1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_WIDGET_ROOT_VIEW_H_
6 #define UI_VIEWS_WIDGET_ROOT_VIEW_H_
10 #include "base/memory/ref_counted.h"
11 #include "ui/events/event_processor.h"
12 #include "ui/views/focus/focus_manager.h"
13 #include "ui/views/focus/focus_search.h"
14 #include "ui/views/view.h"
15 #include "ui/views/view_targeter_delegate.h"
20 class ViewTargeterTest
;
24 class RootViewTargeter
;
27 // This is a views-internal API and should not be used externally.
28 // Widget exposes this object as a View*.
30 class PreEventDispatchHandler
;
32 ////////////////////////////////////////////////////////////////////////////////
35 // The RootView is the root of a View hierarchy. A RootView is attached to a
36 // Widget. The Widget is responsible for receiving events from the host
37 // environment, converting them to views-compatible events and then forwarding
38 // them to the RootView for propagation into the View hierarchy.
40 // A RootView can have only one child, called its "Contents View" which is
41 // sized to fill the bounds of the RootView (and hence the client area of the
42 // Widget). Call SetContentsView() after the associated Widget has been
43 // initialized to attach the contents view to the RootView.
44 // TODO(beng): Enforce no other callers to AddChildView/tree functions by
45 // overriding those methods as private here.
46 // TODO(beng): Clean up API further, make Widget a friend.
47 // TODO(sky): We don't really want to export this class.
49 class VIEWS_EXPORT RootView
: public View
,
50 public ViewTargeterDelegate
,
51 public FocusTraversable
,
52 public ui::EventProcessor
{
54 static const char kViewClassName
[];
56 // Creation and lifetime -----------------------------------------------------
57 explicit RootView(Widget
* widget
);
60 // Tree operations -----------------------------------------------------------
62 // Sets the "contents view" of the RootView. This is the single child view
63 // that is responsible for laying out the contents of the widget.
64 void SetContentsView(View
* contents_view
);
65 View
* GetContentsView();
67 // Called when parent of the host changed.
68 void NotifyNativeViewHierarchyChanged();
70 // Focus ---------------------------------------------------------------------
72 // Used to set the FocusTraversable parent after the view has been created
73 // (typically when the hierarchy changes and this RootView is added/removed).
74 virtual void SetFocusTraversableParent(FocusTraversable
* focus_traversable
);
76 // Used to set the View parent after the view has been created.
77 virtual void SetFocusTraversableParentView(View
* view
);
79 // System events -------------------------------------------------------------
81 // Public API for broadcasting theme change notifications to this View
85 // Public API for broadcasting locale change notifications to this View
89 // Overridden from FocusTraversable:
90 virtual FocusSearch
* GetFocusSearch() OVERRIDE
;
91 virtual FocusTraversable
* GetFocusTraversableParent() OVERRIDE
;
92 virtual View
* GetFocusTraversableParentView() OVERRIDE
;
94 // Overridden from ui::EventProcessor:
95 virtual ui::EventTarget
* GetRootTarget() OVERRIDE
;
96 virtual ui::EventDispatchDetails
OnEventFromSource(ui::Event
* event
) OVERRIDE
;
98 // Overridden from View:
99 virtual const Widget
* GetWidget() const OVERRIDE
;
100 virtual Widget
* GetWidget() OVERRIDE
;
101 virtual bool IsDrawn() const OVERRIDE
;
102 virtual void Layout() OVERRIDE
;
103 virtual const char* GetClassName() const OVERRIDE
;
104 virtual void SchedulePaintInRect(const gfx::Rect
& rect
) OVERRIDE
;
105 virtual bool OnMousePressed(const ui::MouseEvent
& event
) OVERRIDE
;
106 virtual bool OnMouseDragged(const ui::MouseEvent
& event
) OVERRIDE
;
107 virtual void OnMouseReleased(const ui::MouseEvent
& event
) OVERRIDE
;
108 virtual void OnMouseCaptureLost() OVERRIDE
;
109 virtual void OnMouseMoved(const ui::MouseEvent
& event
) OVERRIDE
;
110 virtual void OnMouseExited(const ui::MouseEvent
& event
) OVERRIDE
;
111 virtual bool OnMouseWheel(const ui::MouseWheelEvent
& event
) OVERRIDE
;
112 virtual void SetMouseHandler(View
* new_mouse_handler
) OVERRIDE
;
113 virtual void GetAccessibleState(ui::AXViewState
* state
) OVERRIDE
;
114 virtual void UpdateParentLayer() OVERRIDE
;
117 // Overridden from View:
118 virtual void ViewHierarchyChanged(
119 const ViewHierarchyChangedDetails
& details
) OVERRIDE
;
120 virtual void VisibilityChanged(View
* starting_from
, bool is_visible
) OVERRIDE
;
121 virtual void OnPaint(gfx::Canvas
* canvas
) OVERRIDE
;
122 virtual gfx::Vector2d
CalculateOffsetToAncestorWithLayer(
123 ui::Layer
** layer_parent
) OVERRIDE
;
124 virtual View::DragInfo
* GetDragInfo() OVERRIDE
;
127 friend class ::views::RootViewTargeter
;
128 friend class ::views::View
;
129 friend class ::views::Widget
;
130 friend class ::views::test::ViewTargeterTest
;
131 friend class ::views::test::WidgetTest
;
133 // Input ---------------------------------------------------------------------
135 // TODO(tdanderson): Remove RootView::DispatchGestureEvent() once
136 // its targeting and dispatch logic has been moved
137 // elsewhere. See crbug.com/348083.
138 void DispatchGestureEvent(ui::GestureEvent
* event
);
140 // Update the cursor given a mouse event. This is called by non mouse_move
141 // event handlers to honor the cursor desired by views located under the
142 // cursor during drag operations. The location of the mouse should be in the
143 // current coordinate system (i.e. any necessary transformation should be
144 // applied to the point prior to calling this).
145 void UpdateCursor(const ui::MouseEvent
& event
);
147 // Updates the last_mouse_* fields from e. The location of the mouse should be
148 // in the current coordinate system (i.e. any necessary transformation should
149 // be applied to the point prior to calling this).
150 void SetMouseLocationAndFlags(const ui::MouseEvent
& event
);
152 // |view| is the view receiving |event|. This function sends the event to all
153 // the Views up the hierarchy that has |notify_enter_exit_on_child_| flag
154 // turned on, but does not contain |sibling|.
155 void NotifyEnterExitOfDescendant(const ui::MouseEvent
& event
,
160 // Overridden from ui::EventDispatcherDelegate:
161 virtual bool CanDispatchToTarget(ui::EventTarget
* target
) OVERRIDE
;
162 virtual ui::EventDispatchDetails
PreDispatchEvent(ui::EventTarget
* target
,
163 ui::Event
* event
) OVERRIDE
;
164 virtual ui::EventDispatchDetails
PostDispatchEvent(
165 ui::EventTarget
* target
, const ui::Event
& event
) OVERRIDE
;
167 //////////////////////////////////////////////////////////////////////////////
168 // Tree operations -----------------------------------------------------------
173 // Input ---------------------------------------------------------------------
175 // TODO(tdanderson): Consider moving the input-related members into
176 // ViewTargeter / RootViewTargeter.
178 // The view currently handing down - drag - up
179 View
* mouse_pressed_handler_
;
181 // The view currently handling enter / exit
182 View
* mouse_move_handler_
;
184 // The last view to handle a mouse click, so that we can determine if
185 // a double-click lands on the same view as its single-click part.
186 View
* last_click_handler_
;
188 // true if mouse_pressed_handler_ has been explicitly set
189 bool explicit_mouse_handler_
;
191 // Last position/flag of a mouse press/drag. Used if capture stops and we need
192 // to synthesize a release.
193 int last_mouse_event_flags_
;
194 int last_mouse_event_x_
;
195 int last_mouse_event_y_
;
197 // The View currently handling gesture events.
198 View
* gesture_handler_
;
200 // If true, then gesture events received from Widget are permitted to be
201 // re-targeted and re-dispatched while they remain unhandled.
202 bool allow_gesture_event_retargeting_
;
204 scoped_ptr
<internal::PreEventDispatchHandler
> pre_dispatch_handler_
;
205 scoped_ptr
<internal::PostEventDispatchHandler
> post_dispatch_handler_
;
207 // Focus ---------------------------------------------------------------------
209 // The focus search algorithm.
210 FocusSearch focus_search_
;
212 // Whether this root view belongs to the current active window.
215 // The parent FocusTraversable, used for focus traversal.
216 FocusTraversable
* focus_traversable_parent_
;
218 // The View that contains this RootView. This is used when we have RootView
219 // wrapped inside native components, and is used for the focus traversal.
220 View
* focus_traversable_parent_view_
;
222 View
* event_dispatch_target_
;
223 View
* old_dispatch_target_
;
225 // Drag and drop -------------------------------------------------------------
227 // Tracks drag state for a view.
228 View::DragInfo drag_info_
;
230 DISALLOW_IMPLICIT_CONSTRUCTORS(RootView
);
233 } // namespace internal
236 #endif // UI_VIEWS_WIDGET_ROOT_VIEW_H_