Add signalSyncPoint to the WebGraphicsContext3D command buffer impls.
[chromium-blink-merge.git] / cc / output / context_provider.h
blob3b489c71045dc7b4197b71c4c4f79ad763789dc4
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
8 #include "base/memory/ref_counted.h"
10 class GrContext;
11 namespace WebKit { class WebGraphicsContext3D; }
13 namespace cc {
15 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
16 public:
17 // Bind the 3d context to the current thread. This should be called before
18 // accessing the contexts. Calling it more than once should have no effect.
19 // Once this function has been called, the class should only be accessed
20 // from the same thread.
21 virtual bool BindToCurrentThread() = 0;
23 virtual WebKit::WebGraphicsContext3D* Context3d() = 0;
24 virtual class GrContext* GrContext() = 0;
26 // Ask the provider to check if the contexts are valid or lost. If they are,
27 // this should invalidate the provider so that it can be replaced with a new
28 // one.
29 virtual void VerifyContexts() = 0;
31 // A method to be called from the main thread that should return true if
32 // the context inside the provider is no longer valid.
33 virtual bool DestroyedOnMainThread() = 0;
35 protected:
36 friend class base::RefCountedThreadSafe<ContextProvider>;
37 virtual ~ContextProvider() {}
40 } // namespace cc
42 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_