1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/gestures/gesture_provider_aura.h"
7 #include "base/auto_reset.h"
8 #include "base/logging.h"
9 #include "ui/events/event.h"
10 #include "ui/events/gesture_detection/gesture_config_helper.h"
11 #include "ui/events/gesture_detection/gesture_event_data.h"
12 #include "ui/events/gestures/gesture_configuration.h"
16 GestureProviderAura::GestureProviderAura(GestureProviderAuraClient
* client
)
18 filtered_gesture_provider_(ui::DefaultGestureProviderConfig(), this),
19 handling_event_(false) {
20 filtered_gesture_provider_
.SetDoubleTapSupportForPlatformEnabled(false);
23 GestureProviderAura::~GestureProviderAura() {}
25 bool GestureProviderAura::OnTouchEvent(const TouchEvent
& event
) {
26 int index
= pointer_state_
.FindPointerIndexOfId(event
.touch_id());
27 bool pointer_id_is_active
= index
!= -1;
29 if (event
.type() == ET_TOUCH_PRESSED
&& pointer_id_is_active
) {
30 // Ignore touch press events if we already believe the pointer is down.
32 } else if (event
.type() != ET_TOUCH_PRESSED
&& !pointer_id_is_active
) {
33 // We could have an active touch stream transfered to us, resulting in touch
34 // move or touch up events without associated touch down events. Ignore
39 // If this is a touchmove event, and it isn't different from the last
41 if (event
.type() == ET_TOUCH_MOVED
&&
42 event
.x() == pointer_state_
.GetX(index
) &&
43 event
.y() == pointer_state_
.GetY(index
)) {
47 last_touch_event_flags_
= event
.flags();
48 last_touch_event_latency_info_
= *event
.latency();
49 pointer_state_
.OnTouch(event
);
51 bool result
= filtered_gesture_provider_
.OnTouchEvent(pointer_state_
);
52 pointer_state_
.CleanupRemovedTouchPoints(event
);
56 void GestureProviderAura::OnTouchEventAck(bool event_consumed
) {
57 DCHECK(pending_gestures_
.empty());
58 DCHECK(!handling_event_
);
59 base::AutoReset
<bool> handling_event(&handling_event_
, true);
60 filtered_gesture_provider_
.OnTouchEventAck(event_consumed
);
61 last_touch_event_latency_info_
.Clear();
64 void GestureProviderAura::OnGestureEvent(
65 const GestureEventData
& gesture
) {
66 GestureEventDetails details
= gesture
.details
;
67 details
.set_oldest_touch_id(gesture
.motion_event_id
);
69 if (gesture
.type() == ET_GESTURE_TAP
) {
71 if (previous_tap_
&& IsConsideredDoubleTap(*previous_tap_
, gesture
))
72 tap_count
= 1 + (previous_tap_
->details
.tap_count() % 3);
73 details
.set_tap_count(tap_count
);
75 previous_tap_
.reset(new GestureEventData(gesture
));
77 *previous_tap_
= gesture
;
78 previous_tap_
->details
= details
;
79 } else if (gesture
.type() == ET_GESTURE_TAP_CANCEL
) {
80 previous_tap_
.reset();
83 scoped_ptr
<ui::GestureEvent
> event(
84 new ui::GestureEvent(gesture
.x
,
86 last_touch_event_flags_
,
87 gesture
.time
- base::TimeTicks(),
90 ui::LatencyInfo
* gesture_latency
= event
->latency();
92 gesture_latency
->CopyLatencyFrom(
93 last_touch_event_latency_info_
,
94 ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT
);
95 gesture_latency
->CopyLatencyFrom(
96 last_touch_event_latency_info_
,
97 ui::INPUT_EVENT_LATENCY_UI_COMPONENT
);
98 gesture_latency
->CopyLatencyFrom(
99 last_touch_event_latency_info_
,
100 ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT
);
102 if (!handling_event_
) {
103 // Dispatching event caused by timer.
104 client_
->OnGestureEvent(event
.get());
106 // Memory managed by ScopedVector pending_gestures_.
107 pending_gestures_
.push_back(event
.release());
111 ScopedVector
<GestureEvent
>* GestureProviderAura::GetAndResetPendingGestures() {
112 if (pending_gestures_
.empty())
114 // Caller is responsible for deleting old_pending_gestures.
115 ScopedVector
<GestureEvent
>* old_pending_gestures
=
116 new ScopedVector
<GestureEvent
>();
117 old_pending_gestures
->swap(pending_gestures_
);
118 return old_pending_gestures
;
121 bool GestureProviderAura::IsConsideredDoubleTap(
122 const GestureEventData
& previous_tap
,
123 const GestureEventData
& current_tap
) const {
124 if (current_tap
.time
- previous_tap
.time
>
125 base::TimeDelta::FromMilliseconds(
126 ui::GestureConfiguration::max_seconds_between_double_click() *
131 double double_tap_slop_square
=
132 GestureConfiguration::max_distance_between_taps_for_double_tap();
133 double_tap_slop_square
*= double_tap_slop_square
;
134 const float delta_x
= previous_tap
.x
- current_tap
.x
;
135 const float delta_y
= previous_tap
.y
- current_tap
.y
;
136 return (delta_x
* delta_x
+ delta_y
* delta_y
< double_tap_slop_square
);
139 } // namespace content