Add signalSyncPoint to the WebGraphicsContext3D command buffer impls.
[chromium-blink-merge.git] / net / dns / mock_host_resolver.h
blobd22e800c7cbee1959d5c137a80b5736a34d053cf
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_DNS_MOCK_HOST_RESOLVER_H_
6 #define NET_DNS_MOCK_HOST_RESOLVER_H_
8 #include <list>
9 #include <map>
11 #include "base/memory/weak_ptr.h"
12 #include "base/synchronization/waitable_event.h"
13 #include "base/threading/non_thread_safe.h"
14 #include "net/dns/host_resolver.h"
15 #include "net/dns/host_resolver_proc.h"
17 namespace net {
19 class HostCache;
20 class RuleBasedHostResolverProc;
22 // Fills |*addrlist| with a socket address for |host_list| which should be a
23 // comma-separated list of IPv4 or IPv6 literal(s) without enclosing brackets.
24 // If |canonical_name| is non-empty it is used as the DNS canonical name for
25 // the host. Returns OK on success, ERR_UNEXPECTED otherwise.
26 int ParseAddressList(const std::string& host_list,
27 const std::string& canonical_name,
28 AddressList* addrlist);
30 // In most cases, it is important that unit tests avoid relying on making actual
31 // DNS queries since the resulting tests can be flaky, especially if the network
32 // is unreliable for some reason. To simplify writing tests that avoid making
33 // actual DNS queries, pass a MockHostResolver as the HostResolver dependency.
34 // The socket addresses returned can be configured using the
35 // RuleBasedHostResolverProc:
37 // host_resolver->rules()->AddRule("foo.com", "1.2.3.4");
38 // host_resolver->rules()->AddRule("bar.com", "2.3.4.5");
40 // The above rules define a static mapping from hostnames to IP address
41 // literals. The first parameter to AddRule specifies a host pattern to match
42 // against, and the second parameter indicates what value should be used to
43 // replace the given hostname. So, the following is also supported:
45 // host_mapper->AddRule("*.com", "127.0.0.1");
47 // Replacement doesn't have to be string representing an IP address. It can
48 // re-map one hostname to another as well.
50 // By default, MockHostResolvers include a single rule that maps all hosts to
51 // 127.0.0.1.
53 // Base class shared by MockHostResolver and MockCachingHostResolver.
54 class MockHostResolverBase : public HostResolver,
55 public base::SupportsWeakPtr<MockHostResolverBase>,
56 public base::NonThreadSafe {
57 public:
58 virtual ~MockHostResolverBase();
60 RuleBasedHostResolverProc* rules() { return rules_; }
61 void set_rules(RuleBasedHostResolverProc* rules) { rules_ = rules; }
63 // Controls whether resolutions complete synchronously or asynchronously.
64 void set_synchronous_mode(bool is_synchronous) {
65 synchronous_mode_ = is_synchronous;
68 // Asynchronous requests are automatically resolved by default.
69 // If set_ondemand_mode() is set then Resolve() returns IO_PENDING and
70 // ResolveAllPending() must be explicitly invoked to resolve all requests
71 // that are pending.
72 void set_ondemand_mode(bool is_ondemand) {
73 ondemand_mode_ = is_ondemand;
76 // HostResolver methods:
77 virtual int Resolve(const RequestInfo& info,
78 AddressList* addresses,
79 const CompletionCallback& callback,
80 RequestHandle* out_req,
81 const BoundNetLog& net_log) OVERRIDE;
82 virtual int ResolveFromCache(const RequestInfo& info,
83 AddressList* addresses,
84 const BoundNetLog& net_log) OVERRIDE;
85 virtual void CancelRequest(RequestHandle req) OVERRIDE;
86 virtual HostCache* GetHostCache() OVERRIDE;
88 // Resolves all pending requests. It is only valid to invoke this if
89 // set_ondemand_mode was set before. The requests are resolved asynchronously,
90 // after this call returns.
91 void ResolveAllPending();
93 // Returns true if there are pending requests that can be resolved by invoking
94 // ResolveAllPending().
95 bool has_pending_requests() const { return !requests_.empty(); }
97 // The number of times that Resolve() has been called.
98 size_t num_resolve() const {
99 return num_resolve_;
102 // The number of times that ResolveFromCache() has been called.
103 size_t num_resolve_from_cache() const {
104 return num_resolve_from_cache_;
107 protected:
108 explicit MockHostResolverBase(bool use_caching);
110 private:
111 struct Request;
112 typedef std::map<size_t, Request*> RequestMap;
114 // Resolve as IP or from |cache_| return cached error or
115 // DNS_CACHE_MISS if failed.
116 int ResolveFromIPLiteralOrCache(const RequestInfo& info,
117 AddressList* addresses);
118 // Resolve via |proc_|.
119 int ResolveProc(size_t id, const RequestInfo& info, AddressList* addresses);
120 // Resolve request stored in |requests_|. Pass rv to callback.
121 void ResolveNow(size_t id);
123 bool synchronous_mode_;
124 bool ondemand_mode_;
125 scoped_refptr<RuleBasedHostResolverProc> rules_;
126 scoped_ptr<HostCache> cache_;
127 RequestMap requests_;
128 size_t next_request_id_;
130 size_t num_resolve_;
131 size_t num_resolve_from_cache_;
133 DISALLOW_COPY_AND_ASSIGN(MockHostResolverBase);
136 class MockHostResolver : public MockHostResolverBase {
137 public:
138 MockHostResolver() : MockHostResolverBase(false /*use_caching*/) {}
139 virtual ~MockHostResolver() {}
142 // Same as MockHostResolver, except internally it uses a host-cache.
144 // Note that tests are advised to use MockHostResolver instead, since it is
145 // more predictable. (MockHostResolver also can be put into synchronous
146 // operation mode in case that is what you needed from the caching version).
147 class MockCachingHostResolver : public MockHostResolverBase {
148 public:
149 MockCachingHostResolver() : MockHostResolverBase(true /*use_caching*/) {}
150 virtual ~MockCachingHostResolver() {}
153 // RuleBasedHostResolverProc applies a set of rules to map a host string to
154 // a replacement host string. It then uses the system host resolver to return
155 // a socket address. Generally the replacement should be an IPv4 literal so
156 // there is no network dependency.
157 class RuleBasedHostResolverProc : public HostResolverProc {
158 public:
159 explicit RuleBasedHostResolverProc(HostResolverProc* previous);
161 // Any hostname matching the given pattern will be replaced with the given
162 // replacement value. Usually, replacement should be an IP address literal.
163 void AddRule(const std::string& host_pattern,
164 const std::string& replacement);
166 // Same as AddRule(), but further restricts to |address_family|.
167 void AddRuleForAddressFamily(const std::string& host_pattern,
168 AddressFamily address_family,
169 const std::string& replacement);
171 // Same as AddRule(), but the replacement is expected to be an IPv4 or IPv6
172 // literal. This can be used in place of AddRule() to bypass the system's
173 // host resolver (the address list will be constructed manually).
174 // If |canonical_name| is non-empty, it is copied to the resulting AddressList
175 // but does not impact DNS resolution.
176 // |ip_literal| can be a single IP address like "192.168.1.1" or a comma
177 // separated list of IP addresses, like "::1,192:168.1.2".
178 void AddIPLiteralRule(const std::string& host_pattern,
179 const std::string& ip_literal,
180 const std::string& canonical_name);
182 void AddRuleWithLatency(const std::string& host_pattern,
183 const std::string& replacement,
184 int latency_ms);
186 // Make sure that |host| will not be re-mapped or even processed by underlying
187 // host resolver procedures. It can also be a pattern.
188 void AllowDirectLookup(const std::string& host);
190 // Simulate a lookup failure for |host| (it also can be a pattern).
191 void AddSimulatedFailure(const std::string& host);
193 // Deletes all the rules that have been added.
194 void ClearRules();
196 // HostResolverProc methods:
197 virtual int Resolve(const std::string& host,
198 AddressFamily address_family,
199 HostResolverFlags host_resolver_flags,
200 AddressList* addrlist,
201 int* os_error) OVERRIDE;
203 private:
204 struct Rule;
205 typedef std::list<Rule> RuleList;
207 virtual ~RuleBasedHostResolverProc();
209 RuleList rules_;
212 // Create rules that map all requests to localhost.
213 RuleBasedHostResolverProc* CreateCatchAllHostResolverProc();
215 // HangingHostResolver never completes its |Resolve| request.
216 class HangingHostResolver : public HostResolver {
217 public:
218 virtual int Resolve(const RequestInfo& info,
219 AddressList* addresses,
220 const CompletionCallback& callback,
221 RequestHandle* out_req,
222 const BoundNetLog& net_log) OVERRIDE;
223 virtual int ResolveFromCache(const RequestInfo& info,
224 AddressList* addresses,
225 const BoundNetLog& net_log) OVERRIDE;
226 virtual void CancelRequest(RequestHandle req) OVERRIDE {}
229 // This class sets the default HostResolverProc for a particular scope. The
230 // chain of resolver procs starting at |proc| is placed in front of any existing
231 // default resolver proc(s). This means that if multiple
232 // ScopedDefaultHostResolverProcs are declared, then resolving will start with
233 // the procs given to the last-allocated one, then fall back to the procs given
234 // to the previously-allocated one, and so forth.
236 // NOTE: Only use this as a catch-all safety net. Individual tests should use
237 // MockHostResolver.
238 class ScopedDefaultHostResolverProc {
239 public:
240 ScopedDefaultHostResolverProc();
241 explicit ScopedDefaultHostResolverProc(HostResolverProc* proc);
243 ~ScopedDefaultHostResolverProc();
245 void Init(HostResolverProc* proc);
247 private:
248 scoped_refptr<HostResolverProc> current_proc_;
249 scoped_refptr<HostResolverProc> previous_proc_;
252 } // namespace net
254 #endif // NET_DNS_MOCK_HOST_RESOLVER_H_