1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_
8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/output/renderer.h"
11 #include "cc/resources/resource_provider.h"
12 #include "cc/resources/scoped_resource.h"
16 class ResourceProvider
;
18 // This is the base class for code shared between the GL and software
19 // renderer implementations. "Direct" refers to the fact that it does not
20 // delegate rendering to another compositor.
21 class CC_EXPORT DirectRenderer
: public Renderer
{
23 virtual ~DirectRenderer();
25 ResourceProvider
* resource_provider() const { return resource_provider_
; }
27 virtual void DecideRenderPassAllocationsForFrame(
28 const RenderPassList
& render_passes_in_draw_order
) OVERRIDE
;
29 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id
) const
31 virtual void DrawFrame(RenderPassList
* render_passes_in_draw_order
) OVERRIDE
;
33 struct CC_EXPORT DrawingFrame
{
37 const RenderPass
* root_render_pass
;
38 const RenderPass
* current_render_pass
;
39 const ScopedResource
* current_texture
;
41 gfx::RectF root_damage_rect
;
43 gfx::Transform projection_matrix
;
44 gfx::Transform window_matrix
;
48 void SetEnlargePassTextureAmountForTesting(gfx::Vector2d amount
);
51 DirectRenderer(RendererClient
* client
, ResourceProvider
* resource_provider
);
53 class CachedResource
: public ScopedResource
{
55 static scoped_ptr
<CachedResource
> Create(
56 ResourceProvider
* resource_provider
) {
57 return make_scoped_ptr(new CachedResource(resource_provider
));
59 virtual ~CachedResource() {}
61 bool is_complete() const { return is_complete_
; }
62 void set_is_complete(bool is_complete
) { is_complete_
= is_complete
; }
65 explicit CachedResource(ResourceProvider
* resource_provider
)
66 : ScopedResource(resource_provider
),
67 is_complete_(false) {}
72 DISALLOW_COPY_AND_ASSIGN(CachedResource
);
75 static gfx::RectF
QuadVertexRect();
76 static void QuadRectTransform(gfx::Transform
* quad_rect_transform
,
77 const gfx::Transform
& quad_transform
,
78 const gfx::RectF
& quad_rect
);
79 static void InitializeMatrices(DrawingFrame
* frame
,
82 static gfx::Rect
MoveScissorToWindowSpace(const DrawingFrame
* frame
,
83 const gfx::RectF
& scissor_rect
);
84 static gfx::RectF
ComputeScissorRectForRenderPass(const DrawingFrame
* frame
);
85 void SetScissorStateForQuad(const DrawingFrame
* frame
, const DrawQuad
& quad
);
86 void SetScissorStateForQuadWithRenderPassScissor(
87 const DrawingFrame
* frame
,
89 const gfx::RectF
& render_pass_scissor
,
90 bool* should_skip_quad
);
92 static gfx::Size
RenderPassTextureSize(const RenderPass
* render_pass
);
93 static GLenum
RenderPassTextureFormat(const RenderPass
* render_pass
);
95 void DrawRenderPass(DrawingFrame
* frame
, const RenderPass
* render_pass
);
96 bool UseRenderPass(DrawingFrame
* frame
, const RenderPass
* render_pass
);
98 virtual void BindFramebufferToOutputSurface(DrawingFrame
* frame
) = 0;
99 virtual bool BindFramebufferToTexture(DrawingFrame
* frame
,
100 const ScopedResource
* resource
,
101 gfx::Rect framebuffer_rect
) = 0;
102 virtual void SetDrawViewportSize(gfx::Size viewport_size
) = 0;
103 virtual void SetScissorTestRect(gfx::Rect scissor_rect
) = 0;
104 virtual void ClearFramebuffer(DrawingFrame
* frame
) = 0;
105 virtual void DoDrawQuad(DrawingFrame
* frame
, const DrawQuad
* quad
) = 0;
106 virtual void BeginDrawingFrame(DrawingFrame
* frame
) = 0;
107 virtual void FinishDrawingFrame(DrawingFrame
* frame
) = 0;
108 virtual void FinishDrawingQuadList();
109 virtual bool FlippedFramebuffer() const = 0;
110 virtual void EnsureScissorTestEnabled() = 0;
111 virtual void EnsureScissorTestDisabled() = 0;
112 virtual void CopyCurrentRenderPassToBitmap(DrawingFrame
* frame
,
113 SkBitmap
* bitmap
) = 0;
115 ScopedPtrHashMap
<RenderPass::Id
, CachedResource
> render_pass_textures_
;
116 ResourceProvider
* resource_provider_
;
119 gfx::Vector2d enlarge_pass_texture_amount_
;
121 DISALLOW_COPY_AND_ASSIGN(DirectRenderer
);
126 #endif // CC_OUTPUT_DIRECT_RENDERER_H_