1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/gestures/fling_curve.h"
7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/gfx/frame_time.h"
12 TEST(FlingCurveTest
, Basic
) {
13 const gfx::Vector2dF
velocity(0, 5000);
14 base::TimeTicks now
= gfx::FrameTime::Now();
15 FlingCurve
curve(velocity
, now
);
17 gfx::Vector2dF scroll
=
18 curve
.GetScrollAmountAtTime(now
+ base::TimeDelta::FromMilliseconds(20));
19 EXPECT_EQ(0, scroll
.x());
20 EXPECT_NEAR(scroll
.y(), 96, 1);
23 curve
.GetScrollAmountAtTime(now
+ base::TimeDelta::FromMilliseconds(250));
24 EXPECT_EQ(0, scroll
.x());
25 EXPECT_NEAR(scroll
.y(), 705, 1);
28 curve
.GetScrollAmountAtTime(now
+ base::TimeDelta::FromSeconds(10));
29 EXPECT_EQ(0, scroll
.x());
30 EXPECT_NEAR(scroll
.y(), 392, 1);
32 EXPECT_TRUE(curve
.GetScrollAmountAtTime(
33 now
+ base::TimeDelta::FromSeconds(20)).IsZero());