1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/dip_util.h"
7 #include "base/command_line.h"
8 #include "cc/layers/layer.h"
9 #include "ui/compositor/compositor.h"
10 #include "ui/compositor/compositor_switches.h"
11 #include "ui/compositor/layer.h"
12 #include "ui/gfx/display.h"
13 #include "ui/gfx/geometry/safe_integer_conversions.h"
14 #include "ui/gfx/point.h"
15 #include "ui/gfx/point_conversions.h"
16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_conversions.h"
18 #include "ui/gfx/size.h"
19 #include "ui/gfx/size_conversions.h"
22 #include "ui/compositor/layer_animator.h"
27 float GetDeviceScaleFactor(const Layer
* layer
) {
28 return layer
->device_scale_factor();
31 gfx::Point
ConvertPointToDIP(const Layer
* layer
,
32 const gfx::Point
& point_in_pixel
) {
33 return gfx::ToFlooredPoint(
34 gfx::ScalePoint(point_in_pixel
, 1.0f
/ GetDeviceScaleFactor(layer
)));
37 gfx::PointF
ConvertPointToDIP(const Layer
* layer
,
38 const gfx::PointF
& point_in_pixel
) {
39 return gfx::ScalePoint(point_in_pixel
, 1.0f
/ GetDeviceScaleFactor(layer
));
42 gfx::Size
ConvertSizeToDIP(const Layer
* layer
,
43 const gfx::Size
& size_in_pixel
) {
44 return gfx::ToFlooredSize(
45 gfx::ScaleSize(size_in_pixel
, 1.0f
/ GetDeviceScaleFactor(layer
)));
48 gfx::Rect
ConvertRectToDIP(const Layer
* layer
,
49 const gfx::Rect
& rect_in_pixel
) {
50 float scale
= 1.0f
/ GetDeviceScaleFactor(layer
);
51 return gfx::ToFlooredRectDeprecated(gfx::ScaleRect(rect_in_pixel
, scale
));
54 gfx::Point
ConvertPointToPixel(const Layer
* layer
,
55 const gfx::Point
& point_in_dip
) {
56 return gfx::ToFlooredPoint(
57 gfx::ScalePoint(point_in_dip
, GetDeviceScaleFactor(layer
)));
60 gfx::Size
ConvertSizeToPixel(const Layer
* layer
,
61 const gfx::Size
& size_in_dip
) {
62 return gfx::ToFlooredSize(
63 gfx::ScaleSize(size_in_dip
, GetDeviceScaleFactor(layer
)));
66 gfx::Rect
ConvertRectToPixel(const Layer
* layer
,
67 const gfx::Rect
& rect_in_dip
) {
68 float scale
= GetDeviceScaleFactor(layer
);
69 // Use ToEnclosingRect() to ensure we paint all the possible pixels
70 // touched. ToEnclosingRect() floors the origin, and ceils the max
71 // coordinate. To do otherwise (such as flooring the size) potentially
72 // results in rounding down and not drawing all the pixels that are
74 return gfx::ToEnclosingRect(
75 gfx::RectF(gfx::ScalePoint(rect_in_dip
.origin(), scale
),
76 gfx::ScaleSize(rect_in_dip
.size(), scale
)));
82 void CheckSnapped(float snapped_position
) {
83 const float kEplison
= 0.0001f
;
84 float diff
= std::abs(snapped_position
- gfx::ToRoundedInt(snapped_position
));
85 DCHECK_LT(diff
, kEplison
);
91 void SnapLayerToPhysicalPixelBoundary(ui::Layer
* snapped_layer
,
92 ui::Layer
* layer_to_snap
) {
93 DCHECK_NE(snapped_layer
, layer_to_snap
);
94 DCHECK(snapped_layer
);
95 DCHECK(snapped_layer
->Contains(layer_to_snap
));
97 gfx::Point view_offset_dips
= layer_to_snap
->GetTargetBounds().origin();
98 ui::Layer::ConvertPointToLayer(
99 layer_to_snap
->parent(), snapped_layer
, &view_offset_dips
);
100 gfx::PointF view_offset
= view_offset_dips
;
102 float scale_factor
= GetDeviceScaleFactor(layer_to_snap
);
103 view_offset
.Scale(scale_factor
);
104 gfx::PointF
view_offset_snapped(gfx::ToRoundedInt(view_offset
.x()),
105 gfx::ToRoundedInt(view_offset
.y()));
107 gfx::Vector2dF fudge
= view_offset_snapped
- view_offset
;
108 fudge
.Scale(1.0 / scale_factor
);
109 layer_to_snap
->SetSubpixelPositionOffset(fudge
);
111 gfx::Point layer_offset
;
113 Layer::ConvertPointToLayer(
114 layer_to_snap
->parent(), snapped_layer
, &layer_offset
);
115 if (layer_to_snap
->GetAnimator()->is_animating()) {
116 origin
= layer_to_snap
->GetTargetBounds().origin() +
117 layer_to_snap
->subpixel_position_offset();
119 cc::Layer
* cc_layer
= layer_to_snap
->cc_layer();
120 origin
= cc_layer
->position();
122 CheckSnapped((layer_offset
.x() + origin
.x()) * scale_factor
);
123 CheckSnapped((layer_offset
.y() + origin
.y()) * scale_factor
);