1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "testing/gtest/include/gtest/gtest.h"
6 #include "ui/gfx/animation/animation_delegate.h"
7 #include "ui/gfx/animation/linear_animation.h"
8 #include "ui/gfx/animation/test_animation_delegate.h"
11 #include "base/win/windows_version.h"
16 class AnimationTest
: public testing::Test
{
18 base::MessageLoopForUI message_loop_
;
23 ///////////////////////////////////////////////////////////////////////////////
26 class RunAnimation
: public LinearAnimation
{
28 RunAnimation(int frame_rate
, AnimationDelegate
* delegate
)
29 : LinearAnimation(frame_rate
, delegate
) {
32 virtual void AnimateToState(double state
) OVERRIDE
{
33 EXPECT_LE(0.0, state
);
34 EXPECT_GE(1.0, state
);
38 ///////////////////////////////////////////////////////////////////////////////
41 class CancelAnimation
: public LinearAnimation
{
43 CancelAnimation(int duration
, int frame_rate
, AnimationDelegate
* delegate
)
44 : LinearAnimation(duration
, frame_rate
, delegate
) {
47 virtual void AnimateToState(double state
) OVERRIDE
{
53 ///////////////////////////////////////////////////////////////////////////////
56 class EndAnimation
: public LinearAnimation
{
58 EndAnimation(int duration
, int frame_rate
, AnimationDelegate
* delegate
)
59 : LinearAnimation(duration
, frame_rate
, delegate
) {
62 virtual void AnimateToState(double state
) OVERRIDE
{
68 ///////////////////////////////////////////////////////////////////////////////
69 // DeletingAnimationDelegate
71 // AnimationDelegate implementation that deletes the animation in ended.
72 class DeletingAnimationDelegate
: public AnimationDelegate
{
74 virtual void AnimationEnded(const Animation
* animation
) OVERRIDE
{
76 base::MessageLoop::current()->Quit();
82 ///////////////////////////////////////////////////////////////////////////////
85 TEST_F(AnimationTest
, RunCase
) {
86 TestAnimationDelegate ad
;
87 RunAnimation
a1(150, &ad
);
90 base::MessageLoop::current()->Run();
92 EXPECT_TRUE(ad
.finished());
93 EXPECT_FALSE(ad
.canceled());
96 TEST_F(AnimationTest
, CancelCase
) {
97 TestAnimationDelegate ad
;
98 CancelAnimation
a2(2000, 150, &ad
);
100 base::MessageLoop::current()->Run();
102 EXPECT_TRUE(ad
.finished());
103 EXPECT_TRUE(ad
.canceled());
106 // Lets an animation run, invoking End part way through and make sure we get the
107 // right delegate methods invoked.
108 TEST_F(AnimationTest
, EndCase
) {
109 TestAnimationDelegate ad
;
110 EndAnimation
a2(2000, 150, &ad
);
112 base::MessageLoop::current()->Run();
114 EXPECT_TRUE(ad
.finished());
115 EXPECT_FALSE(ad
.canceled());
118 // Runs an animation with a delegate that deletes the animation in end.
119 TEST_F(AnimationTest
, DeleteFromEnd
) {
120 DeletingAnimationDelegate delegate
;
121 RunAnimation
* animation
= new RunAnimation(150, &delegate
);
123 base::MessageLoop::current()->Run();
124 // delegate should have deleted animation.
127 TEST_F(AnimationTest
, ShouldRenderRichAnimation
) {
129 if (base::win::GetVersion() >= base::win::VERSION_VISTA
) {
132 0, ::SystemParametersInfo(SPI_GETCLIENTAREAANIMATION
, 0, &result
, 0));
133 // ShouldRenderRichAnimation() should check the SPI_GETCLIENTAREAANIMATION
135 EXPECT_EQ(!!result
, Animation::ShouldRenderRichAnimation());
137 // On XP, the function should check the SM_REMOTESESSION value.
138 EXPECT_EQ(!::GetSystemMetrics(SM_REMOTESESSION
),
139 Animation::ShouldRenderRichAnimation());
142 EXPECT_TRUE(Animation::ShouldRenderRichAnimation());
146 // Test that current value is always 0 after Start() is called.
147 TEST_F(AnimationTest
, StartState
) {
148 LinearAnimation
animation(100, 60, NULL
);
149 EXPECT_EQ(0.0, animation
.GetCurrentValue());
151 EXPECT_EQ(0.0, animation
.GetCurrentValue());
153 EXPECT_EQ(1.0, animation
.GetCurrentValue());
155 EXPECT_EQ(0.0, animation
.GetCurrentValue());