1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/win/hwnd_message_handler.h"
11 #pragma comment(lib, "wtsapi32.lib")
13 #include "base/bind.h"
14 #include "base/debug/trace_event.h"
15 #include "base/win/win_util.h"
16 #include "base/win/windows_version.h"
17 #include "ui/base/touch/touch_enabled.h"
18 #include "ui/base/view_prop.h"
19 #include "ui/base/win/internal_constants.h"
20 #include "ui/base/win/lock_state.h"
21 #include "ui/base/win/mouse_wheel_util.h"
22 #include "ui/base/win/shell.h"
23 #include "ui/base/win/touch_input.h"
24 #include "ui/events/event.h"
25 #include "ui/events/event_utils.h"
26 #include "ui/events/keycodes/keyboard_code_conversion_win.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/canvas_skia_paint.h"
29 #include "ui/gfx/icon_util.h"
30 #include "ui/gfx/insets.h"
31 #include "ui/gfx/path.h"
32 #include "ui/gfx/path_win.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/win/dpi.h"
35 #include "ui/gfx/win/hwnd_util.h"
36 #include "ui/native_theme/native_theme_win.h"
37 #include "ui/views/views_delegate.h"
38 #include "ui/views/widget/monitor_win.h"
39 #include "ui/views/widget/widget_hwnd_utils.h"
40 #include "ui/views/win/fullscreen_handler.h"
41 #include "ui/views/win/hwnd_message_handler_delegate.h"
42 #include "ui/views/win/scoped_fullscreen_visibility.h"
47 // MoveLoopMouseWatcher is used to determine if the user canceled or completed a
48 // move. win32 doesn't appear to offer a way to determine the result of a move,
49 // so we install hooks to determine if we got a mouse up and assume the move
51 class MoveLoopMouseWatcher
{
53 MoveLoopMouseWatcher(HWNDMessageHandler
* host
, bool hide_on_escape
);
54 ~MoveLoopMouseWatcher();
56 // Returns true if the mouse is up, or if we couldn't install the hook.
57 bool got_mouse_up() const { return got_mouse_up_
; }
60 // Instance that owns the hook. We only allow one instance to hook the mouse
62 static MoveLoopMouseWatcher
* instance_
;
64 // Key and mouse callbacks from the hook.
65 static LRESULT CALLBACK
MouseHook(int n_code
, WPARAM w_param
, LPARAM l_param
);
66 static LRESULT CALLBACK
KeyHook(int n_code
, WPARAM w_param
, LPARAM l_param
);
70 // HWNDMessageHandler that created us.
71 HWNDMessageHandler
* host_
;
73 // Should the window be hidden when escape is pressed?
74 const bool hide_on_escape_
;
76 // Did we get a mouse up?
83 DISALLOW_COPY_AND_ASSIGN(MoveLoopMouseWatcher
);
87 MoveLoopMouseWatcher
* MoveLoopMouseWatcher::instance_
= NULL
;
89 MoveLoopMouseWatcher::MoveLoopMouseWatcher(HWNDMessageHandler
* host
,
92 hide_on_escape_(hide_on_escape
),
96 // Only one instance can be active at a time.
100 mouse_hook_
= SetWindowsHookEx(
101 WH_MOUSE
, &MouseHook
, NULL
, GetCurrentThreadId());
104 // We don't care if setting the key hook succeeded.
105 key_hook_
= SetWindowsHookEx(
106 WH_KEYBOARD
, &KeyHook
, NULL
, GetCurrentThreadId());
108 if (instance_
!= this) {
109 // Failed installation. Assume we got a mouse up in this case, otherwise
110 // we'll think all drags were canceled.
111 got_mouse_up_
= true;
115 MoveLoopMouseWatcher::~MoveLoopMouseWatcher() {
119 void MoveLoopMouseWatcher::Unhook() {
120 if (instance_
!= this)
124 UnhookWindowsHookEx(mouse_hook_
);
126 UnhookWindowsHookEx(key_hook_
);
133 LRESULT CALLBACK
MoveLoopMouseWatcher::MouseHook(int n_code
,
137 if (n_code
== HC_ACTION
&& w_param
== WM_LBUTTONUP
)
138 instance_
->got_mouse_up_
= true;
139 return CallNextHookEx(instance_
->mouse_hook_
, n_code
, w_param
, l_param
);
143 LRESULT CALLBACK
MoveLoopMouseWatcher::KeyHook(int n_code
,
146 if (n_code
== HC_ACTION
&& w_param
== VK_ESCAPE
) {
147 if (base::win::GetVersion() >= base::win::VERSION_VISTA
) {
149 HRESULT result
= DwmSetWindowAttribute(
150 instance_
->host_
->hwnd(),
151 DWMWA_TRANSITIONS_FORCEDISABLED
,
155 if (instance_
->hide_on_escape_
)
156 instance_
->host_
->Hide();
158 return CallNextHookEx(instance_
->key_hook_
, n_code
, w_param
, l_param
);
161 // Called from OnNCActivate.
162 BOOL CALLBACK
EnumChildWindowsForRedraw(HWND hwnd
, LPARAM lparam
) {
164 GetWindowThreadProcessId(hwnd
, &process_id
);
165 int flags
= RDW_INVALIDATE
| RDW_NOCHILDREN
| RDW_FRAME
;
166 if (process_id
== GetCurrentProcessId())
167 flags
|= RDW_UPDATENOW
;
168 RedrawWindow(hwnd
, NULL
, NULL
, flags
);
172 bool GetMonitorAndRects(const RECT
& rect
,
174 gfx::Rect
* monitor_rect
,
175 gfx::Rect
* work_area
) {
177 DCHECK(monitor_rect
);
179 *monitor
= MonitorFromRect(&rect
, MONITOR_DEFAULTTONULL
);
182 MONITORINFO monitor_info
= { 0 };
183 monitor_info
.cbSize
= sizeof(monitor_info
);
184 GetMonitorInfo(*monitor
, &monitor_info
);
185 *monitor_rect
= gfx::Rect(monitor_info
.rcMonitor
);
186 *work_area
= gfx::Rect(monitor_info
.rcWork
);
190 struct FindOwnedWindowsData
{
192 std::vector
<Widget
*> owned_widgets
;
195 // Enables or disables the menu item for the specified command and menu.
196 void EnableMenuItemByCommand(HMENU menu
, UINT command
, bool enabled
) {
197 UINT flags
= MF_BYCOMMAND
| (enabled
? MF_ENABLED
: MF_DISABLED
| MF_GRAYED
);
198 EnableMenuItem(menu
, command
, flags
);
201 // Callback used to notify child windows that the top level window received a
202 // DWMCompositionChanged message.
203 BOOL CALLBACK
SendDwmCompositionChanged(HWND window
, LPARAM param
) {
204 SendMessage(window
, WM_DWMCOMPOSITIONCHANGED
, 0, 0);
208 // See comments in OnNCPaint() for details of this struct.
210 // The window being painted.
216 // Origin of the window in terms of the screen.
221 // See comments in OnNCPaint() for details of this function.
222 static BOOL CALLBACK
ClipDCToChild(HWND window
, LPARAM param
) {
223 ClipState
* clip_state
= reinterpret_cast<ClipState
*>(param
);
224 if (GetParent(window
) == clip_state
->parent
&& IsWindowVisible(window
)) {
226 GetWindowRect(window
, &bounds
);
227 ExcludeClipRect(clip_state
->dc
,
228 bounds
.left
- clip_state
->x
,
229 bounds
.top
- clip_state
->y
,
230 bounds
.right
- clip_state
->x
,
231 bounds
.bottom
- clip_state
->y
);
236 // The thickness of an auto-hide taskbar in pixels.
237 const int kAutoHideTaskbarThicknessPx
= 2;
239 bool IsTopLevelWindow(HWND window
) {
240 long style
= ::GetWindowLong(window
, GWL_STYLE
);
241 if (!(style
& WS_CHILD
))
243 HWND parent
= ::GetParent(window
);
244 return !parent
|| (parent
== ::GetDesktopWindow());
247 void AddScrollStylesToWindow(HWND window
) {
248 if (::IsWindow(window
)) {
249 long current_style
= ::GetWindowLong(window
, GWL_STYLE
);
250 ::SetWindowLong(window
, GWL_STYLE
,
251 current_style
| WS_VSCROLL
| WS_HSCROLL
);
255 const int kTouchDownContextResetTimeout
= 500;
257 // Windows does not flag synthesized mouse messages from touch in all cases.
258 // This causes us grief as we don't want to process touch and mouse messages
259 // concurrently. Hack as per msdn is to check if the time difference between
260 // the touch message and the mouse move is within 500 ms and at the same
261 // location as the cursor.
262 const int kSynthesizedMouseTouchMessagesTimeDifference
= 500;
266 // A scoping class that prevents a window from being able to redraw in response
267 // to invalidations that may occur within it for the lifetime of the object.
269 // Why would we want such a thing? Well, it turns out Windows has some
270 // "unorthodox" behavior when it comes to painting its non-client areas.
271 // Occasionally, Windows will paint portions of the default non-client area
272 // right over the top of the custom frame. This is not simply fixed by handling
273 // WM_NCPAINT/WM_PAINT, with some investigation it turns out that this
274 // rendering is being done *inside* the default implementation of some message
275 // handlers and functions:
278 // . WM_NCLBUTTONDOWN
279 // . EnableMenuItem, called from our WM_INITMENU handler
280 // The solution is to handle these messages and call DefWindowProc ourselves,
281 // but prevent the window from being able to update itself for the duration of
282 // the call. We do this with this class, which automatically calls its
283 // associated Window's lock and unlock functions as it is created and destroyed.
284 // See documentation in those methods for the technique used.
286 // The lock only has an effect if the window was visible upon lock creation, as
287 // it doesn't guard against direct visiblility changes, and multiple locks may
288 // exist simultaneously to handle certain nested Windows messages.
290 // IMPORTANT: Do not use this scoping object for large scopes or periods of
291 // time! IT WILL PREVENT THE WINDOW FROM BEING REDRAWN! (duh).
293 // I would love to hear Raymond Chen's explanation for all this. And maybe a
294 // list of other messages that this applies to ;-)
295 class HWNDMessageHandler::ScopedRedrawLock
{
297 explicit ScopedRedrawLock(HWNDMessageHandler
* owner
)
299 hwnd_(owner_
->hwnd()),
300 was_visible_(owner_
->IsVisible()),
301 cancel_unlock_(false),
302 force_(!(GetWindowLong(hwnd_
, GWL_STYLE
) & WS_CAPTION
)) {
303 if (was_visible_
&& ::IsWindow(hwnd_
))
304 owner_
->LockUpdates(force_
);
307 ~ScopedRedrawLock() {
308 if (!cancel_unlock_
&& was_visible_
&& ::IsWindow(hwnd_
))
309 owner_
->UnlockUpdates(force_
);
312 // Cancel the unlock operation, call this if the Widget is being destroyed.
313 void CancelUnlockOperation() { cancel_unlock_
= true; }
316 // The owner having its style changed.
317 HWNDMessageHandler
* owner_
;
318 // The owner's HWND, cached to avoid action after window destruction.
320 // Records the HWND visibility at the time of creation.
322 // A flag indicating that the unlock operation was canceled.
324 // If true, perform the redraw lock regardless of Aero state.
327 DISALLOW_COPY_AND_ASSIGN(ScopedRedrawLock
);
330 ////////////////////////////////////////////////////////////////////////////////
331 // HWNDMessageHandler, public:
333 long HWNDMessageHandler::last_touch_message_time_
= 0;
335 HWNDMessageHandler::HWNDMessageHandler(HWNDMessageHandlerDelegate
* delegate
)
336 : delegate_(delegate
),
337 fullscreen_handler_(new FullscreenHandler
),
339 waiting_for_close_now_(false),
340 remove_standard_frame_(false),
341 use_system_default_icon_(false),
342 restored_enabled_(false),
343 current_cursor_(NULL
),
344 previous_cursor_(NULL
),
345 active_mouse_tracking_flags_(0),
346 is_right_mouse_pressed_on_caption_(false),
347 lock_updates_count_(0),
348 ignore_window_pos_changes_(false),
350 use_layered_buffer_(false),
352 waiting_for_redraw_layered_window_contents_(false),
353 is_first_nccalc_(true),
355 autohide_factory_(this),
357 needs_scroll_styles_(false),
358 in_size_loop_(false),
359 touch_down_contexts_(0),
360 last_mouse_hwheel_time_(0),
362 dwm_transition_desired_(false) {
365 HWNDMessageHandler::~HWNDMessageHandler() {
367 // Prevent calls back into this class via WNDPROC now that we've been
372 void HWNDMessageHandler::Init(HWND parent
, const gfx::Rect
& bounds
) {
373 TRACE_EVENT0("views", "HWNDMessageHandler::Init");
374 GetMonitorAndRects(bounds
.ToRECT(), &last_monitor_
, &last_monitor_rect_
,
377 // Create the window.
378 WindowImpl::Init(parent
, bounds
);
380 // Remove the scrolling hack code once we have scrolling working well.
381 #if defined(ENABLE_SCROLL_HACK)
382 // Certain trackpad drivers on Windows have bugs where in they don't generate
383 // WM_MOUSEWHEEL messages for the trackpoint and trackpad scrolling gestures
384 // unless there is an entry for Chrome with the class name of the Window.
385 // These drivers check if the window under the trackpoint has the WS_VSCROLL/
386 // WS_HSCROLL style and if yes they generate the legacy WM_VSCROLL/WM_HSCROLL
387 // messages. We add these styles to ensure that trackpad/trackpoint scrolling
390 // Look into moving the WS_VSCROLL and WS_HSCROLL style setting logic to the
391 // CalculateWindowStylesFromInitParams function. Doing it there seems to
392 // cause some interactive tests to fail. Investigation needed.
393 if (IsTopLevelWindow(hwnd())) {
394 long current_style
= ::GetWindowLong(hwnd(), GWL_STYLE
);
395 if (!(current_style
& WS_POPUP
)) {
396 AddScrollStylesToWindow(hwnd());
397 needs_scroll_styles_
= true;
402 prop_window_target_
.reset(new ui::ViewProp(hwnd(),
403 ui::WindowEventTarget::kWin32InputEventTarget
,
404 static_cast<ui::WindowEventTarget
*>(this)));
407 void HWNDMessageHandler::InitModalType(ui::ModalType modal_type
) {
408 if (modal_type
== ui::MODAL_TYPE_NONE
)
410 // We implement modality by crawling up the hierarchy of windows starting
411 // at the owner, disabling all of them so that they don't receive input
413 HWND start
= ::GetWindow(hwnd(), GW_OWNER
);
415 ::EnableWindow(start
, FALSE
);
416 start
= ::GetParent(start
);
420 void HWNDMessageHandler::Close() {
421 if (!IsWindow(hwnd()))
422 return; // No need to do anything.
424 // Let's hide ourselves right away.
427 // Modal dialog windows disable their owner windows; re-enable them now so
428 // they can activate as foreground windows upon this window's destruction.
429 RestoreEnabledIfNecessary();
431 if (!waiting_for_close_now_
) {
432 // And we delay the close so that if we are called from an ATL callback,
433 // we don't destroy the window before the callback returned (as the caller
434 // may delete ourselves on destroy and the ATL callback would still
435 // dereference us when the callback returns).
436 waiting_for_close_now_
= true;
437 base::MessageLoop::current()->PostTask(
439 base::Bind(&HWNDMessageHandler::CloseNow
, weak_factory_
.GetWeakPtr()));
443 void HWNDMessageHandler::CloseNow() {
444 // We may already have been destroyed if the selection resulted in a tab
445 // switch which will have reactivated the browser window and closed us, so
446 // we need to check to see if we're still a window before trying to destroy
448 waiting_for_close_now_
= false;
449 if (IsWindow(hwnd()))
450 DestroyWindow(hwnd());
453 gfx::Rect
HWNDMessageHandler::GetWindowBoundsInScreen() const {
455 GetWindowRect(hwnd(), &r
);
459 gfx::Rect
HWNDMessageHandler::GetClientAreaBoundsInScreen() const {
461 GetClientRect(hwnd(), &r
);
462 POINT point
= { r
.left
, r
.top
};
463 ClientToScreen(hwnd(), &point
);
464 return gfx::Rect(point
.x
, point
.y
, r
.right
- r
.left
, r
.bottom
- r
.top
);
467 gfx::Rect
HWNDMessageHandler::GetRestoredBounds() const {
468 // If we're in fullscreen mode, we've changed the normal bounds to the monitor
469 // rect, so return the saved bounds instead.
470 if (fullscreen_handler_
->fullscreen())
471 return fullscreen_handler_
->GetRestoreBounds();
474 GetWindowPlacement(&bounds
, NULL
);
478 gfx::Rect
HWNDMessageHandler::GetClientAreaBounds() const {
481 if (delegate_
->WidgetSizeIsClientSize())
482 return GetClientAreaBoundsInScreen();
483 return GetWindowBoundsInScreen();
486 void HWNDMessageHandler::GetWindowPlacement(
488 ui::WindowShowState
* show_state
) const {
490 wp
.length
= sizeof(wp
);
491 const bool succeeded
= !!::GetWindowPlacement(hwnd(), &wp
);
494 if (bounds
!= NULL
) {
495 if (wp
.showCmd
== SW_SHOWNORMAL
) {
496 // GetWindowPlacement can return misleading position if a normalized
497 // window was resized using Aero Snap feature (see comment 9 in bug
498 // 36421). As a workaround, using GetWindowRect for normalized windows.
499 const bool succeeded
= GetWindowRect(hwnd(), &wp
.rcNormalPosition
) != 0;
502 *bounds
= gfx::Rect(wp
.rcNormalPosition
);
505 mi
.cbSize
= sizeof(mi
);
506 const bool succeeded
= GetMonitorInfo(
507 MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONEAREST
), &mi
) != 0;
510 *bounds
= gfx::Rect(wp
.rcNormalPosition
);
511 // Convert normal position from workarea coordinates to screen
513 bounds
->Offset(mi
.rcWork
.left
- mi
.rcMonitor
.left
,
514 mi
.rcWork
.top
- mi
.rcMonitor
.top
);
519 if (wp
.showCmd
== SW_SHOWMAXIMIZED
)
520 *show_state
= ui::SHOW_STATE_MAXIMIZED
;
521 else if (wp
.showCmd
== SW_SHOWMINIMIZED
)
522 *show_state
= ui::SHOW_STATE_MINIMIZED
;
524 *show_state
= ui::SHOW_STATE_NORMAL
;
528 void HWNDMessageHandler::SetBounds(const gfx::Rect
& bounds_in_pixels
,
529 bool force_size_changed
) {
530 LONG style
= GetWindowLong(hwnd(), GWL_STYLE
);
531 if (style
& WS_MAXIMIZE
)
532 SetWindowLong(hwnd(), GWL_STYLE
, style
& ~WS_MAXIMIZE
);
534 gfx::Size old_size
= GetClientAreaBounds().size();
535 SetWindowPos(hwnd(), NULL
, bounds_in_pixels
.x(), bounds_in_pixels
.y(),
536 bounds_in_pixels
.width(), bounds_in_pixels
.height(),
537 SWP_NOACTIVATE
| SWP_NOZORDER
);
539 // If HWND size is not changed, we will not receive standard size change
540 // notifications. If |force_size_changed| is |true|, we should pretend size is
542 if (old_size
== bounds_in_pixels
.size() && force_size_changed
) {
543 delegate_
->HandleClientSizeChanged(GetClientAreaBounds().size());
544 ResetWindowRegion(false, true);
548 void HWNDMessageHandler::SetSize(const gfx::Size
& size
) {
549 SetWindowPos(hwnd(), NULL
, 0, 0, size
.width(), size
.height(),
550 SWP_NOACTIVATE
| SWP_NOZORDER
| SWP_NOMOVE
);
553 void HWNDMessageHandler::CenterWindow(const gfx::Size
& size
) {
554 HWND parent
= GetParent(hwnd());
555 if (!IsWindow(hwnd()))
556 parent
= ::GetWindow(hwnd(), GW_OWNER
);
557 gfx::CenterAndSizeWindow(parent
, hwnd(), size
);
560 void HWNDMessageHandler::SetRegion(HRGN region
) {
561 custom_window_region_
.Set(region
);
562 ResetWindowRegion(false, true);
563 UpdateDwmNcRenderingPolicy();
566 void HWNDMessageHandler::StackAbove(HWND other_hwnd
) {
567 SetWindowPos(hwnd(), other_hwnd
, 0, 0, 0, 0,
568 SWP_NOSIZE
| SWP_NOMOVE
| SWP_NOACTIVATE
);
571 void HWNDMessageHandler::StackAtTop() {
572 SetWindowPos(hwnd(), HWND_TOP
, 0, 0, 0, 0,
573 SWP_NOSIZE
| SWP_NOMOVE
| SWP_NOACTIVATE
);
576 void HWNDMessageHandler::Show() {
577 if (IsWindow(hwnd())) {
578 if (!(GetWindowLong(hwnd(), GWL_EXSTYLE
) & WS_EX_TRANSPARENT
) &&
579 !(GetWindowLong(hwnd(), GWL_EXSTYLE
) & WS_EX_NOACTIVATE
)) {
580 ShowWindowWithState(ui::SHOW_STATE_NORMAL
);
582 ShowWindowWithState(ui::SHOW_STATE_INACTIVE
);
587 void HWNDMessageHandler::ShowWindowWithState(ui::WindowShowState show_state
) {
588 TRACE_EVENT0("views", "HWNDMessageHandler::ShowWindowWithState");
589 DWORD native_show_state
;
590 switch (show_state
) {
591 case ui::SHOW_STATE_INACTIVE
:
592 native_show_state
= SW_SHOWNOACTIVATE
;
594 case ui::SHOW_STATE_MAXIMIZED
:
595 native_show_state
= SW_SHOWMAXIMIZED
;
597 case ui::SHOW_STATE_MINIMIZED
:
598 native_show_state
= SW_SHOWMINIMIZED
;
601 native_show_state
= delegate_
->GetInitialShowState();
605 ShowWindow(hwnd(), native_show_state
);
606 // When launched from certain programs like bash and Windows Live Messenger,
607 // show_state is set to SW_HIDE, so we need to correct that condition. We
608 // don't just change show_state to SW_SHOWNORMAL because MSDN says we must
609 // always first call ShowWindow with the specified value from STARTUPINFO,
610 // otherwise all future ShowWindow calls will be ignored (!!#@@#!). Instead,
611 // we call ShowWindow again in this case.
612 if (native_show_state
== SW_HIDE
) {
613 native_show_state
= SW_SHOWNORMAL
;
614 ShowWindow(hwnd(), native_show_state
);
617 // We need to explicitly activate the window if we've been shown with a state
618 // that should activate, because if we're opened from a desktop shortcut while
619 // an existing window is already running it doesn't seem to be enough to use
620 // one of these flags to activate the window.
621 if (native_show_state
== SW_SHOWNORMAL
||
622 native_show_state
== SW_SHOWMAXIMIZED
)
625 if (!delegate_
->HandleInitialFocus(show_state
))
629 void HWNDMessageHandler::ShowMaximizedWithBounds(const gfx::Rect
& bounds
) {
630 WINDOWPLACEMENT placement
= { 0 };
631 placement
.length
= sizeof(WINDOWPLACEMENT
);
632 placement
.showCmd
= SW_SHOWMAXIMIZED
;
633 placement
.rcNormalPosition
= bounds
.ToRECT();
634 SetWindowPlacement(hwnd(), &placement
);
637 void HWNDMessageHandler::Hide() {
638 if (IsWindow(hwnd())) {
639 // NOTE: Be careful not to activate any windows here (for example, calling
640 // ShowWindow(SW_HIDE) will automatically activate another window). This
641 // code can be called while a window is being deactivated, and activating
642 // another window will screw up the activation that is already in progress.
643 SetWindowPos(hwnd(), NULL
, 0, 0, 0, 0,
644 SWP_HIDEWINDOW
| SWP_NOACTIVATE
| SWP_NOMOVE
|
645 SWP_NOREPOSITION
| SWP_NOSIZE
| SWP_NOZORDER
);
649 void HWNDMessageHandler::Maximize() {
650 ExecuteSystemMenuCommand(SC_MAXIMIZE
);
653 void HWNDMessageHandler::Minimize() {
654 ExecuteSystemMenuCommand(SC_MINIMIZE
);
655 delegate_
->HandleNativeBlur(NULL
);
658 void HWNDMessageHandler::Restore() {
659 ExecuteSystemMenuCommand(SC_RESTORE
);
662 void HWNDMessageHandler::Activate() {
664 ::ShowWindow(hwnd(), SW_RESTORE
);
665 ::SetWindowPos(hwnd(), HWND_TOP
, 0, 0, 0, 0, SWP_NOSIZE
| SWP_NOMOVE
);
666 SetForegroundWindow(hwnd());
669 void HWNDMessageHandler::Deactivate() {
670 HWND next_hwnd
= ::GetNextWindow(hwnd(), GW_HWNDNEXT
);
672 if (::IsWindowVisible(next_hwnd
)) {
673 ::SetForegroundWindow(next_hwnd
);
676 next_hwnd
= ::GetNextWindow(next_hwnd
, GW_HWNDNEXT
);
680 void HWNDMessageHandler::SetAlwaysOnTop(bool on_top
) {
681 ::SetWindowPos(hwnd(), on_top
? HWND_TOPMOST
: HWND_NOTOPMOST
,
682 0, 0, 0, 0, SWP_NOMOVE
| SWP_NOSIZE
| SWP_NOACTIVATE
);
685 bool HWNDMessageHandler::IsVisible() const {
686 return !!::IsWindowVisible(hwnd());
689 bool HWNDMessageHandler::IsActive() const {
690 return GetActiveWindow() == hwnd();
693 bool HWNDMessageHandler::IsMinimized() const {
694 return !!::IsIconic(hwnd());
697 bool HWNDMessageHandler::IsMaximized() const {
698 return !!::IsZoomed(hwnd());
701 bool HWNDMessageHandler::IsAlwaysOnTop() const {
702 return (GetWindowLong(hwnd(), GWL_EXSTYLE
) & WS_EX_TOPMOST
) != 0;
705 bool HWNDMessageHandler::RunMoveLoop(const gfx::Vector2d
& drag_offset
,
706 bool hide_on_escape
) {
708 MoveLoopMouseWatcher
watcher(this, hide_on_escape
);
709 // In Aura, we handle touch events asynchronously. So we need to allow nested
710 // tasks while in windows move loop.
711 base::MessageLoop::ScopedNestableTaskAllower
allow_nested(
712 base::MessageLoop::current());
714 SendMessage(hwnd(), WM_SYSCOMMAND
, SC_MOVE
| 0x0002, GetMessagePos());
715 // Windows doesn't appear to offer a way to determine whether the user
716 // canceled the move or not. We assume if the user released the mouse it was
718 return watcher
.got_mouse_up();
721 void HWNDMessageHandler::EndMoveLoop() {
722 SendMessage(hwnd(), WM_CANCELMODE
, 0, 0);
725 void HWNDMessageHandler::SendFrameChanged() {
726 SetWindowPos(hwnd(), NULL
, 0, 0, 0, 0,
727 SWP_FRAMECHANGED
| SWP_NOACTIVATE
| SWP_NOCOPYBITS
|
728 SWP_NOMOVE
| SWP_NOOWNERZORDER
| SWP_NOREPOSITION
|
729 SWP_NOSENDCHANGING
| SWP_NOSIZE
| SWP_NOZORDER
);
732 void HWNDMessageHandler::FlashFrame(bool flash
) {
734 fwi
.cbSize
= sizeof(fwi
);
737 fwi
.dwFlags
= FLASHW_ALL
;
741 fwi
.dwFlags
= FLASHW_STOP
;
746 void HWNDMessageHandler::ClearNativeFocus() {
750 void HWNDMessageHandler::SetCapture() {
751 DCHECK(!HasCapture());
752 ::SetCapture(hwnd());
755 void HWNDMessageHandler::ReleaseCapture() {
760 bool HWNDMessageHandler::HasCapture() const {
761 return ::GetCapture() == hwnd();
764 void HWNDMessageHandler::SetVisibilityChangedAnimationsEnabled(bool enabled
) {
765 if (base::win::GetVersion() >= base::win::VERSION_VISTA
) {
766 int dwm_value
= enabled
? FALSE
: TRUE
;
767 DwmSetWindowAttribute(
768 hwnd(), DWMWA_TRANSITIONS_FORCEDISABLED
, &dwm_value
, sizeof(dwm_value
));
772 bool HWNDMessageHandler::SetTitle(const base::string16
& title
) {
773 base::string16 current_title
;
774 size_t len_with_null
= GetWindowTextLength(hwnd()) + 1;
775 if (len_with_null
== 1 && title
.length() == 0)
777 if (len_with_null
- 1 == title
.length() &&
779 hwnd(), WriteInto(¤t_title
, len_with_null
), len_with_null
) &&
780 current_title
== title
)
782 SetWindowText(hwnd(), title
.c_str());
786 void HWNDMessageHandler::SetCursor(HCURSOR cursor
) {
788 previous_cursor_
= ::SetCursor(cursor
);
789 current_cursor_
= cursor
;
790 } else if (previous_cursor_
) {
791 ::SetCursor(previous_cursor_
);
792 previous_cursor_
= NULL
;
796 void HWNDMessageHandler::FrameTypeChanged() {
797 if (base::win::GetVersion() < base::win::VERSION_VISTA
) {
798 // Don't redraw the window here, because we invalidate the window later.
799 ResetWindowRegion(true, false);
800 // The non-client view needs to update too.
801 delegate_
->HandleFrameChanged();
802 InvalidateRect(hwnd(), NULL
, FALSE
);
804 if (!custom_window_region_
&& !delegate_
->IsUsingCustomFrame())
805 dwm_transition_desired_
= true;
806 if (!dwm_transition_desired_
|| !fullscreen_handler_
->fullscreen())
807 PerformDwmTransition();
811 void HWNDMessageHandler::SchedulePaintInRect(const gfx::Rect
& rect
) {
812 if (use_layered_buffer_
) {
813 // We must update the back-buffer immediately, since Windows' handling of
814 // invalid rects is somewhat mysterious.
815 invalid_rect_
.Union(rect
);
817 // In some situations, such as drag and drop, when Windows itself runs a
818 // nested message loop our message loop appears to be starved and we don't
819 // receive calls to DidProcessMessage(). This only seems to affect layered
820 // windows, so we schedule a redraw manually using a task, since those never
821 // seem to be starved. Also, wtf.
822 if (!waiting_for_redraw_layered_window_contents_
) {
823 waiting_for_redraw_layered_window_contents_
= true;
824 base::MessageLoop::current()->PostTask(
826 base::Bind(&HWNDMessageHandler::RedrawLayeredWindowContents
,
827 weak_factory_
.GetWeakPtr()));
830 // InvalidateRect() expects client coordinates.
831 RECT r
= rect
.ToRECT();
832 InvalidateRect(hwnd(), &r
, FALSE
);
836 void HWNDMessageHandler::SetOpacity(BYTE opacity
) {
837 layered_alpha_
= opacity
;
840 void HWNDMessageHandler::SetWindowIcons(const gfx::ImageSkia
& window_icon
,
841 const gfx::ImageSkia
& app_icon
) {
842 if (!window_icon
.isNull()) {
843 HICON windows_icon
= IconUtil::CreateHICONFromSkBitmap(
844 *window_icon
.bitmap());
845 // We need to make sure to destroy the previous icon, otherwise we'll leak
846 // these GDI objects until we crash!
847 HICON old_icon
= reinterpret_cast<HICON
>(
848 SendMessage(hwnd(), WM_SETICON
, ICON_SMALL
,
849 reinterpret_cast<LPARAM
>(windows_icon
)));
851 DestroyIcon(old_icon
);
853 if (!app_icon
.isNull()) {
854 HICON windows_icon
= IconUtil::CreateHICONFromSkBitmap(*app_icon
.bitmap());
855 HICON old_icon
= reinterpret_cast<HICON
>(
856 SendMessage(hwnd(), WM_SETICON
, ICON_BIG
,
857 reinterpret_cast<LPARAM
>(windows_icon
)));
859 DestroyIcon(old_icon
);
863 void HWNDMessageHandler::SetFullscreen(bool fullscreen
) {
864 fullscreen_handler()->SetFullscreen(fullscreen
);
865 // If we are out of fullscreen and there was a pending DWM transition for the
866 // window, then go ahead and do it now.
867 if (!fullscreen
&& dwm_transition_desired_
)
868 PerformDwmTransition();
871 ////////////////////////////////////////////////////////////////////////////////
872 // HWNDMessageHandler, InputMethodDelegate implementation:
874 void HWNDMessageHandler::DispatchKeyEventPostIME(const ui::KeyEvent
& key
) {
875 SetMsgHandled(delegate_
->HandleKeyEvent(key
));
878 ////////////////////////////////////////////////////////////////////////////////
879 // HWNDMessageHandler, gfx::WindowImpl overrides:
881 HICON
HWNDMessageHandler::GetDefaultWindowIcon() const {
882 if (use_system_default_icon_
)
884 return ViewsDelegate::views_delegate
?
885 ViewsDelegate::views_delegate
->GetDefaultWindowIcon() : NULL
;
888 LRESULT
HWNDMessageHandler::OnWndProc(UINT message
,
891 HWND window
= hwnd();
894 if (delegate_
&& delegate_
->PreHandleMSG(message
, w_param
, l_param
, &result
))
897 // Otherwise we handle everything else.
898 // NOTE: We inline ProcessWindowMessage() as 'this' may be destroyed during
899 // dispatch and ProcessWindowMessage() doesn't deal with that well.
900 const BOOL old_msg_handled
= msg_handled_
;
901 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
902 const BOOL processed
=
903 _ProcessWindowMessage(window
, message
, w_param
, l_param
, result
, 0);
906 msg_handled_
= old_msg_handled
;
909 result
= DefWindowProc(window
, message
, w_param
, l_param
);
910 // DefWindowProc() may have destroyed the window and/or us in a nested
912 if (!ref
|| !::IsWindow(window
))
917 delegate_
->PostHandleMSG(message
, w_param
, l_param
);
918 if (message
== WM_NCDESTROY
)
919 delegate_
->HandleDestroyed();
922 if (message
== WM_ACTIVATE
&& IsTopLevelWindow(window
))
923 PostProcessActivateMessage(LOWORD(w_param
), !!HIWORD(w_param
));
927 LRESULT
HWNDMessageHandler::HandleMouseMessage(unsigned int message
,
931 // Don't track forwarded mouse messages. We expect the caller to track the
933 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
934 LRESULT ret
= HandleMouseEventInternal(message
, w_param
, l_param
, false);
935 *handled
= IsMsgHandled();
939 LRESULT
HWNDMessageHandler::HandleKeyboardMessage(unsigned int message
,
943 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
944 LRESULT ret
= OnKeyEvent(message
, w_param
, l_param
);
945 *handled
= IsMsgHandled();
949 LRESULT
HWNDMessageHandler::HandleTouchMessage(unsigned int message
,
953 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
954 LRESULT ret
= OnTouchEvent(message
, w_param
, l_param
);
955 *handled
= IsMsgHandled();
959 LRESULT
HWNDMessageHandler::HandleScrollMessage(unsigned int message
,
963 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
964 LRESULT ret
= OnScrollMessage(message
, w_param
, l_param
);
965 *handled
= IsMsgHandled();
969 LRESULT
HWNDMessageHandler::HandleNcHitTestMessage(unsigned int message
,
973 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
974 LRESULT ret
= OnNCHitTest(
975 gfx::Point(CR_GET_X_LPARAM(l_param
), CR_GET_Y_LPARAM(l_param
)));
976 *handled
= IsMsgHandled();
980 ////////////////////////////////////////////////////////////////////////////////
981 // HWNDMessageHandler, private:
983 int HWNDMessageHandler::GetAppbarAutohideEdges(HMONITOR monitor
) {
984 autohide_factory_
.InvalidateWeakPtrs();
985 return ViewsDelegate::views_delegate
?
986 ViewsDelegate::views_delegate
->GetAppbarAutohideEdges(
988 base::Bind(&HWNDMessageHandler::OnAppbarAutohideEdgesChanged
,
989 autohide_factory_
.GetWeakPtr())) :
990 ViewsDelegate::EDGE_BOTTOM
;
993 void HWNDMessageHandler::OnAppbarAutohideEdgesChanged() {
994 // This triggers querying WM_NCCALCSIZE again.
996 GetWindowRect(hwnd(), &client
);
997 SetWindowPos(hwnd(), NULL
, client
.left
, client
.top
,
998 client
.right
- client
.left
, client
.bottom
- client
.top
,
1002 void HWNDMessageHandler::SetInitialFocus() {
1003 if (!(GetWindowLong(hwnd(), GWL_EXSTYLE
) & WS_EX_TRANSPARENT
) &&
1004 !(GetWindowLong(hwnd(), GWL_EXSTYLE
) & WS_EX_NOACTIVATE
)) {
1005 // The window does not get keyboard messages unless we focus it.
1010 void HWNDMessageHandler::PostProcessActivateMessage(int activation_state
,
1012 DCHECK(IsTopLevelWindow(hwnd()));
1013 const bool active
= activation_state
!= WA_INACTIVE
&& !minimized
;
1014 if (delegate_
->CanActivate())
1015 delegate_
->HandleActivationChanged(active
);
1018 void HWNDMessageHandler::RestoreEnabledIfNecessary() {
1019 if (delegate_
->IsModal() && !restored_enabled_
) {
1020 restored_enabled_
= true;
1021 // If we were run modally, we need to undo the disabled-ness we inflicted on
1022 // the owner's parent hierarchy.
1023 HWND start
= ::GetWindow(hwnd(), GW_OWNER
);
1025 ::EnableWindow(start
, TRUE
);
1026 start
= ::GetParent(start
);
1031 void HWNDMessageHandler::ExecuteSystemMenuCommand(int command
) {
1033 SendMessage(hwnd(), WM_SYSCOMMAND
, command
, 0);
1036 void HWNDMessageHandler::TrackMouseEvents(DWORD mouse_tracking_flags
) {
1037 // Begin tracking mouse events for this HWND so that we get WM_MOUSELEAVE
1038 // when the user moves the mouse outside this HWND's bounds.
1039 if (active_mouse_tracking_flags_
== 0 || mouse_tracking_flags
& TME_CANCEL
) {
1040 if (mouse_tracking_flags
& TME_CANCEL
) {
1041 // We're about to cancel active mouse tracking, so empty out the stored
1043 active_mouse_tracking_flags_
= 0;
1045 active_mouse_tracking_flags_
= mouse_tracking_flags
;
1048 TRACKMOUSEEVENT tme
;
1049 tme
.cbSize
= sizeof(tme
);
1050 tme
.dwFlags
= mouse_tracking_flags
;
1051 tme
.hwndTrack
= hwnd();
1052 tme
.dwHoverTime
= 0;
1053 TrackMouseEvent(&tme
);
1054 } else if (mouse_tracking_flags
!= active_mouse_tracking_flags_
) {
1055 TrackMouseEvents(active_mouse_tracking_flags_
| TME_CANCEL
);
1056 TrackMouseEvents(mouse_tracking_flags
);
1060 void HWNDMessageHandler::ClientAreaSizeChanged() {
1061 gfx::Size s
= GetClientAreaBounds().size();
1062 delegate_
->HandleClientSizeChanged(s
);
1063 if (use_layered_buffer_
)
1064 layered_window_contents_
.reset(new gfx::Canvas(s
, 1.0f
, false));
1067 bool HWNDMessageHandler::GetClientAreaInsets(gfx::Insets
* insets
) const {
1068 if (delegate_
->GetClientAreaInsets(insets
))
1070 DCHECK(insets
->empty());
1072 // Returning false causes the default handling in OnNCCalcSize() to
1074 if (!delegate_
->IsWidgetWindow() ||
1075 (!delegate_
->IsUsingCustomFrame() && !remove_standard_frame_
)) {
1079 if (IsMaximized()) {
1080 // Windows automatically adds a standard width border to all sides when a
1081 // window is maximized.
1082 int border_thickness
= GetSystemMetrics(SM_CXSIZEFRAME
);
1083 if (remove_standard_frame_
)
1084 border_thickness
-= 1;
1085 *insets
= gfx::Insets(
1086 border_thickness
, border_thickness
, border_thickness
, border_thickness
);
1090 *insets
= gfx::Insets();
1094 void HWNDMessageHandler::ResetWindowRegion(bool force
, bool redraw
) {
1095 // A native frame uses the native window region, and we don't want to mess
1097 // WS_EX_COMPOSITED is used instead of WS_EX_LAYERED under aura. WS_EX_LAYERED
1098 // automatically makes clicks on transparent pixels fall through, that isn't
1099 // the case with WS_EX_COMPOSITED. So, we route WS_EX_COMPOSITED through to
1100 // the delegate to allow for a custom hit mask.
1101 if ((window_ex_style() & WS_EX_COMPOSITED
) == 0 && !custom_window_region_
&&
1102 (!delegate_
->IsUsingCustomFrame() || !delegate_
->IsWidgetWindow())) {
1104 SetWindowRgn(hwnd(), NULL
, redraw
);
1108 // Changing the window region is going to force a paint. Only change the
1109 // window region if the region really differs.
1110 HRGN current_rgn
= CreateRectRgn(0, 0, 0, 0);
1111 int current_rgn_result
= GetWindowRgn(hwnd(), current_rgn
);
1114 GetWindowRect(hwnd(), &window_rect
);
1116 if (custom_window_region_
) {
1117 new_region
= ::CreateRectRgn(0, 0, 0, 0);
1118 ::CombineRgn(new_region
, custom_window_region_
.Get(), NULL
, RGN_COPY
);
1119 } else if (IsMaximized()) {
1120 HMONITOR monitor
= MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONEAREST
);
1122 mi
.cbSize
= sizeof mi
;
1123 GetMonitorInfo(monitor
, &mi
);
1124 RECT work_rect
= mi
.rcWork
;
1125 OffsetRect(&work_rect
, -window_rect
.left
, -window_rect
.top
);
1126 new_region
= CreateRectRgnIndirect(&work_rect
);
1128 gfx::Path window_mask
;
1129 delegate_
->GetWindowMask(gfx::Size(window_rect
.right
- window_rect
.left
,
1130 window_rect
.bottom
- window_rect
.top
),
1132 new_region
= gfx::CreateHRGNFromSkPath(window_mask
);
1135 if (current_rgn_result
== ERROR
|| !EqualRgn(current_rgn
, new_region
)) {
1136 // SetWindowRgn takes ownership of the HRGN created by CreateNativeRegion.
1137 SetWindowRgn(hwnd(), new_region
, redraw
);
1139 DeleteObject(new_region
);
1142 DeleteObject(current_rgn
);
1145 void HWNDMessageHandler::UpdateDwmNcRenderingPolicy() {
1146 if (base::win::GetVersion() < base::win::VERSION_VISTA
)
1149 if (fullscreen_handler_
->fullscreen())
1152 DWMNCRENDERINGPOLICY policy
=
1153 custom_window_region_
|| delegate_
->IsUsingCustomFrame() ?
1154 DWMNCRP_DISABLED
: DWMNCRP_ENABLED
;
1156 DwmSetWindowAttribute(hwnd(), DWMWA_NCRENDERING_POLICY
,
1157 &policy
, sizeof(DWMNCRENDERINGPOLICY
));
1160 LRESULT
HWNDMessageHandler::DefWindowProcWithRedrawLock(UINT message
,
1163 ScopedRedrawLock
lock(this);
1164 // The Widget and HWND can be destroyed in the call to DefWindowProc, so use
1165 // the WeakPtrFactory to avoid unlocking (and crashing) after destruction.
1166 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
1167 LRESULT result
= DefWindowProc(hwnd(), message
, w_param
, l_param
);
1169 lock
.CancelUnlockOperation();
1173 void HWNDMessageHandler::LockUpdates(bool force
) {
1174 // We skip locked updates when Aero is on for two reasons:
1175 // 1. Because it isn't necessary
1176 // 2. Because toggling the WS_VISIBLE flag may occur while the GPU process is
1177 // attempting to present a child window's backbuffer onscreen. When these
1178 // two actions race with one another, the child window will either flicker
1179 // or will simply stop updating entirely.
1180 if ((force
|| !ui::win::IsAeroGlassEnabled()) && ++lock_updates_count_
== 1) {
1181 SetWindowLong(hwnd(), GWL_STYLE
,
1182 GetWindowLong(hwnd(), GWL_STYLE
) & ~WS_VISIBLE
);
1186 void HWNDMessageHandler::UnlockUpdates(bool force
) {
1187 if ((force
|| !ui::win::IsAeroGlassEnabled()) && --lock_updates_count_
<= 0) {
1188 SetWindowLong(hwnd(), GWL_STYLE
,
1189 GetWindowLong(hwnd(), GWL_STYLE
) | WS_VISIBLE
);
1190 lock_updates_count_
= 0;
1194 void HWNDMessageHandler::RedrawLayeredWindowContents() {
1195 waiting_for_redraw_layered_window_contents_
= false;
1196 if (invalid_rect_
.IsEmpty())
1199 // We need to clip to the dirty rect ourselves.
1200 layered_window_contents_
->sk_canvas()->save();
1201 double scale
= gfx::win::GetDeviceScaleFactor();
1202 layered_window_contents_
->sk_canvas()->scale(
1203 SkScalar(scale
),SkScalar(scale
));
1204 layered_window_contents_
->ClipRect(invalid_rect_
);
1205 delegate_
->PaintLayeredWindow(layered_window_contents_
.get());
1206 layered_window_contents_
->sk_canvas()->scale(
1207 SkScalar(1.0/scale
),SkScalar(1.0/scale
));
1208 layered_window_contents_
->sk_canvas()->restore();
1211 GetWindowRect(hwnd(), &wr
);
1212 SIZE size
= {wr
.right
- wr
.left
, wr
.bottom
- wr
.top
};
1213 POINT position
= {wr
.left
, wr
.top
};
1214 HDC dib_dc
= skia::BeginPlatformPaint(layered_window_contents_
->sk_canvas());
1215 POINT zero
= {0, 0};
1216 BLENDFUNCTION blend
= {AC_SRC_OVER
, 0, layered_alpha_
, AC_SRC_ALPHA
};
1217 UpdateLayeredWindow(hwnd(), NULL
, &position
, &size
, dib_dc
, &zero
,
1218 RGB(0xFF, 0xFF, 0xFF), &blend
, ULW_ALPHA
);
1219 invalid_rect_
.SetRect(0, 0, 0, 0);
1220 skia::EndPlatformPaint(layered_window_contents_
->sk_canvas());
1223 void HWNDMessageHandler::ForceRedrawWindow(int attempts
) {
1224 if (ui::IsWorkstationLocked()) {
1225 // Presents will continue to fail as long as the input desktop is
1227 if (--attempts
<= 0)
1229 base::MessageLoop::current()->PostDelayedTask(
1231 base::Bind(&HWNDMessageHandler::ForceRedrawWindow
,
1232 weak_factory_
.GetWeakPtr(),
1234 base::TimeDelta::FromMilliseconds(500));
1237 InvalidateRect(hwnd(), NULL
, FALSE
);
1240 // Message handlers ------------------------------------------------------------
1242 void HWNDMessageHandler::OnActivateApp(BOOL active
, DWORD thread_id
) {
1243 if (delegate_
->IsWidgetWindow() && !active
&&
1244 thread_id
!= GetCurrentThreadId()) {
1245 delegate_
->HandleAppDeactivated();
1246 // Also update the native frame if it is rendering the non-client area.
1247 if (!remove_standard_frame_
&& !delegate_
->IsUsingCustomFrame())
1248 DefWindowProcWithRedrawLock(WM_NCACTIVATE
, FALSE
, 0);
1252 BOOL
HWNDMessageHandler::OnAppCommand(HWND window
,
1256 BOOL handled
= !!delegate_
->HandleAppCommand(command
);
1257 SetMsgHandled(handled
);
1258 // Make sure to return TRUE if the event was handled or in some cases the
1259 // system will execute the default handler which can cause bugs like going
1260 // forward or back two pages instead of one.
1264 void HWNDMessageHandler::OnCancelMode() {
1265 delegate_
->HandleCancelMode();
1266 // Need default handling, otherwise capture and other things aren't canceled.
1267 SetMsgHandled(FALSE
);
1270 void HWNDMessageHandler::OnCaptureChanged(HWND window
) {
1271 delegate_
->HandleCaptureLost();
1274 void HWNDMessageHandler::OnClose() {
1275 delegate_
->HandleClose();
1278 void HWNDMessageHandler::OnCommand(UINT notification_code
,
1281 // If the notification code is > 1 it means it is control specific and we
1282 // should ignore it.
1283 if (notification_code
> 1 || delegate_
->HandleAppCommand(command
))
1284 SetMsgHandled(FALSE
);
1287 LRESULT
HWNDMessageHandler::OnCreate(CREATESTRUCT
* create_struct
) {
1288 use_layered_buffer_
= !!(window_ex_style() & WS_EX_LAYERED
);
1290 if (window_ex_style() & WS_EX_COMPOSITED
) {
1291 if (base::win::GetVersion() >= base::win::VERSION_VISTA
) {
1292 // This is part of the magic to emulate layered windows with Aura
1293 // see the explanation elsewere when we set WS_EX_COMPOSITED style.
1294 MARGINS margins
= {-1,-1,-1,-1};
1295 DwmExtendFrameIntoClientArea(hwnd(), &margins
);
1299 fullscreen_handler_
->set_hwnd(hwnd());
1301 // This message initializes the window so that focus border are shown for
1305 MAKELPARAM(UIS_CLEAR
, UISF_HIDEFOCUS
),
1308 if (remove_standard_frame_
) {
1309 SetWindowLong(hwnd(), GWL_STYLE
,
1310 GetWindowLong(hwnd(), GWL_STYLE
) & ~WS_CAPTION
);
1314 // Get access to a modifiable copy of the system menu.
1315 GetSystemMenu(hwnd(), false);
1317 if (base::win::GetVersion() >= base::win::VERSION_WIN7
&&
1318 ui::AreTouchEventsEnabled())
1319 RegisterTouchWindow(hwnd(), TWF_WANTPALM
);
1321 // We need to allow the delegate to size its contents since the window may not
1322 // receive a size notification when its initial bounds are specified at window
1324 ClientAreaSizeChanged();
1326 delegate_
->HandleCreate();
1328 WTSRegisterSessionNotification(hwnd(), NOTIFY_FOR_THIS_SESSION
);
1330 // TODO(beng): move more of NWW::OnCreate here.
1334 void HWNDMessageHandler::OnDestroy() {
1335 WTSUnRegisterSessionNotification(hwnd());
1336 delegate_
->HandleDestroying();
1339 void HWNDMessageHandler::OnDisplayChange(UINT bits_per_pixel
,
1340 const gfx::Size
& screen_size
) {
1341 delegate_
->HandleDisplayChange();
1344 LRESULT
HWNDMessageHandler::OnDwmCompositionChanged(UINT msg
,
1347 if (!delegate_
->IsWidgetWindow()) {
1348 SetMsgHandled(FALSE
);
1356 void HWNDMessageHandler::OnEnterMenuLoop(BOOL from_track_popup_menu
) {
1357 if (menu_depth_
++ == 0)
1358 delegate_
->HandleMenuLoop(true);
1361 void HWNDMessageHandler::OnEnterSizeMove() {
1362 // Please refer to the comments in the OnSize function about the scrollbar
1364 // Hide the Windows scrollbar if the scroll styles are present to ensure
1365 // that a paint flicker does not occur while sizing.
1366 if (in_size_loop_
&& needs_scroll_styles_
)
1367 ShowScrollBar(hwnd(), SB_BOTH
, FALSE
);
1369 delegate_
->HandleBeginWMSizeMove();
1370 SetMsgHandled(FALSE
);
1373 LRESULT
HWNDMessageHandler::OnEraseBkgnd(HDC dc
) {
1374 // Needed to prevent resize flicker.
1378 void HWNDMessageHandler::OnExitMenuLoop(BOOL is_shortcut_menu
) {
1379 if (--menu_depth_
== 0)
1380 delegate_
->HandleMenuLoop(false);
1381 DCHECK_GE(0, menu_depth_
);
1384 void HWNDMessageHandler::OnExitSizeMove() {
1385 delegate_
->HandleEndWMSizeMove();
1386 SetMsgHandled(FALSE
);
1387 // Please refer to the notes in the OnSize function for information about
1388 // the scrolling hack.
1389 // We hide the Windows scrollbar in the OnEnterSizeMove function. We need
1390 // to add the scroll styles back to ensure that scrolling works in legacy
1391 // trackpoint drivers.
1392 if (in_size_loop_
&& needs_scroll_styles_
)
1393 AddScrollStylesToWindow(hwnd());
1396 void HWNDMessageHandler::OnGetMinMaxInfo(MINMAXINFO
* minmax_info
) {
1397 gfx::Size min_window_size
;
1398 gfx::Size max_window_size
;
1399 delegate_
->GetMinMaxSize(&min_window_size
, &max_window_size
);
1401 // Add the native frame border size to the minimum and maximum size if the
1402 // view reports its size as the client size.
1403 if (delegate_
->WidgetSizeIsClientSize()) {
1404 RECT client_rect
, window_rect
;
1405 GetClientRect(hwnd(), &client_rect
);
1406 GetWindowRect(hwnd(), &window_rect
);
1407 CR_DEFLATE_RECT(&window_rect
, &client_rect
);
1408 min_window_size
.Enlarge(window_rect
.right
- window_rect
.left
,
1409 window_rect
.bottom
- window_rect
.top
);
1410 if (!max_window_size
.IsEmpty()) {
1411 max_window_size
.Enlarge(window_rect
.right
- window_rect
.left
,
1412 window_rect
.bottom
- window_rect
.top
);
1415 minmax_info
->ptMinTrackSize
.x
= min_window_size
.width();
1416 minmax_info
->ptMinTrackSize
.y
= min_window_size
.height();
1417 if (max_window_size
.width() || max_window_size
.height()) {
1418 if (!max_window_size
.width())
1419 max_window_size
.set_width(GetSystemMetrics(SM_CXMAXTRACK
));
1420 if (!max_window_size
.height())
1421 max_window_size
.set_height(GetSystemMetrics(SM_CYMAXTRACK
));
1422 minmax_info
->ptMaxTrackSize
.x
= max_window_size
.width();
1423 minmax_info
->ptMaxTrackSize
.y
= max_window_size
.height();
1425 SetMsgHandled(FALSE
);
1428 LRESULT
HWNDMessageHandler::OnGetObject(UINT message
,
1431 LRESULT reference_result
= static_cast<LRESULT
>(0L);
1433 // Only the lower 32 bits of l_param are valid when checking the object id
1434 // because it sometimes gets sign-extended incorrectly (but not always).
1435 DWORD obj_id
= static_cast<DWORD
>(static_cast<DWORD_PTR
>(l_param
));
1437 // Accessibility readers will send an OBJID_CLIENT message
1438 if (OBJID_CLIENT
== obj_id
) {
1439 // Retrieve MSAA dispatch object for the root view.
1440 base::win::ScopedComPtr
<IAccessible
> root(
1441 delegate_
->GetNativeViewAccessible());
1443 // Create a reference that MSAA will marshall to the client.
1444 reference_result
= LresultFromObject(IID_IAccessible
, w_param
,
1445 static_cast<IAccessible
*>(root
.Detach()));
1448 return reference_result
;
1451 LRESULT
HWNDMessageHandler::OnImeMessages(UINT message
,
1455 SetMsgHandled(delegate_
->HandleIMEMessage(
1456 message
, w_param
, l_param
, &result
));
1460 void HWNDMessageHandler::OnInitMenu(HMENU menu
) {
1461 bool is_fullscreen
= fullscreen_handler_
->fullscreen();
1462 bool is_minimized
= IsMinimized();
1463 bool is_maximized
= IsMaximized();
1464 bool is_restored
= !is_fullscreen
&& !is_minimized
&& !is_maximized
;
1466 ScopedRedrawLock
lock(this);
1467 EnableMenuItemByCommand(menu
, SC_RESTORE
, delegate_
->CanResize() &&
1468 (is_minimized
|| is_maximized
));
1469 EnableMenuItemByCommand(menu
, SC_MOVE
, is_restored
);
1470 EnableMenuItemByCommand(menu
, SC_SIZE
, delegate_
->CanResize() && is_restored
);
1471 EnableMenuItemByCommand(menu
, SC_MAXIMIZE
, delegate_
->CanMaximize() &&
1472 !is_fullscreen
&& !is_maximized
);
1473 // TODO: unfortunately, WidgetDelegate does not declare CanMinimize() and some
1474 // code depends on this check, see http://crbug.com/341010.
1475 EnableMenuItemByCommand(menu
, SC_MINIMIZE
, delegate_
->CanMaximize() &&
1478 if (is_maximized
&& delegate_
->CanResize())
1479 ::SetMenuDefaultItem(menu
, SC_RESTORE
, FALSE
);
1480 else if (!is_maximized
&& delegate_
->CanMaximize())
1481 ::SetMenuDefaultItem(menu
, SC_MAXIMIZE
, FALSE
);
1484 void HWNDMessageHandler::OnInputLangChange(DWORD character_set
,
1485 HKL input_language_id
) {
1486 delegate_
->HandleInputLanguageChange(character_set
, input_language_id
);
1489 LRESULT
HWNDMessageHandler::OnKeyEvent(UINT message
,
1492 MSG msg
= { hwnd(), message
, w_param
, l_param
, GetMessageTime() };
1493 ui::KeyEvent
key(msg
);
1494 if (!delegate_
->HandleUntranslatedKeyEvent(key
))
1495 DispatchKeyEventPostIME(key
);
1499 void HWNDMessageHandler::OnKillFocus(HWND focused_window
) {
1500 delegate_
->HandleNativeBlur(focused_window
);
1501 SetMsgHandled(FALSE
);
1504 LRESULT
HWNDMessageHandler::OnMouseActivate(UINT message
,
1507 // Please refer to the comments in the header for the touch_down_contexts_
1508 // member for the if statement below.
1509 if (touch_down_contexts_
)
1510 return MA_NOACTIVATE
;
1512 // On Windows, if we select the menu item by touch and if the window at the
1513 // location is another window on the same thread, that window gets a
1514 // WM_MOUSEACTIVATE message and ends up activating itself, which is not
1515 // correct. We workaround this by setting a property on the window at the
1516 // current cursor location. We check for this property in our
1517 // WM_MOUSEACTIVATE handler and don't activate the window if the property is
1519 if (::GetProp(hwnd(), ui::kIgnoreTouchMouseActivateForWindow
)) {
1520 ::RemoveProp(hwnd(), ui::kIgnoreTouchMouseActivateForWindow
);
1521 return MA_NOACTIVATE
;
1523 // A child window activation should be treated as if we lost activation.
1524 POINT cursor_pos
= {0};
1525 ::GetCursorPos(&cursor_pos
);
1526 ::ScreenToClient(hwnd(), &cursor_pos
);
1527 HWND child
= ::RealChildWindowFromPoint(hwnd(), cursor_pos
);
1528 if (::IsWindow(child
) && child
!= hwnd() && ::IsWindowVisible(child
))
1529 PostProcessActivateMessage(WA_INACTIVE
, false);
1531 // TODO(beng): resolve this with the GetWindowLong() check on the subsequent
1533 if (delegate_
->IsWidgetWindow())
1534 return delegate_
->CanActivate() ? MA_ACTIVATE
: MA_NOACTIVATEANDEAT
;
1535 if (GetWindowLong(hwnd(), GWL_EXSTYLE
) & WS_EX_NOACTIVATE
)
1536 return MA_NOACTIVATE
;
1537 SetMsgHandled(FALSE
);
1541 LRESULT
HWNDMessageHandler::OnMouseRange(UINT message
,
1544 return HandleMouseEventInternal(message
, w_param
, l_param
, true);
1547 void HWNDMessageHandler::OnMove(const gfx::Point
& point
) {
1548 delegate_
->HandleMove();
1549 SetMsgHandled(FALSE
);
1552 void HWNDMessageHandler::OnMoving(UINT param
, const RECT
* new_bounds
) {
1553 delegate_
->HandleMove();
1556 LRESULT
HWNDMessageHandler::OnNCActivate(UINT message
,
1559 // Per MSDN, w_param is either TRUE or FALSE. However, MSDN also hints that:
1560 // "If the window is minimized when this message is received, the application
1561 // should pass the message to the DefWindowProc function."
1562 // It is found out that the high word of w_param might be set when the window
1563 // is minimized or restored. To handle this, w_param's high word should be
1564 // cleared before it is converted to BOOL.
1565 BOOL active
= static_cast<BOOL
>(LOWORD(w_param
));
1567 bool inactive_rendering_disabled
= delegate_
->IsInactiveRenderingDisabled();
1569 if (!delegate_
->IsWidgetWindow()) {
1570 SetMsgHandled(FALSE
);
1574 if (!delegate_
->CanActivate())
1577 // On activation, lift any prior restriction against rendering as inactive.
1578 if (active
&& inactive_rendering_disabled
)
1579 delegate_
->EnableInactiveRendering();
1581 if (delegate_
->IsUsingCustomFrame()) {
1582 // TODO(beng, et al): Hack to redraw this window and child windows
1583 // synchronously upon activation. Not all child windows are redrawing
1584 // themselves leading to issues like http://crbug.com/74604
1585 // We redraw out-of-process HWNDs asynchronously to avoid hanging the
1586 // whole app if a child HWND belonging to a hung plugin is encountered.
1587 RedrawWindow(hwnd(), NULL
, NULL
,
1588 RDW_NOCHILDREN
| RDW_INVALIDATE
| RDW_UPDATENOW
);
1589 EnumChildWindows(hwnd(), EnumChildWindowsForRedraw
, NULL
);
1592 // The frame may need to redraw as a result of the activation change.
1593 // We can get WM_NCACTIVATE before we're actually visible. If we're not
1594 // visible, no need to paint.
1596 delegate_
->SchedulePaint();
1598 // Avoid DefWindowProc non-client rendering over our custom frame on newer
1599 // Windows versions only (breaks taskbar activation indication on XP/Vista).
1600 if (delegate_
->IsUsingCustomFrame() &&
1601 base::win::GetVersion() > base::win::VERSION_VISTA
) {
1602 SetMsgHandled(TRUE
);
1606 return DefWindowProcWithRedrawLock(
1607 WM_NCACTIVATE
, inactive_rendering_disabled
|| active
, 0);
1610 LRESULT
HWNDMessageHandler::OnNCCalcSize(BOOL mode
, LPARAM l_param
) {
1611 // We only override the default handling if we need to specify a custom
1612 // non-client edge width. Note that in most cases "no insets" means no
1613 // custom width, but in fullscreen mode or when the NonClientFrameView
1614 // requests it, we want a custom width of 0.
1616 // Let User32 handle the first nccalcsize for captioned windows
1617 // so it updates its internal structures (specifically caption-present)
1618 // Without this Tile & Cascade windows won't work.
1619 // See http://code.google.com/p/chromium/issues/detail?id=900
1620 if (is_first_nccalc_
) {
1621 is_first_nccalc_
= false;
1622 if (GetWindowLong(hwnd(), GWL_STYLE
) & WS_CAPTION
) {
1623 SetMsgHandled(FALSE
);
1629 bool got_insets
= GetClientAreaInsets(&insets
);
1630 if (!got_insets
&& !fullscreen_handler_
->fullscreen() &&
1631 !(mode
&& remove_standard_frame_
)) {
1632 SetMsgHandled(FALSE
);
1636 RECT
* client_rect
= mode
?
1637 &(reinterpret_cast<NCCALCSIZE_PARAMS
*>(l_param
)->rgrc
[0]) :
1638 reinterpret_cast<RECT
*>(l_param
);
1639 client_rect
->left
+= insets
.left();
1640 client_rect
->top
+= insets
.top();
1641 client_rect
->bottom
-= insets
.bottom();
1642 client_rect
->right
-= insets
.right();
1643 if (IsMaximized()) {
1644 // Find all auto-hide taskbars along the screen edges and adjust in by the
1645 // thickness of the auto-hide taskbar on each such edge, so the window isn't
1646 // treated as a "fullscreen app", which would cause the taskbars to
1648 HMONITOR monitor
= MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONULL
);
1650 // We might end up here if the window was previously minimized and the
1651 // user clicks on the taskbar button to restore it in the previously
1652 // maximized position. In that case WM_NCCALCSIZE is sent before the
1653 // window coordinates are restored to their previous values, so our
1654 // (left,top) would probably be (-32000,-32000) like all minimized
1655 // windows. So the above MonitorFromWindow call fails, but if we check
1656 // the window rect given with WM_NCCALCSIZE (which is our previous
1657 // restored window position) we will get the correct monitor handle.
1658 monitor
= MonitorFromRect(client_rect
, MONITOR_DEFAULTTONULL
);
1660 // This is probably an extreme case that we won't hit, but if we don't
1661 // intersect any monitor, let us not adjust the client rect since our
1662 // window will not be visible anyway.
1666 const int autohide_edges
= GetAppbarAutohideEdges(monitor
);
1667 if (autohide_edges
& ViewsDelegate::EDGE_LEFT
)
1668 client_rect
->left
+= kAutoHideTaskbarThicknessPx
;
1669 if (autohide_edges
& ViewsDelegate::EDGE_TOP
) {
1670 if (!delegate_
->IsUsingCustomFrame()) {
1671 // Tricky bit. Due to a bug in DwmDefWindowProc()'s handling of
1672 // WM_NCHITTEST, having any nonclient area atop the window causes the
1673 // caption buttons to draw onscreen but not respond to mouse
1675 // So for a taskbar at the screen top, we can't push the
1676 // client_rect->top down; instead, we move the bottom up by one pixel,
1677 // which is the smallest change we can make and still get a client area
1678 // less than the screen size. This is visibly ugly, but there seems to
1679 // be no better solution.
1680 --client_rect
->bottom
;
1682 client_rect
->top
+= kAutoHideTaskbarThicknessPx
;
1685 if (autohide_edges
& ViewsDelegate::EDGE_RIGHT
)
1686 client_rect
->right
-= kAutoHideTaskbarThicknessPx
;
1687 if (autohide_edges
& ViewsDelegate::EDGE_BOTTOM
)
1688 client_rect
->bottom
-= kAutoHideTaskbarThicknessPx
;
1690 // We cannot return WVR_REDRAW when there is nonclient area, or Windows
1691 // exhibits bugs where client pixels and child HWNDs are mispositioned by
1692 // the width/height of the upper-left nonclient area.
1696 // If the window bounds change, we're going to relayout and repaint anyway.
1697 // Returning WVR_REDRAW avoids an extra paint before that of the old client
1698 // pixels in the (now wrong) location, and thus makes actions like resizing a
1699 // window from the left edge look slightly less broken.
1700 // We special case when left or top insets are 0, since these conditions
1701 // actually require another repaint to correct the layout after glass gets
1702 // turned on and off.
1703 if (insets
.left() == 0 || insets
.top() == 0)
1705 return mode
? WVR_REDRAW
: 0;
1708 LRESULT
HWNDMessageHandler::OnNCHitTest(const gfx::Point
& point
) {
1709 if (!delegate_
->IsWidgetWindow()) {
1710 SetMsgHandled(FALSE
);
1714 // If the DWM is rendering the window controls, we need to give the DWM's
1715 // default window procedure first chance to handle hit testing.
1716 if (!remove_standard_frame_
&& !delegate_
->IsUsingCustomFrame()) {
1718 if (DwmDefWindowProc(hwnd(), WM_NCHITTEST
, 0,
1719 MAKELPARAM(point
.x(), point
.y()), &result
)) {
1724 // First, give the NonClientView a chance to test the point to see if it
1725 // provides any of the non-client area.
1726 POINT temp
= { point
.x(), point
.y() };
1727 MapWindowPoints(HWND_DESKTOP
, hwnd(), &temp
, 1);
1728 int component
= delegate_
->GetNonClientComponent(gfx::Point(temp
));
1729 if (component
!= HTNOWHERE
)
1732 // Otherwise, we let Windows do all the native frame non-client handling for
1734 LRESULT hit_test_code
= DefWindowProc(hwnd(), WM_NCHITTEST
, 0,
1735 MAKELPARAM(point
.x(), point
.y()));
1736 if (needs_scroll_styles_
) {
1737 switch (hit_test_code
) {
1738 // If we faked the WS_VSCROLL and WS_HSCROLL styles for this window, then
1739 // Windows returns the HTVSCROLL or HTHSCROLL hit test codes if we hover
1740 // or click on the non client portions of the window where the OS
1741 // scrollbars would be drawn. These hittest codes are returned even when
1742 // the scrollbars are hidden, which is the case in Aura. We fake the
1743 // hittest code as HTCLIENT in this case to ensure that we receive client
1744 // mouse messages as opposed to non client mouse messages.
1747 hit_test_code
= HTCLIENT
;
1750 case HTBOTTOMRIGHT
: {
1751 // Normally the HTBOTTOMRIGHT hittest code is received when we hover
1752 // near the bottom right of the window. However due to our fake scroll
1753 // styles, we get this code even when we hover around the area where
1754 // the vertical scrollar down arrow would be drawn.
1755 // We check if the hittest coordinates lie in this region and if yes
1756 // we return HTCLIENT.
1757 int border_width
= ::GetSystemMetrics(SM_CXSIZEFRAME
);
1758 int border_height
= ::GetSystemMetrics(SM_CYSIZEFRAME
);
1759 int scroll_width
= ::GetSystemMetrics(SM_CXVSCROLL
);
1760 int scroll_height
= ::GetSystemMetrics(SM_CYVSCROLL
);
1762 ::GetWindowRect(hwnd(), &window_rect
);
1763 window_rect
.bottom
-= border_height
;
1764 window_rect
.right
-= border_width
;
1765 window_rect
.left
= window_rect
.right
- scroll_width
;
1766 window_rect
.top
= window_rect
.bottom
- scroll_height
;
1770 if (::PtInRect(&window_rect
, pt
))
1771 hit_test_code
= HTCLIENT
;
1779 return hit_test_code
;
1782 void HWNDMessageHandler::OnNCPaint(HRGN rgn
) {
1783 // We only do non-client painting if we're not using the native frame.
1784 // It's required to avoid some native painting artifacts from appearing when
1785 // the window is resized.
1786 if (!delegate_
->IsWidgetWindow() || !delegate_
->IsUsingCustomFrame()) {
1787 SetMsgHandled(FALSE
);
1791 // We have an NC region and need to paint it. We expand the NC region to
1792 // include the dirty region of the root view. This is done to minimize
1795 GetWindowRect(hwnd(), &window_rect
);
1797 gfx::Size root_view_size
= delegate_
->GetRootViewSize();
1798 if (gfx::Size(window_rect
.right
- window_rect
.left
,
1799 window_rect
.bottom
- window_rect
.top
) != root_view_size
) {
1800 // If the size of the window differs from the size of the root view it
1801 // means we're being asked to paint before we've gotten a WM_SIZE. This can
1802 // happen when the user is interactively resizing the window. To avoid
1803 // mass flickering we don't do anything here. Once we get the WM_SIZE we'll
1804 // reset the region of the window which triggers another WM_NCPAINT and
1810 // A value of 1 indicates paint all.
1811 if (!rgn
|| rgn
== reinterpret_cast<HRGN
>(1)) {
1812 dirty_region
.left
= 0;
1813 dirty_region
.top
= 0;
1814 dirty_region
.right
= window_rect
.right
- window_rect
.left
;
1815 dirty_region
.bottom
= window_rect
.bottom
- window_rect
.top
;
1817 RECT rgn_bounding_box
;
1818 GetRgnBox(rgn
, &rgn_bounding_box
);
1819 if (!IntersectRect(&dirty_region
, &rgn_bounding_box
, &window_rect
))
1820 return; // Dirty region doesn't intersect window bounds, bale.
1822 // rgn_bounding_box is in screen coordinates. Map it to window coordinates.
1823 OffsetRect(&dirty_region
, -window_rect
.left
, -window_rect
.top
);
1826 // In theory GetDCEx should do what we want, but I couldn't get it to work.
1827 // In particular the docs mentiond DCX_CLIPCHILDREN, but as far as I can tell
1828 // it doesn't work at all. So, instead we get the DC for the window then
1829 // manually clip out the children.
1830 HDC dc
= GetWindowDC(hwnd());
1831 ClipState clip_state
;
1832 clip_state
.x
= window_rect
.left
;
1833 clip_state
.y
= window_rect
.top
;
1834 clip_state
.parent
= hwnd();
1836 EnumChildWindows(hwnd(), &ClipDCToChild
,
1837 reinterpret_cast<LPARAM
>(&clip_state
));
1839 gfx::Rect old_paint_region
= invalid_rect_
;
1840 if (!old_paint_region
.IsEmpty()) {
1841 // The root view has a region that needs to be painted. Include it in the
1842 // region we're going to paint.
1844 RECT old_paint_region_crect
= old_paint_region
.ToRECT();
1845 RECT tmp
= dirty_region
;
1846 UnionRect(&dirty_region
, &tmp
, &old_paint_region_crect
);
1849 SchedulePaintInRect(gfx::Rect(dirty_region
));
1851 // gfx::CanvasSkiaPaint's destructor does the actual painting. As such, wrap
1852 // the following in a block to force paint to occur so that we can release
1854 if (!delegate_
->HandlePaintAccelerated(gfx::Rect(dirty_region
))) {
1855 gfx::CanvasSkiaPaint
canvas(dc
,
1859 dirty_region
.right
- dirty_region
.left
,
1860 dirty_region
.bottom
- dirty_region
.top
);
1861 delegate_
->HandlePaint(&canvas
);
1864 ReleaseDC(hwnd(), dc
);
1865 // When using a custom frame, we want to avoid calling DefWindowProc() since
1866 // that may render artifacts.
1867 SetMsgHandled(delegate_
->IsUsingCustomFrame());
1870 LRESULT
HWNDMessageHandler::OnNCUAHDrawCaption(UINT message
,
1873 // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
1874 // an explanation about why we need to handle this message.
1875 SetMsgHandled(delegate_
->IsUsingCustomFrame());
1879 LRESULT
HWNDMessageHandler::OnNCUAHDrawFrame(UINT message
,
1882 // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
1883 // an explanation about why we need to handle this message.
1884 SetMsgHandled(delegate_
->IsUsingCustomFrame());
1888 LRESULT
HWNDMessageHandler::OnNotify(int w_param
, NMHDR
* l_param
) {
1889 LRESULT l_result
= 0;
1890 SetMsgHandled(delegate_
->HandleTooltipNotify(w_param
, l_param
, &l_result
));
1894 void HWNDMessageHandler::OnPaint(HDC dc
) {
1895 // Call BeginPaint()/EndPaint() around the paint handling, as that seems
1896 // to do more to actually validate the window's drawing region. This only
1897 // appears to matter for Windows that have the WS_EX_COMPOSITED style set
1898 // but will be valid in general too.
1900 HDC display_dc
= BeginPaint(hwnd(), &ps
);
1903 // Try to paint accelerated first.
1904 if (!IsRectEmpty(&ps
.rcPaint
) &&
1905 !delegate_
->HandlePaintAccelerated(gfx::Rect(ps
.rcPaint
))) {
1906 delegate_
->HandlePaint(NULL
);
1909 EndPaint(hwnd(), &ps
);
1912 LRESULT
HWNDMessageHandler::OnReflectedMessage(UINT message
,
1915 SetMsgHandled(FALSE
);
1919 LRESULT
HWNDMessageHandler::OnScrollMessage(UINT message
,
1922 MSG msg
= { hwnd(), message
, w_param
, l_param
, GetMessageTime() };
1923 ui::ScrollEvent
event(msg
);
1924 delegate_
->HandleScrollEvent(event
);
1928 void HWNDMessageHandler::OnSessionChange(WPARAM status_code
,
1929 PWTSSESSION_NOTIFICATION session_id
) {
1930 // Direct3D presents are ignored while the screen is locked, so force the
1931 // window to be redrawn on unlock.
1932 if (status_code
== WTS_SESSION_UNLOCK
)
1933 ForceRedrawWindow(10);
1935 SetMsgHandled(FALSE
);
1938 LRESULT
HWNDMessageHandler::OnSetCursor(UINT message
,
1941 // Reimplement the necessary default behavior here. Calling DefWindowProc can
1942 // trigger weird non-client painting for non-glass windows with custom frames.
1943 // Using a ScopedRedrawLock to prevent caption rendering artifacts may allow
1944 // content behind this window to incorrectly paint in front of this window.
1945 // Invalidating the window to paint over either set of artifacts is not ideal.
1946 wchar_t* cursor
= IDC_ARROW
;
1947 switch (LOWORD(l_param
)) {
1949 cursor
= IDC_SIZENWSE
;
1953 cursor
= IDC_SIZEWE
;
1957 cursor
= IDC_SIZENS
;
1961 cursor
= IDC_SIZENWSE
;
1965 cursor
= IDC_SIZENESW
;
1968 SetCursor(current_cursor_
);
1970 case LOWORD(HTERROR
): // Use HTERROR's LOWORD value for valid comparison.
1971 SetMsgHandled(FALSE
);
1974 // Use the default value, IDC_ARROW.
1977 ::SetCursor(LoadCursor(NULL
, cursor
));
1981 void HWNDMessageHandler::OnSetFocus(HWND last_focused_window
) {
1982 delegate_
->HandleNativeFocus(last_focused_window
);
1983 SetMsgHandled(FALSE
);
1986 LRESULT
HWNDMessageHandler::OnSetIcon(UINT size_type
, HICON new_icon
) {
1987 // Use a ScopedRedrawLock to avoid weird non-client painting.
1988 return DefWindowProcWithRedrawLock(WM_SETICON
, size_type
,
1989 reinterpret_cast<LPARAM
>(new_icon
));
1992 LRESULT
HWNDMessageHandler::OnSetText(const wchar_t* text
) {
1993 // Use a ScopedRedrawLock to avoid weird non-client painting.
1994 return DefWindowProcWithRedrawLock(WM_SETTEXT
, NULL
,
1995 reinterpret_cast<LPARAM
>(text
));
1998 void HWNDMessageHandler::OnSettingChange(UINT flags
, const wchar_t* section
) {
1999 if (!GetParent(hwnd()) && (flags
== SPI_SETWORKAREA
) &&
2000 !delegate_
->WillProcessWorkAreaChange()) {
2001 // Fire a dummy SetWindowPos() call, so we'll trip the code in
2002 // OnWindowPosChanging() below that notices work area changes.
2003 ::SetWindowPos(hwnd(), 0, 0, 0, 0, 0, SWP_NOSIZE
| SWP_NOMOVE
|
2004 SWP_NOZORDER
| SWP_NOREDRAW
| SWP_NOACTIVATE
| SWP_NOOWNERZORDER
);
2005 SetMsgHandled(TRUE
);
2007 if (flags
== SPI_SETWORKAREA
)
2008 delegate_
->HandleWorkAreaChanged();
2009 SetMsgHandled(FALSE
);
2013 void HWNDMessageHandler::OnSize(UINT param
, const gfx::Size
& size
) {
2014 RedrawWindow(hwnd(), NULL
, NULL
, RDW_INVALIDATE
| RDW_ALLCHILDREN
);
2015 // ResetWindowRegion is going to trigger WM_NCPAINT. By doing it after we've
2016 // invoked OnSize we ensure the RootView has been laid out.
2017 ResetWindowRegion(false, true);
2019 // We add the WS_VSCROLL and WS_HSCROLL styles to top level windows to ensure
2020 // that legacy trackpad/trackpoint drivers generate the WM_VSCROLL and
2021 // WM_HSCROLL messages and scrolling works.
2022 // We want the scroll styles to be present on the window. However we don't
2023 // want Windows to draw the scrollbars. To achieve this we hide the scroll
2024 // bars and readd them to the window style in a posted task to ensure that we
2025 // don't get nested WM_SIZE messages.
2026 if (needs_scroll_styles_
&& !in_size_loop_
) {
2027 ShowScrollBar(hwnd(), SB_BOTH
, FALSE
);
2028 base::MessageLoop::current()->PostTask(
2029 FROM_HERE
, base::Bind(&AddScrollStylesToWindow
, hwnd()));
2033 void HWNDMessageHandler::OnSysCommand(UINT notification_code
,
2034 const gfx::Point
& point
) {
2035 if (!delegate_
->ShouldHandleSystemCommands())
2038 // Windows uses the 4 lower order bits of |notification_code| for type-
2039 // specific information so we must exclude this when comparing.
2040 static const int sc_mask
= 0xFFF0;
2041 // Ignore size/move/maximize in fullscreen mode.
2042 if (fullscreen_handler_
->fullscreen() &&
2043 (((notification_code
& sc_mask
) == SC_SIZE
) ||
2044 ((notification_code
& sc_mask
) == SC_MOVE
) ||
2045 ((notification_code
& sc_mask
) == SC_MAXIMIZE
)))
2047 if (delegate_
->IsUsingCustomFrame()) {
2048 if ((notification_code
& sc_mask
) == SC_MINIMIZE
||
2049 (notification_code
& sc_mask
) == SC_MAXIMIZE
||
2050 (notification_code
& sc_mask
) == SC_RESTORE
) {
2051 delegate_
->ResetWindowControls();
2052 } else if ((notification_code
& sc_mask
) == SC_MOVE
||
2053 (notification_code
& sc_mask
) == SC_SIZE
) {
2055 // Circumvent ScopedRedrawLocks and force visibility before entering a
2056 // resize or move modal loop to get continuous sizing/moving feedback.
2057 SetWindowLong(hwnd(), GWL_STYLE
,
2058 GetWindowLong(hwnd(), GWL_STYLE
) | WS_VISIBLE
);
2063 // Handle SC_KEYMENU, which means that the user has pressed the ALT
2064 // key and released it, so we should focus the menu bar.
2065 if ((notification_code
& sc_mask
) == SC_KEYMENU
&& point
.x() == 0) {
2066 int modifiers
= ui::EF_NONE
;
2067 if (base::win::IsShiftPressed())
2068 modifiers
|= ui::EF_SHIFT_DOWN
;
2069 if (base::win::IsCtrlPressed())
2070 modifiers
|= ui::EF_CONTROL_DOWN
;
2071 // Retrieve the status of shift and control keys to prevent consuming
2072 // shift+alt keys, which are used by Windows to change input languages.
2073 ui::Accelerator
accelerator(ui::KeyboardCodeForWindowsKeyCode(VK_MENU
),
2075 delegate_
->HandleAccelerator(accelerator
);
2079 // If the delegate can't handle it, the system implementation will be called.
2080 if (!delegate_
->HandleCommand(notification_code
)) {
2081 // If the window is being resized by dragging the borders of the window
2082 // with the mouse/touch/keyboard, we flag as being in a size loop.
2083 if ((notification_code
& sc_mask
) == SC_SIZE
)
2084 in_size_loop_
= true;
2085 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
2086 DefWindowProc(hwnd(), WM_SYSCOMMAND
, notification_code
,
2087 MAKELPARAM(point
.x(), point
.y()));
2090 in_size_loop_
= false;
2094 void HWNDMessageHandler::OnThemeChanged() {
2095 ui::NativeThemeWin::instance()->CloseHandles();
2098 LRESULT
HWNDMessageHandler::OnTouchEvent(UINT message
,
2101 // Handle touch events only on Aura for now.
2102 int num_points
= LOWORD(w_param
);
2103 scoped_ptr
<TOUCHINPUT
[]> input(new TOUCHINPUT
[num_points
]);
2104 if (ui::GetTouchInputInfoWrapper(reinterpret_cast<HTOUCHINPUT
>(l_param
),
2105 num_points
, input
.get(),
2106 sizeof(TOUCHINPUT
))) {
2107 int flags
= ui::GetModifiersFromKeyState();
2108 TouchEvents touch_events
;
2109 for (int i
= 0; i
< num_points
; ++i
) {
2111 point
.x
= TOUCH_COORD_TO_PIXEL(input
[i
].x
);
2112 point
.y
= TOUCH_COORD_TO_PIXEL(input
[i
].y
);
2114 if (base::win::GetVersion() == base::win::VERSION_WIN7
) {
2115 // Windows 7 sends touch events for touches in the non-client area,
2116 // whereas Windows 8 does not. In order to unify the behaviour, always
2117 // ignore touch events in the non-client area.
2118 LPARAM l_param_ht
= MAKELPARAM(point
.x
, point
.y
);
2119 LRESULT hittest
= SendMessage(hwnd(), WM_NCHITTEST
, 0, l_param_ht
);
2121 if (hittest
!= HTCLIENT
)
2125 ScreenToClient(hwnd(), &point
);
2127 last_touch_message_time_
= ::GetMessageTime();
2129 ui::EventType touch_event_type
= ui::ET_UNKNOWN
;
2131 if (input
[i
].dwFlags
& TOUCHEVENTF_DOWN
) {
2132 touch_ids_
.insert(input
[i
].dwID
);
2133 touch_event_type
= ui::ET_TOUCH_PRESSED
;
2134 touch_down_contexts_
++;
2135 base::MessageLoop::current()->PostDelayedTask(
2137 base::Bind(&HWNDMessageHandler::ResetTouchDownContext
,
2138 weak_factory_
.GetWeakPtr()),
2139 base::TimeDelta::FromMilliseconds(kTouchDownContextResetTimeout
));
2140 } else if (input
[i
].dwFlags
& TOUCHEVENTF_UP
) {
2141 touch_ids_
.erase(input
[i
].dwID
);
2142 touch_event_type
= ui::ET_TOUCH_RELEASED
;
2143 } else if (input
[i
].dwFlags
& TOUCHEVENTF_MOVE
) {
2144 touch_event_type
= ui::ET_TOUCH_MOVED
;
2146 if (touch_event_type
!= ui::ET_UNKNOWN
) {
2147 base::TimeTicks now
;
2148 // input[i].dwTime doesn't necessarily relate to the system time at all,
2149 // so use base::TimeTicks::HighResNow() if possible, or
2150 // base::TimeTicks::Now() otherwise.
2151 if (base::TimeTicks::IsHighResNowFastAndReliable())
2152 now
= base::TimeTicks::HighResNow();
2154 now
= base::TimeTicks::Now();
2155 ui::TouchEvent
event(touch_event_type
,
2156 gfx::Point(point
.x
, point
.y
),
2157 id_generator_
.GetGeneratedID(input
[i
].dwID
),
2158 now
- base::TimeTicks());
2159 event
.set_flags(flags
);
2160 event
.latency()->AddLatencyNumberWithTimestamp(
2161 ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT
,
2164 base::TimeTicks::FromInternalValue(
2165 event
.time_stamp().ToInternalValue()),
2168 touch_events
.push_back(event
);
2169 if (touch_event_type
== ui::ET_TOUCH_RELEASED
)
2170 id_generator_
.ReleaseNumber(input
[i
].dwID
);
2173 // Handle the touch events asynchronously. We need this because touch
2174 // events on windows don't fire if we enter a modal loop in the context of
2176 base::MessageLoop::current()->PostTask(
2178 base::Bind(&HWNDMessageHandler::HandleTouchEvents
,
2179 weak_factory_
.GetWeakPtr(), touch_events
));
2181 CloseTouchInputHandle(reinterpret_cast<HTOUCHINPUT
>(l_param
));
2182 SetMsgHandled(FALSE
);
2186 void HWNDMessageHandler::OnWindowPosChanging(WINDOWPOS
* window_pos
) {
2187 if (ignore_window_pos_changes_
) {
2188 // If somebody's trying to toggle our visibility, change the nonclient area,
2189 // change our Z-order, or activate us, we should probably let it go through.
2190 if (!(window_pos
->flags
& ((IsVisible() ? SWP_HIDEWINDOW
: SWP_SHOWWINDOW
) |
2191 SWP_FRAMECHANGED
)) &&
2192 (window_pos
->flags
& (SWP_NOZORDER
| SWP_NOACTIVATE
))) {
2193 // Just sizing/moving the window; ignore.
2194 window_pos
->flags
|= SWP_NOSIZE
| SWP_NOMOVE
| SWP_NOREDRAW
;
2195 window_pos
->flags
&= ~(SWP_SHOWWINDOW
| SWP_HIDEWINDOW
);
2197 } else if (!GetParent(hwnd())) {
2200 gfx::Rect monitor_rect
, work_area
;
2201 if (GetWindowRect(hwnd(), &window_rect
) &&
2202 GetMonitorAndRects(window_rect
, &monitor
, &monitor_rect
, &work_area
)) {
2203 bool work_area_changed
= (monitor_rect
== last_monitor_rect_
) &&
2204 (work_area
!= last_work_area_
);
2205 if (monitor
&& (monitor
== last_monitor_
) &&
2206 ((fullscreen_handler_
->fullscreen() &&
2207 !fullscreen_handler_
->metro_snap()) ||
2208 work_area_changed
)) {
2209 // A rect for the monitor we're on changed. Normally Windows notifies
2210 // us about this (and thus we're reaching here due to the SetWindowPos()
2211 // call in OnSettingChange() above), but with some software (e.g.
2212 // nVidia's nView desktop manager) the work area can change asynchronous
2213 // to any notification, and we're just sent a SetWindowPos() call with a
2214 // new (frequently incorrect) position/size. In either case, the best
2215 // response is to throw away the existing position/size information in
2216 // |window_pos| and recalculate it based on the new work rect.
2217 gfx::Rect new_window_rect
;
2218 if (fullscreen_handler_
->fullscreen()) {
2219 new_window_rect
= monitor_rect
;
2220 } else if (IsMaximized()) {
2221 new_window_rect
= work_area
;
2222 int border_thickness
= GetSystemMetrics(SM_CXSIZEFRAME
);
2223 new_window_rect
.Inset(-border_thickness
, -border_thickness
);
2225 new_window_rect
= gfx::Rect(window_rect
);
2226 new_window_rect
.AdjustToFit(work_area
);
2228 window_pos
->x
= new_window_rect
.x();
2229 window_pos
->y
= new_window_rect
.y();
2230 window_pos
->cx
= new_window_rect
.width();
2231 window_pos
->cy
= new_window_rect
.height();
2232 // WARNING! Don't set SWP_FRAMECHANGED here, it breaks moving the child
2233 // HWNDs for some reason.
2234 window_pos
->flags
&= ~(SWP_NOSIZE
| SWP_NOMOVE
| SWP_NOREDRAW
);
2235 window_pos
->flags
|= SWP_NOCOPYBITS
;
2237 // Now ignore all immediately-following SetWindowPos() changes. Windows
2238 // likes to (incorrectly) recalculate what our position/size should be
2239 // and send us further updates.
2240 ignore_window_pos_changes_
= true;
2241 base::MessageLoop::current()->PostTask(
2243 base::Bind(&HWNDMessageHandler::StopIgnoringPosChanges
,
2244 weak_factory_
.GetWeakPtr()));
2246 last_monitor_
= monitor
;
2247 last_monitor_rect_
= monitor_rect
;
2248 last_work_area_
= work_area
;
2252 if (DidClientAreaSizeChange(window_pos
))
2253 delegate_
->HandleWindowSizeChanging();
2255 if (ScopedFullscreenVisibility::IsHiddenForFullscreen(hwnd())) {
2256 // Prevent the window from being made visible if we've been asked to do so.
2257 // See comment in header as to why we might want this.
2258 window_pos
->flags
&= ~SWP_SHOWWINDOW
;
2261 if (window_pos
->flags
& SWP_SHOWWINDOW
)
2262 delegate_
->HandleVisibilityChanging(true);
2263 else if (window_pos
->flags
& SWP_HIDEWINDOW
)
2264 delegate_
->HandleVisibilityChanging(false);
2266 SetMsgHandled(FALSE
);
2269 void HWNDMessageHandler::OnWindowPosChanged(WINDOWPOS
* window_pos
) {
2270 if (DidClientAreaSizeChange(window_pos
))
2271 ClientAreaSizeChanged();
2272 if (remove_standard_frame_
&& window_pos
->flags
& SWP_FRAMECHANGED
&&
2273 ui::win::IsAeroGlassEnabled() &&
2274 (window_ex_style() & WS_EX_COMPOSITED
) == 0) {
2275 MARGINS m
= {10, 10, 10, 10};
2276 DwmExtendFrameIntoClientArea(hwnd(), &m
);
2278 if (window_pos
->flags
& SWP_SHOWWINDOW
)
2279 delegate_
->HandleVisibilityChanged(true);
2280 else if (window_pos
->flags
& SWP_HIDEWINDOW
)
2281 delegate_
->HandleVisibilityChanged(false);
2282 SetMsgHandled(FALSE
);
2285 void HWNDMessageHandler::HandleTouchEvents(const TouchEvents
& touch_events
) {
2286 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
2287 for (size_t i
= 0; i
< touch_events
.size() && ref
; ++i
)
2288 delegate_
->HandleTouchEvent(touch_events
[i
]);
2291 void HWNDMessageHandler::ResetTouchDownContext() {
2292 touch_down_contexts_
--;
2295 LRESULT
HWNDMessageHandler::HandleMouseEventInternal(UINT message
,
2299 if (!touch_ids_
.empty())
2301 // We handle touch events on Windows Aura. Windows generates synthesized
2302 // mouse messages in response to touch which we should ignore. However touch
2303 // messages are only received for the client area. We need to ignore the
2304 // synthesized mouse messages for all points in the client area and places
2305 // which return HTNOWHERE.
2306 if (ui::IsMouseEventFromTouch(message
)) {
2307 LPARAM l_param_ht
= l_param
;
2308 // For mouse events (except wheel events), location is in window coordinates
2309 // and should be converted to screen coordinates for WM_NCHITTEST.
2310 if (message
!= WM_MOUSEWHEEL
&& message
!= WM_MOUSEHWHEEL
) {
2311 POINT screen_point
= CR_POINT_INITIALIZER_FROM_LPARAM(l_param_ht
);
2312 MapWindowPoints(hwnd(), HWND_DESKTOP
, &screen_point
, 1);
2313 l_param_ht
= MAKELPARAM(screen_point
.x
, screen_point
.y
);
2315 LRESULT hittest
= SendMessage(hwnd(), WM_NCHITTEST
, 0, l_param_ht
);
2316 if (hittest
== HTCLIENT
|| hittest
== HTNOWHERE
)
2320 // Certain logitech drivers send the WM_MOUSEHWHEEL message to the parent
2321 // followed by WM_MOUSEWHEEL messages to the child window causing a vertical
2322 // scroll. We treat these WM_MOUSEWHEEL messages as WM_MOUSEHWHEEL
2324 if (message
== WM_MOUSEHWHEEL
)
2325 last_mouse_hwheel_time_
= ::GetMessageTime();
2327 if (message
== WM_MOUSEWHEEL
&&
2328 ::GetMessageTime() == last_mouse_hwheel_time_
) {
2329 message
= WM_MOUSEHWHEEL
;
2332 if (message
== WM_RBUTTONUP
&& is_right_mouse_pressed_on_caption_
) {
2333 is_right_mouse_pressed_on_caption_
= false;
2335 // |point| is in window coordinates, but WM_NCHITTEST and TrackPopupMenu()
2336 // expect screen coordinates.
2337 POINT screen_point
= CR_POINT_INITIALIZER_FROM_LPARAM(l_param
);
2338 MapWindowPoints(hwnd(), HWND_DESKTOP
, &screen_point
, 1);
2339 w_param
= SendMessage(hwnd(), WM_NCHITTEST
, 0,
2340 MAKELPARAM(screen_point
.x
, screen_point
.y
));
2341 if (w_param
== HTCAPTION
|| w_param
== HTSYSMENU
) {
2342 gfx::ShowSystemMenuAtPoint(hwnd(), gfx::Point(screen_point
));
2345 } else if (message
== WM_NCLBUTTONDOWN
&& delegate_
->IsUsingCustomFrame()) {
2350 // When the mouse is pressed down in these specific non-client areas,
2351 // we need to tell the RootView to send the mouse pressed event (which
2352 // sets capture, allowing subsequent WM_LBUTTONUP (note, _not_
2353 // WM_NCLBUTTONUP) to fire so that the appropriate WM_SYSCOMMAND can be
2354 // sent by the applicable button's ButtonListener. We _have_ to do this
2355 // way rather than letting Windows just send the syscommand itself (as
2356 // would happen if we never did this dance) because for some insane
2357 // reason DefWindowProc for WM_NCLBUTTONDOWN also renders the pressed
2358 // window control button appearance, in the Windows classic style, over
2359 // our view! Ick! By handling this message we prevent Windows from
2360 // doing this undesirable thing, but that means we need to roll the
2361 // sys-command handling ourselves.
2362 // Combine |w_param| with common key state message flags.
2363 w_param
|= base::win::IsCtrlPressed() ? MK_CONTROL
: 0;
2364 w_param
|= base::win::IsShiftPressed() ? MK_SHIFT
: 0;
2367 } else if (message
== WM_NCRBUTTONDOWN
&&
2368 (w_param
== HTCAPTION
|| w_param
== HTSYSMENU
)) {
2369 is_right_mouse_pressed_on_caption_
= true;
2370 // We SetCapture() to ensure we only show the menu when the button
2371 // down and up are both on the caption. Note: this causes the button up to
2372 // be WM_RBUTTONUP instead of WM_NCRBUTTONUP.
2375 long message_time
= GetMessageTime();
2376 MSG msg
= { hwnd(), message
, w_param
, l_param
, message_time
,
2377 { CR_GET_X_LPARAM(l_param
), CR_GET_Y_LPARAM(l_param
) } };
2378 ui::MouseEvent
event(msg
);
2379 if (IsSynthesizedMouseMessage(message
, message_time
, l_param
))
2380 event
.set_flags(event
.flags() | ui::EF_FROM_TOUCH
);
2382 if (event
.type() == ui::ET_MOUSE_MOVED
&& !HasCapture() && track_mouse
) {
2383 // Windows only fires WM_MOUSELEAVE events if the application begins
2384 // "tracking" mouse events for a given HWND during WM_MOUSEMOVE events.
2385 // We need to call |TrackMouseEvents| to listen for WM_MOUSELEAVE.
2386 TrackMouseEvents((message
== WM_NCMOUSEMOVE
) ?
2387 TME_NONCLIENT
| TME_LEAVE
: TME_LEAVE
);
2388 } else if (event
.type() == ui::ET_MOUSE_EXITED
) {
2389 // Reset our tracking flags so future mouse movement over this
2390 // NativeWidget results in a new tracking session. Fall through for
2392 active_mouse_tracking_flags_
= 0;
2393 } else if (event
.type() == ui::ET_MOUSEWHEEL
) {
2394 // Reroute the mouse wheel to the window under the pointer if applicable.
2395 return (ui::RerouteMouseWheel(hwnd(), w_param
, l_param
) ||
2396 delegate_
->HandleMouseEvent(ui::MouseWheelEvent(msg
))) ? 0 : 1;
2399 // There are cases where the code handling the message destroys the window,
2400 // so use the weak ptr to check if destruction occured or not.
2401 base::WeakPtr
<HWNDMessageHandler
> ref(weak_factory_
.GetWeakPtr());
2402 bool handled
= delegate_
->HandleMouseEvent(event
);
2405 if (!handled
&& message
== WM_NCLBUTTONDOWN
&& w_param
!= HTSYSMENU
&&
2406 delegate_
->IsUsingCustomFrame()) {
2407 // TODO(msw): Eliminate undesired painting, or re-evaluate this workaround.
2408 // DefWindowProc for WM_NCLBUTTONDOWN does weird non-client painting, so we
2409 // need to call it inside a ScopedRedrawLock. This may cause other negative
2410 // side-effects (ex/ stifling non-client mouse releases).
2411 DefWindowProcWithRedrawLock(message
, w_param
, l_param
);
2416 SetMsgHandled(handled
);
2420 bool HWNDMessageHandler::IsSynthesizedMouseMessage(unsigned int message
,
2423 if (ui::IsMouseEventFromTouch(message
))
2425 // Ignore mouse messages which occur at the same location as the current
2426 // cursor position and within a time difference of 500 ms from the last
2428 if (last_touch_message_time_
&& message_time
>= last_touch_message_time_
&&
2429 ((message_time
- last_touch_message_time_
) <=
2430 kSynthesizedMouseTouchMessagesTimeDifference
)) {
2431 POINT mouse_location
= CR_POINT_INITIALIZER_FROM_LPARAM(l_param
);
2432 ::ClientToScreen(hwnd(), &mouse_location
);
2433 POINT cursor_pos
= {0};
2434 ::GetCursorPos(&cursor_pos
);
2435 if (memcmp(&cursor_pos
, &mouse_location
, sizeof(POINT
)))
2442 void HWNDMessageHandler::PerformDwmTransition() {
2443 dwm_transition_desired_
= false;
2445 UpdateDwmNcRenderingPolicy();
2446 // Don't redraw the window here, because we need to hide and show the window
2447 // which will also trigger a redraw.
2448 ResetWindowRegion(true, false);
2449 // The non-client view needs to update too.
2450 delegate_
->HandleFrameChanged();
2452 if (IsVisible() && !delegate_
->IsUsingCustomFrame()) {
2453 // For some reason, we need to hide the window after we change from a custom
2454 // frame to a native frame. If we don't, the client area will be filled
2455 // with black. This seems to be related to an interaction between DWM and
2456 // SetWindowRgn, but the details aren't clear. Additionally, we need to
2457 // specify SWP_NOZORDER here, otherwise if you have multiple chrome windows
2458 // open they will re-appear with a non-deterministic Z-order.
2459 UINT flags
= SWP_NOMOVE
| SWP_NOSIZE
| SWP_NOZORDER
;
2460 SetWindowPos(hwnd(), NULL
, 0, 0, 0, 0, flags
| SWP_HIDEWINDOW
);
2461 SetWindowPos(hwnd(), NULL
, 0, 0, 0, 0, flags
| SWP_SHOWWINDOW
);
2463 // WM_DWMCOMPOSITIONCHANGED is only sent to top level windows, however we want
2464 // to notify our children too, since we can have MDI child windows who need to
2465 // update their appearance.
2466 EnumChildWindows(hwnd(), &SendDwmCompositionChanged
, NULL
);
2469 } // namespace views