1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/image_layer.h"
7 #include "base/compiler_specific.h"
8 #include "cc/resources/image_layer_updater.h"
9 #include "cc/resources/layer_updater.h"
10 #include "cc/resources/prioritized_resource.h"
11 #include "cc/resources/resource_update_queue.h"
12 #include "cc/trees/layer_tree_host.h"
16 scoped_refptr
<ImageLayer
> ImageLayer::Create() {
17 return make_scoped_refptr(new ImageLayer());
20 ImageLayer::ImageLayer() : TiledLayer() {}
22 ImageLayer::~ImageLayer() {}
24 void ImageLayer::SetBitmap(const SkBitmap
& bitmap
) {
25 // SetBitmap() currently gets called whenever there is any
26 // style change that affects the layer even if that change doesn't
27 // affect the actual contents of the image (e.g. a CSS animation).
28 // With this check in place we avoid unecessary texture uploads.
29 if (bitmap
.pixelRef() && bitmap
.pixelRef() == bitmap_
.pixelRef())
36 void ImageLayer::SetTexturePriorities(const PriorityCalculator
& priority_calc
) {
37 // Update the tile data before creating all the layer's tiles.
38 UpdateTileSizeAndTilingOption();
40 TiledLayer::SetTexturePriorities(priority_calc
);
43 bool ImageLayer::Update(ResourceUpdateQueue
* queue
,
44 const OcclusionTracker
<Layer
>* occlusion
) {
45 CreateUpdaterIfNeeded();
46 if (!updater_
->UsingBitmap(bitmap_
)) {
47 updater_
->SetBitmap(bitmap_
);
48 UpdateTileSizeAndTilingOption();
49 InvalidateContentRect(gfx::Rect(content_bounds()));
51 return TiledLayer::Update(queue
, occlusion
);
54 void ImageLayer::CreateUpdaterIfNeeded() {
58 updater_
= ImageLayerUpdater::Create();
60 layer_tree_host()->GetRendererCapabilities().best_texture_format
);
63 LayerUpdater
* ImageLayer::Updater() const {
64 return updater_
.get();
67 void ImageLayer::CalculateContentsScale(float ideal_contents_scale
,
68 float device_scale_factor
,
69 float page_scale_factor
,
70 float maximum_animation_contents_scale
,
71 bool animating_transform_to_screen
,
72 float* contents_scale_x
,
73 float* contents_scale_y
,
74 gfx::Size
* content_bounds
) {
75 *contents_scale_x
= ImageContentsScaleX();
76 *contents_scale_y
= ImageContentsScaleY();
77 *content_bounds
= gfx::Size(bitmap_
.width(), bitmap_
.height());
80 bool ImageLayer::DrawsContent() const {
81 return !bitmap_
.isNull() && TiledLayer::DrawsContent();
84 void ImageLayer::OnOutputSurfaceCreated() {
86 layer_tree_host()->GetRendererCapabilities().best_texture_format
);
87 TiledLayer::OnOutputSurfaceCreated();
90 float ImageLayer::ImageContentsScaleX() const {
91 if (bounds().IsEmpty() || bitmap_
.width() == 0)
93 return static_cast<float>(bitmap_
.width()) / bounds().width();
96 float ImageLayer::ImageContentsScaleY() const {
97 if (bounds().IsEmpty() || bitmap_
.height() == 0)
99 return static_cast<float>(bitmap_
.height()) / bounds().height();