1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // The Watchdog class creates a second thread that can Alarm if a specific
6 // duration of time passes without proper attention. The duration of time is
7 // specified at construction time. The Watchdog may be used many times by
8 // simply calling Arm() (to start timing) and Disarm() (to reset the timer).
9 // The Watchdog is typically used under a debugger, where the stack traces on
10 // other threads can be examined if/when the Watchdog alarms.
12 // Some watchdogs will be enabled or disabled via command line switches. To
13 // facilitate such code, an "enabled" argument for the constuctor can be used
14 // to permanently disable the watchdog. Disabled watchdogs don't even spawn
15 // a second thread, and their methods call (Arm() and Disarm()) return very
18 #ifndef BASE_WATCHDOG_H__
19 #define BASE_WATCHDOG_H__
24 #include "base/condition_variable.h"
25 #include "base/lock.h"
26 #include "base/logging.h"
27 #include "base/platform_thread.h"
28 #include "base/time.h"
32 // Constructor specifies how long the Watchdog will wait before alarming.
33 Watchdog(const base::TimeDelta
& duration
,
34 const std::string
& thread_watched_name
,
38 // Start timing, and alarm when time expires (unless we're disarm()ed.)
39 void Arm(); // Arm starting now.
40 void ArmSomeTimeDeltaAgo(const base::TimeDelta
& time_delta
);
41 void ArmAtStartTime(const base::TimeTicks start_time
);
43 // Reset time, and do not set off the alarm.
46 // Alarm is called if the time expires after an Arm() without someone calling
47 // Disarm(). This method can be overridden to create testable classes.
48 virtual void Alarm() {
49 DLOG(INFO
) << "Watchdog alarmed for " << thread_watched_name_
;
52 // Reset static data to initial state. Useful for tests, to ensure
53 // they are independent.
54 static void ResetStaticData();
57 class ThreadDelegate
: public PlatformThread::Delegate
{
59 explicit ThreadDelegate(Watchdog
* watchdog
) : watchdog_(watchdog
) {
61 virtual void ThreadMain();
65 void SetThreadName() const;
68 enum State
{ARMED
, DISARMED
, SHUTDOWN
};
70 bool init_successful_
;
72 Lock lock_
; // Mutex for state_.
73 ConditionVariable condition_variable_
;
75 const base::TimeDelta duration_
; // How long after start_time_ do we alarm?
76 const std::string thread_watched_name_
;
77 PlatformThreadHandle handle_
;
78 ThreadDelegate delegate_
; // Store it, because it must outlive the thread.
80 base::TimeTicks start_time_
; // Start of epoch, and alarm after duration_.
82 // When the debugger breaks (when we alarm), all the other alarms that are
83 // armed will expire (also alarm). To diminish this effect, we track any
84 // delay due to debugger breaks, and we *try* to adjust the effective start
85 // time of other alarms to step past the debugging break.
86 // Without this safety net, any alarm will typically trigger a host of follow
87 // on alarms from callers that specify old times.
88 static Lock static_lock_
; // Lock for access of static data...
89 // When did we last alarm and get stuck (for a while) in a debugger?
90 static base::TimeTicks last_debugged_alarm_time_
;
91 // How long did we sit on a break in the debugger?
92 static base::TimeDelta last_debugged_alarm_delay_
;
94 DISALLOW_COPY_AND_ASSIGN(Watchdog
);
97 #endif // BASE_WATCHDOG_H__