Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / ui / gfx / image / image_util.h
blob2711850dc96292cbcd4b5add7a428b8570140c94
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_
6 #define UI_GFX_IMAGE_IMAGE_UTIL_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "ui/gfx/gfx_export.h"
13 namespace gfx {
14 class Image;
15 class ImageSkia;
18 namespace gfx {
20 // Creates an image from the given JPEG-encoded input. If there was an error
21 // creating the image, returns an IsEmpty() Image.
22 GFX_EXPORT Image ImageFrom1xJPEGEncodedData(const unsigned char* input,
23 size_t input_size);
25 // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of
26 // the given image.
27 // Returns true if the image has a 1x representation and the 1x representation
28 // was encoded successfully.
29 // |quality| determines the compression level, 0 == lowest, 100 == highest.
30 // Returns true if the Image was encoded successfully.
31 GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image,
32 int quality,
33 std::vector<unsigned char>* dst);
35 // Returns the visible (non-transparent) width of the 1x rep of the given
36 // image. If the image has no transparency, the leading value will be 0 and
37 // the trailing will be the image width. Return values are in the 1x width
38 // pixel units. Margins are given in 0-based column format. So if the image
39 // has only transparent pixels in columns 0, 1, 2, 3, then the leading value
40 // will be 4. Similarly, if there are all transparent pixels in column
41 // width-2, width-1, then the trailing margin value will be width-3.
42 // Returns true if the value is computed from opacity, false if it is a
43 // default value because of null image, missing Rep, etc.
44 // This method is only suitable for fairly small images (i.e. 16x16).
45 // The margins for a completely transparent image will be w/2-1, w/2, but this
46 // will be an expensive operation: it isn't expected that it will be frequently
47 // calculated.
48 GFX_EXPORT bool VisibleMargins(const ImageSkia& image,
49 int* leading, int* trailing);
51 } // namespace gfx
53 #endif // UI_GFX_IMAGE_IMAGE_UTIL_H_