Add GN isolate support for a bunch of unittests.
[chromium-blink-merge.git] / cc / layers / layer.h
blobcc014b22303e5cc10e3ba73f4f322772ebf87b13
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationEventObserver;
59 class LayerClient;
60 class LayerImpl;
61 class LayerSettings;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class LayerTreeSettings;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
72 // Base class for composited layers. Special layer types are derived from
73 // this class.
74 class CC_EXPORT Layer : public base::RefCounted<Layer>,
75 public LayerAnimationValueObserver,
76 public LayerAnimationValueProvider {
77 public:
78 typedef RenderSurfaceLayerList RenderSurfaceListType;
79 typedef LayerList LayerListType;
80 typedef RenderSurface RenderSurfaceType;
82 enum LayerIdLabels {
83 INVALID_ID = -1,
86 static scoped_refptr<Layer> Create(const LayerSettings& settings);
88 int id() const { return layer_id_; }
90 Layer* RootLayer();
91 Layer* parent() { return parent_; }
92 const Layer* parent() const { return parent_; }
93 void AddChild(scoped_refptr<Layer> child);
94 void InsertChild(scoped_refptr<Layer> child, size_t index);
95 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
96 void RemoveFromParent();
97 void RemoveAllChildren();
98 void SetChildren(const LayerList& children);
99 bool HasAncestor(const Layer* ancestor) const;
101 const LayerList& children() const { return children_; }
102 Layer* child_at(size_t index) { return children_[index].get(); }
104 // This requests the layer and its subtree be rendered and given to the
105 // callback. If the copy is unable to be produced (the layer is destroyed
106 // first), then the callback is called with a nullptr/empty result. If the
107 // request's source property is set, any prior uncommitted requests having the
108 // same source will be aborted.
109 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
110 bool HasCopyRequest() const {
111 return !copy_requests_.empty();
114 virtual void SetBackgroundColor(SkColor background_color);
115 SkColor background_color() const { return background_color_; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size& bounds);
123 gfx::Size bounds() const { return bounds_; }
125 void SetMasksToBounds(bool masks_to_bounds);
126 bool masks_to_bounds() const { return masks_to_bounds_; }
128 void SetMaskLayer(Layer* mask_layer);
129 Layer* mask_layer() { return mask_layer_.get(); }
130 const Layer* mask_layer() const { return mask_layer_.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity);
136 float opacity() const { return opacity_; }
137 bool OpacityIsAnimating() const;
138 bool HasPotentiallyRunningOpacityAnimation() const;
139 virtual bool OpacityCanAnimateOnImplThread() const;
141 void SetBlendMode(SkXfermode::Mode blend_mode);
142 SkXfermode::Mode blend_mode() const { return blend_mode_; }
144 bool uses_default_blend_mode() const {
145 return blend_mode_ == SkXfermode::kSrcOver_Mode;
148 // A layer is root for an isolated group when it and all its descendants are
149 // drawn over a black and fully transparent background, creating an isolated
150 // group. It should be used along with SetBlendMode(), in order to restrict
151 // layers within the group to blend with layers outside this group.
152 void SetIsRootForIsolatedGroup(bool root);
153 bool is_root_for_isolated_group() const {
154 return is_root_for_isolated_group_;
157 void SetFilters(const FilterOperations& filters);
158 const FilterOperations& filters() const { return filters_; }
159 bool FilterIsAnimating() const;
161 // Background filters are filters applied to what is behind this layer, when
162 // they are viewed through non-opaque regions in this layer. They are used
163 // through the WebLayer interface, and are not exposed to HTML.
164 void SetBackgroundFilters(const FilterOperations& filters);
165 const FilterOperations& background_filters() const {
166 return background_filters_;
169 virtual void SetContentsOpaque(bool opaque);
170 bool contents_opaque() const { return contents_opaque_; }
172 void SetPosition(const gfx::PointF& position);
173 gfx::PointF position() const { return position_; }
175 // A layer that is a container for fixed position layers cannot be both
176 // scrollable and have a non-identity transform.
177 void SetIsContainerForFixedPositionLayers(bool container);
178 bool IsContainerForFixedPositionLayers() const;
180 gfx::Vector2dF FixedContainerSizeDelta() const {
181 return gfx::Vector2dF();
184 void SetPositionConstraint(const LayerPositionConstraint& constraint);
185 const LayerPositionConstraint& position_constraint() const {
186 return position_constraint_;
189 void SetTransform(const gfx::Transform& transform);
190 const gfx::Transform& transform() const { return transform_; }
191 bool TransformIsAnimating() const;
192 bool HasPotentiallyRunningTransformAnimation() const;
193 bool AnimationsPreserveAxisAlignment() const;
194 bool transform_is_invertible() const { return transform_is_invertible_; }
196 void SetTransformOrigin(const gfx::Point3F&);
197 gfx::Point3F transform_origin() const { return transform_origin_; }
199 bool ScrollOffsetAnimationWasInterrupted() const;
201 void SetScrollParent(Layer* parent);
203 Layer* scroll_parent() { return scroll_parent_; }
204 const Layer* scroll_parent() const { return scroll_parent_; }
206 void AddScrollChild(Layer* child);
207 void RemoveScrollChild(Layer* child);
209 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
210 const std::set<Layer*>* scroll_children() const {
211 return scroll_children_.get();
214 void SetClipParent(Layer* ancestor);
216 Layer* clip_parent() { return clip_parent_; }
217 const Layer* clip_parent() const {
218 return clip_parent_;
221 void AddClipChild(Layer* child);
222 void RemoveClipChild(Layer* child);
224 std::set<Layer*>* clip_children() { return clip_children_.get(); }
225 const std::set<Layer*>* clip_children() const {
226 return clip_children_.get();
229 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
230 const DrawProperties<Layer>& draw_properties() const {
231 return draw_properties_;
234 // The following are shortcut accessors to get various information from
235 // draw_properties_
236 const gfx::Transform& draw_transform() const {
237 return draw_properties_.target_space_transform;
239 const gfx::Transform& screen_space_transform() const {
240 return draw_properties_.screen_space_transform;
242 float draw_opacity() const { return draw_properties_.opacity; }
243 bool draw_transform_is_animating() const {
244 return draw_properties_.target_space_transform_is_animating;
246 bool screen_space_transform_is_animating() const {
247 return draw_properties_.screen_space_transform_is_animating;
249 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
250 gfx::Rect drawable_content_rect() const {
251 return draw_properties_.drawable_content_rect;
253 gfx::Rect visible_layer_rect() const {
254 return draw_properties_.visible_layer_rect;
256 Layer* render_target() {
257 DCHECK(!draw_properties_.render_target ||
258 draw_properties_.render_target->render_surface());
259 return draw_properties_.render_target;
261 const Layer* render_target() const {
262 DCHECK(!draw_properties_.render_target ||
263 draw_properties_.render_target->render_surface());
264 return draw_properties_.render_target;
266 size_t num_unclipped_descendants() const {
267 return draw_properties_.num_unclipped_descendants;
270 RenderSurface* render_surface() const { return render_surface_.get(); }
271 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
272 void SetScrollCompensationAdjustment(
273 const gfx::Vector2dF& scroll_compensation_adjustment);
274 gfx::Vector2dF ScrollCompensationAdjustment() const;
276 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
277 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
279 void SetScrollClipLayerId(int clip_layer_id);
280 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
282 void SetUserScrollable(bool horizontal, bool vertical);
283 bool user_scrollable_horizontal() const {
284 return user_scrollable_horizontal_;
286 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
288 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
289 bool should_scroll_on_main_thread() const {
290 return should_scroll_on_main_thread_;
293 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
294 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
296 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
297 bool have_scroll_event_handlers() const {
298 return have_scroll_event_handlers_;
301 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
302 const Region& non_fast_scrollable_region() const {
303 return non_fast_scrollable_region_;
306 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
307 const Region& touch_event_handler_region() const {
308 return touch_event_handler_region_;
311 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
312 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
314 void set_did_scroll_callback(const base::Closure& callback) {
315 did_scroll_callback_ = callback;
318 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
319 bool draw_checkerboard_for_missing_tiles() const {
320 return draw_checkerboard_for_missing_tiles_;
323 void SetForceRenderSurface(bool force_render_surface);
324 bool force_render_surface() const { return force_render_surface_; }
326 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
327 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
329 void SetDoubleSided(bool double_sided);
330 bool double_sided() const { return double_sided_; }
332 void SetShouldFlattenTransform(bool flatten);
333 bool should_flatten_transform() const { return should_flatten_transform_; }
335 bool Is3dSorted() const { return sorting_context_id_ != 0; }
337 void set_use_parent_backface_visibility(bool use) {
338 use_parent_backface_visibility_ = use;
340 bool use_parent_backface_visibility() const {
341 return use_parent_backface_visibility_;
344 virtual void SetLayerTreeHost(LayerTreeHost* host);
346 virtual bool HasDelegatedContent() const;
347 bool HasContributingDelegatedRenderPasses() const { return false; }
349 void SetIsDrawable(bool is_drawable);
351 void SetHideLayerAndSubtree(bool hide);
352 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
354 void SetReplicaLayer(Layer* layer);
355 Layer* replica_layer() { return replica_layer_.get(); }
356 const Layer* replica_layer() const { return replica_layer_.get(); }
358 bool has_mask() const { return !!mask_layer_.get(); }
359 bool has_replica() const { return !!replica_layer_.get(); }
360 bool replica_has_mask() const {
361 return replica_layer_.get() &&
362 (mask_layer_.get() || replica_layer_->mask_layer_.get());
365 int NumDescendantsThatDrawContent() const;
367 // This is only virtual for tests.
368 // TODO(awoloszyn): Remove this once we no longer need it for tests
369 virtual bool DrawsContent() const;
371 // This methods typically need to be overwritten by derived classes.
372 virtual void SavePaintProperties();
373 // Returns true iff anything was updated that needs to be committed.
374 virtual bool Update();
375 virtual bool NeedMoreUpdates();
376 virtual void SetIsMask(bool is_mask) {}
377 virtual void ReduceMemoryUsage() {}
378 virtual void OnOutputSurfaceCreated() {}
379 virtual bool IsSuitableForGpuRasterization() const;
381 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
382 TakeDebugInfo();
384 void SetLayerClient(LayerClient* client) { client_ = client; }
386 virtual void PushPropertiesTo(LayerImpl* layer);
388 void CreateRenderSurface();
389 void ClearRenderSurface();
391 void ClearRenderSurfaceLayerList();
393 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
394 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
396 bool AddAnimation(scoped_ptr<Animation> animation);
397 void PauseAnimation(int animation_id, double time_offset);
398 void RemoveAnimation(int animation_id);
399 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
400 LayerAnimationController* layer_animation_controller() const {
401 return layer_animation_controller_.get();
403 void SetLayerAnimationControllerForTest(
404 scoped_refptr<LayerAnimationController> controller);
406 void set_layer_animation_delegate(AnimationDelegate* delegate) {
407 DCHECK(layer_animation_controller_);
408 layer_animation_controller_->set_layer_animation_delegate(delegate);
411 bool HasActiveAnimation() const;
412 void RegisterForAnimations(AnimationRegistrar* registrar);
414 void AddLayerAnimationEventObserver(
415 LayerAnimationEventObserver* animation_observer);
416 void RemoveLayerAnimationEventObserver(
417 LayerAnimationEventObserver* animation_observer);
419 virtual ScrollbarLayerInterface* ToScrollbarLayer();
421 virtual skia::RefPtr<SkPicture> GetPicture() const;
423 // Constructs a LayerImpl of the correct runtime type for this Layer type.
424 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
426 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
427 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
429 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
431 const PaintProperties& paint_properties() const {
432 return paint_properties_;
435 void SetNeedsPushProperties();
436 bool needs_push_properties() const { return needs_push_properties_; }
437 bool descendant_needs_push_properties() const {
438 return num_dependents_need_push_properties_ > 0;
440 void reset_needs_push_properties_for_testing() {
441 needs_push_properties_ = false;
444 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
446 void Set3dSortingContextId(int id);
447 int sorting_context_id() const { return sorting_context_id_; }
449 void set_property_tree_sequence_number(int sequence_number) {
450 property_tree_sequence_number_ = sequence_number;
453 void SetTransformTreeIndex(int index);
454 int transform_tree_index() const;
456 void SetClipTreeIndex(int index);
457 int clip_tree_index() const;
459 void SetOpacityTreeIndex(int index);
460 int opacity_tree_index() const;
462 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
463 if (offset_to_transform_parent_ == offset)
464 return;
465 offset_to_transform_parent_ = offset;
466 SetNeedsPushProperties();
468 gfx::Vector2dF offset_to_transform_parent() const {
469 return offset_to_transform_parent_;
472 // TODO(vollick): Once we transition to transform and clip trees, rename these
473 // functions and related values. The "from property trees" functions below
474 // use the transform and clip trees. Eventually, we will use these functions
475 // to compute the official values, but these functions are retained for
476 // testing purposes until we've migrated.
478 const gfx::Rect& visible_rect_from_property_trees() const {
479 return visible_rect_from_property_trees_;
481 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
482 // No push properties here, as this acts like a draw property.
483 visible_rect_from_property_trees_ = rect;
486 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
487 if (should_flatten_transform_from_property_tree_ == should_flatten)
488 return;
489 should_flatten_transform_from_property_tree_ = should_flatten;
490 SetNeedsPushProperties();
492 bool should_flatten_transform_from_property_tree() const {
493 return should_flatten_transform_from_property_tree_;
496 void set_is_clipped(bool is_clipped) {
497 if (is_clipped_ == is_clipped)
498 return;
499 is_clipped_ = is_clipped;
500 SetNeedsPushProperties();
502 bool is_clipped() const { return is_clipped_; }
504 // TODO(vollick): These values are temporary and will be removed as soon as
505 // render surface determinations are moved out of CDP. They only exist because
506 // certain logic depends on whether or not a layer would render to a separate
507 // surface, but CDP destroys surfaces and targets it doesn't need, so without
508 // this boolean, this is impossible to determine after the fact without
509 // wastefully recomputing it. This is public for the time being so that it can
510 // be accessed from CDP.
511 bool has_render_surface() const {
512 return has_render_surface_;
515 // Sets new frame timing requests for this layer.
516 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
518 // Accessor for unit tests
519 const std::vector<FrameTimingRequest>& FrameTimingRequests() const {
520 return frame_timing_requests_;
523 void DidBeginTracing();
524 void set_num_layer_or_descandant_with_copy_request(
525 int num_layer_or_descendants_with_copy_request) {
526 num_layer_or_descendants_with_copy_request_ =
527 num_layer_or_descendants_with_copy_request;
530 void set_num_layer_or_descandant_with_input_handler(
531 int num_layer_or_descendants_with_input_handler) {
532 num_layer_or_descendants_with_input_handler_ =
533 num_layer_or_descendants_with_input_handler;
536 int num_layer_or_descendants_with_input_handler() {
537 return num_layer_or_descendants_with_input_handler_;
540 void set_num_children_with_scroll_parent(
541 int num_children_with_scroll_parent) {
542 num_children_with_scroll_parent_ = num_children_with_scroll_parent;
545 int num_children_with_scroll_parent() {
546 return num_children_with_scroll_parent_;
549 void set_visited(bool visited);
550 bool visited();
551 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn);
552 bool layer_or_descendant_is_drawn();
553 void set_sorted_for_recursion(bool sorted_for_recursion);
554 bool sorted_for_recursion();
556 protected:
557 friend class LayerImpl;
558 friend class TreeSynchronizer;
559 ~Layer() override;
561 explicit Layer(const LayerSettings& settings);
563 // These SetNeeds functions are in order of severity of update:
565 // Called when this layer has been modified in some way, but isn't sure
566 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
567 // before it knows whether or not a commit is required.
568 void SetNeedsUpdate();
569 // Called when a property has been modified in a way that the layer
570 // knows immediately that a commit is required. This implies SetNeedsUpdate
571 // as well as SetNeedsPushProperties to push that property.
572 void SetNeedsCommit();
573 // This is identical to SetNeedsCommit, but the former requests a rebuild of
574 // the property trees.
575 void SetNeedsCommitNoRebuild();
576 // Called when there's been a change in layer structure. Implies both
577 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
578 void SetNeedsFullTreeSync();
580 // Called when the next commit should wait until the pending tree is activated
581 // before finishing the commit and unblocking the main thread. Used to ensure
582 // unused resources on the impl thread are returned before commit completes.
583 void SetNextCommitWaitsForActivation();
585 // Will recalculate whether the layer draws content and set draws_content_
586 // appropriately.
587 void UpdateDrawsContent(bool has_drawable_content);
588 virtual bool HasDrawableContent() const;
590 // Called when the layer's number of drawable descendants changes.
591 void AddDrawableDescendants(int num);
593 void AddDependentNeedsPushProperties();
594 void RemoveDependentNeedsPushProperties();
595 bool parent_should_know_need_push_properties() const {
596 return needs_push_properties() || descendant_needs_push_properties();
599 bool IsPropertyChangeAllowed() const;
601 // This flag is set when the layer needs to push properties to the impl
602 // side.
603 bool needs_push_properties_;
605 // The number of direct children or dependent layers that need to be recursed
606 // to in order for them or a descendent of them to push properties to the impl
607 // side.
608 int num_dependents_need_push_properties_;
610 // Tracks whether this layer may have changed stacking order with its
611 // siblings.
612 bool stacking_order_changed_;
614 // The update rect is the region of the compositor resource that was
615 // actually updated by the compositor. For layers that may do updating
616 // outside the compositor's control (i.e. plugin layers), this information
617 // is not available and the update rect will remain empty.
618 // Note this rect is in layer space (not content space).
619 gfx::Rect update_rect_;
621 scoped_refptr<Layer> mask_layer_;
623 int layer_id_;
625 // When true, the layer is about to perform an update. Any commit requests
626 // will be handled implicitly after the update completes.
627 bool ignore_set_needs_commit_;
629 // Layers that share a sorting context id will be sorted together in 3d
630 // space. 0 is a special value that means this layer will not be sorted and
631 // will be drawn in paint order.
632 int sorting_context_id_;
634 private:
635 friend class base::RefCounted<Layer>;
636 friend class LayerTreeHostCommon;
637 void SetParent(Layer* layer);
638 bool DescendantIsFixedToContainerLayer() const;
640 // This should only be called during BeginMainFrame since it does not
641 // trigger a Commit.
642 void SetHasRenderSurface(bool has_render_surface);
644 // This should only be called from RemoveFromParent().
645 void RemoveChildOrDependent(Layer* child);
647 // LayerAnimationValueProvider implementation.
648 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
650 // LayerAnimationValueObserver implementation.
651 void OnFilterAnimated(const FilterOperations& filters) override;
652 void OnOpacityAnimated(float opacity) override;
653 void OnTransformAnimated(const gfx::Transform& transform) override;
654 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
655 void OnAnimationWaitingForDeletion() override;
656 bool IsActive() const override;
658 // If this layer has a scroll parent, it removes |this| from its list of
659 // scroll children.
660 void RemoveFromScrollTree();
662 // If this layer has a clip parent, it removes |this| from its list of clip
663 // children.
664 void RemoveFromClipTree();
666 // When we detach or attach layer to new LayerTreeHost, all property trees'
667 // indices becomes invalid.
668 void InvalidatePropertyTreesIndices();
670 void UpdateNumCopyRequestsForSubtree(bool add);
671 void UpdateNumInputHandlersForSubtree(bool add);
673 LayerList children_;
674 Layer* parent_;
676 // Layer instances have a weak pointer to their LayerTreeHost.
677 // This pointer value is nil when a Layer is not in a tree and is
678 // updated via SetLayerTreeHost() if a layer moves between trees.
679 LayerTreeHost* layer_tree_host_;
681 scoped_refptr<LayerAnimationController> layer_animation_controller_;
683 // Layer properties.
684 gfx::Size bounds_;
686 gfx::ScrollOffset scroll_offset_;
687 gfx::Vector2dF scroll_compensation_adjustment_;
688 // This variable indicates which ancestor layer (if any) whose size,
689 // transformed relative to this layer, defines the maximum scroll offset for
690 // this layer.
691 int scroll_clip_layer_id_;
692 int num_descendants_that_draw_content_;
693 int transform_tree_index_;
694 int opacity_tree_index_;
695 int clip_tree_index_;
696 int property_tree_sequence_number_;
697 int num_layer_or_descendants_with_copy_request_;
698 int num_layer_or_descendants_with_input_handler_;
699 int num_children_with_scroll_parent_;
700 gfx::Vector2dF offset_to_transform_parent_;
701 bool should_flatten_transform_from_property_tree_ : 1;
702 bool is_clipped_ : 1;
703 bool should_scroll_on_main_thread_ : 1;
704 bool have_wheel_event_handlers_ : 1;
705 bool have_scroll_event_handlers_ : 1;
706 bool user_scrollable_horizontal_ : 1;
707 bool user_scrollable_vertical_ : 1;
708 bool is_root_for_isolated_group_ : 1;
709 bool is_container_for_fixed_position_layers_ : 1;
710 bool is_drawable_ : 1;
711 bool draws_content_ : 1;
712 bool hide_layer_and_subtree_ : 1;
713 bool masks_to_bounds_ : 1;
714 bool contents_opaque_ : 1;
715 bool double_sided_ : 1;
716 bool should_flatten_transform_ : 1;
717 bool use_parent_backface_visibility_ : 1;
718 bool draw_checkerboard_for_missing_tiles_ : 1;
719 bool force_render_surface_ : 1;
720 bool transform_is_invertible_ : 1;
721 bool has_render_surface_ : 1;
722 ScrollBlocksOn scroll_blocks_on_ : 3;
723 Region non_fast_scrollable_region_;
724 Region touch_event_handler_region_;
725 gfx::PointF position_;
726 SkColor background_color_;
727 float opacity_;
728 SkXfermode::Mode blend_mode_;
729 FilterOperations filters_;
730 FilterOperations background_filters_;
731 LayerPositionConstraint position_constraint_;
732 Layer* scroll_parent_;
733 scoped_ptr<std::set<Layer*>> scroll_children_;
735 // The following three variables are tracker variables. They are bools
736 // wrapped inside an integer variable. If true, their value equals the
737 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
738 // inside ints is done to avoid a layer tree treewalk to reset their values.
739 int layer_or_descendant_is_drawn_tracker_;
740 int sorted_for_recursion_tracker_;
741 int visited_tracker_;
743 Layer* clip_parent_;
744 scoped_ptr<std::set<Layer*>> clip_children_;
746 gfx::Transform transform_;
747 gfx::Point3F transform_origin_;
749 // Replica layer used for reflections.
750 scoped_refptr<Layer> replica_layer_;
752 LayerClient* client_;
754 ScopedPtrVector<CopyOutputRequest> copy_requests_;
756 base::Closure did_scroll_callback_;
758 DrawProperties<Layer> draw_properties_;
760 PaintProperties paint_properties_;
761 // TODO(awoloszyn): This is redundant with has_render_surface_,
762 // and should get removed once it is no longer needed on main thread.
763 scoped_ptr<RenderSurface> render_surface_;
765 gfx::Rect visible_rect_from_property_trees_;
767 std::vector<FrameTimingRequest> frame_timing_requests_;
768 bool frame_timing_requests_dirty_;
770 DISALLOW_COPY_AND_ASSIGN(Layer);
773 } // namespace cc
775 #endif // CC_LAYERS_LAYER_H_