1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time.h"
14 #include "cc/animation/animation_events.h"
15 #include "cc/animation/animation_registrar.h"
16 #include "cc/base/cc_export.h"
17 #include "cc/debug/latency_info.h"
18 #include "cc/input/input_handler.h"
19 #include "cc/input/top_controls_manager_client.h"
20 #include "cc/layers/layer_lists.h"
21 #include "cc/layers/render_pass_sink.h"
22 #include "cc/output/output_surface_client.h"
23 #include "cc/output/renderer.h"
24 #include "cc/quads/render_pass.h"
25 #include "cc/resources/tile_manager.h"
26 #include "skia/ext/refptr.h"
27 #include "third_party/skia/include/core/SkColor.h"
28 #include "third_party/skia/include/core/SkPicture.h"
29 #include "ui/gfx/rect.h"
33 class CompletionEvent
;
34 class CompositorFrameMetadata
;
35 class DebugRectHistory
;
36 class FrameRateCounter
;
38 class LayerTreeHostImplTimeSourceAdapter
;
40 class PageScaleAnimation
;
41 class PaintTimeCounter
;
43 class RenderingStatsInstrumentation
;
44 class RenderPassDrawQuad
;
45 class ResourceProvider
;
46 class TopControlsManager
;
47 struct RendererCapabilities
;
49 // LayerTreeHost->Proxy callback interface.
50 class LayerTreeHostImplClient
{
52 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
53 virtual void OnSwapBuffersCompleteOnImplThread() = 0;
54 virtual void OnVSyncParametersChanged(base::TimeTicks timebase
,
55 base::TimeDelta interval
) = 0;
56 virtual void DidVSync(base::TimeTicks frame_time
) = 0;
57 virtual void OnCanDrawStateChanged(bool can_draw
) = 0;
58 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree
) = 0;
59 virtual void SetNeedsRedrawOnImplThread() = 0;
60 virtual void SetNeedsRedrawRectOnImplThread(gfx::Rect damage_rect
) = 0;
61 virtual void DidInitializeVisibleTileOnImplThread() = 0;
62 virtual void SetNeedsCommitOnImplThread() = 0;
63 virtual void SetNeedsManageTilesOnImplThread() = 0;
64 virtual void PostAnimationEventsToMainThreadOnImplThread(
65 scoped_ptr
<AnimationEventsVector
> events
,
66 base::Time wall_clock_time
) = 0;
67 // Returns true if resources were deleted by this call.
68 virtual bool ReduceContentsTextureMemoryOnImplThread(
70 int priority_cutoff
) = 0;
71 virtual void ReduceWastedContentsTextureMemoryOnImplThread() = 0;
72 virtual void SendManagedMemoryStats() = 0;
73 virtual bool IsInsideDraw() = 0;
74 virtual void RenewTreePriority() = 0;
75 virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay
) = 0;
76 virtual void DidReceiveLastInputEventForVSync(base::TimeTicks frame_time
) = 0;
79 virtual ~LayerTreeHostImplClient() {}
82 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
84 class CC_EXPORT LayerTreeHostImpl
: public InputHandlerClient
,
85 public RendererClient
,
86 public TileManagerClient
,
87 public OutputSurfaceClient
,
88 public TopControlsManagerClient
{
90 static scoped_ptr
<LayerTreeHostImpl
> Create(
91 const LayerTreeSettings
& settings
,
92 LayerTreeHostImplClient
* client
,
94 RenderingStatsInstrumentation
* rendering_stats_instrumentation
);
95 virtual ~LayerTreeHostImpl();
97 // InputHandlerClient implementation
98 virtual InputHandlerClient::ScrollStatus
ScrollBegin(
99 gfx::Point viewport_point
,
100 InputHandlerClient::ScrollInputType type
) OVERRIDE
;
101 virtual bool ScrollBy(gfx::Point viewport_point
,
102 gfx::Vector2dF scroll_delta
) OVERRIDE
;
103 virtual bool ScrollVerticallyByPage(
104 gfx::Point viewport_point
,
105 WebKit::WebScrollbar::ScrollDirection direction
) OVERRIDE
;
106 virtual void ScrollEnd() OVERRIDE
;
107 virtual InputHandlerClient::ScrollStatus
FlingScrollBegin() OVERRIDE
;
108 virtual void PinchGestureBegin() OVERRIDE
;
109 virtual void PinchGestureUpdate(float magnify_delta
,
110 gfx::Point anchor
) OVERRIDE
;
111 virtual void PinchGestureEnd() OVERRIDE
;
112 virtual void StartPageScaleAnimation(gfx::Vector2d target_offset
,
115 base::TimeTicks start_time
,
116 base::TimeDelta duration
) OVERRIDE
;
117 virtual void ScheduleAnimation() OVERRIDE
;
118 virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port
) OVERRIDE
;
119 virtual void DidReceiveLastInputEventForVSync(
120 base::TimeTicks frame_time
) OVERRIDE
;
122 // TopControlsManagerClient implementation.
123 virtual void DidChangeTopControlsPosition() OVERRIDE
;
124 virtual bool HaveRootScrollLayer() const OVERRIDE
;
126 void StartScrollbarAnimation(base::TimeTicks now
);
128 struct CC_EXPORT FrameData
: public RenderPassSink
{
130 virtual ~FrameData();
132 std::vector
<gfx::Rect
> occluding_screen_space_rects
;
133 std::vector
<gfx::Rect
> non_occluding_screen_space_rects
;
134 RenderPassList render_passes
;
135 RenderPassIdHashMap render_passes_by_id
;
136 const LayerImplList
* render_surface_layer_list
;
137 LayerImplList will_draw_layers
;
138 bool contains_incomplete_tile
;
140 LatencyInfo latency_info
;
142 // RenderPassSink implementation.
143 virtual void AppendRenderPass(scoped_ptr
<RenderPass
> render_pass
) OVERRIDE
;
146 virtual void BeginCommit();
147 virtual void CommitComplete();
148 virtual void Animate(base::TimeTicks monotonic_time
,
149 base::Time wall_clock_time
);
150 virtual void UpdateAnimationState(bool start_ready_animations
);
151 void UpdateBackgroundAnimateTicking(bool should_background_tick
);
152 void SetViewportDamage(gfx::Rect damage_rect
);
155 void SetAnticipatedDrawTime(base::TimeTicks time
);
157 // Returns false if problems occured preparing the frame, and we should try
158 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
159 // must also be called, regardless of whether DrawLayers is called between the
161 virtual bool PrepareToDraw(FrameData
* frame
,
162 gfx::Rect device_viewport_damage_rect
);
163 virtual void DrawLayers(FrameData
* frame
, base::TimeTicks frame_begin_time
);
164 // Must be called if and only if PrepareToDraw was called.
165 void DidDrawAllLayers(const FrameData
& frame
);
167 const LayerTreeSettings
& settings() const { return settings_
; }
169 // Returns the currently visible viewport size in DIP. This value excludes
170 // the URL bar and non-overlay scrollbars.
171 gfx::SizeF
VisibleViewportSize() const;
173 // RendererClient implementation
175 virtual gfx::Size
DeviceViewportSize() const OVERRIDE
;
176 virtual const LayerTreeSettings
& Settings() const OVERRIDE
;
178 virtual void DidLoseOutputSurface() OVERRIDE
;
179 virtual void OnSwapBuffersComplete() OVERRIDE
;
180 virtual void SetFullRootLayerDamage() OVERRIDE
;
181 virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy
& policy
)
183 virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy
& policy
)
185 virtual bool HasImplThread() const OVERRIDE
;
186 virtual bool ShouldClearRootRenderPass() const OVERRIDE
;
187 virtual CompositorFrameMetadata
MakeCompositorFrameMetadata() const OVERRIDE
;
188 virtual bool AllowPartialSwap() const OVERRIDE
;
190 // TileManagerClient implementation.
191 virtual void ScheduleManageTiles() OVERRIDE
;
192 virtual void DidInitializeVisibleTile() OVERRIDE
;
194 // OutputSurfaceClient implementation.
195 virtual void SetNeedsRedrawRect(gfx::Rect rect
) OVERRIDE
;
196 virtual void OnVSyncParametersChanged(base::TimeTicks timebase
,
197 base::TimeDelta interval
) OVERRIDE
;
198 virtual void DidVSync(base::TimeTicks frame_time
) OVERRIDE
;
199 virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck
& ack
)
202 // Called from LayerTreeImpl.
203 void OnCanDrawStateChangedForTree();
207 OutputSurface
* output_surface() const { return output_surface_
.get(); }
209 std::string
LayerTreeAsText() const;
210 std::string
LayerTreeAsJson() const;
212 void FinishAllRendering();
213 int SourceAnimationFrameNumber() const;
215 virtual bool InitializeRenderer(scoped_ptr
<OutputSurface
> output_surface
);
216 bool IsContextLost();
217 TileManager
* tile_manager() { return tile_manager_
.get(); }
218 Renderer
* renderer() { return renderer_
.get(); }
219 const RendererCapabilities
& GetRendererCapabilities() const;
221 virtual bool SwapBuffers(const FrameData
& frame
);
222 void EnableVSyncNotification(bool enable
);
224 void Readback(void* pixels
, gfx::Rect rect_in_device_viewport
);
226 LayerTreeImpl
* active_tree() { return active_tree_
.get(); }
227 const LayerTreeImpl
* active_tree() const { return active_tree_
.get(); }
228 LayerTreeImpl
* pending_tree() { return pending_tree_
.get(); }
229 const LayerTreeImpl
* pending_tree() const { return pending_tree_
.get(); }
230 const LayerTreeImpl
* recycle_tree() const { return recycle_tree_
.get(); }
231 void CreatePendingTree();
232 void CheckForCompletedTileUploads();
233 virtual bool ActivatePendingTreeIfNeeded();
235 // Shortcuts to layers on the active tree.
236 LayerImpl
* RootLayer() const;
237 LayerImpl
* RootScrollLayer() const;
238 LayerImpl
* CurrentlyScrollingLayer() const;
240 virtual void SetVisible(bool visible
);
241 bool visible() const { return visible_
; }
243 void SetNeedsCommit() { client_
->SetNeedsCommitOnImplThread(); }
244 void SetNeedsRedraw() { client_
->SetNeedsRedrawOnImplThread(); }
246 size_t memory_allocation_limit_bytes() const {
247 return managed_memory_policy_
.bytes_limit_when_visible
;
250 void SetViewportSize(gfx::Size device_viewport_size
);
251 gfx::Size
device_viewport_size() const { return device_viewport_size_
; }
253 void SetOverdrawBottomHeight(float overdraw_bottom_height
);
254 float overdraw_bottom_height() const { return overdraw_bottom_height_
; }
256 void SetDeviceScaleFactor(float device_scale_factor
);
257 float device_scale_factor() const { return device_scale_factor_
; }
259 scoped_ptr
<ScrollAndScaleSet
> ProcessScrollDeltas();
261 bool needs_animate_layers() const {
262 return !animation_registrar_
->active_animation_controllers().empty();
265 void SendManagedMemoryStats(
266 size_t memory_visible_bytes
,
267 size_t memory_visible_and_nearby_bytes
,
268 size_t memory_use_bytes
);
270 void set_max_memory_needed_bytes(size_t bytes
) {
271 max_memory_needed_bytes_
= bytes
;
274 FrameRateCounter
* fps_counter() {
275 return fps_counter_
.get();
277 PaintTimeCounter
* paint_time_counter() {
278 return paint_time_counter_
.get();
280 MemoryHistory
* memory_history() {
281 return memory_history_
.get();
283 DebugRectHistory
* debug_rect_history() {
284 return debug_rect_history_
.get();
286 ResourceProvider
* resource_provider() {
287 return resource_provider_
.get();
289 TopControlsManager
* top_controls_manager() {
290 return top_controls_manager_
.get();
293 Proxy
* proxy() const { return proxy_
; }
295 AnimationRegistrar
* animation_registrar() const {
296 return animation_registrar_
.get();
299 void SetDebugState(const LayerTreeDebugState
& debug_state
);
300 const LayerTreeDebugState
& debug_state() const { return debug_state_
; }
302 class CC_EXPORT CullRenderPassesWithCachedTextures
{
304 bool ShouldRemoveRenderPass(const RenderPassDrawQuad
& quad
,
305 const FrameData
& frame
) const;
307 // Iterates from the root first, in order to remove the surfaces closest
308 // to the root with cached textures, and all surfaces that draw into
310 size_t RenderPassListBegin(const RenderPassList
& list
) const {
311 return list
.size() - 1;
313 size_t RenderPassListEnd(const RenderPassList
& list
) const { return 0 - 1; }
314 size_t RenderPassListNext(size_t it
) const { return it
- 1; }
316 explicit CullRenderPassesWithCachedTextures(Renderer
* renderer
)
317 : renderer_(renderer
) {}
322 class CC_EXPORT CullRenderPassesWithNoQuads
{
324 bool ShouldRemoveRenderPass(const RenderPassDrawQuad
& quad
,
325 const FrameData
& frame
) const;
327 // Iterates in draw order, so that when a surface is removed, and its
328 // target becomes empty, then its target can be removed also.
329 size_t RenderPassListBegin(const RenderPassList
& list
) const { return 0; }
330 size_t RenderPassListEnd(const RenderPassList
& list
) const {
333 size_t RenderPassListNext(size_t it
) const { return it
+ 1; }
336 template <typename RenderPassCuller
>
337 static void RemoveRenderPasses(RenderPassCuller culler
, FrameData
* frame
);
339 skia::RefPtr
<SkPicture
> CapturePicture();
341 bool pinch_gesture_active() const { return pinch_gesture_active_
; }
343 void SetTreePriority(TreePriority priority
);
345 void BeginNextFrame();
346 base::TimeTicks
CurrentFrameTimeTicks();
347 base::Time
CurrentFrameTime();
349 scoped_ptr
<base::Value
> AsValue() const;
350 scoped_ptr
<base::Value
> ActivationStateAsValue() const;
351 scoped_ptr
<base::Value
> FrameStateAsValue() const;
353 bool page_scale_animation_active() const { return !!page_scale_animation_
; }
357 const LayerTreeSettings
& settings
,
358 LayerTreeHostImplClient
* client
,
360 RenderingStatsInstrumentation
* rendering_stats_instrumentation
);
361 void ActivatePendingTree();
363 // Virtual for testing.
364 virtual void AnimateLayers(base::TimeTicks monotonic_time
,
365 base::Time wall_clock_time
);
367 // Virtual for testing.
368 virtual base::TimeDelta
LowFrequencyAnimationInterval() const;
370 const AnimationRegistrar::AnimationControllerMap
&
371 active_animation_controllers() const {
372 return animation_registrar_
->active_animation_controllers();
375 LayerTreeHostImplClient
* client_
;
379 void AnimatePageScale(base::TimeTicks monotonic_time
);
380 void AnimateScrollbars(base::TimeTicks monotonic_time
);
381 void AnimateTopControls(base::TimeTicks monotonic_time
);
383 gfx::Vector2dF
ScrollLayerWithViewportSpaceDelta(
384 LayerImpl
* layer_impl
,
385 float scale_from_viewport_to_screen_space
,
386 gfx::PointF viewport_point
,
387 gfx::Vector2dF viewport_delta
);
389 void UpdateMaxScrollOffset();
390 void TrackDamageForAllSurfaces(
391 LayerImpl
* root_draw_layer
,
392 const LayerImplList
& render_surface_layer_list
);
394 // Returns false if the frame should not be displayed. This function should
395 // only be called from PrepareToDraw, as DidDrawAllLayers must be called
396 // if this helper function is called.
397 bool CalculateRenderPasses(FrameData
* frame
);
399 void SendDidLoseOutputSurfaceRecursive(LayerImpl
* current
);
400 void ClearRenderSurfaces();
401 bool EnsureRenderSurfaceLayerList();
402 void ClearCurrentlyScrollingLayer();
404 void AnimateScrollbarsRecursive(LayerImpl
* layer
,
405 base::TimeTicks time
);
407 void DumpRenderSurfaces(std::string
* str
,
409 const LayerImpl
* layer
) const;
411 static LayerImpl
* GetNonCompositedContentLayerRecursive(LayerImpl
* layer
);
413 void StartScrollbarAnimationRecursive(LayerImpl
* layer
, base::TimeTicks time
);
415 scoped_ptr
<OutputSurface
> output_surface_
;
416 scoped_ptr
<ResourceProvider
> resource_provider_
;
417 scoped_ptr
<Renderer
> renderer_
;
418 scoped_ptr
<TileManager
> tile_manager_
;
420 // Tree currently being drawn.
421 scoped_ptr
<LayerTreeImpl
> active_tree_
;
423 // In impl-side painting mode, tree with possibly incomplete rasterized
424 // content. May be promoted to active by ActivatePendingTreeIfNeeded().
425 scoped_ptr
<LayerTreeImpl
> pending_tree_
;
427 // In impl-side painting mode, inert tree with layers that can be recycled
428 // by the next sync from the main thread.
429 scoped_ptr
<LayerTreeImpl
> recycle_tree_
;
431 bool did_lock_scrolling_layer_
;
432 bool should_bubble_scrolls_
;
433 bool wheel_scrolling_
;
434 LayerTreeSettings settings_
;
435 LayerTreeDebugState debug_state_
;
436 gfx::Size device_viewport_size_
;
437 float overdraw_bottom_height_
;
438 float device_scale_factor_
;
440 ManagedMemoryPolicy managed_memory_policy_
;
442 bool pinch_gesture_active_
;
443 gfx::Point previous_pinch_anchor_
;
445 // This is set by AnimateLayers() and used by UpdateAnimationState()
446 // when sending animation events to the main thread.
447 base::Time last_animation_time_
;
449 scoped_ptr
<TopControlsManager
> top_controls_manager_
;
451 scoped_ptr
<PageScaleAnimation
> page_scale_animation_
;
453 // This is used for ticking animations slowly when hidden.
454 scoped_ptr
<LayerTreeHostImplTimeSourceAdapter
> time_source_client_adapter_
;
456 scoped_ptr
<FrameRateCounter
> fps_counter_
;
457 scoped_ptr
<PaintTimeCounter
> paint_time_counter_
;
458 scoped_ptr
<MemoryHistory
> memory_history_
;
459 scoped_ptr
<DebugRectHistory
> debug_rect_history_
;
461 // The maximum memory that would be used by the prioritized resource
462 // manager, if there were no limit on memory usage.
463 size_t max_memory_needed_bytes_
;
465 size_t last_sent_memory_visible_bytes_
;
466 size_t last_sent_memory_visible_and_nearby_bytes_
;
467 size_t last_sent_memory_use_bytes_
;
469 gfx::Rect viewport_damage_rect_
;
471 base::TimeTicks current_frame_timeticks_
;
472 base::Time current_frame_time_
;
474 scoped_ptr
<AnimationRegistrar
> animation_registrar_
;
476 RenderingStatsInstrumentation
* rendering_stats_instrumentation_
;
478 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl
);
483 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_