1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/controls/button/custom_button.h"
7 #include "ui/accessibility/ax_view_state.h"
8 #include "ui/events/event.h"
9 #include "ui/events/keycodes/keyboard_codes.h"
10 #include "ui/gfx/animation/throb_animation.h"
11 #include "ui/gfx/screen.h"
12 #include "ui/views/controls/button/blue_button.h"
13 #include "ui/views/controls/button/checkbox.h"
14 #include "ui/views/controls/button/image_button.h"
15 #include "ui/views/controls/button/label_button.h"
16 #include "ui/views/controls/button/menu_button.h"
17 #include "ui/views/controls/button/radio_button.h"
18 #include "ui/views/widget/widget.h"
22 // How long the hover animation takes if uninterrupted.
23 static const int kHoverFadeDurationMs
= 150;
26 const char CustomButton::kViewClassName
[] = "CustomButton";
28 ////////////////////////////////////////////////////////////////////////////////
29 // CustomButton, public:
32 const CustomButton
* CustomButton::AsCustomButton(const views::View
* view
) {
33 return AsCustomButton(const_cast<views::View
*>(view
));
36 CustomButton
* CustomButton::AsCustomButton(views::View
* view
) {
38 const char* classname
= view
->GetClassName();
39 if (!strcmp(classname
, Checkbox::kViewClassName
) ||
40 !strcmp(classname
, CustomButton::kViewClassName
) ||
41 !strcmp(classname
, ImageButton::kViewClassName
) ||
42 !strcmp(classname
, LabelButton::kViewClassName
) ||
43 !strcmp(classname
, RadioButton::kViewClassName
) ||
44 !strcmp(classname
, MenuButton::kViewClassName
)) {
45 return static_cast<CustomButton
*>(view
);
51 CustomButton::~CustomButton() {
54 void CustomButton::SetState(ButtonState state
) {
58 if (animate_on_state_change_
&&
59 (!is_throbbing_
|| !hover_animation_
->is_animating())) {
60 is_throbbing_
= false;
61 if (state_
== STATE_NORMAL
&& state
== STATE_HOVERED
) {
62 // Button is hovered from a normal state, start hover animation.
63 hover_animation_
->Show();
64 } else if ((state_
== STATE_HOVERED
|| state_
== STATE_PRESSED
)
65 && state
== STATE_NORMAL
) {
66 // Button is returning to a normal state from hover, start hover
68 hover_animation_
->Hide();
70 hover_animation_
->Stop();
76 if (state_changed_delegate_
.get())
77 state_changed_delegate_
->StateChanged(state_
);
81 void CustomButton::StartThrobbing(int cycles_til_stop
) {
83 hover_animation_
->StartThrobbing(cycles_til_stop
);
86 void CustomButton::StopThrobbing() {
87 if (hover_animation_
->is_animating()) {
88 hover_animation_
->Stop();
93 void CustomButton::SetAnimationDuration(int duration
) {
94 hover_animation_
->SetSlideDuration(duration
);
97 void CustomButton::SetHotTracked(bool is_hot_tracked
) {
98 if (state_
!= STATE_DISABLED
)
99 SetState(is_hot_tracked
? STATE_HOVERED
: STATE_NORMAL
);
102 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS
, true);
105 bool CustomButton::IsHotTracked() const {
106 return state_
== STATE_HOVERED
;
109 ////////////////////////////////////////////////////////////////////////////////
110 // CustomButton, View overrides:
112 void CustomButton::OnEnabledChanged() {
113 if (enabled() ? (state_
!= STATE_DISABLED
) : (state_
== STATE_DISABLED
))
117 SetState(IsMouseHovered() ? STATE_HOVERED
: STATE_NORMAL
);
119 SetState(STATE_DISABLED
);
122 const char* CustomButton::GetClassName() const {
123 return kViewClassName
;
126 bool CustomButton::OnMousePressed(const ui::MouseEvent
& event
) {
127 if (state_
!= STATE_DISABLED
) {
128 if (ShouldEnterPushedState(event
) && HitTestPoint(event
.location()))
129 SetState(STATE_PRESSED
);
130 if (request_focus_on_press_
)
136 bool CustomButton::OnMouseDragged(const ui::MouseEvent
& event
) {
137 if (state_
!= STATE_DISABLED
) {
138 if (HitTestPoint(event
.location()))
139 SetState(ShouldEnterPushedState(event
) ? STATE_PRESSED
: STATE_HOVERED
);
141 SetState(STATE_NORMAL
);
146 void CustomButton::OnMouseReleased(const ui::MouseEvent
& event
) {
147 if (state_
== STATE_DISABLED
)
150 if (!HitTestPoint(event
.location())) {
151 SetState(STATE_NORMAL
);
155 SetState(STATE_HOVERED
);
156 if (IsTriggerableEvent(event
)) {
158 // NOTE: We may be deleted at this point (by the listener's notification
163 void CustomButton::OnMouseCaptureLost() {
164 // Starting a drag results in a MouseCaptureLost, we need to ignore it.
165 if (state_
!= STATE_DISABLED
&& !InDrag())
166 SetState(STATE_NORMAL
);
169 void CustomButton::OnMouseEntered(const ui::MouseEvent
& event
) {
170 if (state_
!= STATE_DISABLED
)
171 SetState(STATE_HOVERED
);
174 void CustomButton::OnMouseExited(const ui::MouseEvent
& event
) {
175 // Starting a drag results in a MouseExited, we need to ignore it.
176 if (state_
!= STATE_DISABLED
&& !InDrag())
177 SetState(STATE_NORMAL
);
180 void CustomButton::OnMouseMoved(const ui::MouseEvent
& event
) {
181 if (state_
!= STATE_DISABLED
)
182 SetState(HitTestPoint(event
.location()) ? STATE_HOVERED
: STATE_NORMAL
);
185 bool CustomButton::OnKeyPressed(const ui::KeyEvent
& event
) {
186 if (state_
== STATE_DISABLED
)
189 // Space sets button state to pushed. Enter clicks the button. This matches
190 // the Windows native behavior of buttons, where Space clicks the button on
191 // KeyRelease and Enter clicks the button on KeyPressed.
192 if (event
.key_code() == ui::VKEY_SPACE
) {
193 SetState(STATE_PRESSED
);
194 } else if (event
.key_code() == ui::VKEY_RETURN
) {
195 SetState(STATE_NORMAL
);
196 // TODO(beng): remove once NotifyClick takes ui::Event.
197 ui::MouseEvent
synthetic_event(ui::ET_MOUSE_RELEASED
,
200 ui::EF_LEFT_MOUSE_BUTTON
,
201 ui::EF_LEFT_MOUSE_BUTTON
);
202 NotifyClick(synthetic_event
);
209 bool CustomButton::OnKeyReleased(const ui::KeyEvent
& event
) {
210 if ((state_
== STATE_DISABLED
) || (event
.key_code() != ui::VKEY_SPACE
))
213 SetState(STATE_NORMAL
);
214 // TODO(beng): remove once NotifyClick takes ui::Event.
215 ui::MouseEvent
synthetic_event(ui::ET_MOUSE_RELEASED
,
218 ui::EF_LEFT_MOUSE_BUTTON
,
219 ui::EF_LEFT_MOUSE_BUTTON
);
220 NotifyClick(synthetic_event
);
224 void CustomButton::OnGestureEvent(ui::GestureEvent
* event
) {
225 if (state_
== STATE_DISABLED
) {
226 Button::OnGestureEvent(event
);
230 if (event
->type() == ui::ET_GESTURE_TAP
&& IsTriggerableEvent(*event
)) {
231 // Set the button state to hot and start the animation fully faded in. The
232 // GESTURE_END event issued immediately after will set the state to
233 // STATE_NORMAL beginning the fade out animation. See
234 // http://crbug.com/131184.
235 SetState(STATE_HOVERED
);
236 hover_animation_
->Reset(1.0);
238 event
->StopPropagation();
239 } else if (event
->type() == ui::ET_GESTURE_TAP_DOWN
&&
240 ShouldEnterPushedState(*event
)) {
241 SetState(STATE_PRESSED
);
242 if (request_focus_on_press_
)
244 event
->StopPropagation();
245 } else if (event
->type() == ui::ET_GESTURE_TAP_CANCEL
||
246 event
->type() == ui::ET_GESTURE_END
) {
247 SetState(STATE_NORMAL
);
249 if (!event
->handled())
250 Button::OnGestureEvent(event
);
253 bool CustomButton::AcceleratorPressed(const ui::Accelerator
& accelerator
) {
254 SetState(STATE_NORMAL
);
256 ui::KeyEvent key_event(ui::ET_KEY_RELEASED, accelerator.key_code(),
257 accelerator.modifiers());
259 // TODO(beng): remove once NotifyClick takes ui::Event.
260 ui::MouseEvent
synthetic_event(ui::ET_MOUSE_RELEASED
,
263 ui::EF_LEFT_MOUSE_BUTTON
,
264 ui::EF_LEFT_MOUSE_BUTTON
);
265 NotifyClick(synthetic_event
);
269 void CustomButton::ShowContextMenu(const gfx::Point
& p
,
270 ui::MenuSourceType source_type
) {
271 if (!context_menu_controller())
274 // We're about to show the context menu. Showing the context menu likely means
275 // we won't get a mouse exited and reset state. Reset it now to be sure.
276 if (state_
!= STATE_DISABLED
)
277 SetState(STATE_NORMAL
);
278 View::ShowContextMenu(p
, source_type
);
281 void CustomButton::OnDragDone() {
282 SetState(STATE_NORMAL
);
285 void CustomButton::GetAccessibleState(ui::AXViewState
* state
) {
286 Button::GetAccessibleState(state
);
289 state
->AddStateFlag(ui::AX_STATE_HOVERED
);
292 state
->AddStateFlag(ui::AX_STATE_PRESSED
);
295 state
->AddStateFlag(ui::AX_STATE_DISABLED
);
299 // No additional accessibility state set for this button state.
304 void CustomButton::VisibilityChanged(View
* starting_from
, bool visible
) {
305 if (state_
== STATE_DISABLED
)
307 SetState(visible
&& IsMouseHovered() ? STATE_HOVERED
: STATE_NORMAL
);
310 ////////////////////////////////////////////////////////////////////////////////
311 // CustomButton, gfx::AnimationDelegate implementation:
313 void CustomButton::AnimationProgressed(const gfx::Animation
* animation
) {
317 ////////////////////////////////////////////////////////////////////////////////
318 // CustomButton, protected:
320 CustomButton::CustomButton(ButtonListener
* listener
)
322 state_(STATE_NORMAL
),
323 animate_on_state_change_(true),
324 is_throbbing_(false),
325 triggerable_event_flags_(ui::EF_LEFT_MOUSE_BUTTON
),
326 request_focus_on_press_(true) {
327 hover_animation_
.reset(new gfx::ThrobAnimation(this));
328 hover_animation_
->SetSlideDuration(kHoverFadeDurationMs
);
331 void CustomButton::StateChanged() {
334 bool CustomButton::IsTriggerableEvent(const ui::Event
& event
) {
335 return event
.type() == ui::ET_GESTURE_TAP_DOWN
||
336 event
.type() == ui::ET_GESTURE_TAP
||
337 (event
.IsMouseEvent() &&
338 (triggerable_event_flags_
& event
.flags()) != 0);
341 bool CustomButton::ShouldEnterPushedState(const ui::Event
& event
) {
342 return IsTriggerableEvent(event
);
345 ////////////////////////////////////////////////////////////////////////////////
346 // CustomButton, View overrides (protected):
348 void CustomButton::ViewHierarchyChanged(
349 const ViewHierarchyChangedDetails
& details
) {
350 if (!details
.is_add
&& state_
!= STATE_DISABLED
)
351 SetState(STATE_NORMAL
);
354 void CustomButton::OnBlur() {
356 SetState(STATE_NORMAL
);