Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / ui / aura / window_unittest.cc
blobb287aea9e13183cb23ba496b8be173248edf894a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window.h"
7 #include <string>
8 #include <utility>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "base/strings/string_number_conversions.h"
14 #include "base/strings/string_util.h"
15 #include "base/strings/stringprintf.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "ui/aura/client/capture_client.h"
18 #include "ui/aura/client/focus_change_observer.h"
19 #include "ui/aura/client/visibility_client.h"
20 #include "ui/aura/client/window_tree_client.h"
21 #include "ui/aura/test/aura_test_base.h"
22 #include "ui/aura/test/aura_test_utils.h"
23 #include "ui/aura/test/test_window_delegate.h"
24 #include "ui/aura/test/test_windows.h"
25 #include "ui/aura/test/window_test_api.h"
26 #include "ui/aura/window_delegate.h"
27 #include "ui/aura/window_event_dispatcher.h"
28 #include "ui/aura/window_observer.h"
29 #include "ui/aura/window_property.h"
30 #include "ui/aura/window_tree_host.h"
31 #include "ui/base/hit_test.h"
32 #include "ui/compositor/layer.h"
33 #include "ui/compositor/layer_animation_observer.h"
34 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
35 #include "ui/compositor/scoped_layer_animation_settings.h"
36 #include "ui/compositor/test/test_layers.h"
37 #include "ui/events/event.h"
38 #include "ui/events/event_utils.h"
39 #include "ui/events/gestures/gesture_configuration.h"
40 #include "ui/events/keycodes/keyboard_codes.h"
41 #include "ui/events/test/event_generator.h"
42 #include "ui/gfx/canvas.h"
43 #include "ui/gfx/screen.h"
44 #include "ui/gfx/skia_util.h"
45 #include "ui/gfx/vector2d.h"
47 DECLARE_WINDOW_PROPERTY_TYPE(const char*)
48 DECLARE_WINDOW_PROPERTY_TYPE(int)
50 namespace aura {
51 namespace test {
53 class WindowTest : public AuraTestBase {
54 public:
55 WindowTest() : max_separation_(0) {
58 virtual void SetUp() OVERRIDE {
59 AuraTestBase::SetUp();
60 // TODO: there needs to be an easier way to do this.
61 max_separation_ = ui::GestureConfiguration::
62 max_separation_for_gesture_touches_in_pixels();
63 ui::GestureConfiguration::
64 set_max_separation_for_gesture_touches_in_pixels(0);
67 virtual void TearDown() OVERRIDE {
68 AuraTestBase::TearDown();
69 ui::GestureConfiguration::
70 set_max_separation_for_gesture_touches_in_pixels(max_separation_);
73 private:
74 int max_separation_;
76 DISALLOW_COPY_AND_ASSIGN(WindowTest);
79 namespace {
81 // Used for verifying destruction methods are invoked.
82 class DestroyTrackingDelegateImpl : public TestWindowDelegate {
83 public:
84 DestroyTrackingDelegateImpl()
85 : destroying_count_(0),
86 destroyed_count_(0),
87 in_destroying_(false) {}
89 void clear_destroying_count() { destroying_count_ = 0; }
90 int destroying_count() const { return destroying_count_; }
92 void clear_destroyed_count() { destroyed_count_ = 0; }
93 int destroyed_count() const { return destroyed_count_; }
95 bool in_destroying() const { return in_destroying_; }
97 virtual void OnWindowDestroying(Window* window) OVERRIDE {
98 EXPECT_FALSE(in_destroying_);
99 in_destroying_ = true;
100 destroying_count_++;
103 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
104 EXPECT_TRUE(in_destroying_);
105 in_destroying_ = false;
106 destroyed_count_++;
109 private:
110 int destroying_count_;
111 int destroyed_count_;
112 bool in_destroying_;
114 DISALLOW_COPY_AND_ASSIGN(DestroyTrackingDelegateImpl);
117 // Used to verify that when OnWindowDestroying is invoked the parent is also
118 // is in the process of being destroyed.
119 class ChildWindowDelegateImpl : public DestroyTrackingDelegateImpl {
120 public:
121 explicit ChildWindowDelegateImpl(
122 DestroyTrackingDelegateImpl* parent_delegate)
123 : parent_delegate_(parent_delegate) {
126 virtual void OnWindowDestroying(Window* window) OVERRIDE {
127 EXPECT_TRUE(parent_delegate_->in_destroying());
128 DestroyTrackingDelegateImpl::OnWindowDestroying(window);
131 private:
132 DestroyTrackingDelegateImpl* parent_delegate_;
134 DISALLOW_COPY_AND_ASSIGN(ChildWindowDelegateImpl);
137 // Used to verify that a Window is removed from its parent when
138 // OnWindowDestroyed is called.
139 class DestroyOrphanDelegate : public TestWindowDelegate {
140 public:
141 DestroyOrphanDelegate() : window_(NULL) {
144 void set_window(Window* window) { window_ = window; }
146 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
147 EXPECT_FALSE(window_->parent());
150 private:
151 Window* window_;
152 DISALLOW_COPY_AND_ASSIGN(DestroyOrphanDelegate);
155 // Used in verifying mouse capture.
156 class CaptureWindowDelegateImpl : public TestWindowDelegate {
157 public:
158 CaptureWindowDelegateImpl() {
159 ResetCounts();
162 void ResetCounts() {
163 capture_changed_event_count_ = 0;
164 capture_lost_count_ = 0;
165 mouse_event_count_ = 0;
166 touch_event_count_ = 0;
167 gesture_event_count_ = 0;
170 int capture_changed_event_count() const {
171 return capture_changed_event_count_;
173 int capture_lost_count() const { return capture_lost_count_; }
174 int mouse_event_count() const { return mouse_event_count_; }
175 int touch_event_count() const { return touch_event_count_; }
176 int gesture_event_count() const { return gesture_event_count_; }
178 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
179 if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED)
180 capture_changed_event_count_++;
181 mouse_event_count_++;
183 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
184 touch_event_count_++;
186 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
187 gesture_event_count_++;
189 virtual void OnCaptureLost() OVERRIDE {
190 capture_lost_count_++;
193 private:
194 int capture_changed_event_count_;
195 int capture_lost_count_;
196 int mouse_event_count_;
197 int touch_event_count_;
198 int gesture_event_count_;
200 DISALLOW_COPY_AND_ASSIGN(CaptureWindowDelegateImpl);
203 // Keeps track of the location of the gesture.
204 class GestureTrackPositionDelegate : public TestWindowDelegate {
205 public:
206 GestureTrackPositionDelegate() {}
208 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
209 position_ = event->location();
210 event->StopPropagation();
213 const gfx::Point& position() const { return position_; }
215 private:
216 gfx::Point position_;
218 DISALLOW_COPY_AND_ASSIGN(GestureTrackPositionDelegate);
221 base::TimeDelta getTime() {
222 return ui::EventTimeForNow();
225 class SelfEventHandlingWindowDelegate : public TestWindowDelegate {
226 public:
227 SelfEventHandlingWindowDelegate() {}
229 virtual bool ShouldDescendIntoChildForEventHandling(
230 Window* child,
231 const gfx::Point& location) OVERRIDE {
232 return false;
235 private:
236 DISALLOW_COPY_AND_ASSIGN(SelfEventHandlingWindowDelegate);
239 // The delegate deletes itself when the window is being destroyed.
240 class DestroyWindowDelegate : public TestWindowDelegate {
241 public:
242 DestroyWindowDelegate() {}
244 private:
245 virtual ~DestroyWindowDelegate() {}
247 // Overridden from WindowDelegate.
248 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
249 delete this;
252 DISALLOW_COPY_AND_ASSIGN(DestroyWindowDelegate);
255 } // namespace
257 TEST_F(WindowTest, GetChildById) {
258 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
259 scoped_ptr<Window> w11(CreateTestWindowWithId(11, w1.get()));
260 scoped_ptr<Window> w111(CreateTestWindowWithId(111, w11.get()));
261 scoped_ptr<Window> w12(CreateTestWindowWithId(12, w1.get()));
263 EXPECT_EQ(NULL, w1->GetChildById(57));
264 EXPECT_EQ(w12.get(), w1->GetChildById(12));
265 EXPECT_EQ(w111.get(), w1->GetChildById(111));
268 // Make sure that Window::Contains correctly handles children, grandchildren,
269 // and not containing NULL or parents.
270 TEST_F(WindowTest, Contains) {
271 Window parent(NULL);
272 parent.Init(aura::WINDOW_LAYER_NOT_DRAWN);
273 Window child1(NULL);
274 child1.Init(aura::WINDOW_LAYER_NOT_DRAWN);
275 Window child2(NULL);
276 child2.Init(aura::WINDOW_LAYER_NOT_DRAWN);
278 parent.AddChild(&child1);
279 child1.AddChild(&child2);
281 EXPECT_TRUE(parent.Contains(&parent));
282 EXPECT_TRUE(parent.Contains(&child1));
283 EXPECT_TRUE(parent.Contains(&child2));
285 EXPECT_FALSE(parent.Contains(NULL));
286 EXPECT_FALSE(child1.Contains(&parent));
287 EXPECT_FALSE(child2.Contains(&child1));
290 TEST_F(WindowTest, ContainsPointInRoot) {
291 scoped_ptr<Window> w(
292 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 5, 5),
293 root_window()));
294 EXPECT_FALSE(w->ContainsPointInRoot(gfx::Point(9, 9)));
295 EXPECT_TRUE(w->ContainsPointInRoot(gfx::Point(10, 10)));
296 EXPECT_TRUE(w->ContainsPointInRoot(gfx::Point(14, 14)));
297 EXPECT_FALSE(w->ContainsPointInRoot(gfx::Point(15, 15)));
298 EXPECT_FALSE(w->ContainsPointInRoot(gfx::Point(20, 20)));
301 TEST_F(WindowTest, ContainsPoint) {
302 scoped_ptr<Window> w(
303 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 5, 5),
304 root_window()));
305 EXPECT_TRUE(w->ContainsPoint(gfx::Point(0, 0)));
306 EXPECT_TRUE(w->ContainsPoint(gfx::Point(4, 4)));
307 EXPECT_FALSE(w->ContainsPoint(gfx::Point(5, 5)));
308 EXPECT_FALSE(w->ContainsPoint(gfx::Point(10, 10)));
311 TEST_F(WindowTest, ConvertPointToWindow) {
312 // Window::ConvertPointToWindow is mostly identical to
313 // Layer::ConvertPointToLayer, except NULL values for |source| are permitted,
314 // in which case the function just returns.
315 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
316 gfx::Point reference_point(100, 100);
317 gfx::Point test_point = reference_point;
318 Window::ConvertPointToTarget(NULL, w1.get(), &test_point);
319 EXPECT_EQ(reference_point, test_point);
322 TEST_F(WindowTest, MoveCursorTo) {
323 scoped_ptr<Window> w1(
324 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
325 root_window()));
326 scoped_ptr<Window> w11(
327 CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(5, 5, 100, 100), w1.get()));
328 scoped_ptr<Window> w111(
329 CreateTestWindow(SK_ColorCYAN, 111, gfx::Rect(5, 5, 75, 75), w11.get()));
330 scoped_ptr<Window> w1111(
331 CreateTestWindow(SK_ColorRED, 1111, gfx::Rect(5, 5, 50, 50), w111.get()));
333 Window* root = root_window();
334 root->MoveCursorTo(gfx::Point(10, 10));
335 EXPECT_EQ("10,10",
336 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
337 w1->MoveCursorTo(gfx::Point(10, 10));
338 EXPECT_EQ("20,20",
339 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
340 w11->MoveCursorTo(gfx::Point(10, 10));
341 EXPECT_EQ("25,25",
342 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
343 w111->MoveCursorTo(gfx::Point(10, 10));
344 EXPECT_EQ("30,30",
345 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
346 w1111->MoveCursorTo(gfx::Point(10, 10));
347 EXPECT_EQ("35,35",
348 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
351 TEST_F(WindowTest, ContainsMouse) {
352 scoped_ptr<Window> w(
353 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
354 root_window()));
355 w->Show();
356 WindowTestApi w_test_api(w.get());
357 Window* root = root_window();
358 root->MoveCursorTo(gfx::Point(10, 10));
359 EXPECT_TRUE(w_test_api.ContainsMouse());
360 root->MoveCursorTo(gfx::Point(9, 10));
361 EXPECT_FALSE(w_test_api.ContainsMouse());
364 // Test Window::ConvertPointToWindow() with transform to root_window.
365 TEST_F(WindowTest, MoveCursorToWithTransformRootWindow) {
366 gfx::Transform transform;
367 transform.Translate(100.0, 100.0);
368 transform.Rotate(90.0);
369 transform.Scale(2.0, 5.0);
370 host()->SetRootTransform(transform);
371 host()->MoveCursorTo(gfx::Point(10, 10));
372 #if !defined(OS_WIN)
373 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.OD
374 EXPECT_EQ("50,120", QueryLatestMousePositionRequestInHost(host()).ToString());
375 #endif
376 EXPECT_EQ("10,10", gfx::Screen::GetScreenFor(
377 root_window())->GetCursorScreenPoint().ToString());
380 // Tests Window::ConvertPointToWindow() with transform to non-root windows.
381 TEST_F(WindowTest, MoveCursorToWithTransformWindow) {
382 scoped_ptr<Window> w1(
383 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
384 root_window()));
386 gfx::Transform transform1;
387 transform1.Scale(2, 2);
388 w1->SetTransform(transform1);
389 w1->MoveCursorTo(gfx::Point(10, 10));
390 EXPECT_EQ("30,30",
391 gfx::Screen::GetScreenFor(w1.get())->GetCursorScreenPoint().ToString());
393 gfx::Transform transform2;
394 transform2.Translate(-10, 20);
395 w1->SetTransform(transform2);
396 w1->MoveCursorTo(gfx::Point(10, 10));
397 EXPECT_EQ("10,40",
398 gfx::Screen::GetScreenFor(w1.get())->GetCursorScreenPoint().ToString());
400 gfx::Transform transform3;
401 transform3.Rotate(90.0);
402 w1->SetTransform(transform3);
403 w1->MoveCursorTo(gfx::Point(5, 5));
404 EXPECT_EQ("5,15",
405 gfx::Screen::GetScreenFor(w1.get())->GetCursorScreenPoint().ToString());
407 gfx::Transform transform4;
408 transform4.Translate(100.0, 100.0);
409 transform4.Rotate(90.0);
410 transform4.Scale(2.0, 5.0);
411 w1->SetTransform(transform4);
412 w1->MoveCursorTo(gfx::Point(10, 10));
413 EXPECT_EQ("60,130",
414 gfx::Screen::GetScreenFor(w1.get())->GetCursorScreenPoint().ToString());
417 // Test Window::ConvertPointToWindow() with complex transforms to both root and
418 // non-root windows.
419 // Test Window::ConvertPointToWindow() with transform to root_window.
420 TEST_F(WindowTest, MoveCursorToWithComplexTransform) {
421 scoped_ptr<Window> w1(
422 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
423 root_window()));
424 scoped_ptr<Window> w11(
425 CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(5, 5, 100, 100), w1.get()));
426 scoped_ptr<Window> w111(
427 CreateTestWindow(SK_ColorCYAN, 111, gfx::Rect(5, 5, 75, 75), w11.get()));
428 scoped_ptr<Window> w1111(
429 CreateTestWindow(SK_ColorRED, 1111, gfx::Rect(5, 5, 50, 50), w111.get()));
431 Window* root = root_window();
433 // The root window expects transforms that produce integer rects.
434 gfx::Transform root_transform;
435 root_transform.Translate(60.0, 70.0);
436 root_transform.Rotate(-90.0);
437 root_transform.Translate(-50.0, -50.0);
438 root_transform.Scale(2.0, 3.0);
440 gfx::Transform transform;
441 transform.Translate(10.0, 20.0);
442 transform.Rotate(10.0);
443 transform.Scale(0.3f, 0.5f);
444 host()->SetRootTransform(root_transform);
445 w1->SetTransform(transform);
446 w11->SetTransform(transform);
447 w111->SetTransform(transform);
448 w1111->SetTransform(transform);
450 w1111->MoveCursorTo(gfx::Point(10, 10));
452 #if !defined(OS_WIN)
453 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.
454 EXPECT_EQ("169,80", QueryLatestMousePositionRequestInHost(host()).ToString());
455 #endif
456 EXPECT_EQ("20,53",
457 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
460 TEST_F(WindowTest, GetEventHandlerForPoint) {
461 scoped_ptr<Window> w1(
462 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
463 root_window()));
464 scoped_ptr<Window> w11(
465 CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(5, 5, 100, 100), w1.get()));
466 scoped_ptr<Window> w111(
467 CreateTestWindow(SK_ColorCYAN, 111, gfx::Rect(5, 5, 75, 75), w11.get()));
468 scoped_ptr<Window> w1111(
469 CreateTestWindow(SK_ColorRED, 1111, gfx::Rect(5, 5, 50, 50), w111.get()));
470 scoped_ptr<Window> w12(
471 CreateTestWindow(SK_ColorMAGENTA, 12, gfx::Rect(10, 420, 25, 25),
472 w1.get()));
473 scoped_ptr<Window> w121(
474 CreateTestWindow(SK_ColorYELLOW, 121, gfx::Rect(5, 5, 5, 5), w12.get()));
475 scoped_ptr<Window> w13(
476 CreateTestWindow(SK_ColorGRAY, 13, gfx::Rect(5, 470, 50, 50), w1.get()));
478 Window* root = root_window();
479 w1->parent()->SetBounds(gfx::Rect(500, 500));
480 EXPECT_EQ(NULL, root->GetEventHandlerForPoint(gfx::Point(5, 5)));
481 EXPECT_EQ(w1.get(), root->GetEventHandlerForPoint(gfx::Point(11, 11)));
482 EXPECT_EQ(w11.get(), root->GetEventHandlerForPoint(gfx::Point(16, 16)));
483 EXPECT_EQ(w111.get(), root->GetEventHandlerForPoint(gfx::Point(21, 21)));
484 EXPECT_EQ(w1111.get(), root->GetEventHandlerForPoint(gfx::Point(26, 26)));
485 EXPECT_EQ(w12.get(), root->GetEventHandlerForPoint(gfx::Point(21, 431)));
486 EXPECT_EQ(w121.get(), root->GetEventHandlerForPoint(gfx::Point(26, 436)));
487 EXPECT_EQ(w13.get(), root->GetEventHandlerForPoint(gfx::Point(26, 481)));
490 TEST_F(WindowTest, GetEventHandlerForPointWithOverride) {
491 // If our child is flush to our top-left corner he gets events just inside the
492 // window edges.
493 scoped_ptr<Window> parent(
494 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 20, 400, 500),
495 root_window()));
496 scoped_ptr<Window> child(
497 CreateTestWindow(SK_ColorRED, 2, gfx::Rect(0, 0, 60, 70), parent.get()));
498 EXPECT_EQ(child.get(), parent->GetEventHandlerForPoint(gfx::Point(0, 0)));
499 EXPECT_EQ(child.get(), parent->GetEventHandlerForPoint(gfx::Point(1, 1)));
501 // We can override the hit test bounds of the parent to make the parent grab
502 // events along that edge.
503 parent->set_hit_test_bounds_override_inner(gfx::Insets(1, 1, 1, 1));
504 EXPECT_EQ(parent.get(), parent->GetEventHandlerForPoint(gfx::Point(0, 0)));
505 EXPECT_EQ(child.get(), parent->GetEventHandlerForPoint(gfx::Point(1, 1)));
508 TEST_F(WindowTest, GetEventHandlerForPointWithOverrideDescendingOrder) {
509 scoped_ptr<SelfEventHandlingWindowDelegate> parent_delegate(
510 new SelfEventHandlingWindowDelegate);
511 scoped_ptr<Window> parent(CreateTestWindowWithDelegate(
512 parent_delegate.get(), 1, gfx::Rect(10, 20, 400, 500), root_window()));
513 scoped_ptr<Window> child(
514 CreateTestWindow(SK_ColorRED, 2, gfx::Rect(0, 0, 390, 480),
515 parent.get()));
517 // We can override ShouldDescendIntoChildForEventHandling to make the parent
518 // grab all events.
519 EXPECT_EQ(parent.get(), parent->GetEventHandlerForPoint(gfx::Point(0, 0)));
520 EXPECT_EQ(parent.get(), parent->GetEventHandlerForPoint(gfx::Point(50, 50)));
523 TEST_F(WindowTest, GetTopWindowContainingPoint) {
524 Window* root = root_window();
525 root->SetBounds(gfx::Rect(0, 0, 300, 300));
527 scoped_ptr<Window> w1(
528 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 100, 100),
529 root_window()));
530 scoped_ptr<Window> w11(
531 CreateTestWindow(SK_ColorGREEN, 11, gfx::Rect(0, 0, 120, 120), w1.get()));
533 scoped_ptr<Window> w2(
534 CreateTestWindow(SK_ColorRED, 2, gfx::Rect(5, 5, 55, 55),
535 root_window()));
537 scoped_ptr<Window> w3(
538 CreateTestWindowWithDelegate(
539 NULL, 3, gfx::Rect(200, 200, 100, 100), root_window()));
540 scoped_ptr<Window> w31(
541 CreateTestWindow(SK_ColorCYAN, 31, gfx::Rect(0, 0, 50, 50), w3.get()));
542 scoped_ptr<Window> w311(
543 CreateTestWindow(SK_ColorBLUE, 311, gfx::Rect(0, 0, 10, 10), w31.get()));
545 EXPECT_EQ(NULL, root->GetTopWindowContainingPoint(gfx::Point(0, 0)));
546 EXPECT_EQ(w2.get(), root->GetTopWindowContainingPoint(gfx::Point(5, 5)));
547 EXPECT_EQ(w2.get(), root->GetTopWindowContainingPoint(gfx::Point(10, 10)));
548 EXPECT_EQ(w2.get(), root->GetTopWindowContainingPoint(gfx::Point(59, 59)));
549 EXPECT_EQ(w1.get(), root->GetTopWindowContainingPoint(gfx::Point(60, 60)));
550 EXPECT_EQ(w1.get(), root->GetTopWindowContainingPoint(gfx::Point(109, 109)));
551 EXPECT_EQ(NULL, root->GetTopWindowContainingPoint(gfx::Point(110, 110)));
552 EXPECT_EQ(w31.get(), root->GetTopWindowContainingPoint(gfx::Point(200, 200)));
553 EXPECT_EQ(w31.get(), root->GetTopWindowContainingPoint(gfx::Point(220, 220)));
554 EXPECT_EQ(NULL, root->GetTopWindowContainingPoint(gfx::Point(260, 260)));
557 TEST_F(WindowTest, GetToplevelWindow) {
558 const gfx::Rect kBounds(0, 0, 10, 10);
559 TestWindowDelegate delegate;
561 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
562 scoped_ptr<Window> w11(
563 CreateTestWindowWithDelegate(&delegate, 11, kBounds, w1.get()));
564 scoped_ptr<Window> w111(CreateTestWindowWithId(111, w11.get()));
565 scoped_ptr<Window> w1111(
566 CreateTestWindowWithDelegate(&delegate, 1111, kBounds, w111.get()));
568 EXPECT_TRUE(root_window()->GetToplevelWindow() == NULL);
569 EXPECT_TRUE(w1->GetToplevelWindow() == NULL);
570 EXPECT_EQ(w11.get(), w11->GetToplevelWindow());
571 EXPECT_EQ(w11.get(), w111->GetToplevelWindow());
572 EXPECT_EQ(w11.get(), w1111->GetToplevelWindow());
575 class AddedToRootWindowObserver : public WindowObserver {
576 public:
577 AddedToRootWindowObserver() : called_(false) {}
579 virtual void OnWindowAddedToRootWindow(Window* window) OVERRIDE {
580 called_ = true;
583 bool called() const { return called_; }
585 private:
586 bool called_;
588 DISALLOW_COPY_AND_ASSIGN(AddedToRootWindowObserver);
591 TEST_F(WindowTest, WindowAddedToRootWindowShouldNotifyChildAndNotParent) {
592 AddedToRootWindowObserver parent_observer;
593 AddedToRootWindowObserver child_observer;
594 scoped_ptr<Window> parent_window(CreateTestWindowWithId(1, root_window()));
595 scoped_ptr<Window> child_window(new Window(NULL));
596 child_window->Init(aura::WINDOW_LAYER_TEXTURED);
597 child_window->Show();
599 parent_window->AddObserver(&parent_observer);
600 child_window->AddObserver(&child_observer);
602 parent_window->AddChild(child_window.get());
604 EXPECT_FALSE(parent_observer.called());
605 EXPECT_TRUE(child_observer.called());
607 parent_window->RemoveObserver(&parent_observer);
608 child_window->RemoveObserver(&child_observer);
611 // Various destruction assertions.
612 TEST_F(WindowTest, DestroyTest) {
613 DestroyTrackingDelegateImpl parent_delegate;
614 ChildWindowDelegateImpl child_delegate(&parent_delegate);
616 scoped_ptr<Window> parent(
617 CreateTestWindowWithDelegate(&parent_delegate, 0, gfx::Rect(),
618 root_window()));
619 CreateTestWindowWithDelegate(&child_delegate, 0, gfx::Rect(), parent.get());
621 // Both the parent and child should have been destroyed.
622 EXPECT_EQ(1, parent_delegate.destroying_count());
623 EXPECT_EQ(1, parent_delegate.destroyed_count());
624 EXPECT_EQ(1, child_delegate.destroying_count());
625 EXPECT_EQ(1, child_delegate.destroyed_count());
628 // Tests that a window is orphaned before OnWindowDestroyed is called.
629 TEST_F(WindowTest, OrphanedBeforeOnDestroyed) {
630 TestWindowDelegate parent_delegate;
631 DestroyOrphanDelegate child_delegate;
633 scoped_ptr<Window> parent(
634 CreateTestWindowWithDelegate(&parent_delegate, 0, gfx::Rect(),
635 root_window()));
636 scoped_ptr<Window> child(CreateTestWindowWithDelegate(&child_delegate, 0,
637 gfx::Rect(), parent.get()));
638 child_delegate.set_window(child.get());
642 // Make sure StackChildAtTop moves both the window and layer to the front.
643 TEST_F(WindowTest, StackChildAtTop) {
644 Window parent(NULL);
645 parent.Init(aura::WINDOW_LAYER_NOT_DRAWN);
646 Window child1(NULL);
647 child1.Init(aura::WINDOW_LAYER_NOT_DRAWN);
648 Window child2(NULL);
649 child2.Init(aura::WINDOW_LAYER_NOT_DRAWN);
651 parent.AddChild(&child1);
652 parent.AddChild(&child2);
653 ASSERT_EQ(2u, parent.children().size());
654 EXPECT_EQ(&child1, parent.children()[0]);
655 EXPECT_EQ(&child2, parent.children()[1]);
656 ASSERT_EQ(2u, parent.layer()->children().size());
657 EXPECT_EQ(child1.layer(), parent.layer()->children()[0]);
658 EXPECT_EQ(child2.layer(), parent.layer()->children()[1]);
660 parent.StackChildAtTop(&child1);
661 ASSERT_EQ(2u, parent.children().size());
662 EXPECT_EQ(&child1, parent.children()[1]);
663 EXPECT_EQ(&child2, parent.children()[0]);
664 ASSERT_EQ(2u, parent.layer()->children().size());
665 EXPECT_EQ(child1.layer(), parent.layer()->children()[1]);
666 EXPECT_EQ(child2.layer(), parent.layer()->children()[0]);
669 // Make sure StackChildBelow works.
670 TEST_F(WindowTest, StackChildBelow) {
671 Window parent(NULL);
672 parent.Init(aura::WINDOW_LAYER_NOT_DRAWN);
673 Window child1(NULL);
674 child1.Init(aura::WINDOW_LAYER_NOT_DRAWN);
675 child1.set_id(1);
676 Window child2(NULL);
677 child2.Init(aura::WINDOW_LAYER_NOT_DRAWN);
678 child2.set_id(2);
679 Window child3(NULL);
680 child3.Init(aura::WINDOW_LAYER_NOT_DRAWN);
681 child3.set_id(3);
683 parent.AddChild(&child1);
684 parent.AddChild(&child2);
685 parent.AddChild(&child3);
686 EXPECT_EQ("1 2 3", ChildWindowIDsAsString(&parent));
688 parent.StackChildBelow(&child1, &child2);
689 EXPECT_EQ("1 2 3", ChildWindowIDsAsString(&parent));
691 parent.StackChildBelow(&child2, &child1);
692 EXPECT_EQ("2 1 3", ChildWindowIDsAsString(&parent));
694 parent.StackChildBelow(&child3, &child2);
695 EXPECT_EQ("3 2 1", ChildWindowIDsAsString(&parent));
697 parent.StackChildBelow(&child3, &child1);
698 EXPECT_EQ("2 3 1", ChildWindowIDsAsString(&parent));
701 // Various assertions for StackChildAbove.
702 TEST_F(WindowTest, StackChildAbove) {
703 Window parent(NULL);
704 parent.Init(aura::WINDOW_LAYER_NOT_DRAWN);
705 Window child1(NULL);
706 child1.Init(aura::WINDOW_LAYER_NOT_DRAWN);
707 Window child2(NULL);
708 child2.Init(aura::WINDOW_LAYER_NOT_DRAWN);
709 Window child3(NULL);
710 child3.Init(aura::WINDOW_LAYER_NOT_DRAWN);
712 parent.AddChild(&child1);
713 parent.AddChild(&child2);
715 // Move 1 in front of 2.
716 parent.StackChildAbove(&child1, &child2);
717 ASSERT_EQ(2u, parent.children().size());
718 EXPECT_EQ(&child2, parent.children()[0]);
719 EXPECT_EQ(&child1, parent.children()[1]);
720 ASSERT_EQ(2u, parent.layer()->children().size());
721 EXPECT_EQ(child2.layer(), parent.layer()->children()[0]);
722 EXPECT_EQ(child1.layer(), parent.layer()->children()[1]);
724 // Add 3, resulting in order [2, 1, 3], then move 2 in front of 1, resulting
725 // in [1, 2, 3].
726 parent.AddChild(&child3);
727 parent.StackChildAbove(&child2, &child1);
728 ASSERT_EQ(3u, parent.children().size());
729 EXPECT_EQ(&child1, parent.children()[0]);
730 EXPECT_EQ(&child2, parent.children()[1]);
731 EXPECT_EQ(&child3, parent.children()[2]);
732 ASSERT_EQ(3u, parent.layer()->children().size());
733 EXPECT_EQ(child1.layer(), parent.layer()->children()[0]);
734 EXPECT_EQ(child2.layer(), parent.layer()->children()[1]);
735 EXPECT_EQ(child3.layer(), parent.layer()->children()[2]);
737 // Move 1 in front of 3, resulting in [2, 3, 1].
738 parent.StackChildAbove(&child1, &child3);
739 ASSERT_EQ(3u, parent.children().size());
740 EXPECT_EQ(&child2, parent.children()[0]);
741 EXPECT_EQ(&child3, parent.children()[1]);
742 EXPECT_EQ(&child1, parent.children()[2]);
743 ASSERT_EQ(3u, parent.layer()->children().size());
744 EXPECT_EQ(child2.layer(), parent.layer()->children()[0]);
745 EXPECT_EQ(child3.layer(), parent.layer()->children()[1]);
746 EXPECT_EQ(child1.layer(), parent.layer()->children()[2]);
748 // Moving 1 in front of 2 should lower it, resulting in [2, 1, 3].
749 parent.StackChildAbove(&child1, &child2);
750 ASSERT_EQ(3u, parent.children().size());
751 EXPECT_EQ(&child2, parent.children()[0]);
752 EXPECT_EQ(&child1, parent.children()[1]);
753 EXPECT_EQ(&child3, parent.children()[2]);
754 ASSERT_EQ(3u, parent.layer()->children().size());
755 EXPECT_EQ(child2.layer(), parent.layer()->children()[0]);
756 EXPECT_EQ(child1.layer(), parent.layer()->children()[1]);
757 EXPECT_EQ(child3.layer(), parent.layer()->children()[2]);
760 // Various capture assertions.
761 TEST_F(WindowTest, CaptureTests) {
762 CaptureWindowDelegateImpl delegate;
763 scoped_ptr<Window> window(CreateTestWindowWithDelegate(
764 &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window()));
765 EXPECT_FALSE(window->HasCapture());
767 delegate.ResetCounts();
769 // Do a capture.
770 window->SetCapture();
771 EXPECT_TRUE(window->HasCapture());
772 EXPECT_EQ(0, delegate.capture_lost_count());
773 EXPECT_EQ(0, delegate.capture_changed_event_count());
774 ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50));
775 generator.PressLeftButton();
776 EXPECT_EQ(1, delegate.mouse_event_count());
777 generator.ReleaseLeftButton();
779 EXPECT_EQ(2, delegate.mouse_event_count());
780 delegate.ResetCounts();
782 ui::TouchEvent touchev(
783 ui::ET_TOUCH_PRESSED, gfx::Point(50, 50), 0, getTime());
784 DispatchEventUsingWindowDispatcher(&touchev);
785 EXPECT_EQ(1, delegate.touch_event_count());
786 delegate.ResetCounts();
788 window->ReleaseCapture();
789 EXPECT_FALSE(window->HasCapture());
790 EXPECT_EQ(1, delegate.capture_lost_count());
791 EXPECT_EQ(1, delegate.capture_changed_event_count());
792 EXPECT_EQ(1, delegate.mouse_event_count());
793 EXPECT_EQ(0, delegate.touch_event_count());
795 generator.PressLeftButton();
796 EXPECT_EQ(1, delegate.mouse_event_count());
798 ui::TouchEvent touchev2(
799 ui::ET_TOUCH_PRESSED, gfx::Point(250, 250), 1, getTime());
800 DispatchEventUsingWindowDispatcher(&touchev2);
801 EXPECT_EQ(0, delegate.touch_event_count());
803 // Removing the capture window from parent should reset the capture window
804 // in the root window.
805 window->SetCapture();
806 EXPECT_EQ(window.get(), aura::client::GetCaptureWindow(root_window()));
807 window->parent()->RemoveChild(window.get());
808 EXPECT_FALSE(window->HasCapture());
809 EXPECT_EQ(NULL, aura::client::GetCaptureWindow(root_window()));
812 TEST_F(WindowTest, TouchCaptureCancelsOtherTouches) {
813 CaptureWindowDelegateImpl delegate1;
814 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(
815 &delegate1, 0, gfx::Rect(0, 0, 50, 50), root_window()));
816 CaptureWindowDelegateImpl delegate2;
817 scoped_ptr<Window> w2(CreateTestWindowWithDelegate(
818 &delegate2, 0, gfx::Rect(50, 50, 50, 50), root_window()));
820 // Press on w1.
821 ui::TouchEvent press1(
822 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, getTime());
823 DispatchEventUsingWindowDispatcher(&press1);
824 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
825 EXPECT_EQ(2, delegate1.gesture_event_count());
826 delegate1.ResetCounts();
828 // Capturing to w2 should cause the touch to be canceled.
829 w2->SetCapture();
830 EXPECT_EQ(1, delegate1.touch_event_count());
831 EXPECT_EQ(0, delegate2.touch_event_count());
832 delegate1.ResetCounts();
833 delegate2.ResetCounts();
835 // Events are ignored by w2, as it's receiving a partial touch stream.
836 ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(10, 20), 0, getTime());
837 DispatchEventUsingWindowDispatcher(&move);
838 EXPECT_EQ(0, delegate1.gesture_event_count());
839 EXPECT_EQ(0, delegate1.touch_event_count());
840 EXPECT_EQ(0, delegate2.gesture_event_count());
841 EXPECT_EQ(0, delegate2.touch_event_count());
843 ui::TouchEvent release(
844 ui::ET_TOUCH_RELEASED, gfx::Point(10, 20), 0, getTime());
845 DispatchEventUsingWindowDispatcher(&release);
846 EXPECT_EQ(0, delegate1.gesture_event_count());
847 EXPECT_EQ(0, delegate2.gesture_event_count());
849 // A new press is captured by w2.
850 ui::TouchEvent press2(
851 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, getTime());
852 DispatchEventUsingWindowDispatcher(&press2);
853 EXPECT_EQ(0, delegate1.gesture_event_count());
854 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
855 EXPECT_EQ(2, delegate2.gesture_event_count());
856 delegate1.ResetCounts();
857 delegate2.ResetCounts();
859 // And releasing capture changes nothing.
860 w2->ReleaseCapture();
861 EXPECT_EQ(0, delegate1.gesture_event_count());
862 EXPECT_EQ(0, delegate1.touch_event_count());
863 EXPECT_EQ(0, delegate2.gesture_event_count());
864 EXPECT_EQ(0, delegate2.touch_event_count());
867 TEST_F(WindowTest, TouchCaptureDoesntCancelCapturedTouches) {
868 CaptureWindowDelegateImpl delegate;
869 scoped_ptr<Window> window(CreateTestWindowWithDelegate(
870 &delegate, 0, gfx::Rect(0, 0, 50, 50), root_window()));
871 base::TimeDelta time = getTime();
872 const int kTimeDelta = 100;
874 ui::TouchEvent press(
875 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, time);
876 DispatchEventUsingWindowDispatcher(&press);
878 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
879 EXPECT_EQ(2, delegate.gesture_event_count());
880 EXPECT_EQ(1, delegate.touch_event_count());
881 delegate.ResetCounts();
883 window->SetCapture();
884 EXPECT_EQ(0, delegate.gesture_event_count());
885 EXPECT_EQ(0, delegate.touch_event_count());
886 delegate.ResetCounts();
888 // On move We will get TOUCH_MOVED, GESTURE_TAP_CANCEL,
889 // GESTURE_SCROLL_START and GESTURE_SCROLL_UPDATE.
890 time += base::TimeDelta::FromMilliseconds(kTimeDelta);
891 ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(10, 20), 0, time);
892 DispatchEventUsingWindowDispatcher(&move);
893 EXPECT_EQ(1, delegate.touch_event_count());
894 EXPECT_EQ(3, delegate.gesture_event_count());
895 delegate.ResetCounts();
897 // Release capture shouldn't change anything.
898 window->ReleaseCapture();
899 EXPECT_EQ(0, delegate.touch_event_count());
900 EXPECT_EQ(0, delegate.gesture_event_count());
901 delegate.ResetCounts();
903 // On move we still get TOUCH_MOVED and GESTURE_SCROLL_UPDATE.
904 time += base::TimeDelta::FromMilliseconds(kTimeDelta);
905 ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(10, 30), 0, time);
906 DispatchEventUsingWindowDispatcher(&move2);
907 EXPECT_EQ(1, delegate.touch_event_count());
908 EXPECT_EQ(1, delegate.gesture_event_count());
909 delegate.ResetCounts();
911 // And on release we get TOUCH_RELEASED, GESTURE_SCROLL_END, GESTURE_END
912 time += base::TimeDelta::FromMilliseconds(kTimeDelta);
913 ui::TouchEvent release(
914 ui::ET_TOUCH_RELEASED, gfx::Point(10, 20), 0, time);
915 DispatchEventUsingWindowDispatcher(&release);
916 EXPECT_EQ(1, delegate.touch_event_count());
917 EXPECT_EQ(2, delegate.gesture_event_count());
921 // Assertions around SetCapture() and touch/gestures.
922 TEST_F(WindowTest, TransferCaptureTouchEvents) {
923 // Touch on |w1|.
924 CaptureWindowDelegateImpl d1;
925 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(
926 &d1, 0, gfx::Rect(0, 0, 20, 20), root_window()));
927 ui::TouchEvent p1(ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, getTime());
928 DispatchEventUsingWindowDispatcher(&p1);
929 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
930 EXPECT_EQ(1, d1.touch_event_count());
931 EXPECT_EQ(2, d1.gesture_event_count());
932 d1.ResetCounts();
934 // Touch on |w2| with a different id.
935 CaptureWindowDelegateImpl d2;
936 scoped_ptr<Window> w2(CreateTestWindowWithDelegate(
937 &d2, 0, gfx::Rect(40, 0, 40, 20), root_window()));
938 ui::TouchEvent p2(ui::ET_TOUCH_PRESSED, gfx::Point(41, 10), 1, getTime());
939 DispatchEventUsingWindowDispatcher(&p2);
940 EXPECT_EQ(0, d1.touch_event_count());
941 EXPECT_EQ(0, d1.gesture_event_count());
942 // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN for new target window.
943 EXPECT_EQ(1, d2.touch_event_count());
944 EXPECT_EQ(2, d2.gesture_event_count());
945 d1.ResetCounts();
946 d2.ResetCounts();
948 // Set capture on |w2|, this should send a cancel (TAP_CANCEL, END) to |w1|
949 // but not |w2|.
950 w2->SetCapture();
951 EXPECT_EQ(1, d1.touch_event_count());
952 EXPECT_EQ(2, d1.gesture_event_count());
953 EXPECT_EQ(0, d2.touch_event_count());
954 EXPECT_EQ(0, d2.gesture_event_count());
955 d1.ResetCounts();
956 d2.ResetCounts();
958 CaptureWindowDelegateImpl d3;
959 scoped_ptr<Window> w3(CreateTestWindowWithDelegate(
960 &d3, 0, gfx::Rect(0, 0, 100, 101), root_window()));
961 // Set capture on w3. No new events should be received.
962 // Note this difference in behavior between the first and second capture
963 // is confusing and error prone. http://crbug.com/236930
964 w3->SetCapture();
965 EXPECT_EQ(0, d1.touch_event_count());
966 EXPECT_EQ(0, d1.gesture_event_count());
967 EXPECT_EQ(0, d2.touch_event_count());
968 EXPECT_EQ(0, d2.gesture_event_count());
969 EXPECT_EQ(0, d3.touch_event_count());
970 EXPECT_EQ(0, d3.gesture_event_count());
972 // Move touch id originally associated with |w2|. Since capture was transfered
973 // from 2 to 3 only |w3| should get the event.
974 ui::TouchEvent m3(ui::ET_TOUCH_MOVED, gfx::Point(110, 105), 1, getTime());
975 DispatchEventUsingWindowDispatcher(&m3);
976 EXPECT_EQ(0, d1.touch_event_count());
977 EXPECT_EQ(0, d1.gesture_event_count());
978 EXPECT_EQ(0, d2.touch_event_count());
979 EXPECT_EQ(0, d2.gesture_event_count());
980 // |w3| gets a TOUCH_MOVE, TAP_CANCEL and two scroll related events.
981 EXPECT_EQ(1, d3.touch_event_count());
982 EXPECT_EQ(3, d3.gesture_event_count());
983 d1.ResetCounts();
984 d2.ResetCounts();
985 d3.ResetCounts();
987 // When we release capture, no touches are canceled.
988 w3->ReleaseCapture();
989 EXPECT_EQ(0, d1.touch_event_count());
990 EXPECT_EQ(0, d1.gesture_event_count());
991 EXPECT_EQ(0, d2.touch_event_count());
992 EXPECT_EQ(0, d2.gesture_event_count());
993 EXPECT_EQ(0, d3.touch_event_count());
994 EXPECT_EQ(0, d3.gesture_event_count());
996 // And when we move the touch again, |w3| still gets the events.
997 ui::TouchEvent m4(ui::ET_TOUCH_MOVED, gfx::Point(120, 105), 1, getTime());
998 DispatchEventUsingWindowDispatcher(&m4);
999 EXPECT_EQ(0, d1.touch_event_count());
1000 EXPECT_EQ(0, d1.gesture_event_count());
1001 EXPECT_EQ(0, d2.touch_event_count());
1002 EXPECT_EQ(0, d2.gesture_event_count());
1003 EXPECT_EQ(1, d3.touch_event_count());
1004 EXPECT_EQ(1, d3.gesture_event_count());
1005 d1.ResetCounts();
1006 d2.ResetCounts();
1007 d3.ResetCounts();
1010 // Changes capture while capture is already ongoing.
1011 TEST_F(WindowTest, ChangeCaptureWhileMouseDown) {
1012 CaptureWindowDelegateImpl delegate;
1013 scoped_ptr<Window> window(CreateTestWindowWithDelegate(
1014 &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window()));
1015 CaptureWindowDelegateImpl delegate2;
1016 scoped_ptr<Window> w2(CreateTestWindowWithDelegate(
1017 &delegate2, 0, gfx::Rect(20, 20, 20, 20), root_window()));
1019 // Execute the scheduled draws so that mouse events are not
1020 // aggregated.
1021 RunAllPendingInMessageLoop();
1023 EXPECT_FALSE(window->HasCapture());
1025 // Do a capture.
1026 delegate.ResetCounts();
1027 window->SetCapture();
1028 EXPECT_TRUE(window->HasCapture());
1029 EXPECT_EQ(0, delegate.capture_lost_count());
1030 EXPECT_EQ(0, delegate.capture_changed_event_count());
1031 ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50));
1032 generator.PressLeftButton();
1033 EXPECT_EQ(0, delegate.capture_lost_count());
1034 EXPECT_EQ(0, delegate.capture_changed_event_count());
1035 EXPECT_EQ(1, delegate.mouse_event_count());
1037 // Set capture to |w2|, should implicitly unset capture for |window|.
1038 delegate.ResetCounts();
1039 delegate2.ResetCounts();
1040 w2->SetCapture();
1042 generator.MoveMouseTo(gfx::Point(40, 40), 2);
1043 EXPECT_EQ(1, delegate.capture_lost_count());
1044 EXPECT_EQ(1, delegate.capture_changed_event_count());
1045 EXPECT_EQ(1, delegate.mouse_event_count());
1046 EXPECT_EQ(2, delegate2.mouse_event_count());
1049 // Verifies capture is reset when a window is destroyed.
1050 TEST_F(WindowTest, ReleaseCaptureOnDestroy) {
1051 CaptureWindowDelegateImpl delegate;
1052 scoped_ptr<Window> window(CreateTestWindowWithDelegate(
1053 &delegate, 0, gfx::Rect(0, 0, 20, 20), root_window()));
1054 EXPECT_FALSE(window->HasCapture());
1056 // Do a capture.
1057 window->SetCapture();
1058 EXPECT_TRUE(window->HasCapture());
1060 // Destroy the window.
1061 window.reset();
1063 // Make sure the root window doesn't reference the window anymore.
1064 EXPECT_EQ(NULL, host()->dispatcher()->mouse_pressed_handler());
1065 EXPECT_EQ(NULL, aura::client::GetCaptureWindow(root_window()));
1068 TEST_F(WindowTest, GetBoundsInRootWindow) {
1069 scoped_ptr<Window> viewport(CreateTestWindowWithBounds(
1070 gfx::Rect(0, 0, 300, 300), root_window()));
1071 scoped_ptr<Window> child(CreateTestWindowWithBounds(
1072 gfx::Rect(0, 0, 100, 100), viewport.get()));
1073 // Sanity check.
1074 EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString());
1076 // The |child| window's screen bounds should move along with the |viewport|.
1077 viewport->SetBounds(gfx::Rect(-100, -100, 300, 300));
1078 EXPECT_EQ("-100,-100 100x100", child->GetBoundsInRootWindow().ToString());
1080 // The |child| window is moved to the 0,0 in screen coordinates.
1081 // |GetBoundsInRootWindow()| should return 0,0.
1082 child->SetBounds(gfx::Rect(100, 100, 100, 100));
1083 EXPECT_EQ("0,0 100x100", child->GetBoundsInRootWindow().ToString());
1086 class MouseEnterExitWindowDelegate : public TestWindowDelegate {
1087 public:
1088 MouseEnterExitWindowDelegate() : entered_(false), exited_(false) {}
1090 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1091 switch (event->type()) {
1092 case ui::ET_MOUSE_ENTERED:
1093 EXPECT_TRUE(event->flags() & ui::EF_IS_SYNTHESIZED);
1094 entered_ = true;
1095 break;
1096 case ui::ET_MOUSE_EXITED:
1097 EXPECT_TRUE(event->flags() & ui::EF_IS_SYNTHESIZED);
1098 exited_ = true;
1099 break;
1100 default:
1101 break;
1105 bool entered() const { return entered_; }
1106 bool exited() const { return exited_; }
1108 // Clear the entered / exited states.
1109 void ResetExpectations() {
1110 entered_ = false;
1111 exited_ = false;
1114 private:
1115 bool entered_;
1116 bool exited_;
1118 DISALLOW_COPY_AND_ASSIGN(MouseEnterExitWindowDelegate);
1122 // Verifies that the WindowDelegate receives MouseExit and MouseEnter events for
1123 // mouse transitions from window to window.
1124 TEST_F(WindowTest, MouseEnterExit) {
1125 MouseEnterExitWindowDelegate d1;
1126 scoped_ptr<Window> w1(
1127 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1128 root_window()));
1129 MouseEnterExitWindowDelegate d2;
1130 scoped_ptr<Window> w2(
1131 CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(70, 70, 50, 50),
1132 root_window()));
1134 ui::test::EventGenerator generator(root_window());
1135 generator.MoveMouseToCenterOf(w1.get());
1136 EXPECT_TRUE(d1.entered());
1137 EXPECT_FALSE(d1.exited());
1138 EXPECT_FALSE(d2.entered());
1139 EXPECT_FALSE(d2.exited());
1141 generator.MoveMouseToCenterOf(w2.get());
1142 EXPECT_TRUE(d1.entered());
1143 EXPECT_TRUE(d1.exited());
1144 EXPECT_TRUE(d2.entered());
1145 EXPECT_FALSE(d2.exited());
1148 // Verifies that the WindowDelegate receives MouseExit from ET_MOUSE_EXITED.
1149 TEST_F(WindowTest, WindowTreeHostExit) {
1150 MouseEnterExitWindowDelegate d1;
1151 scoped_ptr<Window> w1(
1152 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1153 root_window()));
1155 ui::test::EventGenerator generator(root_window());
1156 generator.MoveMouseToCenterOf(w1.get());
1157 EXPECT_TRUE(d1.entered());
1158 EXPECT_FALSE(d1.exited());
1159 d1.ResetExpectations();
1161 ui::MouseEvent exit_event(
1162 ui::ET_MOUSE_EXITED, gfx::Point(), gfx::Point(), 0, 0);
1163 DispatchEventUsingWindowDispatcher(&exit_event);
1164 EXPECT_FALSE(d1.entered());
1165 EXPECT_TRUE(d1.exited());
1168 // Verifies that the WindowDelegate receives MouseExit and MouseEnter events for
1169 // mouse transitions from window to window, even if the entered window sets
1170 // and releases capture.
1171 TEST_F(WindowTest, MouseEnterExitWithClick) {
1172 MouseEnterExitWindowDelegate d1;
1173 scoped_ptr<Window> w1(
1174 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1175 root_window()));
1176 MouseEnterExitWindowDelegate d2;
1177 scoped_ptr<Window> w2(
1178 CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(70, 70, 50, 50),
1179 root_window()));
1181 ui::test::EventGenerator generator(root_window());
1182 generator.MoveMouseToCenterOf(w1.get());
1183 EXPECT_TRUE(d1.entered());
1184 EXPECT_FALSE(d1.exited());
1185 EXPECT_FALSE(d2.entered());
1186 EXPECT_FALSE(d2.exited());
1188 // Emmulate what Views does on a click by grabbing and releasing capture.
1189 generator.PressLeftButton();
1190 w1->SetCapture();
1191 w1->ReleaseCapture();
1192 generator.ReleaseLeftButton();
1194 generator.MoveMouseToCenterOf(w2.get());
1195 EXPECT_TRUE(d1.entered());
1196 EXPECT_TRUE(d1.exited());
1197 EXPECT_TRUE(d2.entered());
1198 EXPECT_FALSE(d2.exited());
1201 TEST_F(WindowTest, MouseEnterExitWhenDeleteWithCapture) {
1202 MouseEnterExitWindowDelegate delegate;
1203 scoped_ptr<Window> window(
1204 CreateTestWindowWithDelegate(&delegate, 1, gfx::Rect(10, 10, 50, 50),
1205 root_window()));
1207 ui::test::EventGenerator generator(root_window());
1208 generator.MoveMouseToCenterOf(window.get());
1209 EXPECT_TRUE(delegate.entered());
1210 EXPECT_FALSE(delegate.exited());
1212 // Emmulate what Views does on a click by grabbing and releasing capture.
1213 generator.PressLeftButton();
1214 window->SetCapture();
1216 delegate.ResetExpectations();
1217 generator.MoveMouseTo(0, 0);
1218 EXPECT_FALSE(delegate.entered());
1219 EXPECT_FALSE(delegate.exited());
1221 delegate.ResetExpectations();
1222 window.reset();
1223 EXPECT_FALSE(delegate.entered());
1224 EXPECT_FALSE(delegate.exited());
1227 // Verifies that enter / exits are sent if windows appear and are deleted
1228 // under the current mouse position..
1229 TEST_F(WindowTest, MouseEnterExitWithDelete) {
1230 MouseEnterExitWindowDelegate d1;
1231 scoped_ptr<Window> w1(
1232 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1233 root_window()));
1235 ui::test::EventGenerator generator(root_window());
1236 generator.MoveMouseToCenterOf(w1.get());
1237 EXPECT_TRUE(d1.entered());
1238 EXPECT_FALSE(d1.exited());
1239 d1.ResetExpectations();
1241 MouseEnterExitWindowDelegate d2;
1243 scoped_ptr<Window> w2(
1244 CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50),
1245 root_window()));
1246 // Enters / exits can be sent asynchronously.
1247 RunAllPendingInMessageLoop();
1248 EXPECT_FALSE(d1.entered());
1249 EXPECT_TRUE(d1.exited());
1250 EXPECT_TRUE(d2.entered());
1251 EXPECT_FALSE(d2.exited());
1252 d1.ResetExpectations();
1253 d2.ResetExpectations();
1255 // Enters / exits can be sent asynchronously.
1256 RunAllPendingInMessageLoop();
1257 EXPECT_TRUE(d2.exited());
1258 EXPECT_TRUE(d1.entered());
1261 // Verifies that enter / exits are sent if windows appear and are hidden
1262 // under the current mouse position..
1263 TEST_F(WindowTest, MouseEnterExitWithHide) {
1264 MouseEnterExitWindowDelegate d1;
1265 scoped_ptr<Window> w1(
1266 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1267 root_window()));
1269 ui::test::EventGenerator generator(root_window());
1270 generator.MoveMouseToCenterOf(w1.get());
1271 EXPECT_TRUE(d1.entered());
1272 EXPECT_FALSE(d1.exited());
1274 MouseEnterExitWindowDelegate d2;
1275 scoped_ptr<Window> w2(
1276 CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50),
1277 root_window()));
1278 // Enters / exits can be send asynchronously.
1279 RunAllPendingInMessageLoop();
1280 EXPECT_TRUE(d1.entered());
1281 EXPECT_TRUE(d1.exited());
1282 EXPECT_TRUE(d2.entered());
1283 EXPECT_FALSE(d2.exited());
1285 d1.ResetExpectations();
1286 w2->Hide();
1287 // Enters / exits can be send asynchronously.
1288 RunAllPendingInMessageLoop();
1289 EXPECT_TRUE(d2.exited());
1290 EXPECT_TRUE(d1.entered());
1293 TEST_F(WindowTest, MouseEnterExitWithParentHide) {
1294 MouseEnterExitWindowDelegate d1;
1295 scoped_ptr<Window> w1(
1296 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1297 root_window()));
1298 MouseEnterExitWindowDelegate d2;
1299 Window* w2 = CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50),
1300 w1.get());
1301 ui::test::EventGenerator generator(root_window());
1302 generator.MoveMouseToCenterOf(w2);
1303 // Enters / exits can be send asynchronously.
1304 RunAllPendingInMessageLoop();
1305 EXPECT_TRUE(d2.entered());
1306 EXPECT_FALSE(d2.exited());
1308 d2.ResetExpectations();
1309 w1->Hide();
1310 RunAllPendingInMessageLoop();
1311 EXPECT_FALSE(d2.entered());
1312 EXPECT_TRUE(d2.exited());
1314 w1.reset();
1317 TEST_F(WindowTest, MouseEnterExitWithParentDelete) {
1318 MouseEnterExitWindowDelegate d1;
1319 scoped_ptr<Window> w1(
1320 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
1321 root_window()));
1322 MouseEnterExitWindowDelegate d2;
1323 Window* w2 = CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50),
1324 w1.get());
1325 ui::test::EventGenerator generator(root_window());
1326 generator.MoveMouseToCenterOf(w2);
1328 // Enters / exits can be send asynchronously.
1329 RunAllPendingInMessageLoop();
1330 EXPECT_TRUE(d2.entered());
1331 EXPECT_FALSE(d2.exited());
1333 d2.ResetExpectations();
1334 w1.reset();
1335 RunAllPendingInMessageLoop();
1336 EXPECT_FALSE(d2.entered());
1337 EXPECT_TRUE(d2.exited());
1340 // Creates a window with a delegate (w111) that can handle events at a lower
1341 // z-index than a window without a delegate (w12). w12 is sized to fill the
1342 // entire bounds of the container. This test verifies that
1343 // GetEventHandlerForPoint() skips w12 even though its bounds contain the event,
1344 // because it has no children that can handle the event and it has no delegate
1345 // allowing it to handle the event itself.
1346 TEST_F(WindowTest, GetEventHandlerForPoint_NoDelegate) {
1347 TestWindowDelegate d111;
1348 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(NULL, 1,
1349 gfx::Rect(0, 0, 500, 500), root_window()));
1350 scoped_ptr<Window> w11(CreateTestWindowWithDelegate(NULL, 11,
1351 gfx::Rect(0, 0, 500, 500), w1.get()));
1352 scoped_ptr<Window> w111(CreateTestWindowWithDelegate(&d111, 111,
1353 gfx::Rect(50, 50, 450, 450), w11.get()));
1354 scoped_ptr<Window> w12(CreateTestWindowWithDelegate(NULL, 12,
1355 gfx::Rect(0, 0, 500, 500), w1.get()));
1357 gfx::Point target_point = w111->bounds().CenterPoint();
1358 EXPECT_EQ(w111.get(), w1->GetEventHandlerForPoint(target_point));
1361 class VisibilityWindowDelegate : public TestWindowDelegate {
1362 public:
1363 VisibilityWindowDelegate()
1364 : shown_(0),
1365 hidden_(0) {
1368 int shown() const { return shown_; }
1369 int hidden() const { return hidden_; }
1370 void Clear() {
1371 shown_ = 0;
1372 hidden_ = 0;
1375 virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {
1376 if (visible)
1377 shown_++;
1378 else
1379 hidden_++;
1382 private:
1383 int shown_;
1384 int hidden_;
1386 DISALLOW_COPY_AND_ASSIGN(VisibilityWindowDelegate);
1389 // Verifies show/hide propagate correctly to children and the layer.
1390 TEST_F(WindowTest, Visibility) {
1391 VisibilityWindowDelegate d;
1392 VisibilityWindowDelegate d2;
1393 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(&d, 1, gfx::Rect(),
1394 root_window()));
1395 scoped_ptr<Window> w2(
1396 CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(), w1.get()));
1397 scoped_ptr<Window> w3(CreateTestWindowWithId(3, w2.get()));
1399 // Create shows all the windows.
1400 EXPECT_TRUE(w1->IsVisible());
1401 EXPECT_TRUE(w2->IsVisible());
1402 EXPECT_TRUE(w3->IsVisible());
1403 EXPECT_EQ(1, d.shown());
1405 d.Clear();
1406 w1->Hide();
1407 EXPECT_FALSE(w1->IsVisible());
1408 EXPECT_FALSE(w2->IsVisible());
1409 EXPECT_FALSE(w3->IsVisible());
1410 EXPECT_EQ(1, d.hidden());
1411 EXPECT_EQ(0, d.shown());
1413 w2->Show();
1414 EXPECT_FALSE(w1->IsVisible());
1415 EXPECT_FALSE(w2->IsVisible());
1416 EXPECT_FALSE(w3->IsVisible());
1418 w3->Hide();
1419 EXPECT_FALSE(w1->IsVisible());
1420 EXPECT_FALSE(w2->IsVisible());
1421 EXPECT_FALSE(w3->IsVisible());
1423 d.Clear();
1424 w1->Show();
1425 EXPECT_TRUE(w1->IsVisible());
1426 EXPECT_TRUE(w2->IsVisible());
1427 EXPECT_FALSE(w3->IsVisible());
1428 EXPECT_EQ(0, d.hidden());
1429 EXPECT_EQ(1, d.shown());
1431 w3->Show();
1432 EXPECT_TRUE(w1->IsVisible());
1433 EXPECT_TRUE(w2->IsVisible());
1434 EXPECT_TRUE(w3->IsVisible());
1436 // Verify that if an ancestor isn't visible and we change the visibility of a
1437 // child window that OnChildWindowVisibilityChanged() is still invoked.
1438 w1->Hide();
1439 d2.Clear();
1440 w2->Hide();
1441 EXPECT_EQ(1, d2.hidden());
1442 EXPECT_EQ(0, d2.shown());
1443 d2.Clear();
1444 w2->Show();
1445 EXPECT_EQ(0, d2.hidden());
1446 EXPECT_EQ(1, d2.shown());
1449 TEST_F(WindowTest, IgnoreEventsTest) {
1450 TestWindowDelegate d11;
1451 TestWindowDelegate d12;
1452 TestWindowDelegate d111;
1453 TestWindowDelegate d121;
1454 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(NULL, 1,
1455 gfx::Rect(0, 0, 500, 500), root_window()));
1456 scoped_ptr<Window> w11(CreateTestWindowWithDelegate(&d11, 11,
1457 gfx::Rect(0, 0, 500, 500), w1.get()));
1458 scoped_ptr<Window> w111(CreateTestWindowWithDelegate(&d111, 111,
1459 gfx::Rect(50, 50, 450, 450), w11.get()));
1460 scoped_ptr<Window> w12(CreateTestWindowWithDelegate(&d12, 12,
1461 gfx::Rect(0, 0, 500, 500), w1.get()));
1462 scoped_ptr<Window> w121(CreateTestWindowWithDelegate(&d121, 121,
1463 gfx::Rect(150, 150, 50, 50), w12.get()));
1465 EXPECT_EQ(w12.get(), w1->GetEventHandlerForPoint(gfx::Point(10, 10)));
1466 w12->set_ignore_events(true);
1467 EXPECT_EQ(w11.get(), w1->GetEventHandlerForPoint(gfx::Point(10, 10)));
1468 w12->set_ignore_events(false);
1470 EXPECT_EQ(w121.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160)));
1471 w121->set_ignore_events(true);
1472 EXPECT_EQ(w12.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160)));
1473 w12->set_ignore_events(true);
1474 EXPECT_EQ(w111.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160)));
1475 w111->set_ignore_events(true);
1476 EXPECT_EQ(w11.get(), w1->GetEventHandlerForPoint(gfx::Point(160, 160)));
1479 // Tests transformation on the root window.
1480 TEST_F(WindowTest, Transform) {
1481 gfx::Size size = host()->GetBounds().size();
1482 EXPECT_EQ(gfx::Rect(size),
1483 gfx::Screen::GetScreenFor(root_window())->GetDisplayNearestPoint(
1484 gfx::Point()).bounds());
1486 // Rotate it clock-wise 90 degrees.
1487 gfx::Transform transform;
1488 transform.Translate(size.height(), 0);
1489 transform.Rotate(90.0);
1490 host()->SetRootTransform(transform);
1492 // The size should be the transformed size.
1493 gfx::Size transformed_size(size.height(), size.width());
1494 EXPECT_EQ(transformed_size.ToString(),
1495 root_window()->bounds().size().ToString());
1496 EXPECT_EQ(
1497 gfx::Rect(transformed_size).ToString(),
1498 gfx::Screen::GetScreenFor(root_window())->GetDisplayNearestPoint(
1499 gfx::Point()).bounds().ToString());
1501 // Host size shouldn't change.
1502 EXPECT_EQ(size.ToString(), host()->GetBounds().size().ToString());
1505 TEST_F(WindowTest, TransformGesture) {
1506 gfx::Size size = host()->GetBounds().size();
1508 scoped_ptr<GestureTrackPositionDelegate> delegate(
1509 new GestureTrackPositionDelegate);
1510 scoped_ptr<Window> window(CreateTestWindowWithDelegate(delegate.get(), -1234,
1511 gfx::Rect(0, 0, 20, 20), root_window()));
1513 // Rotate the root-window clock-wise 90 degrees.
1514 gfx::Transform transform;
1515 transform.Translate(size.height(), 0.0);
1516 transform.Rotate(90.0);
1517 host()->SetRootTransform(transform);
1519 ui::TouchEvent press(
1520 ui::ET_TOUCH_PRESSED, gfx::Point(size.height() - 10, 10), 0, getTime());
1521 DispatchEventUsingWindowDispatcher(&press);
1522 EXPECT_EQ(gfx::Point(10, 10).ToString(), delegate->position().ToString());
1525 namespace {
1526 DEFINE_WINDOW_PROPERTY_KEY(int, kIntKey, -2);
1527 DEFINE_WINDOW_PROPERTY_KEY(const char*, kStringKey, "squeamish");
1530 TEST_F(WindowTest, Property) {
1531 scoped_ptr<Window> w(CreateTestWindowWithId(0, root_window()));
1533 static const char native_prop_key[] = "fnord";
1535 // Non-existent properties should return the default values.
1536 EXPECT_EQ(-2, w->GetProperty(kIntKey));
1537 EXPECT_EQ(std::string("squeamish"), w->GetProperty(kStringKey));
1538 EXPECT_EQ(NULL, w->GetNativeWindowProperty(native_prop_key));
1540 // A set property value should be returned again (even if it's the default
1541 // value).
1542 w->SetProperty(kIntKey, INT_MAX);
1543 EXPECT_EQ(INT_MAX, w->GetProperty(kIntKey));
1544 w->SetProperty(kIntKey, -2);
1545 EXPECT_EQ(-2, w->GetProperty(kIntKey));
1546 w->SetProperty(kIntKey, INT_MIN);
1547 EXPECT_EQ(INT_MIN, w->GetProperty(kIntKey));
1549 w->SetProperty(kStringKey, static_cast<const char*>(NULL));
1550 EXPECT_EQ(NULL, w->GetProperty(kStringKey));
1551 w->SetProperty(kStringKey, "squeamish");
1552 EXPECT_EQ(std::string("squeamish"), w->GetProperty(kStringKey));
1553 w->SetProperty(kStringKey, "ossifrage");
1554 EXPECT_EQ(std::string("ossifrage"), w->GetProperty(kStringKey));
1556 w->SetNativeWindowProperty(native_prop_key, &*w);
1557 EXPECT_EQ(&*w, w->GetNativeWindowProperty(native_prop_key));
1558 w->SetNativeWindowProperty(native_prop_key, NULL);
1559 EXPECT_EQ(NULL, w->GetNativeWindowProperty(native_prop_key));
1561 // ClearProperty should restore the default value.
1562 w->ClearProperty(kIntKey);
1563 EXPECT_EQ(-2, w->GetProperty(kIntKey));
1564 w->ClearProperty(kStringKey);
1565 EXPECT_EQ(std::string("squeamish"), w->GetProperty(kStringKey));
1568 namespace {
1570 class TestProperty {
1571 public:
1572 TestProperty() {}
1573 virtual ~TestProperty() {
1574 last_deleted_ = this;
1576 static TestProperty* last_deleted() { return last_deleted_; }
1578 private:
1579 static TestProperty* last_deleted_;
1580 DISALLOW_COPY_AND_ASSIGN(TestProperty);
1583 TestProperty* TestProperty::last_deleted_ = NULL;
1585 DEFINE_OWNED_WINDOW_PROPERTY_KEY(TestProperty, kOwnedKey, NULL);
1587 } // namespace
1589 TEST_F(WindowTest, OwnedProperty) {
1590 scoped_ptr<Window> w(CreateTestWindowWithId(0, root_window()));
1591 EXPECT_EQ(NULL, w->GetProperty(kOwnedKey));
1592 TestProperty* p1 = new TestProperty();
1593 w->SetProperty(kOwnedKey, p1);
1594 EXPECT_EQ(p1, w->GetProperty(kOwnedKey));
1595 EXPECT_EQ(NULL, TestProperty::last_deleted());
1597 TestProperty* p2 = new TestProperty();
1598 w->SetProperty(kOwnedKey, p2);
1599 EXPECT_EQ(p2, w->GetProperty(kOwnedKey));
1600 EXPECT_EQ(p1, TestProperty::last_deleted());
1602 w->ClearProperty(kOwnedKey);
1603 EXPECT_EQ(NULL, w->GetProperty(kOwnedKey));
1604 EXPECT_EQ(p2, TestProperty::last_deleted());
1606 TestProperty* p3 = new TestProperty();
1607 w->SetProperty(kOwnedKey, p3);
1608 EXPECT_EQ(p3, w->GetProperty(kOwnedKey));
1609 EXPECT_EQ(p2, TestProperty::last_deleted());
1610 w.reset();
1611 EXPECT_EQ(p3, TestProperty::last_deleted());
1614 TEST_F(WindowTest, SetBoundsInternalShouldCheckTargetBounds) {
1615 // We cannot short-circuit animations in this test.
1616 ui::ScopedAnimationDurationScaleMode test_duration_mode(
1617 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
1619 scoped_ptr<Window> w1(
1620 CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), root_window()));
1622 EXPECT_FALSE(!w1->layer());
1623 w1->layer()->GetAnimator()->set_disable_timer_for_test(true);
1624 ui::LayerAnimator* animator = w1->layer()->GetAnimator();
1626 EXPECT_EQ("0,0 100x100", w1->bounds().ToString());
1627 EXPECT_EQ("0,0 100x100", w1->layer()->GetTargetBounds().ToString());
1629 // Animate to a different position.
1631 ui::ScopedLayerAnimationSettings settings(w1->layer()->GetAnimator());
1632 w1->SetBounds(gfx::Rect(100, 100, 100, 100));
1635 EXPECT_EQ("0,0 100x100", w1->bounds().ToString());
1636 EXPECT_EQ("100,100 100x100", w1->layer()->GetTargetBounds().ToString());
1638 // Animate back to the first position. The animation hasn't started yet, so
1639 // the current bounds are still (0, 0, 100, 100), but the target bounds are
1640 // (100, 100, 100, 100). If we step the animator ahead, we should find that
1641 // we're at (0, 0, 100, 100). That is, the second animation should be applied.
1643 ui::ScopedLayerAnimationSettings settings(w1->layer()->GetAnimator());
1644 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1647 EXPECT_EQ("0,0 100x100", w1->bounds().ToString());
1648 EXPECT_EQ("0,0 100x100", w1->layer()->GetTargetBounds().ToString());
1650 // Confirm that the target bounds are reached.
1651 base::TimeTicks start_time =
1652 w1->layer()->GetAnimator()->last_step_time();
1654 animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
1656 EXPECT_EQ("0,0 100x100", w1->bounds().ToString());
1660 typedef std::pair<const void*, intptr_t> PropertyChangeInfo;
1662 class WindowObserverTest : public WindowTest,
1663 public WindowObserver {
1664 public:
1665 struct VisibilityInfo {
1666 bool window_visible;
1667 bool visible_param;
1670 WindowObserverTest()
1671 : added_count_(0),
1672 removed_count_(0),
1673 destroyed_count_(0),
1674 old_property_value_(-3) {
1677 virtual ~WindowObserverTest() {}
1679 const VisibilityInfo* GetVisibilityInfo() const {
1680 return visibility_info_.get();
1683 void ResetVisibilityInfo() {
1684 visibility_info_.reset();
1687 // Returns a description of the WindowObserver methods that have been invoked.
1688 std::string WindowObserverCountStateAndClear() {
1689 std::string result(
1690 base::StringPrintf("added=%d removed=%d",
1691 added_count_, removed_count_));
1692 added_count_ = removed_count_ = 0;
1693 return result;
1696 int DestroyedCountAndClear() {
1697 int result = destroyed_count_;
1698 destroyed_count_ = 0;
1699 return result;
1702 // Return a tuple of the arguments passed in OnPropertyChanged callback.
1703 PropertyChangeInfo PropertyChangeInfoAndClear() {
1704 PropertyChangeInfo result(property_key_, old_property_value_);
1705 property_key_ = NULL;
1706 old_property_value_ = -3;
1707 return result;
1710 private:
1711 virtual void OnWindowAdded(Window* new_window) OVERRIDE {
1712 added_count_++;
1715 virtual void OnWillRemoveWindow(Window* window) OVERRIDE {
1716 removed_count_++;
1719 virtual void OnWindowVisibilityChanged(Window* window,
1720 bool visible) OVERRIDE {
1721 visibility_info_.reset(new VisibilityInfo);
1722 visibility_info_->window_visible = window->IsVisible();
1723 visibility_info_->visible_param = visible;
1726 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1727 EXPECT_FALSE(window->parent());
1728 destroyed_count_++;
1731 virtual void OnWindowPropertyChanged(Window* window,
1732 const void* key,
1733 intptr_t old) OVERRIDE {
1734 property_key_ = key;
1735 old_property_value_ = old;
1738 int added_count_;
1739 int removed_count_;
1740 int destroyed_count_;
1741 scoped_ptr<VisibilityInfo> visibility_info_;
1742 const void* property_key_;
1743 intptr_t old_property_value_;
1745 DISALLOW_COPY_AND_ASSIGN(WindowObserverTest);
1748 // Various assertions for WindowObserver.
1749 TEST_F(WindowObserverTest, WindowObserver) {
1750 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
1751 w1->AddObserver(this);
1753 // Create a new window as a child of w1, our observer should be notified.
1754 scoped_ptr<Window> w2(CreateTestWindowWithId(2, w1.get()));
1755 EXPECT_EQ("added=1 removed=0", WindowObserverCountStateAndClear());
1757 // Delete w2, which should result in the remove notification.
1758 w2.reset();
1759 EXPECT_EQ("added=0 removed=1", WindowObserverCountStateAndClear());
1761 // Create a window that isn't parented to w1, we shouldn't get any
1762 // notification.
1763 scoped_ptr<Window> w3(CreateTestWindowWithId(3, root_window()));
1764 EXPECT_EQ("added=0 removed=0", WindowObserverCountStateAndClear());
1766 // Similarly destroying w3 shouldn't notify us either.
1767 w3.reset();
1768 EXPECT_EQ("added=0 removed=0", WindowObserverCountStateAndClear());
1769 w1->RemoveObserver(this);
1772 // Test if OnWindowVisibilityChagned is invoked with expected
1773 // parameters.
1774 TEST_F(WindowObserverTest, WindowVisibility) {
1775 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
1776 scoped_ptr<Window> w2(CreateTestWindowWithId(1, w1.get()));
1777 w2->AddObserver(this);
1779 // Hide should make the window invisible and the passed visible
1780 // parameter is false.
1781 w2->Hide();
1782 EXPECT_FALSE(!GetVisibilityInfo());
1783 EXPECT_FALSE(!GetVisibilityInfo());
1784 if (!GetVisibilityInfo())
1785 return;
1786 EXPECT_FALSE(GetVisibilityInfo()->window_visible);
1787 EXPECT_FALSE(GetVisibilityInfo()->visible_param);
1789 // If parent isn't visible, showing window won't make the window visible, but
1790 // passed visible value must be true.
1791 w1->Hide();
1792 ResetVisibilityInfo();
1793 EXPECT_TRUE(!GetVisibilityInfo());
1794 w2->Show();
1795 EXPECT_FALSE(!GetVisibilityInfo());
1796 if (!GetVisibilityInfo())
1797 return;
1798 EXPECT_FALSE(GetVisibilityInfo()->window_visible);
1799 EXPECT_TRUE(GetVisibilityInfo()->visible_param);
1801 // If parent is visible, showing window will make the window
1802 // visible and the passed visible value is true.
1803 w1->Show();
1804 w2->Hide();
1805 ResetVisibilityInfo();
1806 w2->Show();
1807 EXPECT_FALSE(!GetVisibilityInfo());
1808 if (!GetVisibilityInfo())
1809 return;
1810 EXPECT_TRUE(GetVisibilityInfo()->window_visible);
1811 EXPECT_TRUE(GetVisibilityInfo()->visible_param);
1814 // Test if OnWindowDestroyed is invoked as expected.
1815 TEST_F(WindowObserverTest, WindowDestroyed) {
1816 // Delete a window should fire a destroyed notification.
1817 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
1818 w1->AddObserver(this);
1819 w1.reset();
1820 EXPECT_EQ(1, DestroyedCountAndClear());
1822 // Observe on child and delete parent window should fire a notification.
1823 scoped_ptr<Window> parent(CreateTestWindowWithId(1, root_window()));
1824 Window* child = CreateTestWindowWithId(1, parent.get()); // owned by parent
1825 child->AddObserver(this);
1826 parent.reset();
1827 EXPECT_EQ(1, DestroyedCountAndClear());
1830 TEST_F(WindowObserverTest, PropertyChanged) {
1831 // Setting property should fire a property change notification.
1832 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
1833 w1->AddObserver(this);
1835 static const WindowProperty<int> prop = {-2};
1836 static const char native_prop_key[] = "fnord";
1838 w1->SetProperty(&prop, 1);
1839 EXPECT_EQ(PropertyChangeInfo(&prop, -2), PropertyChangeInfoAndClear());
1840 w1->SetProperty(&prop, -2);
1841 EXPECT_EQ(PropertyChangeInfo(&prop, 1), PropertyChangeInfoAndClear());
1842 w1->SetProperty(&prop, 3);
1843 EXPECT_EQ(PropertyChangeInfo(&prop, -2), PropertyChangeInfoAndClear());
1844 w1->ClearProperty(&prop);
1845 EXPECT_EQ(PropertyChangeInfo(&prop, 3), PropertyChangeInfoAndClear());
1847 w1->SetNativeWindowProperty(native_prop_key, &*w1);
1848 EXPECT_EQ(PropertyChangeInfo(native_prop_key, 0),
1849 PropertyChangeInfoAndClear());
1850 w1->SetNativeWindowProperty(native_prop_key, NULL);
1851 EXPECT_EQ(PropertyChangeInfo(native_prop_key,
1852 reinterpret_cast<intptr_t>(&*w1)),
1853 PropertyChangeInfoAndClear());
1855 // Sanity check to see if |PropertyChangeInfoAndClear| really clears.
1856 EXPECT_EQ(PropertyChangeInfo(
1857 reinterpret_cast<const void*>(NULL), -3), PropertyChangeInfoAndClear());
1860 TEST_F(WindowTest, AcquireLayer) {
1861 scoped_ptr<Window> window1(CreateTestWindowWithId(1, root_window()));
1862 scoped_ptr<Window> window2(CreateTestWindowWithId(2, root_window()));
1863 ui::Layer* parent = window1->parent()->layer();
1864 EXPECT_EQ(2U, parent->children().size());
1866 WindowTestApi window1_test_api(window1.get());
1867 WindowTestApi window2_test_api(window2.get());
1869 EXPECT_TRUE(window1_test_api.OwnsLayer());
1870 EXPECT_TRUE(window2_test_api.OwnsLayer());
1872 // After acquisition, window1 should not own its layer, but it should still
1873 // be available to the window.
1874 scoped_ptr<ui::Layer> window1_layer(window1->AcquireLayer());
1875 EXPECT_FALSE(window1_test_api.OwnsLayer());
1876 EXPECT_TRUE(window1_layer.get() == window1->layer());
1878 // The acquired layer's owner should be set NULL and re-acquring
1879 // should return NULL.
1880 EXPECT_FALSE(window1_layer->owner());
1881 scoped_ptr<ui::Layer> window1_layer_reacquired(window1->AcquireLayer());
1882 EXPECT_FALSE(window1_layer_reacquired.get());
1884 // Upon destruction, window1's layer should still be valid, and in the layer
1885 // hierarchy, but window2's should be gone, and no longer in the hierarchy.
1886 window1.reset();
1887 window2.reset();
1889 // This should be set by the window's destructor.
1890 EXPECT_TRUE(window1_layer->delegate() == NULL);
1891 EXPECT_EQ(1U, parent->children().size());
1894 // Make sure that properties which should persist from the old layer to the new
1895 // layer actually do.
1896 TEST_F(WindowTest, RecreateLayer) {
1897 // Set properties to non default values.
1898 Window w(new ColorTestWindowDelegate(SK_ColorWHITE));
1899 w.set_id(1);
1900 w.Init(aura::WINDOW_LAYER_SOLID_COLOR);
1901 w.SetBounds(gfx::Rect(0, 0, 100, 100));
1903 ui::Layer* layer = w.layer();
1904 layer->SetVisible(false);
1905 layer->SetMasksToBounds(true);
1907 ui::Layer child_layer;
1908 layer->Add(&child_layer);
1910 scoped_ptr<ui::Layer> old_layer(w.RecreateLayer());
1911 layer = w.layer();
1912 EXPECT_EQ(ui::LAYER_SOLID_COLOR, layer->type());
1913 EXPECT_FALSE(layer->visible());
1914 EXPECT_EQ(1u, layer->children().size());
1915 EXPECT_TRUE(layer->GetMasksToBounds());
1916 EXPECT_EQ("0,0 100x100", w.bounds().ToString());
1917 EXPECT_EQ("0,0 100x100", layer->bounds().ToString());
1920 // Verify that RecreateLayer() stacks the old layer above the newly creatd
1921 // layer.
1922 TEST_F(WindowTest, RecreateLayerZOrder) {
1923 scoped_ptr<Window> w(
1924 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(0, 0, 100, 100),
1925 root_window()));
1926 scoped_ptr<ui::Layer> old_layer(w->RecreateLayer());
1928 const std::vector<ui::Layer*>& child_layers =
1929 root_window()->layer()->children();
1930 ASSERT_EQ(2u, child_layers.size());
1931 EXPECT_EQ(w->layer(), child_layers[0]);
1932 EXPECT_EQ(old_layer.get(), child_layers[1]);
1935 // Ensure that acquiring a layer then recreating a layer does not crash
1936 // and that RecreateLayer returns null.
1937 TEST_F(WindowTest, AcquireThenRecreateLayer) {
1938 scoped_ptr<Window> w(
1939 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(0, 0, 100, 100),
1940 root_window()));
1941 scoped_ptr<ui::Layer> acquired_layer(w->AcquireLayer());
1942 scoped_ptr<ui::Layer> doubly_acquired_layer(w->RecreateLayer());
1943 EXPECT_EQ(NULL, doubly_acquired_layer.get());
1945 // Destroy window before layer gets destroyed.
1946 w.reset();
1949 TEST_F(WindowTest, StackWindowAtBottomBelowWindowWhoseLayerHasNoDelegate) {
1950 scoped_ptr<Window> window1(CreateTestWindowWithId(1, root_window()));
1951 window1->layer()->set_name("1");
1952 scoped_ptr<Window> window2(CreateTestWindowWithId(2, root_window()));
1953 window2->layer()->set_name("2");
1954 scoped_ptr<Window> window3(CreateTestWindowWithId(3, root_window()));
1955 window3->layer()->set_name("3");
1957 EXPECT_EQ("1 2 3", ChildWindowIDsAsString(root_window()));
1958 EXPECT_EQ("1 2 3",
1959 ui::test::ChildLayerNamesAsString(*root_window()->layer()));
1960 window1->layer()->set_delegate(NULL);
1961 root_window()->StackChildAtBottom(window3.get());
1963 // Window 3 should have moved to the bottom.
1964 EXPECT_EQ("3 1 2", ChildWindowIDsAsString(root_window()));
1965 EXPECT_EQ("3 1 2",
1966 ui::test::ChildLayerNamesAsString(*root_window()->layer()));
1969 class TestVisibilityClient : public client::VisibilityClient {
1970 public:
1971 explicit TestVisibilityClient(Window* root_window)
1972 : ignore_visibility_changes_(false) {
1973 client::SetVisibilityClient(root_window, this);
1975 virtual ~TestVisibilityClient() {
1978 void set_ignore_visibility_changes(bool ignore_visibility_changes) {
1979 ignore_visibility_changes_ = ignore_visibility_changes;
1982 // Overridden from client::VisibilityClient:
1983 virtual void UpdateLayerVisibility(aura::Window* window,
1984 bool visible) OVERRIDE {
1985 if (!ignore_visibility_changes_)
1986 window->layer()->SetVisible(visible);
1989 private:
1990 bool ignore_visibility_changes_;
1991 DISALLOW_COPY_AND_ASSIGN(TestVisibilityClient);
1994 TEST_F(WindowTest, VisibilityClientIsVisible) {
1995 TestVisibilityClient client(root_window());
1997 scoped_ptr<Window> window(CreateTestWindowWithId(1, root_window()));
1998 EXPECT_TRUE(window->IsVisible());
1999 EXPECT_TRUE(window->layer()->visible());
2001 window->Hide();
2002 EXPECT_FALSE(window->IsVisible());
2003 EXPECT_FALSE(window->layer()->visible());
2004 window->Show();
2006 client.set_ignore_visibility_changes(true);
2007 window->Hide();
2008 EXPECT_FALSE(window->IsVisible());
2009 EXPECT_TRUE(window->layer()->visible());
2012 // Tests mouse events on window change.
2013 TEST_F(WindowTest, MouseEventsOnWindowChange) {
2014 gfx::Size size = host()->GetBounds().size();
2016 ui::test::EventGenerator generator(root_window());
2017 generator.MoveMouseTo(50, 50);
2019 EventCountDelegate d1;
2020 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(&d1, 1,
2021 gfx::Rect(0, 0, 100, 100), root_window()));
2022 RunAllPendingInMessageLoop();
2023 // The format of result is "Enter/Mouse/Leave".
2024 EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset());
2026 // Adding new window.
2027 EventCountDelegate d11;
2028 scoped_ptr<Window> w11(CreateTestWindowWithDelegate(
2029 &d11, 1, gfx::Rect(0, 0, 100, 100), w1.get()));
2030 RunAllPendingInMessageLoop();
2031 EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset());
2032 EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset());
2034 // Move bounds.
2035 w11->SetBounds(gfx::Rect(0, 0, 10, 10));
2036 RunAllPendingInMessageLoop();
2037 EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset());
2038 EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset());
2040 w11->SetBounds(gfx::Rect(0, 0, 60, 60));
2041 RunAllPendingInMessageLoop();
2042 EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset());
2043 EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset());
2045 // Detach, then re-attach.
2046 w1->RemoveChild(w11.get());
2047 RunAllPendingInMessageLoop();
2048 EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset());
2049 // Window is detached, so no event is set.
2050 EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset());
2052 w1->AddChild(w11.get());
2053 RunAllPendingInMessageLoop();
2054 EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset());
2055 // Window is detached, so no event is set.
2056 EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset());
2058 // Visibility Change
2059 w11->Hide();
2060 RunAllPendingInMessageLoop();
2061 EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset());
2062 EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset());
2064 w11->Show();
2065 RunAllPendingInMessageLoop();
2066 EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset());
2067 EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset());
2069 // Transform: move d11 by 100 100.
2070 gfx::Transform transform;
2071 transform.Translate(100, 100);
2072 w11->SetTransform(transform);
2073 RunAllPendingInMessageLoop();
2074 EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset());
2075 EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset());
2077 w11->SetTransform(gfx::Transform());
2078 RunAllPendingInMessageLoop();
2079 EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset());
2080 EXPECT_EQ("1 1 0", d11.GetMouseMotionCountsAndReset());
2082 // Closing a window.
2083 w11.reset();
2084 RunAllPendingInMessageLoop();
2085 EXPECT_EQ("1 1 0", d1.GetMouseMotionCountsAndReset());
2087 // Make sure we don't synthesize events if the mouse
2088 // is outside of the root window.
2089 generator.MoveMouseTo(-10, -10);
2090 EXPECT_EQ("0 0 1", d1.GetMouseMotionCountsAndReset());
2092 // Adding new windows.
2093 w11.reset(CreateTestWindowWithDelegate(
2094 &d11, 1, gfx::Rect(0, 0, 100, 100), w1.get()));
2095 RunAllPendingInMessageLoop();
2096 EXPECT_EQ("0 0 0", d1.GetMouseMotionCountsAndReset());
2097 EXPECT_EQ("0 0 1", d11.GetMouseMotionCountsAndReset());
2099 // Closing windows
2100 w11.reset();
2101 RunAllPendingInMessageLoop();
2102 EXPECT_EQ("0 0 0", d1.GetMouseMotionCountsAndReset());
2103 EXPECT_EQ("0 0 0", d11.GetMouseMotionCountsAndReset());
2106 class RootWindowAttachmentObserver : public WindowObserver {
2107 public:
2108 RootWindowAttachmentObserver() : added_count_(0), removed_count_(0) {}
2109 virtual ~RootWindowAttachmentObserver() {}
2111 int added_count() const { return added_count_; }
2112 int removed_count() const { return removed_count_; }
2114 void Clear() {
2115 added_count_ = 0;
2116 removed_count_ = 0;
2119 // Overridden from WindowObserver:
2120 virtual void OnWindowAddedToRootWindow(Window* window) OVERRIDE {
2121 ++added_count_;
2123 virtual void OnWindowRemovingFromRootWindow(Window* window,
2124 Window* new_root) OVERRIDE {
2125 ++removed_count_;
2128 private:
2129 int added_count_;
2130 int removed_count_;
2132 DISALLOW_COPY_AND_ASSIGN(RootWindowAttachmentObserver);
2135 TEST_F(WindowTest, RootWindowAttachment) {
2136 RootWindowAttachmentObserver observer;
2138 // Test a direct add/remove from the RootWindow.
2139 scoped_ptr<Window> w1(new Window(NULL));
2140 w1->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2141 w1->AddObserver(&observer);
2143 ParentWindow(w1.get());
2144 EXPECT_EQ(1, observer.added_count());
2145 EXPECT_EQ(0, observer.removed_count());
2147 w1.reset();
2148 EXPECT_EQ(1, observer.added_count());
2149 EXPECT_EQ(1, observer.removed_count());
2151 observer.Clear();
2153 // Test an indirect add/remove from the RootWindow.
2154 w1.reset(new Window(NULL));
2155 w1->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2156 Window* w11 = new Window(NULL);
2157 w11->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2158 w11->AddObserver(&observer);
2159 w1->AddChild(w11);
2160 EXPECT_EQ(0, observer.added_count());
2161 EXPECT_EQ(0, observer.removed_count());
2163 ParentWindow(w1.get());
2164 EXPECT_EQ(1, observer.added_count());
2165 EXPECT_EQ(0, observer.removed_count());
2167 w1.reset(); // Deletes w11.
2168 w11 = NULL;
2169 EXPECT_EQ(1, observer.added_count());
2170 EXPECT_EQ(1, observer.removed_count());
2172 observer.Clear();
2174 // Test an indirect add/remove with nested observers.
2175 w1.reset(new Window(NULL));
2176 w1->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2177 w11 = new Window(NULL);
2178 w11->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2179 w11->AddObserver(&observer);
2180 w1->AddChild(w11);
2181 Window* w111 = new Window(NULL);
2182 w111->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2183 w111->AddObserver(&observer);
2184 w11->AddChild(w111);
2186 EXPECT_EQ(0, observer.added_count());
2187 EXPECT_EQ(0, observer.removed_count());
2189 ParentWindow(w1.get());
2190 EXPECT_EQ(2, observer.added_count());
2191 EXPECT_EQ(0, observer.removed_count());
2193 w1.reset(); // Deletes w11 and w111.
2194 w11 = NULL;
2195 w111 = NULL;
2196 EXPECT_EQ(2, observer.added_count());
2197 EXPECT_EQ(2, observer.removed_count());
2200 class BoundsChangedWindowObserver : public WindowObserver {
2201 public:
2202 BoundsChangedWindowObserver() : root_set_(false) {}
2204 virtual void OnWindowBoundsChanged(Window* window,
2205 const gfx::Rect& old_bounds,
2206 const gfx::Rect& new_bounds) OVERRIDE {
2207 root_set_ = window->GetRootWindow() != NULL;
2210 bool root_set() const { return root_set_; }
2212 private:
2213 bool root_set_;
2215 DISALLOW_COPY_AND_ASSIGN(BoundsChangedWindowObserver);
2218 TEST_F(WindowTest, RootWindowSetWhenReparenting) {
2219 Window parent1(NULL);
2220 parent1.Init(aura::WINDOW_LAYER_NOT_DRAWN);
2221 Window parent2(NULL);
2222 parent2.Init(aura::WINDOW_LAYER_NOT_DRAWN);
2223 ParentWindow(&parent1);
2224 ParentWindow(&parent2);
2225 parent1.SetBounds(gfx::Rect(10, 10, 300, 300));
2226 parent2.SetBounds(gfx::Rect(20, 20, 300, 300));
2228 BoundsChangedWindowObserver observer;
2229 Window child(NULL);
2230 child.Init(aura::WINDOW_LAYER_NOT_DRAWN);
2231 child.SetBounds(gfx::Rect(5, 5, 100, 100));
2232 parent1.AddChild(&child);
2234 // We need animations to start in order to observe the bounds changes.
2235 ui::ScopedAnimationDurationScaleMode test_duration_mode(
2236 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
2237 ui::ScopedLayerAnimationSettings settings1(child.layer()->GetAnimator());
2238 settings1.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
2239 gfx::Rect new_bounds(gfx::Rect(35, 35, 50, 50));
2240 child.SetBounds(new_bounds);
2242 child.AddObserver(&observer);
2244 // Reparenting the |child| will cause it to get moved. During this move
2245 // the window should still have root window set.
2246 parent2.AddChild(&child);
2247 EXPECT_TRUE(observer.root_set());
2249 // Animations should stop and the bounds should be as set before the |child|
2250 // got reparented.
2251 EXPECT_EQ(new_bounds.ToString(), child.GetTargetBounds().ToString());
2252 EXPECT_EQ(new_bounds.ToString(), child.bounds().ToString());
2253 EXPECT_EQ("55,55 50x50", child.GetBoundsInRootWindow().ToString());
2256 TEST_F(WindowTest, OwnedByParentFalse) {
2257 // By default, a window is owned by its parent. If this is set to false, the
2258 // window will not be destroyed when its parent is.
2260 scoped_ptr<Window> w1(new Window(NULL));
2261 w1->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2262 scoped_ptr<Window> w2(new Window(NULL));
2263 w2->set_owned_by_parent(false);
2264 w2->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2265 w1->AddChild(w2.get());
2267 w1.reset();
2269 // We should be able to deref w2 still, but its parent should now be NULL.
2270 EXPECT_EQ(NULL, w2->parent());
2273 namespace {
2275 // Used By DeleteWindowFromOnWindowDestroyed. Destroys a Window from
2276 // OnWindowDestroyed().
2277 class OwningWindowDelegate : public TestWindowDelegate {
2278 public:
2279 OwningWindowDelegate() {}
2281 void SetOwnedWindow(Window* window) {
2282 owned_window_.reset(window);
2285 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
2286 owned_window_.reset(NULL);
2289 private:
2290 scoped_ptr<Window> owned_window_;
2292 DISALLOW_COPY_AND_ASSIGN(OwningWindowDelegate);
2295 } // namespace
2297 // Creates a window with two child windows. When the first child window is
2298 // destroyed (WindowDelegate::OnWindowDestroyed) it deletes the second child.
2299 // This synthesizes BrowserView and the status bubble. Both are children of the
2300 // same parent and destroying BrowserView triggers it destroying the status
2301 // bubble.
2302 TEST_F(WindowTest, DeleteWindowFromOnWindowDestroyed) {
2303 scoped_ptr<Window> parent(new Window(NULL));
2304 parent->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2305 OwningWindowDelegate delegate;
2306 Window* c1 = new Window(&delegate);
2307 c1->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2308 parent->AddChild(c1);
2309 Window* c2 = new Window(NULL);
2310 c2->Init(aura::WINDOW_LAYER_NOT_DRAWN);
2311 parent->AddChild(c2);
2312 delegate.SetOwnedWindow(c2);
2313 parent.reset();
2316 namespace {
2318 // Used by DelegateNotifiedAsBoundsChange to verify OnBoundsChanged() is
2319 // invoked.
2320 class BoundsChangeDelegate : public TestWindowDelegate {
2321 public:
2322 BoundsChangeDelegate() : bounds_changed_(false) {}
2324 void clear_bounds_changed() { bounds_changed_ = false; }
2325 bool bounds_changed() const {
2326 return bounds_changed_;
2329 // Window
2330 virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
2331 const gfx::Rect& new_bounds) OVERRIDE {
2332 bounds_changed_ = true;
2335 private:
2336 // Was OnBoundsChanged() invoked?
2337 bool bounds_changed_;
2339 DISALLOW_COPY_AND_ASSIGN(BoundsChangeDelegate);
2342 } // namespace
2344 // Verifies the delegate is notified when the actual bounds of the layer
2345 // change.
2346 TEST_F(WindowTest, DelegateNotifiedAsBoundsChange) {
2347 BoundsChangeDelegate delegate;
2349 // We cannot short-circuit animations in this test.
2350 ui::ScopedAnimationDurationScaleMode test_duration_mode(
2351 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
2353 scoped_ptr<Window> window(
2354 CreateTestWindowWithDelegate(&delegate, 1,
2355 gfx::Rect(0, 0, 100, 100), root_window()));
2356 window->layer()->GetAnimator()->set_disable_timer_for_test(true);
2358 delegate.clear_bounds_changed();
2360 // Animate to a different position.
2362 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
2363 window->SetBounds(gfx::Rect(100, 100, 100, 100));
2366 // Bounds shouldn't immediately have changed.
2367 EXPECT_EQ("0,0 100x100", window->bounds().ToString());
2368 EXPECT_FALSE(delegate.bounds_changed());
2370 // Animate to the end, which should notify of the change.
2371 base::TimeTicks start_time =
2372 window->layer()->GetAnimator()->last_step_time();
2373 ui::LayerAnimator* animator = window->layer()->GetAnimator();
2374 animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
2375 EXPECT_TRUE(delegate.bounds_changed());
2376 EXPECT_NE("0,0 100x100", window->bounds().ToString());
2379 // Verifies the delegate is notified when the actual bounds of the layer
2380 // change even when the window is not the layer's delegate
2381 TEST_F(WindowTest, DelegateNotifiedAsBoundsChangeInHiddenLayer) {
2382 BoundsChangeDelegate delegate;
2384 // We cannot short-circuit animations in this test.
2385 ui::ScopedAnimationDurationScaleMode test_duration_mode(
2386 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
2388 scoped_ptr<Window> window(
2389 CreateTestWindowWithDelegate(&delegate, 1,
2390 gfx::Rect(0, 0, 100, 100), root_window()));
2391 window->layer()->GetAnimator()->set_disable_timer_for_test(true);
2393 delegate.clear_bounds_changed();
2395 // Suppress paint on the window since it is hidden (should reset the layer's
2396 // delegate to NULL)
2397 window->SuppressPaint();
2398 EXPECT_EQ(NULL, window->layer()->delegate());
2400 // Animate to a different position.
2402 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
2403 window->SetBounds(gfx::Rect(100, 100, 110, 100));
2406 // Layer delegate is NULL but we should still get bounds changed notification.
2407 EXPECT_EQ("100,100 110x100", window->GetTargetBounds().ToString());
2408 EXPECT_TRUE(delegate.bounds_changed());
2410 delegate.clear_bounds_changed();
2412 // Animate to the end: will *not* notify of the change since we are hidden.
2413 base::TimeTicks start_time =
2414 window->layer()->GetAnimator()->last_step_time();
2415 ui::LayerAnimator* animator = window->layer()->GetAnimator();
2416 animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
2418 // No bounds changed notification at the end of animation since layer
2419 // delegate is NULL.
2420 EXPECT_FALSE(delegate.bounds_changed());
2421 EXPECT_NE("0,0 100x100", window->layer()->bounds().ToString());
2424 namespace {
2426 // Used by AddChildNotifications to track notification counts.
2427 class AddChildNotificationsObserver : public WindowObserver {
2428 public:
2429 AddChildNotificationsObserver() : added_count_(0), removed_count_(0) {}
2431 std::string CountStringAndReset() {
2432 std::string result = base::IntToString(added_count_) + " " +
2433 base::IntToString(removed_count_);
2434 added_count_ = removed_count_ = 0;
2435 return result;
2438 // WindowObserver overrides:
2439 virtual void OnWindowAddedToRootWindow(Window* window) OVERRIDE {
2440 added_count_++;
2442 virtual void OnWindowRemovingFromRootWindow(Window* window,
2443 Window* new_root) OVERRIDE {
2444 removed_count_++;
2447 private:
2448 int added_count_;
2449 int removed_count_;
2451 DISALLOW_COPY_AND_ASSIGN(AddChildNotificationsObserver);
2454 } // namespace
2456 // Assertions around when root window notifications are sent.
2457 TEST_F(WindowTest, AddChildNotifications) {
2458 AddChildNotificationsObserver observer;
2459 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
2460 scoped_ptr<Window> w2(CreateTestWindowWithId(1, root_window()));
2461 w2->AddObserver(&observer);
2462 w2->Focus();
2463 EXPECT_TRUE(w2->HasFocus());
2465 // Move |w2| to be a child of |w1|.
2466 w1->AddChild(w2.get());
2467 // Sine we moved in the same root, observer shouldn't be notified.
2468 EXPECT_EQ("0 0", observer.CountStringAndReset());
2469 // |w2| should still have focus after moving.
2470 EXPECT_TRUE(w2->HasFocus());
2473 // Tests that a delegate that destroys itself when the window is destroyed does
2474 // not break.
2475 TEST_F(WindowTest, DelegateDestroysSelfOnWindowDestroy) {
2476 scoped_ptr<Window> w1(CreateTestWindowWithDelegate(
2477 new DestroyWindowDelegate(),
2479 gfx::Rect(10, 20, 30, 40),
2480 root_window()));
2483 class HierarchyObserver : public WindowObserver {
2484 public:
2485 HierarchyObserver(Window* target) : target_(target) {
2486 target_->AddObserver(this);
2488 virtual ~HierarchyObserver() {
2489 target_->RemoveObserver(this);
2492 void ValidateState(
2493 int index,
2494 const WindowObserver::HierarchyChangeParams& params) const {
2495 ParamsMatch(params_[index], params);
2498 void Reset() {
2499 params_.clear();
2502 private:
2503 // Overridden from WindowObserver:
2504 virtual void OnWindowHierarchyChanging(
2505 const HierarchyChangeParams& params) OVERRIDE {
2506 params_.push_back(params);
2508 virtual void OnWindowHierarchyChanged(
2509 const HierarchyChangeParams& params) OVERRIDE {
2510 params_.push_back(params);
2513 void ParamsMatch(const WindowObserver::HierarchyChangeParams& p1,
2514 const WindowObserver::HierarchyChangeParams& p2) const {
2515 EXPECT_EQ(p1.phase, p2.phase);
2516 EXPECT_EQ(p1.target, p2.target);
2517 EXPECT_EQ(p1.new_parent, p2.new_parent);
2518 EXPECT_EQ(p1.old_parent, p2.old_parent);
2519 EXPECT_EQ(p1.receiver, p2.receiver);
2522 Window* target_;
2523 std::vector<WindowObserver::HierarchyChangeParams> params_;
2525 DISALLOW_COPY_AND_ASSIGN(HierarchyObserver);
2528 // Tests hierarchy change notifications.
2529 TEST_F(WindowTest, OnWindowHierarchyChange) {
2531 // Simple add & remove.
2532 HierarchyObserver oroot(root_window());
2534 scoped_ptr<Window> w1(CreateTestWindowWithId(1, NULL));
2535 HierarchyObserver o1(w1.get());
2537 // Add.
2538 root_window()->AddChild(w1.get());
2540 WindowObserver::HierarchyChangeParams params;
2541 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING;
2542 params.target = w1.get();
2543 params.old_parent = NULL;
2544 params.new_parent = root_window();
2545 params.receiver = w1.get();
2546 o1.ValidateState(0, params);
2548 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED;
2549 params.receiver = w1.get();
2550 o1.ValidateState(1, params);
2552 params.receiver = root_window();
2553 oroot.ValidateState(0, params);
2555 // Remove.
2556 o1.Reset();
2557 oroot.Reset();
2559 root_window()->RemoveChild(w1.get());
2561 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING;
2562 params.old_parent = root_window();
2563 params.new_parent = NULL;
2564 params.receiver = w1.get();
2566 o1.ValidateState(0, params);
2568 params.receiver = root_window();
2569 oroot.ValidateState(0, params);
2571 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED;
2572 params.receiver = w1.get();
2573 o1.ValidateState(1, params);
2577 // Add & remove of hierarchy. Tests notification order per documentation in
2578 // WindowObserver.
2579 HierarchyObserver o(root_window());
2580 scoped_ptr<Window> w1(CreateTestWindowWithId(1, NULL));
2581 Window* w11 = CreateTestWindowWithId(11, w1.get());
2582 w1->AddObserver(&o);
2583 w11->AddObserver(&o);
2585 // Add.
2586 root_window()->AddChild(w1.get());
2588 // Dispatched to target first.
2589 int index = 0;
2590 WindowObserver::HierarchyChangeParams params;
2591 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING;
2592 params.target = w1.get();
2593 params.old_parent = NULL;
2594 params.new_parent = root_window();
2595 params.receiver = w1.get();
2596 o.ValidateState(index++, params);
2598 // Dispatched to target's children.
2599 params.receiver = w11;
2600 o.ValidateState(index++, params);
2602 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED;
2604 // Now process the "changed" phase.
2605 params.receiver = w1.get();
2606 o.ValidateState(index++, params);
2607 params.receiver = w11;
2608 o.ValidateState(index++, params);
2609 params.receiver = root_window();
2610 o.ValidateState(index++, params);
2612 // Remove.
2613 root_window()->RemoveChild(w1.get());
2614 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING;
2615 params.old_parent = root_window();
2616 params.new_parent = NULL;
2617 params.receiver = w1.get();
2618 o.ValidateState(index++, params);
2619 params.receiver = w11;
2620 o.ValidateState(index++, params);
2621 params.receiver = root_window();
2622 o.ValidateState(index++, params);
2623 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED;
2624 params.receiver = w1.get();
2625 o.ValidateState(index++, params);
2626 params.receiver = w11;
2627 o.ValidateState(index++, params);
2629 w1.reset();
2633 // Reparent. Tests notification order per documentation in WindowObserver.
2634 scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window()));
2635 Window* w11 = CreateTestWindowWithId(11, w1.get());
2636 Window* w111 = CreateTestWindowWithId(111, w11);
2637 scoped_ptr<Window> w2(CreateTestWindowWithId(2, root_window()));
2639 HierarchyObserver o(root_window());
2640 w1->AddObserver(&o);
2641 w11->AddObserver(&o);
2642 w111->AddObserver(&o);
2643 w2->AddObserver(&o);
2645 w2->AddChild(w11);
2647 // Dispatched to target first.
2648 int index = 0;
2649 WindowObserver::HierarchyChangeParams params;
2650 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGING;
2651 params.target = w11;
2652 params.old_parent = w1.get();
2653 params.new_parent = w2.get();
2654 params.receiver = w11;
2655 o.ValidateState(index++, params);
2657 // Then to target's children.
2658 params.receiver = w111;
2659 o.ValidateState(index++, params);
2661 // Then to target's old parent chain.
2662 params.receiver = w1.get();
2663 o.ValidateState(index++, params);
2664 params.receiver = root_window();
2665 o.ValidateState(index++, params);
2667 // "Changed" phase.
2668 params.phase = WindowObserver::HierarchyChangeParams::HIERARCHY_CHANGED;
2669 params.receiver = w11;
2670 o.ValidateState(index++, params);
2671 params.receiver = w111;
2672 o.ValidateState(index++, params);
2673 params.receiver = w2.get();
2674 o.ValidateState(index++, params);
2675 params.receiver = root_window();
2676 o.ValidateState(index++, params);
2678 w1.reset();
2679 w2.reset();
2684 // Verifies SchedulePaint() on a layerless window results in damaging the right
2685 // thing.
2686 TEST_F(WindowTest, LayerlessWindowSchedulePaint) {
2687 Window root(NULL);
2688 root.Init(aura::WINDOW_LAYER_NOT_DRAWN);
2689 root.SetBounds(gfx::Rect(0, 0, 100, 100));
2691 Window* layerless_window = new Window(NULL); // Owned by |root|.
2692 layerless_window->Init(WINDOW_LAYER_NONE);
2693 layerless_window->SetBounds(gfx::Rect(10, 11, 12, 13));
2694 root.AddChild(layerless_window);
2696 root.layer()->SendDamagedRects();
2697 layerless_window->SchedulePaintInRect(gfx::Rect(1, 2, 100, 4));
2698 // Note the the region is clipped by the parent hence 100 going to 11.
2699 EXPECT_EQ("11,13 11x4",
2700 gfx::SkIRectToRect(root.layer()->damaged_region().getBounds()).
2701 ToString());
2703 Window* layerless_window2 = new Window(NULL); // Owned by |layerless_window|.
2704 layerless_window2->Init(WINDOW_LAYER_NONE);
2705 layerless_window2->SetBounds(gfx::Rect(1, 2, 3, 4));
2706 layerless_window->AddChild(layerless_window2);
2708 root.layer()->SendDamagedRects();
2709 layerless_window2->SchedulePaintInRect(gfx::Rect(1, 2, 100, 4));
2710 // Note the the region is clipped by the |layerless_window| hence 100 going to
2711 // 2.
2712 EXPECT_EQ("12,15 2x2",
2713 gfx::SkIRectToRect(root.layer()->damaged_region().getBounds()).
2714 ToString());
2717 // Verifies bounds of layerless windows are correctly updated when adding
2718 // removing.
2719 TEST_F(WindowTest, NestedLayerlessWindowsBoundsOnAddRemove) {
2720 // Creates the following structure (all children owned by root):
2721 // root
2722 // w1ll 1,2
2723 // w11ll 3,4
2724 // w111 5,6
2725 // w12 7,8
2726 // w121 9,10
2728 // ll: layer less, eg no layer
2729 Window root(NULL);
2730 root.Init(WINDOW_LAYER_NOT_DRAWN);
2731 root.SetBounds(gfx::Rect(0, 0, 100, 100));
2733 Window* w1ll = new Window(NULL);
2734 w1ll->Init(WINDOW_LAYER_NONE);
2735 w1ll->SetBounds(gfx::Rect(1, 2, 100, 100));
2737 Window* w11ll = new Window(NULL);
2738 w11ll->Init(WINDOW_LAYER_NONE);
2739 w11ll->SetBounds(gfx::Rect(3, 4, 100, 100));
2740 w1ll->AddChild(w11ll);
2742 Window* w111 = new Window(NULL);
2743 w111->Init(WINDOW_LAYER_NOT_DRAWN);
2744 w111->SetBounds(gfx::Rect(5, 6, 100, 100));
2745 w11ll->AddChild(w111);
2747 Window* w12 = new Window(NULL);
2748 w12->Init(WINDOW_LAYER_NOT_DRAWN);
2749 w12->SetBounds(gfx::Rect(7, 8, 100, 100));
2750 w1ll->AddChild(w12);
2752 Window* w121 = new Window(NULL);
2753 w121->Init(WINDOW_LAYER_NOT_DRAWN);
2754 w121->SetBounds(gfx::Rect(9, 10, 100, 100));
2755 w12->AddChild(w121);
2757 root.AddChild(w1ll);
2759 // All layers should be parented to the root.
2760 EXPECT_EQ(root.layer(), w111->layer()->parent());
2761 EXPECT_EQ(root.layer(), w12->layer()->parent());
2762 EXPECT_EQ(w12->layer(), w121->layer()->parent());
2764 // Ensure bounds are what we expect.
2765 EXPECT_EQ("1,2 100x100", w1ll->bounds().ToString());
2766 EXPECT_EQ("3,4 100x100", w11ll->bounds().ToString());
2767 EXPECT_EQ("5,6 100x100", w111->bounds().ToString());
2768 EXPECT_EQ("7,8 100x100", w12->bounds().ToString());
2769 EXPECT_EQ("9,10 100x100", w121->bounds().ToString());
2771 // Bounds of layers are relative to the nearest ancestor with a layer.
2772 EXPECT_EQ("8,10 100x100", w12->layer()->bounds().ToString());
2773 EXPECT_EQ("9,12 100x100", w111->layer()->bounds().ToString());
2774 EXPECT_EQ("9,10 100x100", w121->layer()->bounds().ToString());
2776 // Remove and repeat.
2777 root.RemoveChild(w1ll);
2779 EXPECT_TRUE(w111->layer()->parent() == NULL);
2780 EXPECT_TRUE(w12->layer()->parent() == NULL);
2782 // Verify bounds haven't changed again.
2783 EXPECT_EQ("1,2 100x100", w1ll->bounds().ToString());
2784 EXPECT_EQ("3,4 100x100", w11ll->bounds().ToString());
2785 EXPECT_EQ("5,6 100x100", w111->bounds().ToString());
2786 EXPECT_EQ("7,8 100x100", w12->bounds().ToString());
2787 EXPECT_EQ("9,10 100x100", w121->bounds().ToString());
2789 // Bounds of layers should now match that of windows.
2790 EXPECT_EQ("7,8 100x100", w12->layer()->bounds().ToString());
2791 EXPECT_EQ("5,6 100x100", w111->layer()->bounds().ToString());
2792 EXPECT_EQ("9,10 100x100", w121->layer()->bounds().ToString());
2794 delete w1ll;
2797 // Verifies bounds of layerless windows are correctly updated when bounds
2798 // of ancestor changes.
2799 TEST_F(WindowTest, NestedLayerlessWindowsBoundsOnSetBounds) {
2800 // Creates the following structure (all children owned by root):
2801 // root
2802 // w1ll 1,2
2803 // w11ll 3,4
2804 // w111 5,6
2805 // w12 7,8
2806 // w121 9,10
2808 // ll: layer less, eg no layer
2809 Window root(NULL);
2810 root.Init(WINDOW_LAYER_NOT_DRAWN);
2811 root.SetBounds(gfx::Rect(0, 0, 100, 100));
2813 Window* w1ll = new Window(NULL);
2814 w1ll->Init(WINDOW_LAYER_NONE);
2815 w1ll->SetBounds(gfx::Rect(1, 2, 100, 100));
2817 Window* w11ll = new Window(NULL);
2818 w11ll->Init(WINDOW_LAYER_NONE);
2819 w11ll->SetBounds(gfx::Rect(3, 4, 100, 100));
2820 w1ll->AddChild(w11ll);
2822 Window* w111 = new Window(NULL);
2823 w111->Init(WINDOW_LAYER_NOT_DRAWN);
2824 w111->SetBounds(gfx::Rect(5, 6, 100, 100));
2825 w11ll->AddChild(w111);
2827 Window* w12 = new Window(NULL);
2828 w12->Init(WINDOW_LAYER_NOT_DRAWN);
2829 w12->SetBounds(gfx::Rect(7, 8, 100, 100));
2830 w1ll->AddChild(w12);
2832 Window* w121 = new Window(NULL);
2833 w121->Init(WINDOW_LAYER_NOT_DRAWN);
2834 w121->SetBounds(gfx::Rect(9, 10, 100, 100));
2835 w12->AddChild(w121);
2837 root.AddChild(w1ll);
2839 w111->SetBounds(gfx::Rect(7, 8, 11, 12));
2840 EXPECT_EQ("7,8 11x12", w111->bounds().ToString());
2841 EXPECT_EQ("7,8 11x12", w111->GetTargetBounds().ToString());
2842 EXPECT_EQ("11,14 11x12", w111->layer()->bounds().ToString());
2844 // Set back.
2845 w111->SetBounds(gfx::Rect(5, 6, 100, 100));
2846 EXPECT_EQ("5,6 100x100", w111->bounds().ToString());
2847 EXPECT_EQ("5,6 100x100", w111->GetTargetBounds().ToString());
2848 EXPECT_EQ("9,12 100x100", w111->layer()->bounds().ToString());
2850 // Setting the bounds of a layerless window needs to adjust the bounds of
2851 // layered children.
2852 w11ll->SetBounds(gfx::Rect(5, 6, 100, 100));
2853 EXPECT_EQ("5,6 100x100", w11ll->bounds().ToString());
2854 EXPECT_EQ("5,6 100x100", w11ll->GetTargetBounds().ToString());
2855 EXPECT_EQ("5,6 100x100", w111->bounds().ToString());
2856 EXPECT_EQ("5,6 100x100", w111->GetTargetBounds().ToString());
2857 EXPECT_EQ("11,14 100x100", w111->layer()->bounds().ToString());
2859 root.RemoveChild(w1ll);
2861 w111->SetBounds(gfx::Rect(7, 8, 11, 12));
2862 EXPECT_EQ("7,8 11x12", w111->bounds().ToString());
2863 EXPECT_EQ("7,8 11x12", w111->GetTargetBounds().ToString());
2864 EXPECT_EQ("7,8 11x12", w111->layer()->bounds().ToString());
2866 delete w1ll;
2869 namespace {
2871 // Tracks the number of times paint is invoked along with what the clip and
2872 // translate was.
2873 class PaintWindowDelegate : public TestWindowDelegate {
2874 public:
2875 PaintWindowDelegate() : paint_count_(0) {}
2876 virtual ~PaintWindowDelegate() {}
2878 const gfx::Rect& most_recent_paint_clip_bounds() const {
2879 return most_recent_paint_clip_bounds_;
2882 const gfx::Vector2d& most_recent_paint_matrix_offset() const {
2883 return most_recent_paint_matrix_offset_;
2886 void clear_paint_count() { paint_count_ = 0; }
2887 int paint_count() const { return paint_count_; }
2889 // TestWindowDelegate::
2890 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
2891 paint_count_++;
2892 canvas->GetClipBounds(&most_recent_paint_clip_bounds_);
2893 const SkMatrix& matrix = canvas->sk_canvas()->getTotalMatrix();
2894 most_recent_paint_matrix_offset_ = gfx::Vector2d(
2895 SkScalarFloorToInt(matrix.getTranslateX()),
2896 SkScalarFloorToInt(matrix.getTranslateY()));
2899 private:
2900 int paint_count_;
2901 gfx::Rect most_recent_paint_clip_bounds_;
2902 gfx::Vector2d most_recent_paint_matrix_offset_;
2904 DISALLOW_COPY_AND_ASSIGN(PaintWindowDelegate);
2907 } // namespace
2909 // Assertions around layerless children being painted when non-layerless window
2910 // is painted.
2911 TEST_F(WindowTest, PaintLayerless) {
2912 // Creates the following structure (all children owned by root):
2913 // root
2914 // w1ll 1,2 40x50
2915 // w11ll 3,4 11x12
2916 // w111 5,6
2918 // ll: layer less, eg no layer
2919 PaintWindowDelegate w1ll_delegate;
2920 PaintWindowDelegate w11ll_delegate;
2921 PaintWindowDelegate w111_delegate;
2923 Window root(NULL);
2924 root.Init(WINDOW_LAYER_NOT_DRAWN);
2925 root.SetBounds(gfx::Rect(0, 0, 100, 100));
2927 Window* w1ll = new Window(&w1ll_delegate);
2928 w1ll->Init(WINDOW_LAYER_NONE);
2929 w1ll->SetBounds(gfx::Rect(1, 2, 40, 50));
2930 w1ll->Show();
2931 root.AddChild(w1ll);
2933 Window* w11ll = new Window(&w11ll_delegate);
2934 w11ll->Init(WINDOW_LAYER_NONE);
2935 w11ll->SetBounds(gfx::Rect(3, 4, 11, 12));
2936 w11ll->Show();
2937 w1ll->AddChild(w11ll);
2939 Window* w111 = new Window(&w111_delegate);
2940 w111->Init(WINDOW_LAYER_NOT_DRAWN);
2941 w111->SetBounds(gfx::Rect(5, 6, 100, 100));
2942 w111->Show();
2943 w11ll->AddChild(w111);
2945 EXPECT_EQ(0, w1ll_delegate.paint_count());
2946 EXPECT_EQ(0, w11ll_delegate.paint_count());
2947 EXPECT_EQ(0, w111_delegate.paint_count());
2949 // Paint the root, this should trigger painting of the two layerless
2950 // descendants but not the layered descendant.
2951 gfx::Canvas canvas(gfx::Size(200, 200), 1.0f, true);
2952 static_cast<ui::LayerDelegate&>(root).OnPaintLayer(&canvas);
2954 // NOTE: SkCanvas::getClipBounds() extends the clip 1 pixel to the left and up
2955 // and 2 pixels down and to the right.
2956 EXPECT_EQ(1, w1ll_delegate.paint_count());
2957 EXPECT_EQ("-1,-1 42x52",
2958 w1ll_delegate.most_recent_paint_clip_bounds().ToString());
2959 EXPECT_EQ("[1 2]",
2960 w1ll_delegate.most_recent_paint_matrix_offset().ToString());
2961 EXPECT_EQ(1, w11ll_delegate.paint_count());
2962 EXPECT_EQ("-1,-1 13x14",
2963 w11ll_delegate.most_recent_paint_clip_bounds().ToString());
2964 EXPECT_EQ("[4 6]",
2965 w11ll_delegate.most_recent_paint_matrix_offset().ToString());
2966 EXPECT_EQ(0, w111_delegate.paint_count());
2969 namespace {
2971 std::string ConvertPointToTargetString(const Window* source,
2972 const Window* target) {
2973 gfx::Point location;
2974 Window::ConvertPointToTarget(source, target, &location);
2975 return location.ToString();
2978 } // namespace
2980 // Assertions around Window::ConvertPointToTarget() with layerless windows.
2981 TEST_F(WindowTest, ConvertPointToTargetLayerless) {
2982 // Creates the following structure (all children owned by root):
2983 // root
2984 // w1ll 1,2
2985 // w11ll 3,4
2986 // w111 5,6
2987 // w12 7,8
2988 // w121 9,10
2990 // ll: layer less, eg no layer
2991 Window root(NULL);
2992 root.Init(WINDOW_LAYER_NOT_DRAWN);
2993 root.SetBounds(gfx::Rect(0, 0, 100, 100));
2995 Window* w1ll = new Window(NULL);
2996 w1ll->Init(WINDOW_LAYER_NONE);
2997 w1ll->SetBounds(gfx::Rect(1, 2, 100, 100));
2999 Window* w11ll = new Window(NULL);
3000 w11ll->Init(WINDOW_LAYER_NONE);
3001 w11ll->SetBounds(gfx::Rect(3, 4, 100, 100));
3002 w1ll->AddChild(w11ll);
3004 Window* w111 = new Window(NULL);
3005 w111->Init(WINDOW_LAYER_NOT_DRAWN);
3006 w111->SetBounds(gfx::Rect(5, 6, 100, 100));
3007 w11ll->AddChild(w111);
3009 Window* w12 = new Window(NULL);
3010 w12->Init(WINDOW_LAYER_NOT_DRAWN);
3011 w12->SetBounds(gfx::Rect(7, 8, 100, 100));
3012 w1ll->AddChild(w12);
3014 Window* w121 = new Window(NULL);
3015 w121->Init(WINDOW_LAYER_NOT_DRAWN);
3016 w121->SetBounds(gfx::Rect(9, 10, 100, 100));
3017 w12->AddChild(w121);
3019 root.AddChild(w1ll);
3021 // w111->w11ll
3022 EXPECT_EQ("5,6", ConvertPointToTargetString(w111, w11ll));
3024 // w111->w1ll
3025 EXPECT_EQ("8,10", ConvertPointToTargetString(w111, w1ll));
3027 // w111->root
3028 EXPECT_EQ("9,12", ConvertPointToTargetString(w111, &root));
3030 // w111->w12
3031 EXPECT_EQ("1,2", ConvertPointToTargetString(w111, w12));
3033 // w111->w121
3034 EXPECT_EQ("-8,-8", ConvertPointToTargetString(w111, w121));
3036 // w11ll->w111
3037 EXPECT_EQ("-5,-6", ConvertPointToTargetString(w11ll, w111));
3039 // w11ll->w11ll
3040 EXPECT_EQ("3,4", ConvertPointToTargetString(w11ll, w1ll));
3042 // w11ll->root
3043 EXPECT_EQ("4,6", ConvertPointToTargetString(w11ll, &root));
3045 // w11ll->w12
3046 EXPECT_EQ("-4,-4", ConvertPointToTargetString(w11ll, w12));
3049 #if !defined(NDEBUG)
3050 // Verifies PrintWindowHierarchy() doesn't crash with a layerless window.
3051 TEST_F(WindowTest, PrintWindowHierarchyNotCrashLayerless) {
3052 Window root(NULL);
3053 root.Init(WINDOW_LAYER_NONE);
3054 root.SetBounds(gfx::Rect(0, 0, 100, 100));
3055 root.PrintWindowHierarchy(0);
3057 #endif
3059 namespace {
3061 // See AddWindowsFromString() for details.
3062 aura::Window* CreateWindowFromDescription(const std::string& description,
3063 WindowDelegate* delegate) {
3064 WindowLayerType window_type = WINDOW_LAYER_NOT_DRAWN;
3065 std::vector<std::string> tokens;
3066 Tokenize(description, ":", &tokens);
3067 DCHECK(!tokens.empty());
3068 std::string name(tokens[0]);
3069 tokens.erase(tokens.begin());
3070 if (!tokens.empty()) {
3071 if (tokens[0] == "ll") {
3072 window_type = WINDOW_LAYER_NONE;
3073 tokens.erase(tokens.begin());
3075 DCHECK(tokens.empty()) << "unknown tokens for creating window "
3076 << description;
3078 Window* window = new Window(delegate);
3079 window->Init(window_type);
3080 window->SetName(name);
3081 // Window name is only propagated to layer in debug builds.
3082 if (window->layer())
3083 window->layer()->set_name(name);
3084 return window;
3087 // Creates and adds a tree of windows to |parent|. |description| consists
3088 // of the following pieces:
3089 // X: Identifies a new window. Consists of a name and optionally ":ll" to
3090 // specify WINDOW_LAYER_NONE, eg "w1:ll".
3091 // []: optionally used to specify the children of the window. Contains any
3092 // number of window identifiers and their corresponding children.
3093 // For example: "[ a [ a1 a2:ll ] b c [ c1 ] ]" creates the tree:
3094 // a
3095 // a1
3096 // a2 -> WINDOW_LAYER_NONE.
3097 // b
3098 // c
3099 // c1
3100 // NOTE: you must have a space after every token.
3101 std::string::size_type AddWindowsFromString(aura::Window* parent,
3102 const std::string& description,
3103 std::string::size_type start_pos,
3104 WindowDelegate* delegate) {
3105 DCHECK(parent);
3106 std::string::size_type end_pos = description.find(' ', start_pos);
3107 while (end_pos != std::string::npos) {
3108 const std::string::size_type part_length = end_pos - start_pos;
3109 const std::string window_description =
3110 description.substr(start_pos, part_length);
3111 if (window_description == "[") {
3112 start_pos = AddWindowsFromString(parent->children().back(),
3113 description,
3114 end_pos + 1,
3115 delegate);
3116 end_pos = description.find(' ', start_pos);
3117 if (end_pos == std::string::npos && start_pos != end_pos)
3118 end_pos = description.length();
3119 } else if (window_description == "]") {
3120 ++end_pos;
3121 break;
3122 } else {
3123 Window* window =
3124 CreateWindowFromDescription(window_description, delegate);
3125 parent->AddChild(window);
3126 start_pos = ++end_pos;
3127 end_pos = description.find(' ', start_pos);
3130 return end_pos;
3133 // Used by BuildRootWindowTreeDescription().
3134 std::string BuildWindowTreeDescription(const aura::Window& window) {
3135 std::string result;
3136 result += window.name();
3137 if (window.children().empty())
3138 return result;
3140 result += " [ ";
3141 for (size_t i = 0; i < window.children().size(); ++i) {
3142 if (i != 0)
3143 result += " ";
3144 result += BuildWindowTreeDescription(*(window.children()[i]));
3146 result += " ]";
3147 return result;
3150 // Creates a string from |window|. See AddWindowsFromString() for details of the
3151 // returned string. This does *not* include the layer type in the description,
3152 // on the name.
3153 std::string BuildRootWindowTreeDescription(const aura::Window& window) {
3154 std::string result;
3155 for (size_t i = 0; i < window.children().size(); ++i) {
3156 if (i != 0)
3157 result += " ";
3158 result += BuildWindowTreeDescription(*(window.children()[i]));
3160 return result;
3163 // Used by BuildRootWindowTreeDescription().
3164 std::string BuildLayerTreeDescription(const ui::Layer& layer) {
3165 std::string result;
3166 result += layer.name();
3167 if (layer.children().empty())
3168 return result;
3170 result += " [ ";
3171 for (size_t i = 0; i < layer.children().size(); ++i) {
3172 if (i != 0)
3173 result += " ";
3174 result += BuildLayerTreeDescription(*(layer.children()[i]));
3176 result += " ]";
3177 return result;
3180 // Builds a string for all the children of |layer|. The returned string is in
3181 // the same format as AddWindowsFromString() but only includes the name of the
3182 // layers.
3183 std::string BuildRootLayerTreeDescription(const ui::Layer& layer) {
3184 std::string result;
3185 for (size_t i = 0; i < layer.children().size(); ++i) {
3186 if (i != 0)
3187 result += " ";
3188 result += BuildLayerTreeDescription(*(layer.children()[i]));
3190 return result;
3193 // Returns the first window whose name matches |name| in |parent|.
3194 aura::Window* FindWindowByName(aura::Window* parent,
3195 const std::string& name) {
3196 if (parent->name() == name)
3197 return parent;
3198 for (size_t i = 0; i < parent->children().size(); ++i) {
3199 aura::Window* child = FindWindowByName(parent->children()[i], name);
3200 if (child)
3201 return child;
3203 return NULL;
3206 } // namespace
3208 // Direction to stack.
3209 enum StackType {
3210 STACK_ABOVE,
3211 STACK_BELOW,
3212 STACK_AT_BOTTOM,
3213 STACK_AT_TOP,
3216 // Permutations of StackChildAt with various data.
3217 TEST_F(WindowTest, StackChildAtLayerless) {
3218 struct TestData {
3219 // Describes the window tree to create. See AddWindowsFromString() for
3220 // details.
3221 const std::string initial_description;
3223 // Identifies the window to move.
3224 const std::string source_window;
3226 // Window to move |source_window| relative to. Not used for STACK_AT_BOTTOM
3227 // or STACK_AT_TOP.
3228 const std::string target_window;
3230 StackType stack_type;
3232 // Expected window and layer results.
3233 const std::string expected_description;
3234 const std::string expected_layer_description;
3235 } data[] = {
3236 // 1 at top.
3238 "1:ll [ 11 12 ] 2:ll [ 21 ]",
3239 "1",
3241 STACK_AT_TOP,
3242 "2 [ 21 ] 1 [ 11 12 ]",
3243 "21 11 12",
3246 // 1 at bottom.
3248 "1:ll [ 11 12 ] 2:ll [ 21 ]",
3249 "1",
3251 STACK_AT_BOTTOM,
3252 "1 [ 11 12 ] 2 [ 21 ]",
3253 "11 12 21",
3256 // 2 at bottom.
3258 "1:ll [ 11 12 ] 2:ll [ 21 ]",
3259 "2",
3261 STACK_AT_BOTTOM,
3262 "2 [ 21 ] 1 [ 11 12 ]",
3263 "21 11 12",
3266 // 3 below 2.
3268 "1:ll [ 11 12 ] 2:ll [ 21 ] 3:ll",
3269 "3",
3270 "2",
3271 STACK_BELOW,
3272 "1 [ 11 12 ] 3 2 [ 21 ]",
3273 "11 12 21",
3276 // 2 below 1.
3278 "1:ll [ 11 12 ] 2:ll [ 21 ]",
3279 "2",
3280 "1",
3281 STACK_BELOW,
3282 "2 [ 21 ] 1 [ 11 12 ]",
3283 "21 11 12",
3286 // 1 above 3.
3288 "1:ll [ 11 12 ] 2:ll [ 21 ] 3:ll",
3289 "1",
3290 "3",
3291 STACK_ABOVE,
3292 "2 [ 21 ] 3 1 [ 11 12 ]",
3293 "21 11 12",
3296 // 1 above 2.
3298 "1:ll [ 11 12 ] 2:ll [ 21 ]",
3299 "1",
3300 "2",
3301 STACK_ABOVE,
3302 "2 [ 21 ] 1 [ 11 12 ]",
3303 "21 11 12",
3306 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(data); ++i) {
3307 test::TestWindowDelegate delegate;
3308 Window root(NULL);
3309 root.Init(WINDOW_LAYER_NOT_DRAWN);
3310 root.SetBounds(gfx::Rect(0, 0, 100, 100));
3311 AddWindowsFromString(
3312 &root,
3313 data[i].initial_description,
3314 static_cast<std::string::size_type>(0), &delegate);
3315 aura::Window* source = FindWindowByName(&root, data[i].source_window);
3316 ASSERT_TRUE(source != NULL) << "unable to find source window "
3317 << data[i].source_window << " at " << i;
3318 aura::Window* target = FindWindowByName(&root, data[i].target_window);
3319 switch (data[i].stack_type) {
3320 case STACK_ABOVE:
3321 ASSERT_TRUE(target != NULL) << "unable to find target window "
3322 << data[i].target_window << " at " << i;
3323 source->parent()->StackChildAbove(source, target);
3324 break;
3325 case STACK_BELOW:
3326 ASSERT_TRUE(target != NULL) << "unable to find target window "
3327 << data[i].target_window << " at " << i;
3328 source->parent()->StackChildBelow(source, target);
3329 break;
3330 case STACK_AT_BOTTOM:
3331 source->parent()->StackChildAtBottom(source);
3332 break;
3333 case STACK_AT_TOP:
3334 source->parent()->StackChildAtTop(source);
3335 break;
3337 EXPECT_EQ(data[i].expected_layer_description,
3338 BuildRootLayerTreeDescription(*root.layer()))
3339 << "layer tree doesn't match at " << i;
3340 EXPECT_EQ(data[i].expected_description,
3341 BuildRootWindowTreeDescription(root))
3342 << "window tree doesn't match at " << i;
3346 namespace {
3348 class TestLayerAnimationObserver : public ui::LayerAnimationObserver {
3349 public:
3350 TestLayerAnimationObserver()
3351 : animation_completed_(false),
3352 animation_aborted_(false) {}
3353 virtual ~TestLayerAnimationObserver() {}
3355 bool animation_completed() const { return animation_completed_; }
3356 bool animation_aborted() const { return animation_aborted_; }
3358 void Reset() {
3359 animation_completed_ = false;
3360 animation_aborted_ = false;
3363 private:
3364 // ui::LayerAnimationObserver:
3365 virtual void OnLayerAnimationEnded(
3366 ui::LayerAnimationSequence* sequence) OVERRIDE {
3367 animation_completed_ = true;
3370 virtual void OnLayerAnimationAborted(
3371 ui::LayerAnimationSequence* sequence) OVERRIDE {
3372 animation_aborted_ = true;
3375 virtual void OnLayerAnimationScheduled(
3376 ui::LayerAnimationSequence* sequence) OVERRIDE {
3379 bool animation_completed_;
3380 bool animation_aborted_;
3382 DISALLOW_COPY_AND_ASSIGN(TestLayerAnimationObserver);
3387 TEST_F(WindowTest, WindowDestroyCompletesAnimations) {
3388 ui::ScopedAnimationDurationScaleMode test_duration_mode(
3389 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
3390 scoped_refptr<ui::LayerAnimator> animator =
3391 ui::LayerAnimator::CreateImplicitAnimator();
3392 TestLayerAnimationObserver observer;
3393 animator->AddObserver(&observer);
3394 // Make sure destroying a Window completes the animation.
3396 scoped_ptr<Window> window(CreateTestWindowWithId(1, root_window()));
3397 window->layer()->SetAnimator(animator.get());
3399 gfx::Transform transform;
3400 transform.Scale(0.5f, 0.5f);
3401 window->SetTransform(transform);
3403 EXPECT_TRUE(animator->is_animating());
3404 EXPECT_FALSE(observer.animation_completed());
3406 EXPECT_TRUE(animator.get());
3407 EXPECT_FALSE(animator->is_animating());
3408 EXPECT_TRUE(observer.animation_completed());
3409 EXPECT_FALSE(observer.animation_aborted());
3410 animator->RemoveObserver(&observer);
3411 observer.Reset();
3413 animator = ui::LayerAnimator::CreateImplicitAnimator();
3414 animator->AddObserver(&observer);
3415 ui::Layer layer;
3416 layer.SetAnimator(animator.get());
3418 scoped_ptr<Window> window(CreateTestWindowWithId(1, root_window()));
3419 window->layer()->Add(&layer);
3421 gfx::Transform transform;
3422 transform.Scale(0.5f, 0.5f);
3423 layer.SetTransform(transform);
3425 EXPECT_TRUE(animator->is_animating());
3426 EXPECT_FALSE(observer.animation_completed());
3429 EXPECT_TRUE(animator.get());
3430 EXPECT_FALSE(animator->is_animating());
3431 EXPECT_TRUE(observer.animation_completed());
3432 EXPECT_FALSE(observer.animation_aborted());
3433 animator->RemoveObserver(&observer);
3436 } // namespace test
3437 } // namespace aura