1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/event_utils.h"
9 #include "ui/events/event.h"
10 #include "ui/gfx/display.h"
11 #include "ui/gfx/screen.h"
16 int g_custom_event_types
= ET_LAST
;
19 scoped_ptr
<Event
> EventFromNative(const base::NativeEvent
& native_event
) {
20 scoped_ptr
<Event
> event
;
21 EventType type
= EventTypeFromNative(native_event
);
25 event
.reset(new KeyEvent(native_event
));
28 case ET_TRANSLATED_KEY_PRESS
:
29 case ET_TRANSLATED_KEY_RELEASE
:
30 // These should not be generated by native events.
34 case ET_MOUSE_PRESSED
:
35 case ET_MOUSE_DRAGGED
:
36 case ET_MOUSE_RELEASED
:
38 case ET_MOUSE_ENTERED
:
40 event
.reset(new MouseEvent(native_event
));
44 event
.reset(new MouseWheelEvent(native_event
));
47 case ET_SCROLL_FLING_START
:
48 case ET_SCROLL_FLING_CANCEL
:
50 event
.reset(new ScrollEvent(native_event
));
53 case ET_TOUCH_RELEASED
:
54 case ET_TOUCH_PRESSED
:
56 case ET_TOUCH_CANCELLED
:
57 event
.reset(new TouchEvent(native_event
));
67 // From third_party/WebKit/Source/web/gtk/WebInputEventFactory.cpp:
68 uint16
GetControlCharacterForKeycode(int windows_key_code
, bool shift
) {
69 if (windows_key_code
>= ui::VKEY_A
&&
70 windows_key_code
<= ui::VKEY_Z
) {
71 // ctrl-A ~ ctrl-Z map to \x01 ~ \x1A
72 return windows_key_code
- ui::VKEY_A
+ 1;
75 // following graphics chars require shift key to input.
76 switch (windows_key_code
) {
77 // ctrl-@ maps to \x00 (Null byte)
80 // ctrl-^ maps to \x1E (Record separator, Information separator two)
83 // ctrl-_ maps to \x1F (Unit separator, Information separator one)
84 case ui::VKEY_OEM_MINUS
:
86 // Returns 0 for all other keys to avoid inputting unexpected chars.
91 switch (windows_key_code
) {
92 // ctrl-[ maps to \x1B (Escape)
95 // ctrl-\ maps to \x1C (File separator, Information separator four)
98 // ctrl-] maps to \x1D (Group separator, Information separator three)
101 // ctrl-Enter maps to \x0A (Line feed)
102 case ui::VKEY_RETURN
:
104 // Returns 0 for all other keys to avoid inputting unexpected chars.
113 int RegisterCustomEventType() {
114 return ++g_custom_event_types
;
117 base::TimeDelta
EventTimeForNow() {
118 return base::TimeDelta::FromInternalValue(
119 base::TimeTicks::Now().ToInternalValue());
122 bool ShouldDefaultToNaturalScroll() {
123 return GetInternalDisplayTouchSupport() ==
124 gfx::Display::TOUCH_SUPPORT_AVAILABLE
;
127 gfx::Display::TouchSupport
GetInternalDisplayTouchSupport() {
128 gfx::Screen
* screen
= gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE
);
129 // No screen in some unit tests.
131 return gfx::Display::TOUCH_SUPPORT_UNKNOWN
;
132 const std::vector
<gfx::Display
>& displays
= screen
->GetAllDisplays();
133 for (std::vector
<gfx::Display
>::const_iterator it
= displays
.begin();
134 it
!= displays
.end(); ++it
) {
135 if (it
->IsInternal())
136 return it
->touch_support();
138 return gfx::Display::TOUCH_SUPPORT_UNAVAILABLE
;