1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/root_view.h"
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/accessibility/ax_view_state.h"
12 #include "ui/base/cursor/cursor.h"
13 #include "ui/base/dragdrop/drag_drop_types.h"
14 #include "ui/base/ui_base_switches_util.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/events/event.h"
17 #include "ui/events/keycodes/keyboard_codes.h"
18 #include "ui/gfx/canvas.h"
19 #include "ui/views/drag_controller.h"
20 #include "ui/views/focus/view_storage.h"
21 #include "ui/views/layout/fill_layout.h"
22 #include "ui/views/view_targeter.h"
23 #include "ui/views/widget/root_view_targeter.h"
24 #include "ui/views/widget/widget.h"
25 #include "ui/views/widget/widget_delegate.h"
27 typedef ui::EventDispatchDetails DispatchDetails
;
39 class MouseEnterExitEvent
: public ui::MouseEvent
{
41 MouseEnterExitEvent(const ui::MouseEvent
& event
, ui::EventType type
)
42 : ui::MouseEvent(event
,
43 static_cast<View
*>(NULL
),
44 static_cast<View
*>(NULL
)) {
45 DCHECK(type
== ui::ET_MOUSE_ENTERED
||
46 type
== ui::ET_MOUSE_EXITED
);
50 virtual ~MouseEnterExitEvent() {}
55 // This event handler receives events in the pre-target phase and takes care of
57 // - Shows keyboard-triggered context menus.
58 class PreEventDispatchHandler
: public ui::EventHandler
{
60 explicit PreEventDispatchHandler(View
* owner
)
63 virtual ~PreEventDispatchHandler() {}
67 virtual void OnKeyEvent(ui::KeyEvent
* event
) OVERRIDE
{
68 CHECK_EQ(ui::EP_PRETARGET
, event
->phase());
73 if (owner_
->GetFocusManager()) // Can be NULL in unittests.
74 v
= owner_
->GetFocusManager()->GetFocusedView();
76 // Special case to handle keyboard-triggered context menus.
77 if (v
&& v
->enabled() && ((event
->key_code() == ui::VKEY_APPS
) ||
78 (event
->key_code() == ui::VKEY_F10
&& event
->IsShiftDown()))) {
79 // Clamp the menu location within the visible bounds of each ancestor view
80 // to avoid showing the menu over a completely different view or window.
81 gfx::Point location
= v
->GetKeyboardContextMenuLocation();
82 for (View
* parent
= v
->parent(); parent
; parent
= parent
->parent()) {
83 const gfx::Rect
& parent_bounds
= parent
->GetBoundsInScreen();
84 location
.SetToMax(parent_bounds
.origin());
85 location
.SetToMin(parent_bounds
.bottom_right());
87 v
->ShowContextMenu(location
, ui::MENU_SOURCE_KEYBOARD
);
88 event
->StopPropagation();
94 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler
);
97 // This event handler receives events in the post-target phase and takes care of
99 // - Generates context menu, or initiates drag-and-drop, from gesture events.
100 class PostEventDispatchHandler
: public ui::EventHandler
{
102 PostEventDispatchHandler()
103 : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
105 virtual ~PostEventDispatchHandler() {}
108 // Overridden from ui::EventHandler:
109 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
{
110 DCHECK_EQ(ui::EP_POSTTARGET
, event
->phase());
111 if (event
->handled())
114 View
* target
= static_cast<View
*>(event
->target());
115 gfx::Point location
= event
->location();
116 if (touch_dnd_enabled_
&&
117 event
->type() == ui::ET_GESTURE_LONG_PRESS
&&
118 (!target
->drag_controller() ||
119 target
->drag_controller()->CanStartDragForView(
120 target
, location
, location
))) {
121 if (target
->DoDrag(*event
, location
,
122 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH
)) {
123 event
->StopPropagation();
128 if (target
->context_menu_controller() &&
129 (event
->type() == ui::ET_GESTURE_LONG_PRESS
||
130 event
->type() == ui::ET_GESTURE_LONG_TAP
||
131 event
->type() == ui::ET_GESTURE_TWO_FINGER_TAP
)) {
132 gfx::Point
screen_location(location
);
133 View::ConvertPointToScreen(target
, &screen_location
);
134 target
->ShowContextMenu(screen_location
, ui::MENU_SOURCE_TOUCH
);
135 event
->StopPropagation();
139 bool touch_dnd_enabled_
;
141 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler
);
145 const char RootView::kViewClassName
[] = "RootView";
147 ////////////////////////////////////////////////////////////////////////////////
150 // Creation and lifetime -------------------------------------------------------
152 RootView::RootView(Widget
* widget
)
154 mouse_pressed_handler_(NULL
),
155 mouse_move_handler_(NULL
),
156 last_click_handler_(NULL
),
157 explicit_mouse_handler_(false),
158 last_mouse_event_flags_(0),
159 last_mouse_event_x_(-1),
160 last_mouse_event_y_(-1),
161 gesture_handler_(NULL
),
162 allow_gesture_event_retargeting_(true),
163 pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
164 post_dispatch_handler_(new internal::PostEventDispatchHandler
),
165 focus_search_(this, false, false),
166 focus_traversable_parent_(NULL
),
167 focus_traversable_parent_view_(NULL
),
168 event_dispatch_target_(NULL
),
169 old_dispatch_target_(NULL
) {
170 AddPreTargetHandler(pre_dispatch_handler_
.get());
171 AddPostTargetHandler(post_dispatch_handler_
.get());
172 SetEventTargeter(scoped_ptr
<ViewTargeter
>(new RootViewTargeter(this, this)));
175 RootView::~RootView() {
176 // If we have children remove them explicitly so to make sure a remove
177 // notification is sent for each one of them.
179 RemoveAllChildViews(true);
182 // Tree operations -------------------------------------------------------------
184 void RootView::SetContentsView(View
* contents_view
) {
185 DCHECK(contents_view
&& GetWidget()->native_widget()) <<
186 "Can't be called until after the native widget is created!";
187 // The ContentsView must be set up _after_ the window is created so that its
188 // Widget pointer is valid.
189 SetLayoutManager(new FillLayout
);
191 RemoveAllChildViews(true);
192 AddChildView(contents_view
);
194 // Force a layout now, since the attached hierarchy won't be ready for the
195 // containing window's bounds. Note that we call Layout directly rather than
196 // calling the widget's size changed handler, since the RootView's bounds may
197 // not have changed, which will cause the Layout not to be done otherwise.
201 View
* RootView::GetContentsView() {
202 return child_count() > 0 ? child_at(0) : NULL
;
205 void RootView::NotifyNativeViewHierarchyChanged() {
206 PropagateNativeViewHierarchyChanged();
209 // Focus -----------------------------------------------------------------------
211 void RootView::SetFocusTraversableParent(FocusTraversable
* focus_traversable
) {
212 DCHECK(focus_traversable
!= this);
213 focus_traversable_parent_
= focus_traversable
;
216 void RootView::SetFocusTraversableParentView(View
* view
) {
217 focus_traversable_parent_view_
= view
;
220 // System events ---------------------------------------------------------------
222 void RootView::ThemeChanged() {
223 View::PropagateThemeChanged();
226 void RootView::LocaleChanged() {
227 View::PropagateLocaleChanged();
230 ////////////////////////////////////////////////////////////////////////////////
231 // RootView, FocusTraversable implementation:
233 FocusSearch
* RootView::GetFocusSearch() {
234 return &focus_search_
;
237 FocusTraversable
* RootView::GetFocusTraversableParent() {
238 return focus_traversable_parent_
;
241 View
* RootView::GetFocusTraversableParentView() {
242 return focus_traversable_parent_view_
;
245 ////////////////////////////////////////////////////////////////////////////////
246 // RootView, ui::EventProcessor overrides:
248 ui::EventTarget
* RootView::GetRootTarget() {
252 ui::EventDispatchDetails
RootView::OnEventFromSource(ui::Event
* event
) {
253 // TODO(tdanderson): Replace the calls to Dispatch*Event() with calls to
254 // EventProcessor::OnEventFromSource() once the code for
255 // that event type has been refactored, and then
256 // eventually remove this function altogether. See
259 if (event
->IsKeyEvent())
260 return EventProcessor::OnEventFromSource(event
);
262 if (event
->IsScrollEvent())
263 return EventProcessor::OnEventFromSource(event
);
265 if (event
->IsGestureEvent()) {
266 ui::GestureEvent
* gesture_event
= event
->AsGestureEvent();
268 // Do not dispatch ui::ET_GESTURE_BEGIN events.
269 if (gesture_event
->type() == ui::ET_GESTURE_BEGIN
)
270 return DispatchDetails();
272 // Ignore ui::ET_GESTURE_END events which do not correspond to the
273 // removal of the final touch point.
274 if (gesture_event
->type() == ui::ET_GESTURE_END
&&
275 gesture_event
->details().touch_points() > 1) {
276 return DispatchDetails();
279 // Ignore subsequent gesture scroll events if no handler was set for a
280 // ui::ET_GESTURE_SCROLL_BEGIN event.
281 if (!gesture_handler_
&&
282 (gesture_event
->type() == ui::ET_GESTURE_SCROLL_UPDATE
||
283 gesture_event
->type() == ui::ET_GESTURE_SCROLL_END
||
284 gesture_event
->type() == ui::ET_SCROLL_FLING_START
)) {
285 return DispatchDetails();
288 // If |gesture_handler_| is non-null (as a result of dispatching a previous
289 // gesture event), then |gesture_event| should be dispatched only to
290 // |gesture_handler_|.
291 allow_gesture_event_retargeting_
= gesture_handler_
? false : true;
293 DispatchGestureEvent(gesture_event
);
294 return DispatchDetails();
297 if (event
->IsTouchEvent())
298 NOTREACHED() << "Touch events should not be sent to RootView.";
300 if (event
->IsMouseEvent())
301 NOTREACHED() << "Should not be called with a MouseEvent.";
303 return DispatchDetails();
306 ////////////////////////////////////////////////////////////////////////////////
307 // RootView, View overrides:
309 const Widget
* RootView::GetWidget() const {
313 Widget
* RootView::GetWidget() {
314 return const_cast<Widget
*>(const_cast<const RootView
*>(this)->GetWidget());
317 bool RootView::IsDrawn() const {
321 void RootView::Layout() {
323 widget_
->OnRootViewLayout();
326 const char* RootView::GetClassName() const {
327 return kViewClassName
;
330 void RootView::SchedulePaintInRect(const gfx::Rect
& rect
) {
332 layer()->SchedulePaint(rect
);
334 gfx::Rect xrect
= ConvertRectToParent(rect
);
335 gfx::Rect invalid_rect
= gfx::IntersectRects(GetLocalBounds(), xrect
);
336 if (!invalid_rect
.IsEmpty())
337 widget_
->SchedulePaintInRect(invalid_rect
);
341 bool RootView::OnMousePressed(const ui::MouseEvent
& event
) {
343 SetMouseLocationAndFlags(event
);
345 // If mouse_pressed_handler_ is non null, we are currently processing
346 // a pressed -> drag -> released session. In that case we send the
347 // event to mouse_pressed_handler_
348 if (mouse_pressed_handler_
) {
349 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
350 mouse_pressed_handler_
);
352 ui::EventDispatchDetails dispatch_details
=
353 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
354 if (dispatch_details
.dispatcher_destroyed
)
358 DCHECK(!explicit_mouse_handler_
);
360 bool hit_disabled_view
= false;
361 // Walk up the tree until we find a view that wants the mouse event.
362 for (mouse_pressed_handler_
= GetEventHandlerForPoint(event
.location());
363 mouse_pressed_handler_
&& (mouse_pressed_handler_
!= this);
364 mouse_pressed_handler_
= mouse_pressed_handler_
->parent()) {
365 DVLOG(1) << "OnMousePressed testing "
366 << mouse_pressed_handler_
->GetClassName();
367 if (!mouse_pressed_handler_
->enabled()) {
368 // Disabled views should eat events instead of propagating them upwards.
369 hit_disabled_view
= true;
373 // See if this view wants to handle the mouse press.
374 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
375 mouse_pressed_handler_
);
377 // Remove the double-click flag if the handler is different than the
378 // one which got the first click part of the double-click.
379 if (mouse_pressed_handler_
!= last_click_handler_
)
380 mouse_pressed_event
.set_flags(event
.flags() & ~ui::EF_IS_DOUBLE_CLICK
);
383 ui::EventDispatchDetails dispatch_details
=
384 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
385 if (dispatch_details
.dispatcher_destroyed
)
386 return mouse_pressed_event
.handled();
388 // The view could have removed itself from the tree when handling
389 // OnMousePressed(). In this case, the removal notification will have
390 // reset mouse_pressed_handler_ to NULL out from under us. Detect this
391 // case and stop. (See comments in view.h.)
393 // NOTE: Don't return true here, because we don't want the frame to
394 // forward future events to us when there's no handler.
395 if (!mouse_pressed_handler_
)
398 // If the view handled the event, leave mouse_pressed_handler_ set and
399 // return true, which will cause subsequent drag/release events to get
400 // forwarded to that view.
401 if (mouse_pressed_event
.handled()) {
402 last_click_handler_
= mouse_pressed_handler_
;
403 DVLOG(1) << "OnMousePressed handled by "
404 << mouse_pressed_handler_
->GetClassName();
409 // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
410 mouse_pressed_handler_
= NULL
;
412 // In the event that a double-click is not handled after traversing the
413 // entire hierarchy (even as a single-click when sent to a different view),
414 // it must be marked as handled to avoid anything happening from default
415 // processing if it the first click-part was handled by us.
416 if (last_click_handler_
&& (event
.flags() & ui::EF_IS_DOUBLE_CLICK
))
417 hit_disabled_view
= true;
419 last_click_handler_
= NULL
;
420 return hit_disabled_view
;
423 bool RootView::OnMouseDragged(const ui::MouseEvent
& event
) {
424 if (mouse_pressed_handler_
) {
425 SetMouseLocationAndFlags(event
);
427 ui::MouseEvent
mouse_event(event
, static_cast<View
*>(this),
428 mouse_pressed_handler_
);
429 ui::EventDispatchDetails dispatch_details
=
430 DispatchEvent(mouse_pressed_handler_
, &mouse_event
);
431 if (dispatch_details
.dispatcher_destroyed
)
437 void RootView::OnMouseReleased(const ui::MouseEvent
& event
) {
440 if (mouse_pressed_handler_
) {
441 ui::MouseEvent
mouse_released(event
, static_cast<View
*>(this),
442 mouse_pressed_handler_
);
443 // We allow the view to delete us from the event dispatch callback. As such,
444 // configure state such that we're done first, then call View.
445 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
446 SetMouseHandler(NULL
);
447 ui::EventDispatchDetails dispatch_details
=
448 DispatchEvent(mouse_pressed_handler
, &mouse_released
);
449 if (dispatch_details
.dispatcher_destroyed
)
454 void RootView::OnMouseCaptureLost() {
455 // TODO: this likely needs to reset touch handler too.
457 if (mouse_pressed_handler_
|| gesture_handler_
) {
458 // Synthesize a release event for UpdateCursor.
459 if (mouse_pressed_handler_
) {
460 gfx::Point
last_point(last_mouse_event_x_
, last_mouse_event_y_
);
461 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
462 last_point
, last_point
,
463 last_mouse_event_flags_
,
465 UpdateCursor(release_event
);
467 // We allow the view to delete us from OnMouseCaptureLost. As such,
468 // configure state such that we're done first, then call View.
469 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
470 View
* gesture_handler
= gesture_handler_
;
471 SetMouseHandler(NULL
);
472 if (mouse_pressed_handler
)
473 mouse_pressed_handler
->OnMouseCaptureLost();
475 gesture_handler
->OnMouseCaptureLost();
476 // WARNING: we may have been deleted.
480 void RootView::OnMouseMoved(const ui::MouseEvent
& event
) {
481 View
* v
= GetEventHandlerForPoint(event
.location());
482 // Find the first enabled view, or the existing move handler, whichever comes
483 // first. The check for the existing handler is because if a view becomes
484 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
485 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
486 while (v
&& !v
->enabled() && (v
!= mouse_move_handler_
))
488 if (v
&& v
!= this) {
489 if (v
!= mouse_move_handler_
) {
490 if (mouse_move_handler_
!= NULL
&&
491 (!mouse_move_handler_
->notify_enter_exit_on_child() ||
492 !mouse_move_handler_
->Contains(v
))) {
493 MouseEnterExitEvent
exit(event
, ui::ET_MOUSE_EXITED
);
494 exit
.ConvertLocationToTarget(static_cast<View
*>(this),
495 mouse_move_handler_
);
496 ui::EventDispatchDetails dispatch_details
=
497 DispatchEvent(mouse_move_handler_
, &exit
);
498 if (dispatch_details
.dispatcher_destroyed
)
500 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
501 mouse_move_handler_
, v
);
503 View
* old_handler
= mouse_move_handler_
;
504 mouse_move_handler_
= v
;
505 if (!mouse_move_handler_
->notify_enter_exit_on_child() ||
506 !mouse_move_handler_
->Contains(old_handler
)) {
507 MouseEnterExitEvent
entered(event
, ui::ET_MOUSE_ENTERED
);
508 entered
.ConvertLocationToTarget(static_cast<View
*>(this),
509 mouse_move_handler_
);
510 ui::EventDispatchDetails dispatch_details
=
511 DispatchEvent(mouse_move_handler_
, &entered
);
512 if (dispatch_details
.dispatcher_destroyed
)
514 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_ENTERED
,
515 mouse_move_handler_
, old_handler
);
518 ui::MouseEvent
moved_event(event
, static_cast<View
*>(this),
519 mouse_move_handler_
);
520 mouse_move_handler_
->OnMouseMoved(moved_event
);
521 // TODO(tdanderson): It may be possible to avoid setting the cursor twice
522 // (once here and once from CompoundEventFilter) on a
523 // mousemove. See crbug.com/351469.
524 if (!(moved_event
.flags() & ui::EF_IS_NON_CLIENT
))
525 widget_
->SetCursor(mouse_move_handler_
->GetCursor(moved_event
));
526 } else if (mouse_move_handler_
!= NULL
) {
527 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
528 ui::EventDispatchDetails dispatch_details
=
529 DispatchEvent(mouse_move_handler_
, &exited
);
530 if (dispatch_details
.dispatcher_destroyed
)
532 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
533 mouse_move_handler_
, v
);
534 // On Aura the non-client area extends slightly outside the root view for
535 // some windows. Let the non-client cursor handling code set the cursor
537 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
))
538 widget_
->SetCursor(gfx::kNullCursor
);
539 mouse_move_handler_
= NULL
;
543 void RootView::OnMouseExited(const ui::MouseEvent
& event
) {
544 if (mouse_move_handler_
!= NULL
) {
545 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
546 ui::EventDispatchDetails dispatch_details
=
547 DispatchEvent(mouse_move_handler_
, &exited
);
548 if (dispatch_details
.dispatcher_destroyed
)
550 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
551 mouse_move_handler_
, NULL
);
552 mouse_move_handler_
= NULL
;
556 bool RootView::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
557 for (View
* v
= GetEventHandlerForPoint(event
.location());
558 v
&& v
!= this && !event
.handled(); v
= v
->parent()) {
559 ui::EventDispatchDetails dispatch_details
=
560 DispatchEvent(v
, const_cast<ui::MouseWheelEvent
*>(&event
));
561 if (dispatch_details
.dispatcher_destroyed
||
562 dispatch_details
.target_destroyed
) {
563 return event
.handled();
566 return event
.handled();
569 void RootView::SetMouseHandler(View
* new_mh
) {
570 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
571 explicit_mouse_handler_
= (new_mh
!= NULL
);
572 mouse_pressed_handler_
= new_mh
;
573 gesture_handler_
= new_mh
;
577 void RootView::GetAccessibleState(ui::AXViewState
* state
) {
578 state
->name
= widget_
->widget_delegate()->GetAccessibleWindowTitle();
579 state
->role
= widget_
->widget_delegate()->GetAccessibleWindowRole();
582 void RootView::UpdateParentLayer() {
584 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_
->GetLayer());
587 ////////////////////////////////////////////////////////////////////////////////
588 // RootView, protected:
590 void RootView::ViewHierarchyChanged(
591 const ViewHierarchyChangedDetails
& details
) {
592 widget_
->ViewHierarchyChanged(details
);
594 if (!details
.is_add
) {
595 if (!explicit_mouse_handler_
&& mouse_pressed_handler_
== details
.child
)
596 mouse_pressed_handler_
= NULL
;
597 if (mouse_move_handler_
== details
.child
)
598 mouse_move_handler_
= NULL
;
599 if (gesture_handler_
== details
.child
)
600 gesture_handler_
= NULL
;
601 if (event_dispatch_target_
== details
.child
)
602 event_dispatch_target_
= NULL
;
603 if (old_dispatch_target_
== details
.child
)
604 old_dispatch_target_
= NULL
;
608 void RootView::VisibilityChanged(View
* /*starting_from*/, bool is_visible
) {
610 // When the root view is being hidden (e.g. when widget is minimized)
611 // handlers are reset, so that after it is reshown, events are not captured
613 explicit_mouse_handler_
= false;
614 mouse_pressed_handler_
= NULL
;
615 mouse_move_handler_
= NULL
;
616 gesture_handler_
= NULL
;
617 event_dispatch_target_
= NULL
;
618 old_dispatch_target_
= NULL
;
622 void RootView::OnPaint(gfx::Canvas
* canvas
) {
623 if (!layer() || !layer()->fills_bounds_opaquely())
624 canvas
->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
626 View::OnPaint(canvas
);
629 gfx::Vector2d
RootView::CalculateOffsetToAncestorWithLayer(
630 ui::Layer
** layer_parent
) {
631 gfx::Vector2d
offset(View::CalculateOffsetToAncestorWithLayer(layer_parent
));
632 if (!layer() && layer_parent
)
633 *layer_parent
= widget_
->GetLayer();
637 View::DragInfo
* RootView::GetDragInfo() {
641 ////////////////////////////////////////////////////////////////////////////////
642 // RootView, private:
644 // Input -----------------------------------------------------------------------
646 void RootView::DispatchGestureEvent(ui::GestureEvent
* event
) {
647 if (gesture_handler_
) {
648 if (gesture_handler_
->enabled()) {
649 // |gesture_handler_| can be deleted during processing. In particular, it
650 // will be set to NULL if the view is deleted or removed from the tree as
651 // a result of an event dispatch.
652 ui::GestureEvent
handler_event(*event
,
653 static_cast<View
*>(this),
655 ui::EventDispatchDetails dispatch_details
=
656 DispatchEvent(gesture_handler_
, &handler_event
);
657 if (dispatch_details
.dispatcher_destroyed
)
660 if (handler_event
.stopped_propagation())
661 event
->StopPropagation();
662 else if (handler_event
.handled())
665 // Disabled views are permitted to be targets of gesture events, but
666 // gesture events should never actually be dispatched to them.
670 if (event
->type() == ui::ET_GESTURE_END
) {
671 DCHECK_EQ(1, event
->details().touch_points());
672 // In case a drag was in progress, reset all the handlers. Otherwise, just
673 // reset the gesture handler.
674 if (gesture_handler_
== mouse_pressed_handler_
)
675 SetMouseHandler(NULL
);
677 gesture_handler_
= NULL
;
680 if (event
->handled())
683 if (event
->type() == ui::ET_GESTURE_SCROLL_BEGIN
) {
684 // Some view started processing gesture events, however it does not
685 // process scroll-gesture events. In such case, we allow the event to
686 // bubble up. |gesture_handler_| is changed to its nearest ancestor
687 // that handles scroll-gesture events.
688 gesture_handler_
= static_cast<View
*>(
689 targeter()->FindNextBestTarget(gesture_handler_
, event
));
690 while (gesture_handler_
&& gesture_handler_
!= this) {
691 ui::GestureEvent
gesture_event(*event
,
692 static_cast<View
*>(this),
694 ui::EventDispatchDetails dispatch_details
=
695 DispatchEvent(gesture_handler_
, &gesture_event
);
696 if (gesture_event
.stopped_propagation()) {
697 event
->StopPropagation();
699 } else if (gesture_event
.handled()) {
702 } else if (dispatch_details
.dispatcher_destroyed
||
703 dispatch_details
.target_destroyed
) {
706 gesture_handler_
= static_cast<View
*>(
707 targeter()->FindNextBestTarget(gesture_handler_
, event
));
709 gesture_handler_
= NULL
;
715 // Walk up the tree until we find a view that wants the gesture event.
717 static_cast<View
*>(targeter()->FindTargetForEvent(this, event
));
718 while (gesture_handler_
&& gesture_handler_
!= this) {
719 // Disabled views are permitted to be targets of gesture events, but
720 // gesture events should never actually be dispatched to them.
721 if (!gesture_handler_
->enabled()) {
724 // Last ui::ET_GESTURE_END should not set the gesture_handler_.
725 if (event
->type() == ui::ET_GESTURE_END
) {
726 DCHECK_EQ(1, event
->details().touch_points());
727 gesture_handler_
= NULL
;
733 // See if this view wants to handle the Gesture.
734 ui::GestureEvent
gesture_event(*event
,
735 static_cast<View
*>(this),
737 ui::EventDispatchDetails dispatch_details
=
738 DispatchEvent(gesture_handler_
, &gesture_event
);
739 if (dispatch_details
.dispatcher_destroyed
)
742 // The view could have removed itself from the tree when handling
743 // OnGestureEvent(). So handle as per OnMousePressed. NB: we
744 // assume that the RootView itself cannot be so removed.
745 if (!gesture_handler_
)
748 if (gesture_event
.handled()) {
749 if (gesture_event
.stopped_propagation())
750 event
->StopPropagation();
753 // Last ui::ET_GESTURE_END should not set the gesture_handler_.
754 if (gesture_event
.type() == ui::ET_GESTURE_END
) {
755 DCHECK_EQ(1, event
->details().touch_points());
756 gesture_handler_
= NULL
;
761 // The gesture event wasn't processed. Go up the view hierarchy and
762 // dispatch the gesture event.
763 gesture_handler_
= static_cast<View
*>(
764 targeter()->FindNextBestTarget(gesture_handler_
, event
));
767 gesture_handler_
= NULL
;
770 void RootView::UpdateCursor(const ui::MouseEvent
& event
) {
771 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
)) {
772 View
* v
= GetEventHandlerForPoint(event
.location());
773 ui::MouseEvent
me(event
, static_cast<View
*>(this), v
);
774 widget_
->SetCursor(v
->GetCursor(me
));
778 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent
& event
) {
779 last_mouse_event_flags_
= event
.flags();
780 last_mouse_event_x_
= event
.x();
781 last_mouse_event_y_
= event
.y();
784 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent
& event
,
788 for (View
* p
= view
->parent(); p
; p
= p
->parent()) {
789 if (!p
->notify_enter_exit_on_child())
791 if (sibling
&& p
->Contains(sibling
))
793 // It is necessary to recreate the notify-event for each dispatch, since one
794 // of the callbacks can mark the event as handled, and that would cause
795 // incorrect event dispatch.
796 MouseEnterExitEvent
notify_event(event
, type
);
797 ui::EventDispatchDetails dispatch_details
= DispatchEvent(p
, ¬ify_event
);
798 if (dispatch_details
.dispatcher_destroyed
||
799 dispatch_details
.target_destroyed
) {
805 bool RootView::CanDispatchToTarget(ui::EventTarget
* target
) {
806 return event_dispatch_target_
== target
;
809 ui::EventDispatchDetails
RootView::PreDispatchEvent(ui::EventTarget
* target
,
811 old_dispatch_target_
= event_dispatch_target_
;
812 event_dispatch_target_
= static_cast<View
*>(target
);
813 return DispatchDetails();
816 ui::EventDispatchDetails
RootView::PostDispatchEvent(ui::EventTarget
* target
,
817 const ui::Event
& event
) {
818 DispatchDetails details
;
819 if (target
!= event_dispatch_target_
)
820 details
.target_destroyed
= true;
822 event_dispatch_target_
= old_dispatch_target_
;
823 old_dispatch_target_
= NULL
;
826 DCHECK(!event_dispatch_target_
|| Contains(event_dispatch_target_
));
832 } // namespace internal