Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / ui / views / controls / table / table_view.h
blob96268067c6be3af5fe44c45923f424b21635c035
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_CONTROLS_TABLE_TABLE_VIEW_VIEWS_H_
6 #define UI_VIEWS_CONTROLS_TABLE_TABLE_VIEW_VIEWS_H_
8 #include <vector>
10 #include "base/memory/scoped_ptr.h"
11 #include "ui/base/models/list_selection_model.h"
12 #include "ui/base/models/table_model.h"
13 #include "ui/base/models/table_model_observer.h"
14 #include "ui/gfx/font_list.h"
15 #include "ui/views/view.h"
16 #include "ui/views/views_export.h"
18 // A TableView is a view that displays multiple rows with any number of columns.
19 // TableView is driven by a TableModel. The model returns the contents
20 // to display. TableModel also has an Observer which is used to notify
21 // TableView of changes to the model so that the display may be updated
22 // appropriately.
24 // TableView itself has an observer that is notified when the selection
25 // changes.
27 // When a table is sorted the model coordinates do not necessarily match the
28 // view coordinates. All table methods are in terms of the model. If you need to
29 // convert to view coordinates use ModelToView().
31 // Sorting is done by a locale sensitive string sort. You can customize the
32 // sort by way of overriding TableModel::CompareValues().
33 namespace views {
35 struct GroupRange;
36 class TableGrouper;
37 class TableHeader;
38 class TableViewObserver;
39 class TableViewRowBackgroundPainter;
40 class TableViewTestHelper;
42 // The cells in the first column of a table can contain:
43 // - only text
44 // - a small icon (16x16) and some text
45 // - a check box and some text
46 enum TableTypes {
47 TEXT_ONLY = 0,
48 ICON_AND_TEXT,
51 class VIEWS_EXPORT TableView
52 : public views::View,
53 public ui::TableModelObserver {
54 public:
55 // Used to track a visible column. Useful only for the header.
56 struct VIEWS_EXPORT VisibleColumn {
57 VisibleColumn();
58 ~VisibleColumn();
60 // The column.
61 ui::TableColumn column;
63 // Starting x-coordinate of the column.
64 int x;
66 // Width of the column.
67 int width;
70 // Describes a sorted column.
71 struct VIEWS_EXPORT SortDescriptor {
72 SortDescriptor() : column_id(-1), ascending(true) {}
73 SortDescriptor(int column_id, bool ascending)
74 : column_id(column_id),
75 ascending(ascending) {}
77 // ID of the sorted column.
78 int column_id;
80 // Is the sort ascending?
81 bool ascending;
84 typedef std::vector<SortDescriptor> SortDescriptors;
86 // Creates a new table using the model and columns specified.
87 // The table type applies to the content of the first column (text, icon and
88 // text, checkbox and text).
89 TableView(ui::TableModel* model,
90 const std::vector<ui::TableColumn>& columns,
91 TableTypes table_type,
92 bool single_selection);
93 virtual ~TableView();
95 // Assigns a new model to the table view, detaching the old one if present.
96 // If |model| is NULL, the table view cannot be used after this call. This
97 // should be called in the containing view's destructor to avoid destruction
98 // issues when the model needs to be deleted before the table.
99 void SetModel(ui::TableModel* model);
100 ui::TableModel* model() const { return model_; }
102 // Returns a new ScrollView that contains the receiver.
103 View* CreateParentIfNecessary();
105 void SetRowBackgroundPainter(
106 scoped_ptr<TableViewRowBackgroundPainter> painter);
108 // Sets the TableGrouper. TableView does not own |grouper| (common use case is
109 // to have TableModel implement TableGrouper).
110 void SetGrouper(TableGrouper* grouper);
112 // Returns the number of rows in the TableView.
113 int RowCount() const;
115 // Returns the number of selected rows.
116 // TODO(sky): remove this and force callers to use selection_model().
117 int SelectedRowCount();
119 // Selects the specified item, making sure it's visible.
120 void Select(int model_row);
122 // Returns the first selected row in terms of the model.
123 int FirstSelectedRow();
125 const ui::ListSelectionModel& selection_model() const {
126 return selection_model_;
129 // Changes the visibility of the specified column (by id).
130 void SetColumnVisibility(int id, bool is_visible);
131 bool IsColumnVisible(int id) const;
133 // Adds the specified column. |col| is not made visible.
134 void AddColumn(const ui::TableColumn& col);
136 // Returns true if the column with the specified id is known (either visible
137 // or not).
138 bool HasColumn(int id) const;
140 // TODO(sky): rename to set_observer().
141 void SetObserver(TableViewObserver* observer) {
142 table_view_observer_ = observer;
144 TableViewObserver* observer() const { return table_view_observer_; }
146 const std::vector<VisibleColumn>& visible_columns() const {
147 return visible_columns_;
150 // Sets the width of the column. |index| is in terms of |visible_columns_|.
151 void SetVisibleColumnWidth(int index, int width);
153 // Toggles the sort order of the specified visible column index.
154 void ToggleSortOrder(int visible_column_index);
156 const SortDescriptors& sort_descriptors() const { return sort_descriptors_; }
157 bool is_sorted() const { return !sort_descriptors_.empty(); }
159 // Maps from the index in terms of the model to that of the view.
160 int ModelToView(int model_index) const;
162 // Maps from the index in terms of the view to that of the model.
163 int ViewToModel(int view_index) const;
165 int row_height() const { return row_height_; }
167 // View overrides:
168 virtual void Layout() OVERRIDE;
169 virtual gfx::Size GetPreferredSize() const OVERRIDE;
170 virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE;
171 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
172 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
173 virtual bool GetTooltipText(const gfx::Point& p,
174 base::string16* tooltip) const OVERRIDE;
175 virtual bool GetTooltipTextOrigin(const gfx::Point& p,
176 gfx::Point* loc) const OVERRIDE;
178 // ui::TableModelObserver overrides:
179 virtual void OnModelChanged() OVERRIDE;
180 virtual void OnItemsChanged(int start, int length) OVERRIDE;
181 virtual void OnItemsAdded(int start, int length) OVERRIDE;
182 virtual void OnItemsRemoved(int start, int length) OVERRIDE;
184 protected:
185 // View overrides:
186 virtual gfx::Point GetKeyboardContextMenuLocation() OVERRIDE;
187 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
188 virtual void OnFocus() OVERRIDE;
189 virtual void OnBlur() OVERRIDE;
191 private:
192 friend class TableViewTestHelper;
193 struct GroupSortHelper;
194 struct SortHelper;
196 // Used during painting to determine the range of cells that need to be
197 // painted.
198 // NOTE: the row indices returned by this are in terms of the view and column
199 // indices in terms of |visible_columns_|.
200 struct VIEWS_EXPORT PaintRegion {
201 PaintRegion();
202 ~PaintRegion();
204 int min_row;
205 int max_row;
206 int min_column;
207 int max_column;
210 // Used by AdvanceSelection() to determine the direction to change the
211 // selection.
212 enum AdvanceDirection {
213 ADVANCE_DECREMENT,
214 ADVANCE_INCREMENT,
217 // Invoked when the number of rows changes in some way.
218 void NumRowsChanged();
220 // Resets the sort descriptions.
221 void SetSortDescriptors(const SortDescriptors& sort_descriptors);
223 // Does the actual sort and updates the mappings (|view_to_model_| and
224 // |model_to_view_|) appropriately.
225 void SortItemsAndUpdateMapping();
227 // Used to sort the two rows. Returns a value < 0, == 0 or > 0 indicating
228 // whether the row2 comes before row1, row2 is the same as row1 or row1 comes
229 // after row2. This invokes CompareValues on the model with the sorted column.
230 int CompareRows(int model_row1, int model_row2);
232 // Returns the bounds of the specified row.
233 gfx::Rect GetRowBounds(int row) const;
235 // Returns the bounds of the specified cell. |visible_column_index| indexes
236 // into |visible_columns_|.
237 gfx::Rect GetCellBounds(int row, int visible_column_index) const;
239 // Adjusts |bounds| based on where the text should be painted. |bounds| comes
240 // from GetCellBounds() and |visible_column_index| is the corresponding column
241 // (in terms of |visible_columns_|).
242 void AdjustCellBoundsForText(int visible_column_index,
243 gfx::Rect* bounds) const;
245 // Creates |header_| if necessary.
246 void CreateHeaderIfNecessary();
248 // Updates the |x| and |width| of each of the columns in |visible_columns_|.
249 void UpdateVisibleColumnSizes();
251 // Returns the cells that need to be painted for the specified region.
252 // |bounds| is in terms of |this|.
253 PaintRegion GetPaintRegion(const gfx::Rect& bounds) const;
255 // Returns the bounds that need to be painted based on the clip set on
256 // |canvas|.
257 gfx::Rect GetPaintBounds(gfx::Canvas* canvas) const;
259 // Invokes SchedulePaint() for the selected rows.
260 void SchedulePaintForSelection();
262 // Returns the TableColumn matching the specified id.
263 ui::TableColumn FindColumnByID(int id) const;
265 // Sets the selection to the specified index (in terms of the view).
266 void SelectByViewIndex(int view_index);
268 // Sets the selection model to |new_selection|.
269 void SetSelectionModel(const ui::ListSelectionModel& new_selection);
271 // Advances the selection (from the active index) in the specified direction.
272 void AdvanceSelection(AdvanceDirection direction);
274 // Sets |model| appropriately based on a event.
275 void ConfigureSelectionModelForEvent(const ui::LocatedEvent& event,
276 ui::ListSelectionModel* model) const;
278 // Set the selection state of row at |view_index| to |select|, additionally
279 // any other rows in the GroupRange containing |view_index| are updated as
280 // well. This does not change the anchor or active index of |model|.
281 void SelectRowsInRangeFrom(int view_index,
282 bool select,
283 ui::ListSelectionModel* model) const;
285 // Returns the range of the specified model index. If a TableGrouper has not
286 // been set this returns a group with a start of |model_index| and length of
287 // 1.
288 GroupRange GetGroupRange(int model_index) const;
290 // Used by both GetTooltipText methods. Returns true if there is a tooltip and
291 // sets |tooltip| and/or |tooltip_origin| as appropriate, each of which may be
292 // NULL.
293 bool GetTooltipImpl(const gfx::Point& location,
294 base::string16* tooltip,
295 gfx::Point* tooltip_origin) const;
297 ui::TableModel* model_;
299 std::vector<ui::TableColumn> columns_;
301 // The set of visible columns. The values of these point to |columns_|. This
302 // may contain a subset of |columns_|.
303 std::vector<VisibleColumn> visible_columns_;
305 // The header. This is only created if more than one column is specified or
306 // the first column has a non-empty title.
307 TableHeader* header_;
309 const TableTypes table_type_;
311 const bool single_selection_;
313 // TODO(sky): rename to observer_.
314 TableViewObserver* table_view_observer_;
316 // The selection, in terms of the model.
317 ui::ListSelectionModel selection_model_;
319 gfx::FontList font_list_;
321 int row_height_;
323 // Width of the ScrollView last time Layout() was invoked. Used to determine
324 // when we should invoke UpdateVisibleColumnSizes().
325 int last_parent_width_;
327 // The width we layout to. This may differ from |last_parent_width_|.
328 int layout_width_;
330 // Current sort.
331 SortDescriptors sort_descriptors_;
333 // Mappings used when sorted.
334 std::vector<int> view_to_model_;
335 std::vector<int> model_to_view_;
337 scoped_ptr<TableViewRowBackgroundPainter> row_background_painter_;
339 TableGrouper* grouper_;
341 // True if in SetVisibleColumnWidth().
342 bool in_set_visible_column_width_;
344 DISALLOW_COPY_AND_ASSIGN(TableView);
347 } // namespace views
349 #endif // UI_VIEWS_CONTROLS_TABLE_TABLE_VIEW_VIEWS_H_