side-effects.
40 class NET_EXPORT_PRIVATE WebSocketStreamRequest {
41 public:
42 virtual ~WebSocketStreamRequest();
45 // WebSocketStream is a transport-agnostic interface for reading and writing
46 // WebSocket frames. This class provides an abstraction for WebSocket streams
47 // based on various transport layers, such as normal WebSocket connections
48 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or
49 // WebSocket connections with multiplexing extension. Subtypes of
50 // WebSocketStream are responsible for managing the underlying transport
51 // appropriately.
53 // All functions except Close() can be asynchronous. If an operation cannot
54 // be finished synchronously, the function returns ERR_IO_PENDING, and
55 // |callback| will be called when the operation is finished. Non-null |callback|
56 // must be provided to these functions.
58 class NET_EXPORT_PRIVATE WebSocketStream {
59 public:
60 // A concrete object derived from ConnectDelegate is supplied by the caller to
61 // CreateAndConnectStream() to receive the result of the connection.
62 class NET_EXPORT_PRIVATE ConnectDelegate {
63 public:
64 virtual ~ConnectDelegate();
65 // Called on successful connection. The parameter is an object derived from
66 // WebSocketStream.
67 virtual void OnSuccess(scoped_ptr<WebSocketStream> stream) = 0;
69 // Called on failure to connect.
70 // |message| contains defails of the failure.
71 virtual void OnFailure(const std::string& message) = 0;
73 // Called when the WebSocket Opening Handshake starts.
74 virtual void OnStartOpeningHandshake(
75 scoped_ptr<WebSocketHandshakeRequestInfo> request) = 0;
77 // Called when the WebSocket Opening Handshake ends.
78 virtual void OnFinishOpeningHandshake(
79 scoped_ptr<WebSocketHandshakeResponseInfo> response) = 0;
81 // Called when there is an SSL certificate error. Should call
82 // ssl_error_callbacks->ContinueSSLRequest() or
83 // ssl_error_callbacks->CancelSSLRequest().
84 virtual void OnSSLCertificateError(
85 scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks>
86 ssl_error_callbacks,
87 const SSLInfo& ssl_info,
88 bool fatal) = 0;
91 // Create and connect a WebSocketStream of an appropriate type. The actual
92 // concrete type returned depends on whether multiplexing or SPDY are being
93 // used to communicate with the remote server. If the handshake completed
94 // successfully, then connect_delegate->OnSuccess() is called with a
95 // WebSocketStream instance. If it failed, then connect_delegate->OnFailure()
96 // is called with a WebSocket result code corresponding to the error. Deleting
97 // the returned WebSocketStreamRequest object will cancel the connection, in
98 // which case the |connect_delegate| object that the caller passed will be
99 // deleted without any of its methods being called. Unless cancellation is
100 // required, the caller should keep the WebSocketStreamRequest object alive
101 // until connect_delegate->OnSuccess() or OnFailure() have been called, then
102 // it is safe to delete.
103 static scoped_ptr<WebSocketStreamRequest> CreateAndConnectStream(
104 const GURL& socket_url,
105 const std::vector<std::string>& requested_subprotocols,
106 const url::Origin& origin,
107 URLRequestContext* url_request_context,
108 const BoundNetLog& net_log,
109 scoped_ptr<ConnectDelegate> connect_delegate);
111 // Derived classes must make sure Close() is called when the stream is not
112 // closed on destruction.
113 virtual ~WebSocketStream();
115 // Reads WebSocket frame data. This operation finishes when new frame data
116 // becomes available.
118 // |frames| remains owned by the caller and must be valid until the
119 // operation completes or Close() is called. |frames| must be empty on
120 // calling.
122 // This function should not be called while the previous call of ReadFrames()
123 // is still pending.
125 // Returns net::OK or one of the net::ERR_* codes.
127 // frames->size() >= 1 if the result is OK.
129 // Only frames with complete header information are inserted into |frames|. If
130 // the currently available bytes of a new frame do not form a complete frame
131 // header, then the implementation will buffer them until all the fields in
132 // the WebSocketFrameHeader object can be filled. If ReadFrames() is freshly
133 // called in this situation, it will return ERR_IO_PENDING exactly as if no
134 // data was available.
136 // Original frame boundaries are not preserved. In particular, if only part of
137 // a frame is available, then the frame will be split, and the available data
138 // will be returned immediately.
140 // When the socket is closed on the remote side, this method will return
141 // ERR_CONNECTION_CLOSED. It will not return OK with an empty vector.
143 // If the connection is closed in the middle of receiving an incomplete frame,
144 // ReadFrames may discard the incomplete frame. Since the renderer will
145 // discard any incomplete messages when the connection is closed, this makes
146 // no difference to the overall semantics.
148 // Implementations of ReadFrames() must be able to handle being deleted during
149 // the execution of callback.Run(). In practice this means that the method
150 // calling callback.Run() (and any calling methods in the same object) must
151 // return immediately without any further method calls or access to member
152 // variables. Implementors should write test(s) for this case.
154 // Extensions which use reserved header bits should clear them when they are
155 // set correctly. If the reserved header bits are set incorrectly, it is okay
156 // to leave it to the caller to report the error.
157 virtual int ReadFrames(ScopedVector<WebSocketFrame>* frames,
158 const CompletionCallback& callback) = 0;
160 // Writes WebSocket frame data.
162 // |frames| must be valid until the operation completes or Close() is called.
164 // This function must not be called while a previous call of WriteFrames() is
165 // still pending.
167 // This method will only return OK if all frames were written completely.
168 // Otherwise it will return an appropriate net error code.
170 // The callback implementation is permitted to delete this
171 // object. Implementations of WriteFrames() should be robust against
172 // this. This generally means returning to the event loop immediately after
173 // calling the callback.
174 virtual int WriteFrames(ScopedVector<WebSocketFrame>* frames,
175 const CompletionCallback& callback) = 0;
177 // Closes the stream. All pending I/O operations (if any) are cancelled
178 // at this point, so |frames| can be freed.
179 virtual void Close() = 0;
181 // The subprotocol that was negotiated for the stream. If no protocol was
182 // negotiated, then the empty string is returned.
183 virtual std::string GetSubProtocol() const = 0;
185 // The extensions that were negotiated for the stream. Since WebSocketStreams
186 // can be layered, this may be different from what this particular
187 // WebSocketStream implements. The primary purpose of this accessor is to make
188 // the data available to Javascript. The format of the string is identical to
189 // the contents of the Sec-WebSocket-Extensions header supplied by the server,
190 // with some canonicalisations applied (leading and trailing whitespace
191 // removed, multiple headers concatenated into one comma-separated list). See
192 // RFC6455 section 9.1 for the exact format specification. If no
193 // extensions were negotiated, the empty string is returned.
194 virtual std::string GetExtensions() const = 0;
196 protected:
197 WebSocketStream();
199 private:
200 DISALLOW_COPY_AND_ASSIGN(WebSocketStream);
203 // A helper function used in the implementation of CreateAndConnectStream() and
204 // WebSocketBasicHandshakeStream. It creates a WebSocketHandshakeResponseInfo
205 // object and dispatches it to the OnFinishOpeningHandshake() method of the
206 // supplied |connect_delegate|.
207 void WebSocketDispatchOnFinishOpeningHandshake(
208 WebSocketStream::ConnectDelegate* connect_delegate,
209 const GURL& gurl,
210 const scoped_refptr<HttpResponseHeaders>& headers,
211 base::Time response_time);
213 } // namespace net
215 #endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_