1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_SNAP_TO_PIXEL_LAYOUT_MANAGER_H_
6 #define ASH_WM_SNAP_TO_PIXEL_LAYOUT_MANAGER_H_
8 #include "ash/ash_export.h"
9 #include "base/macros.h"
10 #include "ui/aura/layout_manager.h"
14 // A layout manager that places children's layer at the physical pixel
16 class ASH_EXPORT SnapToPixelLayoutManager
: public aura::LayoutManager
{
18 explicit SnapToPixelLayoutManager(aura::Window
* container
);
19 virtual ~SnapToPixelLayoutManager();
22 // Overridden from aura::LayoutManager:
23 virtual void OnWindowResized() OVERRIDE
;
24 virtual void OnWindowAddedToLayout(aura::Window
* child
) OVERRIDE
;
25 virtual void OnWillRemoveWindowFromLayout(aura::Window
* child
) OVERRIDE
;
26 virtual void OnWindowRemovedFromLayout(aura::Window
* child
) OVERRIDE
;
27 virtual void OnChildWindowVisibilityChanged(aura::Window
* child
,
28 bool visibile
) OVERRIDE
;
29 virtual void SetChildBounds(aura::Window
* child
,
30 const gfx::Rect
& requested_bounds
) OVERRIDE
;
33 DISALLOW_COPY_AND_ASSIGN(SnapToPixelLayoutManager
);
38 #endif // ASH_WM_SNAP_TO_PIXEL_LAYOUT_MANAGER_H_