Upstreaming browser/ui/uikit_ui_util from iOS.
[chromium-blink-merge.git] / gpu / command_buffer / client / context_support.h
blob4a6f5868d5cded569e154a791f5e93c98cfb6b73
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
8 #include "base/callback.h"
9 #include "ui/gfx/geometry/rect.h"
10 #include "ui/gfx/overlay_transform.h"
12 namespace gpu {
14 class ContextSupport {
15 public:
16 // Runs |callback| when a sync point is reached.
17 virtual void SignalSyncPoint(uint32 sync_point,
18 const base::Closure& callback) = 0;
20 // Runs |callback| when a query created via glCreateQueryEXT() has cleared
21 // passed the glEndQueryEXT() point.
22 virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0;
24 // For onscreen contexts, indicates that the surface visibility has changed.
25 // Clients aren't expected to draw to an invisible surface.
26 virtual void SetSurfaceVisible(bool visible) = 0;
28 // Indicates whether the context should aggressively free allocated resources.
29 // If set to true, the context will purge all temporary resources when
30 // flushed.
31 virtual void SetAggressivelyFreeResources(
32 bool aggressively_free_resources) = 0;
34 virtual void Swap() = 0;
35 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0;
37 // Schedule a texture to be presented as an overlay synchronously with the
38 // primary surface during the next buffer swap.
39 // This method is not stateful and needs to be re-scheduled every frame.
40 virtual void ScheduleOverlayPlane(int plane_z_order,
41 gfx::OverlayTransform plane_transform,
42 unsigned overlay_texture_id,
43 const gfx::Rect& display_bounds,
44 const gfx::RectF& uv_rect) = 0;
46 virtual uint32 InsertFutureSyncPointCHROMIUM() = 0;
47 virtual void RetireSyncPointCHROMIUM(uint32 sync_point) = 0;
49 protected:
50 ContextSupport() {}
51 virtual ~ContextSupport() {}
56 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_