1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
8 #include "ui/gfx/native_widget_types.h"
23 // Interface used by MenuController to run a nested message loop while
24 // showing a menu, allowing for platform specific implementations.
25 class MenuMessageLoop
{
27 virtual ~MenuMessageLoop() {}
29 // Create a platform specific instance.
30 static MenuMessageLoop
* Create();
32 // Runs the platform specific bits of the message loop. If |nested_menu| is
33 // true we're being asked to run a menu from within a menu (eg a context
35 virtual void Run(MenuController
*, Widget
* owner
, bool nested_menu
) = 0;
37 // Returns true if it is a good time to call QuitNow().
38 // Returns false otherwise, for example if a drag and drop is in progress.
39 virtual bool ShouldQuitNow() const = 0;
41 // Quit an earlier call to Run().
42 virtual void QuitNow() = 0;
44 // Repost |event| to |window|.
45 // |screen_loc| is the event's location in screen coordinates.
46 virtual void RepostEventToWindow(const ui::LocatedEvent
& event
,
47 gfx::NativeWindow window
,
48 const gfx::Point
& screen_loc
) = 0;
50 // Clear any references to the owner widget that was passed into the previous
52 virtual void ClearOwner() = 0;
57 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_