2 * Copyright (C) 2006 The Android Open Source Project
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef SkUserConfig_DEFINED
18 #define SkUserConfig_DEFINED
20 // Turns SkPicture::clone() into a simple "return SkRef(this);" as a way to
21 // test the threadsafety of SkPicture playback.
22 #define SK_PICTURE_CLONE_NOOP 1
24 /* SkTypes.h, the root of the public header files, does the following trick:
26 #include <SkPreConfig.h>
27 #include <SkUserConfig.h>
28 #include <SkPostConfig.h>
30 SkPreConfig.h runs first, and it is responsible for initializing certain
33 SkPostConfig.h runs last, and its job is to just check that the final
34 defines are consistent (i.e. that we don't have mutually conflicting
37 SkUserConfig.h (this file) runs in the middle. It gets to change or augment
38 the list of flags initially set in preconfig, and then postconfig checks
39 that everything still makes sense.
41 Below are optional defines that add, subtract, or change default behavior
42 in Skia. Your port can locally edit this file to enable/disable flags as
43 you choose, or these can be delared on your command line (i.e. -Dfoo).
45 By default, this include file will always default to having all of the flags
46 commented out, so including it will have no effect.
49 ///////////////////////////////////////////////////////////////////////////////
51 /* Scalars (the fractional value type in skia) can be implemented either as
52 floats or 16.16 integers (fixed). Exactly one of these two symbols must be
55 //#define SK_SCALAR_IS_FLOAT
56 //#define SK_SCALAR_IS_FIXED
59 /* Somewhat independent of how SkScalar is implemented, Skia also wants to know
60 if it can use floats at all. Naturally, if SK_SCALAR_IS_FLOAT is defined,
61 then so muse SK_CAN_USE_FLOAT, but if scalars are fixed, SK_CAN_USE_FLOAT
64 //#define SK_CAN_USE_FLOAT
66 /* For some performance-critical scalar operations, skia will optionally work
67 around the standard float operators if it knows that the CPU does not have
68 native support for floats. If your environment uses software floating point,
71 //#define SK_SOFTWARE_FLOAT
74 /* Skia has lots of debug-only code. Often this is just null checks or other
75 parameter checking, but sometimes it can be quite intrusive (e.g. check that
76 each 32bit pixel is in premultiplied form). This code can be very useful
77 during development, but will slow things down in a shipping product.
79 By default, these mutually exclusive flags are defined in SkPreConfig.h,
80 based on the presence or absence of NDEBUG, but that decision can be changed
87 /* If, in debugging mode, Skia needs to stop (presumably to invoke a debugger)
88 it will call SK_CRASH(). If this is not defined it, it is defined in
89 SkPostConfig.h to write to an illegal address
91 //#define SK_CRASH() *(int *)(uintptr_t)0 = 0
94 /* preconfig will have attempted to determine the endianness of the system,
95 but you can change these mutually exclusive flags here.
97 //#define SK_CPU_BENDIAN
98 //#define SK_CPU_LENDIAN
101 /* Some compilers don't support long long for 64bit integers. If yours does
102 not, define this to the appropriate type.
104 //#define SkLONGLONG int64_t
107 /* Some envorinments do not suport writable globals (eek!). If yours does not,
110 //#define SK_USE_RUNTIME_GLOBALS
112 /* If zlib is available and you want to support the flate compression
113 algorithm (used in PDF generation), define SK_ZLIB_INCLUDE to be the
116 //#define SK_ZLIB_INCLUDE <zlib.h>
117 #define SK_ZLIB_INCLUDE "third_party/zlib/zlib.h"
119 /* Define this to allow PDF scalars above 32k. The PDF/A spec doesn't allow
120 them, but modern PDF interpreters should handle them just fine.
122 //#define SK_ALLOW_LARGE_PDF_SCALARS
124 /* Define this to provide font subsetter for font subsetting when generating
127 #define SK_SFNTLY_SUBSETTER \
128 "third_party/sfntly/cpp/src/sample/chromium/font_subsetter.h"
130 /* To write debug messages to a console, skia will call SkDebugf(...) following
131 printf conventions (e.g. const char* format, ...). If you want to redirect
132 this to something other than printf, define yours here
134 //#define SkDebugf(...) MyFunction(__VA_ARGS__)
137 /* If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST
138 which will run additional self-tests at startup. These can take a long time,
139 so this flag is optional.
142 #define SK_SUPPORT_UNITTEST
145 /* If your system embeds skia and has complex event logging, define this
146 symbol to name a file that maps the following macros to your system's
148 SK_TRACE_EVENT0(event)
149 SK_TRACE_EVENT1(event, name1, value1)
150 SK_TRACE_EVENT2(event, name1, value1, name2, value2)
151 src/utils/SkDebugTrace.h has a trivial implementation that writes to
152 the debug output stream. If SK_USER_TRACE_INCLUDE_FILE is not defined,
153 SkTrace.h will define the above three macros to do nothing.
155 #undef SK_USER_TRACE_INCLUDE_FILE
157 // ===== Begin Chrome-specific definitions =====
160 #define SK_REF_CNT_MIXIN_INCLUDE "sk_ref_cnt_ext_debug.h"
162 #define SK_REF_CNT_MIXIN_INCLUDE "sk_ref_cnt_ext_release.h"
165 #define SK_SCALAR_IS_FLOAT
166 #undef SK_SCALAR_IS_FIXED
168 #define SK_MSCALAR_IS_FLOAT
169 #undef SK_MSCALAR_IS_DOUBLE
171 #define GR_MAX_OFFSCREEN_AA_DIM 512
173 // Log the file and line number for assertions.
174 #define SkDebugf(...) SkDebugf_FileLine(__FILE__, __LINE__, false, __VA_ARGS__)
175 SK_API
void SkDebugf_FileLine(const char* file
, int line
, bool fatal
,
176 const char* format
, ...);
178 // Marking the debug print as "fatal" will cause a debug break, so we don't need
179 // a separate crash call here.
180 #define SK_DEBUGBREAK(cond) do { if (!(cond)) { \
181 SkDebugf_FileLine(__FILE__, __LINE__, true, \
182 "%s:%d: failed assertion \"%s\"\n", \
183 __FILE__, __LINE__, #cond); } } while (false)
185 #if !defined(ANDROID) // On Android, we use the skia default settings.
186 #define SK_A32_SHIFT 24
187 #define SK_R32_SHIFT 16
188 #define SK_G32_SHIFT 8
189 #define SK_B32_SHIFT 0
192 #if defined(SK_BUILD_FOR_WIN32)
194 #define SK_BUILD_FOR_WIN
196 // Skia uses this deprecated bzero function to fill zeros into a string.
197 #define bzero(str, len) memset(str, 0, len)
199 #elif defined(SK_BUILD_FOR_MAC)
201 #define SK_CPU_LENDIAN
202 #undef SK_CPU_BENDIAN
204 #elif defined(SK_BUILD_FOR_UNIX)
206 // Prefer FreeType's emboldening algorithm to Skia's
207 // TODO: skia used to just use hairline, but has improved since then, so
208 // we should revisit this choice...
209 #define SK_USE_FREETYPE_EMBOLDEN
211 #ifdef SK_CPU_BENDIAN
212 // Above we set the order for ARGB channels in registers. I suspect that, on
213 // big endian machines, you can keep this the same and everything will work.
214 // The in-memory order will be different, of course, but as long as everything
215 // is reading memory as words rather than bytes, it will all work. However, if
216 // you find that colours are messed up I thought that I would leave a helpful
217 // locator for you. Also see the comments in
218 // base/gfx/bitmap_platform_device_linux.h
219 #error Read the comment at this location
224 // The default crash macro writes to badbeef which can cause some strange
225 // problems. Instead, pipe this through to the logging function as a fatal
227 #define SK_CRASH() SkDebugf_FileLine(__FILE__, __LINE__, true, "SK_CRASH")
229 // Uncomment the following line to forward skia trace events to Chrome
231 // #define SK_USER_TRACE_INCLUDE_FILE "skia/ext/skia_trace_shim.h"
233 #ifndef SK_ATOMICS_PLATFORM_H
234 # if defined(SK_BUILD_FOR_WIN)
235 # define SK_ATOMICS_PLATFORM_H "third_party/skia/src/ports/SkAtomics_win.h"
236 # elif defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
237 # define SK_ATOMICS_PLATFORM_H "third_party/skia/src/ports/SkAtomics_android.h"
239 # define SK_ATOMICS_PLATFORM_H "third_party/skia/src/ports/SkAtomics_sync.h"
243 #ifndef SK_MUTEX_PLATFORM_H
244 # if defined(SK_BUILD_FOR_WIN)
245 # define SK_MUTEX_PLATFORM_H "third_party/skia/src/ports/SkMutex_win.h"
247 # define SK_MUTEX_PLATFORM_H "third_party/skia/src/ports/SkMutex_pthread.h"
251 // These flags are no longer defined in Skia, but we have them (temporarily)
252 // until we update our call-sites (typically these are for API changes).
254 // Remove these as we update our sites.
256 #ifndef SK_SUPPORT_LEGACY_GETTOPDEVICE
257 #define SK_SUPPORT_LEGACY_GETTOPDEVICE
260 #ifndef SK_SUPPORT_LEGACY_GETDEVICE
261 #define SK_SUPPORT_LEGACY_GETDEVICE
264 // ===== End Chrome-specific definitions =====