1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // A class to emulate GLES2 over command buffers.
7 #include "gpu/command_buffer/client/gles2_implementation.h"
10 #include <GLES2/gl2ext.h>
11 #include <GLES2/gl2extchromium.h>
12 #include <GLES3/gl3.h>
18 #include "base/compiler_specific.h"
19 #include "gpu/command_buffer/client/buffer_tracker.h"
20 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
21 #include "gpu/command_buffer/client/gpu_control.h"
22 #include "gpu/command_buffer/client/program_info_manager.h"
23 #include "gpu/command_buffer/client/query_tracker.h"
24 #include "gpu/command_buffer/client/transfer_buffer.h"
25 #include "gpu/command_buffer/client/vertex_array_object_manager.h"
26 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
27 #include "gpu/command_buffer/common/id_allocator.h"
28 #include "gpu/command_buffer/common/trace_event.h"
30 #if defined(GPU_CLIENT_DEBUG)
31 #include "base/command_line.h"
32 #include "gpu/command_buffer/client/gpu_switches.h"
38 // A 32-bit and 64-bit compatible way of converting a pointer to a GLuint.
39 static GLuint
ToGLuint(const void* ptr
) {
40 return static_cast<GLuint
>(reinterpret_cast<size_t>(ptr
));
43 #if !defined(_MSC_VER)
44 const size_t GLES2Implementation::kMaxSizeOfSimpleResult
;
45 const unsigned int GLES2Implementation::kStartingOffset
;
48 GLES2Implementation::GLStaticState::GLStaticState() {
51 GLES2Implementation::GLStaticState::~GLStaticState() {
54 GLES2Implementation::SingleThreadChecker::SingleThreadChecker(
55 GLES2Implementation
* gles2_implementation
)
56 : gles2_implementation_(gles2_implementation
) {
57 CHECK_EQ(0, gles2_implementation_
->use_count_
);
58 ++gles2_implementation_
->use_count_
;
61 GLES2Implementation::SingleThreadChecker::~SingleThreadChecker() {
62 --gles2_implementation_
->use_count_
;
63 CHECK_EQ(0, gles2_implementation_
->use_count_
);
66 GLES2Implementation::GLES2Implementation(
67 GLES2CmdHelper
* helper
,
68 ShareGroup
* share_group
,
69 TransferBufferInterface
* transfer_buffer
,
70 bool bind_generates_resource
,
71 bool lose_context_when_out_of_memory
,
72 bool support_client_side_arrays
,
73 GpuControl
* gpu_control
)
75 transfer_buffer_(transfer_buffer
),
76 angle_pack_reverse_row_order_status_(kUnknownExtensionStatus
),
77 chromium_framebuffer_multisample_(kUnknownExtensionStatus
),
80 unpack_row_length_(0),
81 unpack_image_height_(0),
83 unpack_skip_pixels_(0),
84 unpack_skip_images_(0),
85 pack_reverse_row_order_(false),
86 active_texture_unit_(0),
87 bound_framebuffer_(0),
88 bound_read_framebuffer_(0),
89 bound_renderbuffer_(0),
90 bound_valuebuffer_(0),
92 bound_array_buffer_(0),
93 bound_copy_read_buffer_(0),
94 bound_copy_write_buffer_(0),
95 bound_pixel_pack_buffer_(0),
96 bound_pixel_unpack_buffer_(0),
97 bound_transform_feedback_buffer_(0),
98 bound_uniform_buffer_(0),
99 bound_pixel_pack_transfer_buffer_id_(0),
100 bound_pixel_unpack_transfer_buffer_id_(0),
101 async_upload_token_(0),
102 async_upload_sync_(NULL
),
103 async_upload_sync_shm_id_(0),
104 async_upload_sync_shm_offset_(0),
107 lose_context_when_out_of_memory_(lose_context_when_out_of_memory
),
108 support_client_side_arrays_(support_client_side_arrays
),
110 error_message_callback_(NULL
),
111 current_trace_stack_(0),
112 gpu_control_(gpu_control
),
113 capabilities_(gpu_control
->GetCapabilities()),
114 aggressively_free_resources_(false),
115 weak_ptr_factory_(this) {
117 DCHECK(transfer_buffer
);
120 std::stringstream ss
;
121 ss
<< std::hex
<< this;
122 this_in_hex_
= ss
.str();
124 GPU_CLIENT_LOG_CODE_BLOCK({
125 debug_
= base::CommandLine::ForCurrentProcess()->HasSwitch(
126 switches::kEnableGPUClientLogging
);
130 (share_group
? share_group
: new ShareGroup(bind_generates_resource
));
131 DCHECK(share_group_
->bind_generates_resource() == bind_generates_resource
);
133 memset(&reserved_ids_
, 0, sizeof(reserved_ids_
));
136 bool GLES2Implementation::Initialize(
137 unsigned int starting_transfer_buffer_size
,
138 unsigned int min_transfer_buffer_size
,
139 unsigned int max_transfer_buffer_size
,
140 unsigned int mapped_memory_limit
) {
141 TRACE_EVENT0("gpu", "GLES2Implementation::Initialize");
142 DCHECK_GE(starting_transfer_buffer_size
, min_transfer_buffer_size
);
143 DCHECK_LE(starting_transfer_buffer_size
, max_transfer_buffer_size
);
144 DCHECK_GE(min_transfer_buffer_size
, kStartingOffset
);
146 if (!transfer_buffer_
->Initialize(
147 starting_transfer_buffer_size
,
149 min_transfer_buffer_size
,
150 max_transfer_buffer_size
,
156 mapped_memory_
.reset(
157 new MappedMemoryManager(
159 base::Bind(&GLES2Implementation::PollAsyncUploads
,
160 // The mapped memory manager is owned by |this| here, and
161 // since its destroyed before before we destroy ourselves
162 // we don't need extra safety measures for this closure.
163 base::Unretained(this)),
164 mapped_memory_limit
));
166 unsigned chunk_size
= 2 * 1024 * 1024;
167 if (mapped_memory_limit
!= kNoLimit
) {
168 // Use smaller chunks if the client is very memory conscientious.
169 chunk_size
= std::min(mapped_memory_limit
/ 4, chunk_size
);
171 mapped_memory_
->set_chunk_size_multiple(chunk_size
);
173 GLStaticState::ShaderPrecisionMap
* shader_precisions
=
174 &static_state_
.shader_precisions
;
175 capabilities_
.VisitPrecisions([shader_precisions
](
176 GLenum shader
, GLenum type
, Capabilities::ShaderPrecision
* result
) {
177 const GLStaticState::ShaderPrecisionKey
key(shader
, type
);
178 cmds::GetShaderPrecisionFormat::Result cached_result
= {
179 true, result
->min_range
, result
->max_range
, result
->precision
};
180 shader_precisions
->insert(std::make_pair(key
, cached_result
));
183 util_
.set_num_compressed_texture_formats(
184 capabilities_
.num_compressed_texture_formats
);
185 util_
.set_num_shader_binary_formats(capabilities_
.num_shader_binary_formats
);
187 texture_units_
.reset(
188 new TextureUnit
[capabilities_
.max_combined_texture_image_units
]);
190 query_tracker_
.reset(new QueryTracker(mapped_memory_
.get()));
191 buffer_tracker_
.reset(new BufferTracker(mapped_memory_
.get()));
193 query_id_allocator_
.reset(new IdAllocator());
194 if (support_client_side_arrays_
) {
195 GetIdHandler(id_namespaces::kBuffers
)->MakeIds(
196 this, kClientSideArrayId
, arraysize(reserved_ids_
), &reserved_ids_
[0]);
199 vertex_array_object_manager_
.reset(new VertexArrayObjectManager(
200 capabilities_
.max_vertex_attribs
, reserved_ids_
[0], reserved_ids_
[1],
201 support_client_side_arrays_
));
203 // GL_BIND_GENERATES_RESOURCE_CHROMIUM state must be the same
204 // on Client & Service.
205 if (capabilities_
.bind_generates_resource_chromium
!=
206 (share_group_
->bind_generates_resource() ? 1 : 0)) {
207 SetGLError(GL_INVALID_OPERATION
,
209 "Service bind_generates_resource mismatch.");
216 GLES2Implementation::~GLES2Implementation() {
217 // Make sure the queries are finished otherwise we'll delete the
218 // shared memory (mapped_memory_) which will free the memory used
219 // by the queries. The GPU process when validating that memory is still
220 // shared will fail and abort (ie, it will stop running).
222 query_tracker_
.reset();
224 // GLES2Implementation::Initialize() could fail before allocating
225 // reserved_ids_, so we need delete them carefully.
226 if (support_client_side_arrays_
&& reserved_ids_
[0]) {
227 DeleteBuffers(arraysize(reserved_ids_
), &reserved_ids_
[0]);
230 // Release remaining BufferRange mem; This is when a MapBufferRange() is
231 // called but not the UnmapBuffer() pair.
232 ClearMappedBufferRangeMap();
234 // Release any per-context data in share group.
235 share_group_
->FreeContext(this);
237 buffer_tracker_
.reset();
239 FreeAllAsyncUploadBuffers();
241 if (async_upload_sync_
) {
242 mapped_memory_
->Free(async_upload_sync_
);
243 async_upload_sync_
= NULL
;
246 // Make sure the commands make it the service.
250 GLES2CmdHelper
* GLES2Implementation::helper() const {
254 IdHandlerInterface
* GLES2Implementation::GetIdHandler(int namespace_id
) const {
255 return share_group_
->GetIdHandler(namespace_id
);
258 RangeIdHandlerInterface
* GLES2Implementation::GetRangeIdHandler(
259 int namespace_id
) const {
260 return share_group_
->GetRangeIdHandler(namespace_id
);
263 IdAllocator
* GLES2Implementation::GetIdAllocator(int namespace_id
) const {
264 if (namespace_id
== id_namespaces::kQueries
)
265 return query_id_allocator_
.get();
270 void* GLES2Implementation::GetResultBuffer() {
271 return transfer_buffer_
->GetResultBuffer();
274 int32
GLES2Implementation::GetResultShmId() {
275 return transfer_buffer_
->GetShmId();
278 uint32
GLES2Implementation::GetResultShmOffset() {
279 return transfer_buffer_
->GetResultOffset();
282 void GLES2Implementation::FreeUnusedSharedMemory() {
283 mapped_memory_
->FreeUnused();
286 void GLES2Implementation::FreeEverything() {
287 FreeAllAsyncUploadBuffers();
289 query_tracker_
->Shrink();
290 FreeUnusedSharedMemory();
291 transfer_buffer_
->Free();
292 helper_
->FreeRingBuffer();
295 void GLES2Implementation::RunIfContextNotLost(const base::Closure
& callback
) {
296 if (!helper_
->IsContextLost())
300 void GLES2Implementation::SignalSyncPoint(uint32 sync_point
,
301 const base::Closure
& callback
) {
302 gpu_control_
->SignalSyncPoint(
304 base::Bind(&GLES2Implementation::RunIfContextNotLost
,
305 weak_ptr_factory_
.GetWeakPtr(),
309 void GLES2Implementation::SignalQuery(uint32 query
,
310 const base::Closure
& callback
) {
311 // Flush previously entered commands to ensure ordering with any
312 // glBeginQueryEXT() calls that may have been put into the context.
313 ShallowFlushCHROMIUM();
314 gpu_control_
->SignalQuery(
316 base::Bind(&GLES2Implementation::RunIfContextNotLost
,
317 weak_ptr_factory_
.GetWeakPtr(),
321 void GLES2Implementation::SetSurfaceVisible(bool visible
) {
323 "gpu", "GLES2Implementation::SetSurfaceVisible", "visible", visible
);
324 ShallowFlushCHROMIUM();
325 gpu_control_
->SetSurfaceVisible(visible
);
328 void GLES2Implementation::SetAggressivelyFreeResources(
329 bool aggressively_free_resources
) {
330 TRACE_EVENT1("gpu", "GLES2Implementation::SetAggressivelyFreeResources",
331 "aggressively_free_resources", aggressively_free_resources
);
332 aggressively_free_resources_
= aggressively_free_resources
;
334 if (aggressively_free_resources_
&& helper_
->HaveRingBuffer()) {
335 // Ensure that we clean up as much cache memory as possible and fully flush.
336 FlushDriverCachesCHROMIUM();
338 // Flush will delete transfer buffer resources if
339 // |aggressively_free_resources_| is true.
342 ShallowFlushCHROMIUM();
346 void GLES2Implementation::WaitForCmd() {
347 TRACE_EVENT0("gpu", "GLES2::WaitForCmd");
348 helper_
->CommandBufferHelper::Finish();
351 bool GLES2Implementation::IsExtensionAvailable(const char* ext
) {
352 const char* extensions
=
353 reinterpret_cast<const char*>(GetStringHelper(GL_EXTENSIONS
));
357 int length
= strlen(ext
);
359 int n
= strcspn(extensions
, " ");
360 if (n
== length
&& 0 == strncmp(ext
, extensions
, length
)) {
363 if ('\0' == extensions
[n
]) {
370 bool GLES2Implementation::IsExtensionAvailableHelper(
371 const char* extension
, ExtensionStatus
* status
) {
373 case kAvailableExtensionStatus
:
375 case kUnavailableExtensionStatus
:
378 bool available
= IsExtensionAvailable(extension
);
379 *status
= available
? kAvailableExtensionStatus
:
380 kUnavailableExtensionStatus
;
386 bool GLES2Implementation::IsAnglePackReverseRowOrderAvailable() {
387 return IsExtensionAvailableHelper(
388 "GL_ANGLE_pack_reverse_row_order",
389 &angle_pack_reverse_row_order_status_
);
392 bool GLES2Implementation::IsChromiumFramebufferMultisampleAvailable() {
393 return IsExtensionAvailableHelper(
394 "GL_CHROMIUM_framebuffer_multisample",
395 &chromium_framebuffer_multisample_
);
398 const std::string
& GLES2Implementation::GetLogPrefix() const {
399 const std::string
& prefix(debug_marker_manager_
.GetMarker());
400 return prefix
.empty() ? this_in_hex_
: prefix
;
403 GLenum
GLES2Implementation::GetError() {
404 GPU_CLIENT_SINGLE_THREAD_CHECK();
405 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetError()");
406 GLenum err
= GetGLError();
407 GPU_CLIENT_LOG("returned " << GLES2Util::GetStringError(err
));
411 GLenum
GLES2Implementation::GetClientSideGLError() {
412 if (error_bits_
== 0) {
416 GLenum error
= GL_NO_ERROR
;
417 for (uint32 mask
= 1; mask
!= 0; mask
= mask
<< 1) {
418 if ((error_bits_
& mask
) != 0) {
419 error
= GLES2Util::GLErrorBitToGLError(mask
);
423 error_bits_
&= ~GLES2Util::GLErrorToErrorBit(error
);
427 GLenum
GLES2Implementation::GetGLError() {
428 TRACE_EVENT0("gpu", "GLES2::GetGLError");
429 // Check the GL error first, then our wrapped error.
430 typedef cmds::GetError::Result Result
;
431 Result
* result
= GetResultAs
<Result
*>();
432 // If we couldn't allocate a result the context is lost.
436 *result
= GL_NO_ERROR
;
437 helper_
->GetError(GetResultShmId(), GetResultShmOffset());
439 GLenum error
= *result
;
440 if (error
== GL_NO_ERROR
) {
441 error
= GetClientSideGLError();
443 // There was an error, clear the corresponding wrapped error.
444 error_bits_
&= ~GLES2Util::GLErrorToErrorBit(error
);
449 #if defined(GL_CLIENT_FAIL_GL_ERRORS)
450 void GLES2Implementation::FailGLError(GLenum error
) {
451 if (error
!= GL_NO_ERROR
) {
452 NOTREACHED() << "Error";
455 // NOTE: Calling GetGLError overwrites data in the result buffer.
456 void GLES2Implementation::CheckGLError() {
457 FailGLError(GetGLError());
459 #endif // defined(GPU_CLIENT_FAIL_GL_ERRORS)
461 void GLES2Implementation::SetGLError(
462 GLenum error
, const char* function_name
, const char* msg
) {
463 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] Client Synthesized Error: "
464 << GLES2Util::GetStringError(error
) << ": "
465 << function_name
<< ": " << msg
);
470 if (error_message_callback_
) {
471 std::string
temp(GLES2Util::GetStringError(error
) + " : " +
472 function_name
+ ": " + (msg
? msg
: ""));
473 error_message_callback_
->OnErrorMessage(temp
.c_str(), 0);
475 error_bits_
|= GLES2Util::GLErrorToErrorBit(error
);
477 if (error
== GL_OUT_OF_MEMORY
&& lose_context_when_out_of_memory_
) {
478 helper_
->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB
,
479 GL_UNKNOWN_CONTEXT_RESET_ARB
);
483 void GLES2Implementation::SetGLErrorInvalidEnum(
484 const char* function_name
, GLenum value
, const char* label
) {
485 SetGLError(GL_INVALID_ENUM
, function_name
,
486 (std::string(label
) + " was " +
487 GLES2Util::GetStringEnum(value
)).c_str());
490 bool GLES2Implementation::GetBucketContents(uint32 bucket_id
,
491 std::vector
<int8
>* data
) {
492 TRACE_EVENT0("gpu", "GLES2::GetBucketContents");
494 const uint32 kStartSize
= 32 * 1024;
495 ScopedTransferBufferPtr
buffer(kStartSize
, helper_
, transfer_buffer_
);
496 if (!buffer
.valid()) {
499 typedef cmd::GetBucketStart::Result Result
;
500 Result
* result
= GetResultAs
<Result
*>();
505 helper_
->GetBucketStart(
506 bucket_id
, GetResultShmId(), GetResultShmOffset(),
507 buffer
.size(), buffer
.shm_id(), buffer
.offset());
509 uint32 size
= *result
;
514 if (!buffer
.valid()) {
516 if (!buffer
.valid()) {
519 helper_
->GetBucketData(
520 bucket_id
, offset
, buffer
.size(), buffer
.shm_id(), buffer
.offset());
523 uint32 size_to_copy
= std::min(size
, buffer
.size());
524 memcpy(&(*data
)[offset
], buffer
.address(), size_to_copy
);
525 offset
+= size_to_copy
;
526 size
-= size_to_copy
;
529 // Free the bucket. This is not required but it does free up the memory.
530 // and we don't have to wait for the result so from the client's perspective
532 helper_
->SetBucketSize(bucket_id
, 0);
537 void GLES2Implementation::SetBucketContents(
538 uint32 bucket_id
, const void* data
, size_t size
) {
540 helper_
->SetBucketSize(bucket_id
, size
);
544 ScopedTransferBufferPtr
buffer(size
, helper_
, transfer_buffer_
);
545 if (!buffer
.valid()) {
548 memcpy(buffer
.address(), static_cast<const int8
*>(data
) + offset
,
550 helper_
->SetBucketData(
551 bucket_id
, offset
, buffer
.size(), buffer
.shm_id(), buffer
.offset());
552 offset
+= buffer
.size();
553 size
-= buffer
.size();
558 void GLES2Implementation::SetBucketAsCString(
559 uint32 bucket_id
, const char* str
) {
560 // NOTE: strings are passed NULL terminated. That means the empty
561 // string will have a size of 1 and no-string will have a size of 0
563 SetBucketContents(bucket_id
, str
, strlen(str
) + 1);
565 helper_
->SetBucketSize(bucket_id
, 0);
569 bool GLES2Implementation::GetBucketAsString(
570 uint32 bucket_id
, std::string
* str
) {
572 std::vector
<int8
> data
;
573 // NOTE: strings are passed NULL terminated. That means the empty
574 // string will have a size of 1 and no-string will have a size of 0
575 if (!GetBucketContents(bucket_id
, &data
)) {
581 str
->assign(&data
[0], &data
[0] + data
.size() - 1);
585 void GLES2Implementation::SetBucketAsString(
586 uint32 bucket_id
, const std::string
& str
) {
587 // NOTE: strings are passed NULL terminated. That means the empty
588 // string will have a size of 1 and no-string will have a size of 0
589 SetBucketContents(bucket_id
, str
.c_str(), str
.size() + 1);
592 void GLES2Implementation::Disable(GLenum cap
) {
593 GPU_CLIENT_SINGLE_THREAD_CHECK();
594 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDisable("
595 << GLES2Util::GetStringCapability(cap
) << ")");
596 bool changed
= false;
597 if (!state_
.SetCapabilityState(cap
, false, &changed
) || changed
) {
598 helper_
->Disable(cap
);
603 void GLES2Implementation::Enable(GLenum cap
) {
604 GPU_CLIENT_SINGLE_THREAD_CHECK();
605 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glEnable("
606 << GLES2Util::GetStringCapability(cap
) << ")");
607 bool changed
= false;
608 if (!state_
.SetCapabilityState(cap
, true, &changed
) || changed
) {
609 helper_
->Enable(cap
);
614 GLboolean
GLES2Implementation::IsEnabled(GLenum cap
) {
615 GPU_CLIENT_SINGLE_THREAD_CHECK();
616 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsEnabled("
617 << GLES2Util::GetStringCapability(cap
) << ")");
619 if (!state_
.GetEnabled(cap
, &state
)) {
620 typedef cmds::IsEnabled::Result Result
;
621 Result
* result
= GetResultAs
<Result
*>();
626 helper_
->IsEnabled(cap
, GetResultShmId(), GetResultShmOffset());
628 state
= (*result
) != 0;
631 GPU_CLIENT_LOG("returned " << state
);
636 bool GLES2Implementation::GetHelper(GLenum pname
, GLint
* params
) {
637 // TODO(zmo): For all the BINDING points, there is a possibility where
638 // resources are shared among multiple contexts, that the cached points
639 // are invalid. It is not a problem for now, but once we allow resource
640 // sharing in WebGL, we need to implement a mechanism to allow correct
641 // client side binding points tracking. crbug.com/465562.
645 case GL_ACTIVE_TEXTURE
:
646 *params
= active_texture_unit_
+ GL_TEXTURE0
;
648 case GL_ARRAY_BUFFER_BINDING
:
649 *params
= bound_array_buffer_
;
651 case GL_ELEMENT_ARRAY_BUFFER_BINDING
:
653 vertex_array_object_manager_
->bound_element_array_buffer();
655 case GL_FRAMEBUFFER_BINDING
:
656 *params
= bound_framebuffer_
;
658 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
:
659 *params
= capabilities_
.max_combined_texture_image_units
;
661 case GL_MAX_CUBE_MAP_TEXTURE_SIZE
:
662 *params
= capabilities_
.max_cube_map_texture_size
;
664 case GL_MAX_FRAGMENT_UNIFORM_VECTORS
:
665 *params
= capabilities_
.max_fragment_uniform_vectors
;
667 case GL_MAX_RENDERBUFFER_SIZE
:
668 *params
= capabilities_
.max_renderbuffer_size
;
670 case GL_MAX_TEXTURE_IMAGE_UNITS
:
671 *params
= capabilities_
.max_texture_image_units
;
673 case GL_MAX_TEXTURE_SIZE
:
674 *params
= capabilities_
.max_texture_size
;
676 case GL_MAX_VARYING_VECTORS
:
677 *params
= capabilities_
.max_varying_vectors
;
679 case GL_MAX_VERTEX_ATTRIBS
:
680 *params
= capabilities_
.max_vertex_attribs
;
682 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
:
683 *params
= capabilities_
.max_vertex_texture_image_units
;
685 case GL_MAX_VERTEX_UNIFORM_VECTORS
:
686 *params
= capabilities_
.max_vertex_uniform_vectors
;
688 case GL_NUM_COMPRESSED_TEXTURE_FORMATS
:
689 *params
= capabilities_
.num_compressed_texture_formats
;
691 case GL_NUM_SHADER_BINARY_FORMATS
:
692 *params
= capabilities_
.num_shader_binary_formats
;
694 case GL_RENDERBUFFER_BINDING
:
695 *params
= bound_renderbuffer_
;
697 case GL_TEXTURE_BINDING_2D
:
698 *params
= texture_units_
[active_texture_unit_
].bound_texture_2d
;
700 case GL_TEXTURE_BINDING_CUBE_MAP
:
701 *params
= texture_units_
[active_texture_unit_
].bound_texture_cube_map
;
704 // Non-standard parameters.
705 case GL_TEXTURE_BINDING_EXTERNAL_OES
:
707 texture_units_
[active_texture_unit_
].bound_texture_external_oes
;
709 case GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM
:
710 *params
= bound_pixel_pack_transfer_buffer_id_
;
712 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM
:
713 *params
= bound_pixel_unpack_transfer_buffer_id_
;
715 case GL_READ_FRAMEBUFFER_BINDING
:
716 if (IsChromiumFramebufferMultisampleAvailable()) {
717 *params
= bound_read_framebuffer_
;
721 case GL_TIMESTAMP_EXT
:
722 // We convert all GPU timestamps to CPU time.
723 *params
= base::saturated_cast
<GLint
>(
724 (base::TraceTicks::Now() - base::TraceTicks()).InMicroseconds()
725 * base::Time::kNanosecondsPerMicrosecond
);
728 // Non-cached parameters.
729 case GL_ALIASED_LINE_WIDTH_RANGE
:
730 case GL_ALIASED_POINT_SIZE_RANGE
:
734 case GL_BLEND_DST_ALPHA
:
735 case GL_BLEND_DST_RGB
:
736 case GL_BLEND_EQUATION_ALPHA
:
737 case GL_BLEND_EQUATION_RGB
:
738 case GL_BLEND_SRC_ALPHA
:
739 case GL_BLEND_SRC_RGB
:
741 case GL_COLOR_CLEAR_VALUE
:
742 case GL_COLOR_WRITEMASK
:
743 case GL_COMPRESSED_TEXTURE_FORMATS
:
745 case GL_CULL_FACE_MODE
:
746 case GL_CURRENT_PROGRAM
:
748 case GL_DEPTH_CLEAR_VALUE
:
752 case GL_DEPTH_WRITEMASK
:
755 case GL_GENERATE_MIPMAP_HINT
:
757 case GL_IMPLEMENTATION_COLOR_READ_FORMAT
:
758 case GL_IMPLEMENTATION_COLOR_READ_TYPE
:
760 case GL_MAX_VIEWPORT_DIMS
:
761 case GL_PACK_ALIGNMENT
:
762 case GL_POLYGON_OFFSET_FACTOR
:
763 case GL_POLYGON_OFFSET_FILL
:
764 case GL_POLYGON_OFFSET_UNITS
:
766 case GL_SAMPLE_ALPHA_TO_COVERAGE
:
767 case GL_SAMPLE_BUFFERS
:
768 case GL_SAMPLE_COVERAGE
:
769 case GL_SAMPLE_COVERAGE_INVERT
:
770 case GL_SAMPLE_COVERAGE_VALUE
:
773 case GL_SCISSOR_TEST
:
774 case GL_SHADER_BINARY_FORMATS
:
775 case GL_SHADER_COMPILER
:
776 case GL_STENCIL_BACK_FAIL
:
777 case GL_STENCIL_BACK_FUNC
:
778 case GL_STENCIL_BACK_PASS_DEPTH_FAIL
:
779 case GL_STENCIL_BACK_PASS_DEPTH_PASS
:
780 case GL_STENCIL_BACK_REF
:
781 case GL_STENCIL_BACK_VALUE_MASK
:
782 case GL_STENCIL_BACK_WRITEMASK
:
783 case GL_STENCIL_BITS
:
784 case GL_STENCIL_CLEAR_VALUE
:
785 case GL_STENCIL_FAIL
:
786 case GL_STENCIL_FUNC
:
787 case GL_STENCIL_PASS_DEPTH_FAIL
:
788 case GL_STENCIL_PASS_DEPTH_PASS
:
790 case GL_STENCIL_TEST
:
791 case GL_STENCIL_VALUE_MASK
:
792 case GL_STENCIL_WRITEMASK
:
793 case GL_SUBPIXEL_BITS
:
794 case GL_UNPACK_ALIGNMENT
:
801 if (capabilities_
.major_version
< 3) {
807 case GL_COPY_READ_BUFFER_BINDING
:
808 *params
= bound_copy_read_buffer_
;
810 case GL_COPY_WRITE_BUFFER_BINDING
:
811 *params
= bound_copy_write_buffer_
;
813 case GL_MAJOR_VERSION
:
814 *params
= capabilities_
.major_version
;
816 case GL_MAX_3D_TEXTURE_SIZE
:
817 *params
= capabilities_
.max_3d_texture_size
;
819 case GL_MAX_ARRAY_TEXTURE_LAYERS
:
820 *params
= capabilities_
.max_array_texture_layers
;
822 case GL_MAX_COLOR_ATTACHMENTS
:
823 *params
= capabilities_
.max_color_attachments
;
825 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
:
826 *params
= static_cast<GLint
>(
827 capabilities_
.max_combined_fragment_uniform_components
);
829 case GL_MAX_COMBINED_UNIFORM_BLOCKS
:
830 *params
= capabilities_
.max_combined_uniform_blocks
;
832 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
:
833 *params
= static_cast<GLint
>(
834 capabilities_
.max_combined_vertex_uniform_components
);
836 case GL_MAX_DRAW_BUFFERS
:
837 *params
= capabilities_
.max_draw_buffers
;
839 case GL_MAX_ELEMENT_INDEX
:
840 *params
= static_cast<GLint
>(capabilities_
.max_element_index
);
842 case GL_MAX_ELEMENTS_INDICES
:
843 *params
= capabilities_
.max_elements_indices
;
845 case GL_MAX_ELEMENTS_VERTICES
:
846 *params
= capabilities_
.max_elements_vertices
;
848 case GL_MAX_FRAGMENT_INPUT_COMPONENTS
:
849 *params
= capabilities_
.max_fragment_input_components
;
851 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS
:
852 *params
= capabilities_
.max_fragment_uniform_blocks
;
854 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
:
855 *params
= capabilities_
.max_fragment_uniform_components
;
857 case GL_MAX_PROGRAM_TEXEL_OFFSET
:
858 *params
= capabilities_
.max_program_texel_offset
;
861 *params
= capabilities_
.max_samples
;
863 case GL_MAX_SERVER_WAIT_TIMEOUT
:
864 *params
= static_cast<GLint
>(capabilities_
.max_server_wait_timeout
);
866 case GL_MAX_TEXTURE_LOD_BIAS
:
867 *params
= static_cast<GLint
>(capabilities_
.max_texture_lod_bias
);
869 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
:
870 *params
= capabilities_
.max_transform_feedback_interleaved_components
;
872 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
:
873 *params
= capabilities_
.max_transform_feedback_separate_attribs
;
875 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
:
876 *params
= capabilities_
.max_transform_feedback_separate_components
;
878 case GL_MAX_UNIFORM_BLOCK_SIZE
:
879 *params
= static_cast<GLint
>(capabilities_
.max_uniform_block_size
);
881 case GL_MAX_UNIFORM_BUFFER_BINDINGS
:
882 *params
= capabilities_
.max_uniform_buffer_bindings
;
884 case GL_MAX_VARYING_COMPONENTS
:
885 *params
= capabilities_
.max_varying_components
;
887 case GL_MAX_VERTEX_OUTPUT_COMPONENTS
:
888 *params
= capabilities_
.max_vertex_output_components
;
890 case GL_MAX_VERTEX_UNIFORM_BLOCKS
:
891 *params
= capabilities_
.max_vertex_uniform_blocks
;
893 case GL_MAX_VERTEX_UNIFORM_COMPONENTS
:
894 *params
= capabilities_
.max_vertex_uniform_components
;
896 case GL_MIN_PROGRAM_TEXEL_OFFSET
:
897 *params
= capabilities_
.min_program_texel_offset
;
899 case GL_MINOR_VERSION
:
900 *params
= capabilities_
.minor_version
;
902 case GL_NUM_EXTENSIONS
:
903 *params
= capabilities_
.num_extensions
;
905 case GL_NUM_PROGRAM_BINARY_FORMATS
:
906 *params
= capabilities_
.num_program_binary_formats
;
908 case GL_PIXEL_PACK_BUFFER_BINDING
:
909 *params
= bound_pixel_pack_buffer_
;
911 case GL_PIXEL_UNPACK_BUFFER_BINDING
:
912 *params
= bound_pixel_unpack_buffer_
;
914 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
:
915 *params
= bound_transform_feedback_buffer_
;
917 case GL_UNIFORM_BUFFER_BINDING
:
918 *params
= bound_uniform_buffer_
;
920 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
:
921 *params
= capabilities_
.uniform_buffer_offset_alignment
;
924 // Non-cached ES3 parameters.
925 case GL_DRAW_BUFFER0
:
926 case GL_DRAW_BUFFER1
:
927 case GL_DRAW_BUFFER2
:
928 case GL_DRAW_BUFFER3
:
929 case GL_DRAW_BUFFER4
:
930 case GL_DRAW_BUFFER5
:
931 case GL_DRAW_BUFFER6
:
932 case GL_DRAW_BUFFER7
:
933 case GL_DRAW_BUFFER8
:
934 case GL_DRAW_BUFFER9
:
935 case GL_DRAW_BUFFER10
:
936 case GL_DRAW_BUFFER11
:
937 case GL_DRAW_BUFFER12
:
938 case GL_DRAW_BUFFER13
:
939 case GL_DRAW_BUFFER14
:
940 case GL_DRAW_BUFFER15
:
941 case GL_DRAW_FRAMEBUFFER_BINDING
:
942 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT
:
943 case GL_PACK_ROW_LENGTH
:
944 case GL_PACK_SKIP_PIXELS
:
945 case GL_PACK_SKIP_ROWS
:
946 case GL_PRIMITIVE_RESTART_FIXED_INDEX
:
947 case GL_PROGRAM_BINARY_FORMATS
:
948 case GL_RASTERIZER_DISCARD
:
950 case GL_READ_FRAMEBUFFER_BINDING
:
951 case GL_SAMPLER_BINDING
:
952 case GL_TEXTURE_BINDING_2D_ARRAY
:
953 case GL_TEXTURE_BINDING_3D
:
954 case GL_TRANSFORM_FEEDBACK_BINDING
:
955 case GL_TRANSFORM_FEEDBACK_ACTIVE
:
956 case GL_TRANSFORM_FEEDBACK_PAUSED
:
957 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
:
958 case GL_TRANSFORM_FEEDBACK_BUFFER_START
:
959 case GL_UNIFORM_BUFFER_SIZE
:
960 case GL_UNIFORM_BUFFER_START
:
961 case GL_UNPACK_IMAGE_HEIGHT
:
962 case GL_UNPACK_ROW_LENGTH
:
963 case GL_UNPACK_SKIP_IMAGES
:
964 case GL_UNPACK_SKIP_PIXELS
:
965 case GL_UNPACK_SKIP_ROWS
:
966 case GL_VERTEX_ARRAY_BINDING
:
973 bool GLES2Implementation::GetBooleanvHelper(GLenum pname
, GLboolean
* params
) {
974 // TODO(gman): Make this handle pnames that return more than 1 value.
976 if (!GetHelper(pname
, &value
)) {
979 *params
= static_cast<GLboolean
>(value
);
983 bool GLES2Implementation::GetFloatvHelper(GLenum pname
, GLfloat
* params
) {
984 // TODO(gman): Make this handle pnames that return more than 1 value.
986 case GL_MAX_TEXTURE_LOD_BIAS
:
987 *params
= capabilities_
.max_texture_lod_bias
;
993 if (!GetHelper(pname
, &value
)) {
996 *params
= static_cast<GLfloat
>(value
);
1000 bool GLES2Implementation::GetInteger64vHelper(GLenum pname
, GLint64
* params
) {
1002 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
:
1003 *params
= capabilities_
.max_combined_fragment_uniform_components
;
1005 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
:
1006 *params
= capabilities_
.max_combined_vertex_uniform_components
;
1008 case GL_MAX_ELEMENT_INDEX
:
1009 *params
= capabilities_
.max_element_index
;
1011 case GL_MAX_SERVER_WAIT_TIMEOUT
:
1012 *params
= capabilities_
.max_server_wait_timeout
;
1014 case GL_MAX_UNIFORM_BLOCK_SIZE
:
1015 *params
= capabilities_
.max_uniform_block_size
;
1017 case GL_TIMESTAMP_EXT
:
1018 // We convert all GPU timestamps to CPU time.
1019 *params
= (base::TraceTicks::Now() - base::TraceTicks()).InMicroseconds()
1020 * base::Time::kNanosecondsPerMicrosecond
;
1026 if (!GetHelper(pname
, &value
)) {
1029 *params
= static_cast<GLint64
>(value
);
1033 bool GLES2Implementation::GetIntegervHelper(GLenum pname
, GLint
* params
) {
1034 return GetHelper(pname
, params
);
1037 bool GLES2Implementation::GetIntegeri_vHelper(
1038 GLenum pname
, GLuint index
, GLint
* data
) {
1039 // TODO(zmo): Implement client side caching.
1043 bool GLES2Implementation::GetInteger64i_vHelper(
1044 GLenum pname
, GLuint index
, GLint64
* data
) {
1045 // TODO(zmo): Implement client side caching.
1049 bool GLES2Implementation::GetInternalformativHelper(
1050 GLenum target
, GLenum format
, GLenum pname
, GLsizei bufSize
,
1052 // TODO(zmo): Implement the client side caching.
1056 bool GLES2Implementation::GetSyncivHelper(
1057 GLsync sync
, GLenum pname
, GLsizei bufsize
, GLsizei
* length
,
1061 case GL_OBJECT_TYPE
:
1062 value
= GL_SYNC_FENCE
;
1064 case GL_SYNC_CONDITION
:
1065 value
= GL_SYNC_GPU_COMMANDS_COMPLETE
;
1083 bool GLES2Implementation::GetQueryObjectValueHelper(
1084 const char* function_name
, GLuint id
, GLenum pname
, GLuint64
* params
) {
1085 GPU_CLIENT_SINGLE_THREAD_CHECK();
1086 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] GetQueryObjectValueHelper("
1088 << GLES2Util::GetStringQueryObjectParameter(pname
) << ", "
1089 << static_cast<const void*>(params
) << ")");
1091 QueryTracker::Query
* query
= query_tracker_
->GetQuery(id
);
1093 SetGLError(GL_INVALID_OPERATION
,
1094 function_name
, "unknown query id");
1098 if (query
->Active()) {
1100 GL_INVALID_OPERATION
,
1102 "query active. Did you to call glEndQueryEXT?");
1106 if (query
->NeverUsed()) {
1108 GL_INVALID_OPERATION
,
1109 function_name
, "Never used. Did you call glBeginQueryEXT?");
1113 bool valid_value
= false;
1115 case GL_QUERY_RESULT_EXT
:
1116 if (!query
->CheckResultsAvailable(helper_
)) {
1117 helper_
->WaitForToken(query
->token());
1118 if (!query
->CheckResultsAvailable(helper_
)) {
1120 CHECK(query
->CheckResultsAvailable(helper_
));
1123 *params
= query
->GetResult();
1126 case GL_QUERY_RESULT_AVAILABLE_EXT
:
1127 *params
= query
->CheckResultsAvailable(helper_
);
1131 SetGLErrorInvalidEnum(function_name
, pname
, "pname");
1134 GPU_CLIENT_LOG(" " << *params
);
1139 GLuint
GLES2Implementation::GetMaxValueInBufferCHROMIUMHelper(
1140 GLuint buffer_id
, GLsizei count
, GLenum type
, GLuint offset
) {
1141 typedef cmds::GetMaxValueInBufferCHROMIUM::Result Result
;
1142 Result
* result
= GetResultAs
<Result
*>();
1147 helper_
->GetMaxValueInBufferCHROMIUM(
1148 buffer_id
, count
, type
, offset
, GetResultShmId(), GetResultShmOffset());
1153 GLuint
GLES2Implementation::GetMaxValueInBufferCHROMIUM(
1154 GLuint buffer_id
, GLsizei count
, GLenum type
, GLuint offset
) {
1155 GPU_CLIENT_SINGLE_THREAD_CHECK();
1156 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetMaxValueInBufferCHROMIUM("
1157 << buffer_id
<< ", " << count
<< ", "
1158 << GLES2Util::GetStringGetMaxIndexType(type
)
1159 << ", " << offset
<< ")");
1160 GLuint result
= GetMaxValueInBufferCHROMIUMHelper(
1161 buffer_id
, count
, type
, offset
);
1162 GPU_CLIENT_LOG("returned " << result
);
1167 void GLES2Implementation::RestoreElementAndArrayBuffers(bool restore
) {
1169 RestoreArrayBuffer(restore
);
1170 // Restore the element array binding.
1171 // We only need to restore it if it wasn't a client side array.
1172 if (vertex_array_object_manager_
->bound_element_array_buffer() == 0) {
1173 helper_
->BindBuffer(GL_ELEMENT_ARRAY_BUFFER
, 0);
1178 void GLES2Implementation::RestoreArrayBuffer(bool restore
) {
1180 // Restore the user's current binding.
1181 helper_
->BindBuffer(GL_ARRAY_BUFFER
, bound_array_buffer_
);
1185 void GLES2Implementation::DrawElements(
1186 GLenum mode
, GLsizei count
, GLenum type
, const void* indices
) {
1187 GPU_CLIENT_SINGLE_THREAD_CHECK();
1188 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawElements("
1189 << GLES2Util::GetStringDrawMode(mode
) << ", "
1191 << GLES2Util::GetStringIndexType(type
) << ", "
1192 << static_cast<const void*>(indices
) << ")");
1193 DrawElementsImpl(mode
, count
, type
, indices
, "glDrawRangeElements");
1196 void GLES2Implementation::DrawRangeElements(
1197 GLenum mode
, GLuint start
, GLuint end
,
1198 GLsizei count
, GLenum type
, const void* indices
) {
1199 GPU_CLIENT_SINGLE_THREAD_CHECK();
1200 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawRangeElements("
1201 << GLES2Util::GetStringDrawMode(mode
) << ", "
1202 << start
<< ", " << end
<< ", " << count
<< ", "
1203 << GLES2Util::GetStringIndexType(type
) << ", "
1204 << static_cast<const void*>(indices
) << ")");
1206 SetGLError(GL_INVALID_VALUE
, "glDrawRangeElements", "end < start");
1209 DrawElementsImpl(mode
, count
, type
, indices
, "glDrawRangeElements");
1212 void GLES2Implementation::DrawElementsImpl(
1213 GLenum mode
, GLsizei count
, GLenum type
, const void* indices
,
1214 const char* func_name
) {
1216 SetGLError(GL_INVALID_VALUE
, func_name
, "count < 0");
1219 bool simulated
= false;
1220 GLuint offset
= ToGLuint(indices
);
1222 if (vertex_array_object_manager_
->bound_element_array_buffer() != 0 &&
1223 !ValidateOffset(func_name
, reinterpret_cast<GLintptr
>(indices
))) {
1226 if (!vertex_array_object_manager_
->SetupSimulatedIndexAndClientSideBuffers(
1227 func_name
, this, helper_
, count
, type
, 0, indices
,
1228 &offset
, &simulated
)) {
1232 helper_
->DrawElements(mode
, count
, type
, offset
);
1233 RestoreElementAndArrayBuffers(simulated
);
1237 void GLES2Implementation::Flush() {
1238 GPU_CLIENT_SINGLE_THREAD_CHECK();
1239 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFlush()");
1240 // Insert the cmd to call glFlush
1245 void GLES2Implementation::ShallowFlushCHROMIUM() {
1246 GPU_CLIENT_SINGLE_THREAD_CHECK();
1247 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glShallowFlushCHROMIUM()");
1251 void GLES2Implementation::FlushHelper() {
1252 // Flush our command buffer
1253 // (tell the service to execute up to the flush cmd.)
1254 helper_
->CommandBufferHelper::Flush();
1256 if (aggressively_free_resources_
)
1260 void GLES2Implementation::OrderingBarrierCHROMIUM() {
1261 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glOrderingBarrierCHROMIUM");
1262 // Flush command buffer at the GPU channel level. May be implemented as
1264 helper_
->CommandBufferHelper::OrderingBarrier();
1267 void GLES2Implementation::Finish() {
1268 GPU_CLIENT_SINGLE_THREAD_CHECK();
1272 void GLES2Implementation::ShallowFinishCHROMIUM() {
1273 GPU_CLIENT_SINGLE_THREAD_CHECK();
1274 TRACE_EVENT0("gpu", "GLES2::ShallowFinishCHROMIUM");
1275 // Flush our command buffer (tell the service to execute up to the flush cmd
1276 // and don't return until it completes).
1277 helper_
->CommandBufferHelper::Finish();
1279 if (aggressively_free_resources_
)
1283 void GLES2Implementation::FinishHelper() {
1284 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFinish()");
1285 TRACE_EVENT0("gpu", "GLES2::Finish");
1286 // Insert the cmd to call glFinish
1288 // Finish our command buffer
1289 // (tell the service to execute up to the Finish cmd and wait for it to
1291 helper_
->CommandBufferHelper::Finish();
1293 if (aggressively_free_resources_
)
1297 void GLES2Implementation::SwapBuffers() {
1298 GPU_CLIENT_SINGLE_THREAD_CHECK();
1299 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSwapBuffers()");
1300 // TODO(piman): Strictly speaking we'd want to insert the token after the
1301 // swap, but the state update with the updated token might not have happened
1302 // by the time the SwapBuffer callback gets called, forcing us to synchronize
1303 // with the GPU process more than needed. So instead, make it happen before.
1304 // All it means is that we could be slightly looser on the kMaxSwapBuffers
1305 // semantics if the client doesn't use the callback mechanism, and by chance
1306 // the scheduler yields between the InsertToken and the SwapBuffers.
1307 swap_buffers_tokens_
.push(helper_
->InsertToken());
1308 helper_
->SwapBuffers();
1309 helper_
->CommandBufferHelper::Flush();
1310 // Wait if we added too many swap buffers. Add 1 to kMaxSwapBuffers to
1311 // compensate for TODO above.
1312 if (swap_buffers_tokens_
.size() > kMaxSwapBuffers
+ 1) {
1313 helper_
->WaitForToken(swap_buffers_tokens_
.front());
1314 swap_buffers_tokens_
.pop();
1318 void GLES2Implementation::SwapInterval(int interval
) {
1319 GPU_CLIENT_SINGLE_THREAD_CHECK();
1320 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSwapInterval("
1321 << interval
<< ")");
1322 helper_
->SwapInterval(interval
);
1325 void GLES2Implementation::BindAttribLocation(
1326 GLuint program
, GLuint index
, const char* name
) {
1327 GPU_CLIENT_SINGLE_THREAD_CHECK();
1328 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindAttribLocation("
1329 << program
<< ", " << index
<< ", " << name
<< ")");
1330 SetBucketAsString(kResultBucketId
, name
);
1331 helper_
->BindAttribLocationBucket(program
, index
, kResultBucketId
);
1332 helper_
->SetBucketSize(kResultBucketId
, 0);
1336 void GLES2Implementation::BindUniformLocationCHROMIUM(
1337 GLuint program
, GLint location
, const char* name
) {
1338 GPU_CLIENT_SINGLE_THREAD_CHECK();
1339 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindUniformLocationCHROMIUM("
1340 << program
<< ", " << location
<< ", " << name
<< ")");
1341 SetBucketAsString(kResultBucketId
, name
);
1342 helper_
->BindUniformLocationCHROMIUMBucket(
1343 program
, location
, kResultBucketId
);
1344 helper_
->SetBucketSize(kResultBucketId
, 0);
1348 void GLES2Implementation::GetVertexAttribPointerv(
1349 GLuint index
, GLenum pname
, void** ptr
) {
1350 GPU_CLIENT_SINGLE_THREAD_CHECK();
1351 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribPointer("
1352 << index
<< ", " << GLES2Util::GetStringVertexPointer(pname
) << ", "
1353 << static_cast<void*>(ptr
) << ")");
1354 GPU_CLIENT_LOG_CODE_BLOCK(int32 num_results
= 1);
1355 if (!vertex_array_object_manager_
->GetAttribPointer(index
, pname
, ptr
)) {
1356 TRACE_EVENT0("gpu", "GLES2::GetVertexAttribPointerv");
1357 typedef cmds::GetVertexAttribPointerv::Result Result
;
1358 Result
* result
= GetResultAs
<Result
*>();
1362 result
->SetNumResults(0);
1363 helper_
->GetVertexAttribPointerv(
1364 index
, pname
, GetResultShmId(), GetResultShmOffset());
1366 result
->CopyResult(ptr
);
1367 GPU_CLIENT_LOG_CODE_BLOCK(num_results
= result
->GetNumResults());
1369 GPU_CLIENT_LOG_CODE_BLOCK({
1370 for (int32 i
= 0; i
< num_results
; ++i
) {
1371 GPU_CLIENT_LOG(" " << i
<< ": " << ptr
[i
]);
1377 bool GLES2Implementation::DeleteProgramHelper(GLuint program
) {
1378 if (!GetIdHandler(id_namespaces::kProgramsAndShaders
)->FreeIds(
1379 this, 1, &program
, &GLES2Implementation::DeleteProgramStub
)) {
1382 "glDeleteProgram", "id not created by this context.");
1385 if (program
== current_program_
) {
1386 current_program_
= 0;
1391 void GLES2Implementation::DeleteProgramStub(
1392 GLsizei n
, const GLuint
* programs
) {
1394 share_group_
->program_info_manager()->DeleteInfo(programs
[0]);
1395 helper_
->DeleteProgram(programs
[0]);
1398 bool GLES2Implementation::DeleteShaderHelper(GLuint shader
) {
1399 if (!GetIdHandler(id_namespaces::kProgramsAndShaders
)->FreeIds(
1400 this, 1, &shader
, &GLES2Implementation::DeleteShaderStub
)) {
1403 "glDeleteShader", "id not created by this context.");
1409 void GLES2Implementation::DeleteShaderStub(
1410 GLsizei n
, const GLuint
* shaders
) {
1412 share_group_
->program_info_manager()->DeleteInfo(shaders
[0]);
1413 helper_
->DeleteShader(shaders
[0]);
1416 void GLES2Implementation::DeleteSyncHelper(GLsync sync
) {
1417 GLuint sync_uint
= ToGLuint(sync
);
1418 if (!GetIdHandler(id_namespaces::kSyncs
)->FreeIds(
1419 this, 1, &sync_uint
, &GLES2Implementation::DeleteSyncStub
)) {
1422 "glDeleteSync", "id not created by this context.");
1426 void GLES2Implementation::DeleteSyncStub(GLsizei n
, const GLuint
* syncs
) {
1428 helper_
->DeleteSync(syncs
[0]);
1431 GLint
GLES2Implementation::GetAttribLocationHelper(
1432 GLuint program
, const char* name
) {
1433 typedef cmds::GetAttribLocation::Result Result
;
1434 Result
* result
= GetResultAs
<Result
*>();
1439 SetBucketAsCString(kResultBucketId
, name
);
1440 helper_
->GetAttribLocation(
1441 program
, kResultBucketId
, GetResultShmId(), GetResultShmOffset());
1443 helper_
->SetBucketSize(kResultBucketId
, 0);
1447 GLint
GLES2Implementation::GetAttribLocation(
1448 GLuint program
, const char* name
) {
1449 GPU_CLIENT_SINGLE_THREAD_CHECK();
1450 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetAttribLocation(" << program
1451 << ", " << name
<< ")");
1452 TRACE_EVENT0("gpu", "GLES2::GetAttribLocation");
1453 GLint loc
= share_group_
->program_info_manager()->GetAttribLocation(
1454 this, program
, name
);
1455 GPU_CLIENT_LOG("returned " << loc
);
1460 GLint
GLES2Implementation::GetUniformLocationHelper(
1461 GLuint program
, const char* name
) {
1462 typedef cmds::GetUniformLocation::Result Result
;
1463 Result
* result
= GetResultAs
<Result
*>();
1468 SetBucketAsCString(kResultBucketId
, name
);
1469 helper_
->GetUniformLocation(program
, kResultBucketId
,
1470 GetResultShmId(), GetResultShmOffset());
1472 helper_
->SetBucketSize(kResultBucketId
, 0);
1476 GLint
GLES2Implementation::GetUniformLocation(
1477 GLuint program
, const char* name
) {
1478 GPU_CLIENT_SINGLE_THREAD_CHECK();
1479 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformLocation(" << program
1480 << ", " << name
<< ")");
1481 TRACE_EVENT0("gpu", "GLES2::GetUniformLocation");
1482 GLint loc
= share_group_
->program_info_manager()->GetUniformLocation(
1483 this, program
, name
);
1484 GPU_CLIENT_LOG("returned " << loc
);
1489 bool GLES2Implementation::GetUniformIndicesHelper(
1490 GLuint program
, GLsizei count
, const char* const* names
, GLuint
* indices
) {
1491 typedef cmds::GetUniformIndices::Result Result
;
1492 Result
* result
= GetResultAs
<Result
*>();
1496 result
->SetNumResults(0);
1497 if (!PackStringsToBucket(count
, names
, NULL
, "glGetUniformIndices")) {
1500 helper_
->GetUniformIndices(program
, kResultBucketId
,
1501 GetResultShmId(), GetResultShmOffset());
1503 if (result
->GetNumResults() != count
) {
1506 result
->CopyResult(indices
);
1510 void GLES2Implementation::GetUniformIndices(
1511 GLuint program
, GLsizei count
, const char* const* names
, GLuint
* indices
) {
1512 GPU_CLIENT_SINGLE_THREAD_CHECK();
1513 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformIndices(" << program
1514 << ", " << count
<< ", " << names
<< ", " << indices
<< ")");
1515 TRACE_EVENT0("gpu", "GLES2::GetUniformIndices");
1517 SetGLError(GL_INVALID_VALUE
, "glGetUniformIndices", "count < 0");
1523 bool success
= share_group_
->program_info_manager()->GetUniformIndices(
1524 this, program
, count
, names
, indices
);
1526 GPU_CLIENT_LOG_CODE_BLOCK({
1527 for (GLsizei ii
= 0; ii
< count
; ++ii
) {
1528 GPU_CLIENT_LOG(" " << ii
<< ": " << indices
[ii
]);
1535 bool GLES2Implementation::GetProgramivHelper(
1536 GLuint program
, GLenum pname
, GLint
* params
) {
1537 bool got_value
= share_group_
->program_info_manager()->GetProgramiv(
1538 this, program
, pname
, params
);
1539 GPU_CLIENT_LOG_CODE_BLOCK({
1541 GPU_CLIENT_LOG(" 0: " << *params
);
1547 GLint
GLES2Implementation::GetFragDataLocationHelper(
1548 GLuint program
, const char* name
) {
1549 typedef cmds::GetFragDataLocation::Result Result
;
1550 Result
* result
= GetResultAs
<Result
*>();
1555 SetBucketAsCString(kResultBucketId
, name
);
1556 helper_
->GetFragDataLocation(
1557 program
, kResultBucketId
, GetResultShmId(), GetResultShmOffset());
1559 helper_
->SetBucketSize(kResultBucketId
, 0);
1563 GLint
GLES2Implementation::GetFragDataLocation(
1564 GLuint program
, const char* name
) {
1565 GPU_CLIENT_SINGLE_THREAD_CHECK();
1566 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFragDataLocation("
1567 << program
<< ", " << name
<< ")");
1568 TRACE_EVENT0("gpu", "GLES2::GetFragDataLocation");
1569 GLint loc
= share_group_
->program_info_manager()->GetFragDataLocation(
1570 this, program
, name
);
1571 GPU_CLIENT_LOG("returned " << loc
);
1576 GLuint
GLES2Implementation::GetUniformBlockIndexHelper(
1577 GLuint program
, const char* name
) {
1578 typedef cmds::GetUniformBlockIndex::Result Result
;
1579 Result
* result
= GetResultAs
<Result
*>();
1581 return GL_INVALID_INDEX
;
1583 *result
= GL_INVALID_INDEX
;
1584 SetBucketAsCString(kResultBucketId
, name
);
1585 helper_
->GetUniformBlockIndex(
1586 program
, kResultBucketId
, GetResultShmId(), GetResultShmOffset());
1588 helper_
->SetBucketSize(kResultBucketId
, 0);
1592 GLuint
GLES2Implementation::GetUniformBlockIndex(
1593 GLuint program
, const char* name
) {
1594 GPU_CLIENT_SINGLE_THREAD_CHECK();
1595 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformBlockIndex("
1596 << program
<< ", " << name
<< ")");
1597 TRACE_EVENT0("gpu", "GLES2::GetUniformBlockIndex");
1598 GLuint index
= share_group_
->program_info_manager()->GetUniformBlockIndex(
1599 this, program
, name
);
1600 GPU_CLIENT_LOG("returned " << index
);
1605 void GLES2Implementation::LinkProgram(GLuint program
) {
1606 GPU_CLIENT_SINGLE_THREAD_CHECK();
1607 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLinkProgram(" << program
<< ")");
1608 helper_
->LinkProgram(program
);
1609 share_group_
->program_info_manager()->CreateInfo(program
);
1613 void GLES2Implementation::ShaderBinary(
1614 GLsizei n
, const GLuint
* shaders
, GLenum binaryformat
, const void* binary
,
1616 GPU_CLIENT_SINGLE_THREAD_CHECK();
1617 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glShaderBinary(" << n
<< ", "
1618 << static_cast<const void*>(shaders
) << ", "
1619 << GLES2Util::GetStringEnum(binaryformat
) << ", "
1620 << static_cast<const void*>(binary
) << ", "
1623 SetGLError(GL_INVALID_VALUE
, "glShaderBinary", "n < 0.");
1627 SetGLError(GL_INVALID_VALUE
, "glShaderBinary", "length < 0.");
1630 // TODO(gman): ShaderBinary should use buckets.
1631 unsigned int shader_id_size
= n
* sizeof(*shaders
);
1632 ScopedTransferBufferArray
<GLint
> buffer(
1633 shader_id_size
+ length
, helper_
, transfer_buffer_
);
1634 if (!buffer
.valid() || buffer
.num_elements() != shader_id_size
+ length
) {
1635 SetGLError(GL_OUT_OF_MEMORY
, "glShaderBinary", "out of memory.");
1638 void* shader_ids
= buffer
.elements();
1639 void* shader_data
= buffer
.elements() + shader_id_size
;
1640 memcpy(shader_ids
, shaders
, shader_id_size
);
1641 memcpy(shader_data
, binary
, length
);
1642 helper_
->ShaderBinary(
1648 buffer
.offset() + shader_id_size
,
1653 void GLES2Implementation::PixelStorei(GLenum pname
, GLint param
) {
1654 GPU_CLIENT_SINGLE_THREAD_CHECK();
1655 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPixelStorei("
1656 << GLES2Util::GetStringPixelStore(pname
) << ", "
1659 case GL_PACK_ALIGNMENT
:
1660 pack_alignment_
= param
;
1662 case GL_UNPACK_ALIGNMENT
:
1663 unpack_alignment_
= param
;
1665 case GL_UNPACK_ROW_LENGTH_EXT
:
1666 unpack_row_length_
= param
;
1668 case GL_UNPACK_IMAGE_HEIGHT
:
1669 unpack_image_height_
= param
;
1671 case GL_UNPACK_SKIP_ROWS_EXT
:
1672 unpack_skip_rows_
= param
;
1674 case GL_UNPACK_SKIP_PIXELS_EXT
:
1675 unpack_skip_pixels_
= param
;
1677 case GL_UNPACK_SKIP_IMAGES
:
1678 unpack_skip_images_
= param
;
1680 case GL_PACK_REVERSE_ROW_ORDER_ANGLE
:
1681 pack_reverse_row_order_
=
1682 IsAnglePackReverseRowOrderAvailable() ? (param
!= 0) : false;
1687 helper_
->PixelStorei(pname
, param
);
1691 void GLES2Implementation::VertexAttribIPointer(
1692 GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void* ptr
) {
1693 GPU_CLIENT_SINGLE_THREAD_CHECK();
1694 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttribIPointer("
1697 << GLES2Util::GetStringVertexAttribIType(type
) << ", "
1700 // Record the info on the client side.
1701 if (!vertex_array_object_manager_
->SetAttribPointer(bound_array_buffer_
,
1709 SetGLError(GL_INVALID_OPERATION
, "glVertexAttribIPointer",
1710 "client side arrays are not allowed in vertex array objects.");
1713 if (!support_client_side_arrays_
|| bound_array_buffer_
!= 0) {
1714 // Only report NON client side buffers to the service.
1715 if (!ValidateOffset("glVertexAttribIPointer",
1716 reinterpret_cast<GLintptr
>(ptr
))) {
1719 helper_
->VertexAttribIPointer(index
, size
, type
, stride
, ToGLuint(ptr
));
1724 void GLES2Implementation::VertexAttribPointer(
1725 GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
,
1727 GPU_CLIENT_SINGLE_THREAD_CHECK();
1728 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttribPointer("
1731 << GLES2Util::GetStringVertexAttribType(type
) << ", "
1732 << GLES2Util::GetStringBool(normalized
) << ", "
1735 // Record the info on the client side.
1736 if (!vertex_array_object_manager_
->SetAttribPointer(bound_array_buffer_
,
1744 SetGLError(GL_INVALID_OPERATION
, "glVertexAttribPointer",
1745 "client side arrays are not allowed in vertex array objects.");
1748 if (!support_client_side_arrays_
|| bound_array_buffer_
!= 0) {
1749 // Only report NON client side buffers to the service.
1750 if (!ValidateOffset("glVertexAttribPointer",
1751 reinterpret_cast<GLintptr
>(ptr
))) {
1754 helper_
->VertexAttribPointer(index
, size
, type
, normalized
, stride
,
1760 void GLES2Implementation::VertexAttribDivisorANGLE(
1761 GLuint index
, GLuint divisor
) {
1762 GPU_CLIENT_SINGLE_THREAD_CHECK();
1763 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttribDivisorANGLE("
1765 << divisor
<< ") ");
1766 // Record the info on the client side.
1767 vertex_array_object_manager_
->SetAttribDivisor(index
, divisor
);
1768 helper_
->VertexAttribDivisorANGLE(index
, divisor
);
1772 void GLES2Implementation::BufferDataHelper(
1773 GLenum target
, GLsizeiptr size
, const void* data
, GLenum usage
) {
1774 if (!ValidateSize("glBufferData", size
))
1777 #if defined(MEMORY_SANITIZER) && !defined(OS_NACL)
1778 // Do not upload uninitialized data. Even if it's not a bug, it can cause a
1779 // bogus MSan report during a readback later. This is because MSan doesn't
1780 // understand shared memory and would assume we were reading back the same
1781 // unintialized data.
1782 if (data
) __msan_check_mem_is_initialized(data
, size
);
1786 if (GetBoundPixelTransferBuffer(target
, "glBufferData", &buffer_id
)) {
1791 BufferTracker::Buffer
* buffer
= buffer_tracker_
->GetBuffer(buffer_id
);
1793 RemoveTransferBuffer(buffer
);
1795 // Create new buffer.
1796 buffer
= buffer_tracker_
->CreateBuffer(buffer_id
, size
);
1798 if (buffer
->address() && data
)
1799 memcpy(buffer
->address(), data
, size
);
1803 RemoveMappedBufferRangeByTarget(target
);
1805 // If there is no data just send BufferData
1806 if (size
== 0 || !data
) {
1807 helper_
->BufferData(target
, size
, 0, 0, usage
);
1811 // See if we can send all at once.
1812 ScopedTransferBufferPtr
buffer(size
, helper_
, transfer_buffer_
);
1813 if (!buffer
.valid()) {
1817 if (buffer
.size() >= static_cast<unsigned int>(size
)) {
1818 memcpy(buffer
.address(), data
, size
);
1819 helper_
->BufferData(
1828 // Make the buffer with BufferData then send via BufferSubData
1829 helper_
->BufferData(target
, size
, 0, 0, usage
);
1830 BufferSubDataHelperImpl(target
, 0, size
, data
, &buffer
);
1834 void GLES2Implementation::BufferData(
1835 GLenum target
, GLsizeiptr size
, const void* data
, GLenum usage
) {
1836 GPU_CLIENT_SINGLE_THREAD_CHECK();
1837 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferData("
1838 << GLES2Util::GetStringBufferTarget(target
) << ", "
1840 << static_cast<const void*>(data
) << ", "
1841 << GLES2Util::GetStringBufferUsage(usage
) << ")");
1842 BufferDataHelper(target
, size
, data
, usage
);
1846 void GLES2Implementation::BufferSubDataHelper(
1847 GLenum target
, GLintptr offset
, GLsizeiptr size
, const void* data
) {
1852 if (!ValidateSize("glBufferSubData", size
) ||
1853 !ValidateOffset("glBufferSubData", offset
)) {
1858 if (GetBoundPixelTransferBuffer(target
, "glBufferSubData", &buffer_id
)) {
1862 BufferTracker::Buffer
* buffer
= buffer_tracker_
->GetBuffer(buffer_id
);
1864 SetGLError(GL_INVALID_VALUE
, "glBufferSubData", "unknown buffer");
1869 int32 buffer_size
= buffer
->size();
1870 if (!SafeAddInt32(offset
, size
, &end
) || end
> buffer_size
) {
1871 SetGLError(GL_INVALID_VALUE
, "glBufferSubData", "out of range");
1875 if (buffer
->address() && data
)
1876 memcpy(static_cast<uint8
*>(buffer
->address()) + offset
, data
, size
);
1880 ScopedTransferBufferPtr
buffer(size
, helper_
, transfer_buffer_
);
1881 BufferSubDataHelperImpl(target
, offset
, size
, data
, &buffer
);
1884 void GLES2Implementation::BufferSubDataHelperImpl(
1885 GLenum target
, GLintptr offset
, GLsizeiptr size
, const void* data
,
1886 ScopedTransferBufferPtr
* buffer
) {
1890 const int8
* source
= static_cast<const int8
*>(data
);
1892 if (!buffer
->valid() || buffer
->size() == 0) {
1893 buffer
->Reset(size
);
1894 if (!buffer
->valid()) {
1898 memcpy(buffer
->address(), source
, buffer
->size());
1899 helper_
->BufferSubData(
1900 target
, offset
, buffer
->size(), buffer
->shm_id(), buffer
->offset());
1901 offset
+= buffer
->size();
1902 source
+= buffer
->size();
1903 size
-= buffer
->size();
1908 void GLES2Implementation::BufferSubData(
1909 GLenum target
, GLintptr offset
, GLsizeiptr size
, const void* data
) {
1910 GPU_CLIENT_SINGLE_THREAD_CHECK();
1911 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBufferSubData("
1912 << GLES2Util::GetStringBufferTarget(target
) << ", "
1913 << offset
<< ", " << size
<< ", "
1914 << static_cast<const void*>(data
) << ")");
1915 BufferSubDataHelper(target
, offset
, size
, data
);
1919 void GLES2Implementation::RemoveTransferBuffer(BufferTracker::Buffer
* buffer
) {
1920 int32 token
= buffer
->last_usage_token();
1921 uint32 async_token
= buffer
->last_async_upload_token();
1924 if (HasAsyncUploadTokenPassed(async_token
)) {
1925 buffer_tracker_
->Free(buffer
);
1927 detached_async_upload_memory_
.push_back(
1928 std::make_pair(buffer
->address(), async_token
));
1929 buffer_tracker_
->Unmanage(buffer
);
1932 if (helper_
->HasTokenPassed(token
))
1933 buffer_tracker_
->Free(buffer
);
1935 buffer_tracker_
->FreePendingToken(buffer
, token
);
1937 buffer_tracker_
->Free(buffer
);
1940 buffer_tracker_
->RemoveBuffer(buffer
->id());
1943 bool GLES2Implementation::GetBoundPixelTransferBuffer(
1945 const char* function_name
,
1946 GLuint
* buffer_id
) {
1950 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM
:
1951 *buffer_id
= bound_pixel_pack_transfer_buffer_id_
;
1953 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM
:
1954 *buffer_id
= bound_pixel_unpack_transfer_buffer_id_
;
1961 SetGLError(GL_INVALID_OPERATION
, function_name
, "no buffer bound");
1966 BufferTracker::Buffer
*
1967 GLES2Implementation::GetBoundPixelUnpackTransferBufferIfValid(
1969 const char* function_name
,
1970 GLuint offset
, GLsizei size
) {
1972 BufferTracker::Buffer
* buffer
= buffer_tracker_
->GetBuffer(buffer_id
);
1974 SetGLError(GL_INVALID_OPERATION
, function_name
, "invalid buffer");
1977 if (buffer
->mapped()) {
1978 SetGLError(GL_INVALID_OPERATION
, function_name
, "buffer mapped");
1981 if ((buffer
->size() - offset
) < static_cast<GLuint
>(size
)) {
1982 SetGLError(GL_INVALID_VALUE
, function_name
, "unpack size to large");
1988 void GLES2Implementation::CompressedTexImage2D(
1989 GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
,
1990 GLsizei height
, GLint border
, GLsizei image_size
, const void* data
) {
1991 GPU_CLIENT_SINGLE_THREAD_CHECK();
1992 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompressedTexImage2D("
1993 << GLES2Util::GetStringTextureTarget(target
) << ", "
1995 << GLES2Util::GetStringCompressedTextureFormat(internalformat
) << ", "
1996 << width
<< ", " << height
<< ", " << border
<< ", "
1997 << image_size
<< ", "
1998 << static_cast<const void*>(data
) << ")");
1999 if (width
< 0 || height
< 0 || level
< 0) {
2000 SetGLError(GL_INVALID_VALUE
, "glCompressedTexImage2D", "dimension < 0");
2004 SetGLError(GL_INVALID_VALUE
, "glCompressedTexImage2D", "border != 0");
2007 if (height
== 0 || width
== 0) {
2010 // If there's a pixel unpack buffer bound use it when issuing
2011 // CompressedTexImage2D.
2012 if (bound_pixel_unpack_transfer_buffer_id_
) {
2013 GLuint offset
= ToGLuint(data
);
2014 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2015 bound_pixel_unpack_transfer_buffer_id_
,
2016 "glCompressedTexImage2D", offset
, image_size
);
2017 if (buffer
&& buffer
->shm_id() != -1) {
2018 helper_
->CompressedTexImage2D(
2019 target
, level
, internalformat
, width
, height
, image_size
,
2020 buffer
->shm_id(), buffer
->shm_offset() + offset
);
2021 buffer
->set_last_usage_token(helper_
->InsertToken());
2025 SetBucketContents(kResultBucketId
, data
, image_size
);
2026 helper_
->CompressedTexImage2DBucket(
2027 target
, level
, internalformat
, width
, height
, kResultBucketId
);
2028 // Free the bucket. This is not required but it does free up the memory.
2029 // and we don't have to wait for the result so from the client's perspective
2031 helper_
->SetBucketSize(kResultBucketId
, 0);
2035 void GLES2Implementation::CompressedTexSubImage2D(
2036 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
2037 GLsizei height
, GLenum format
, GLsizei image_size
, const void* data
) {
2038 GPU_CLIENT_SINGLE_THREAD_CHECK();
2039 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompressedTexSubImage2D("
2040 << GLES2Util::GetStringTextureTarget(target
) << ", "
2042 << xoffset
<< ", " << yoffset
<< ", "
2043 << width
<< ", " << height
<< ", "
2044 << GLES2Util::GetStringCompressedTextureFormat(format
) << ", "
2045 << image_size
<< ", "
2046 << static_cast<const void*>(data
) << ")");
2047 if (width
< 0 || height
< 0 || level
< 0) {
2048 SetGLError(GL_INVALID_VALUE
, "glCompressedTexSubImage2D", "dimension < 0");
2051 // If there's a pixel unpack buffer bound use it when issuing
2052 // CompressedTexSubImage2D.
2053 if (bound_pixel_unpack_transfer_buffer_id_
) {
2054 GLuint offset
= ToGLuint(data
);
2055 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2056 bound_pixel_unpack_transfer_buffer_id_
,
2057 "glCompressedTexSubImage2D", offset
, image_size
);
2058 if (buffer
&& buffer
->shm_id() != -1) {
2059 helper_
->CompressedTexSubImage2D(
2060 target
, level
, xoffset
, yoffset
, width
, height
, format
, image_size
,
2061 buffer
->shm_id(), buffer
->shm_offset() + offset
);
2062 buffer
->set_last_usage_token(helper_
->InsertToken());
2067 SetBucketContents(kResultBucketId
, data
, image_size
);
2068 helper_
->CompressedTexSubImage2DBucket(
2069 target
, level
, xoffset
, yoffset
, width
, height
, format
, kResultBucketId
);
2070 // Free the bucket. This is not required but it does free up the memory.
2071 // and we don't have to wait for the result so from the client's perspective
2073 helper_
->SetBucketSize(kResultBucketId
, 0);
2077 void GLES2Implementation::CompressedTexImage3D(
2078 GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
,
2079 GLsizei height
, GLsizei depth
, GLint border
, GLsizei image_size
,
2081 GPU_CLIENT_SINGLE_THREAD_CHECK();
2082 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompressedTexImage3D("
2083 << GLES2Util::GetStringTexture3DTarget(target
) << ", " << level
<< ", "
2084 << GLES2Util::GetStringCompressedTextureFormat(internalformat
) << ", "
2085 << width
<< ", " << height
<< ", " << depth
<< ", " << border
<< ", "
2086 << image_size
<< ", " << static_cast<const void*>(data
) << ")");
2087 if (width
< 0 || height
< 0 || depth
< 0 || level
< 0) {
2088 SetGLError(GL_INVALID_VALUE
, "glCompressedTexImage3D", "dimension < 0");
2092 SetGLError(GL_INVALID_VALUE
, "glCompressedTexImage3D", "border != 0");
2095 if (height
== 0 || width
== 0 || depth
== 0) {
2098 // If there's a pixel unpack buffer bound use it when issuing
2099 // CompressedTexImage3D.
2100 if (bound_pixel_unpack_transfer_buffer_id_
) {
2101 GLuint offset
= ToGLuint(data
);
2102 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2103 bound_pixel_unpack_transfer_buffer_id_
,
2104 "glCompressedTexImage3D", offset
, image_size
);
2105 if (buffer
&& buffer
->shm_id() != -1) {
2106 helper_
->CompressedTexImage3D(
2107 target
, level
, internalformat
, width
, height
, depth
, image_size
,
2108 buffer
->shm_id(), buffer
->shm_offset() + offset
);
2109 buffer
->set_last_usage_token(helper_
->InsertToken());
2113 SetBucketContents(kResultBucketId
, data
, image_size
);
2114 helper_
->CompressedTexImage3DBucket(
2115 target
, level
, internalformat
, width
, height
, depth
, kResultBucketId
);
2116 // Free the bucket. This is not required but it does free up the memory.
2117 // and we don't have to wait for the result so from the client's perspective
2119 helper_
->SetBucketSize(kResultBucketId
, 0);
2123 void GLES2Implementation::CompressedTexSubImage3D(
2124 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
,
2125 GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
,
2126 GLsizei image_size
, const void* data
) {
2127 GPU_CLIENT_SINGLE_THREAD_CHECK();
2128 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompressedTexSubImage3D("
2129 << GLES2Util::GetStringTextureTarget(target
) << ", "
2131 << xoffset
<< ", " << yoffset
<< ", " << zoffset
<< ", "
2132 << width
<< ", " << height
<< ", " << depth
<< ", "
2133 << GLES2Util::GetStringCompressedTextureFormat(format
) << ", "
2134 << image_size
<< ", "
2135 << static_cast<const void*>(data
) << ")");
2136 if (width
< 0 || height
< 0 || depth
< 0 || level
< 0) {
2137 SetGLError(GL_INVALID_VALUE
, "glCompressedTexSubImage3D", "dimension < 0");
2140 // If there's a pixel unpack buffer bound use it when issuing
2141 // CompressedTexSubImage3D.
2142 if (bound_pixel_unpack_transfer_buffer_id_
) {
2143 GLuint offset
= ToGLuint(data
);
2144 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2145 bound_pixel_unpack_transfer_buffer_id_
,
2146 "glCompressedTexSubImage3D", offset
, image_size
);
2147 if (buffer
&& buffer
->shm_id() != -1) {
2148 helper_
->CompressedTexSubImage3D(
2149 target
, level
, xoffset
, yoffset
, zoffset
,
2150 width
, height
, depth
, format
, image_size
,
2151 buffer
->shm_id(), buffer
->shm_offset() + offset
);
2152 buffer
->set_last_usage_token(helper_
->InsertToken());
2157 SetBucketContents(kResultBucketId
, data
, image_size
);
2158 helper_
->CompressedTexSubImage3DBucket(
2159 target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
,
2161 // Free the bucket. This is not required but it does free up the memory.
2162 // and we don't have to wait for the result so from the client's perspective
2164 helper_
->SetBucketSize(kResultBucketId
, 0);
2170 void CopyRectToBuffer(
2173 uint32 unpadded_row_size
,
2174 uint32 pixels_padded_row_size
,
2176 uint32 buffer_padded_row_size
) {
2177 const int8
* source
= static_cast<const int8
*>(pixels
);
2178 int8
* dest
= static_cast<int8
*>(buffer
);
2179 if (pixels_padded_row_size
!= buffer_padded_row_size
) {
2180 // the last row is copied unpadded at the end
2181 for (; height
> 1; --height
) {
2182 memcpy(dest
, source
, buffer_padded_row_size
);
2183 dest
+= buffer_padded_row_size
;
2184 source
+= pixels_padded_row_size
;
2186 memcpy(dest
, source
, unpadded_row_size
);
2188 uint32 size
= (height
- 1) * pixels_padded_row_size
+ unpadded_row_size
;
2189 memcpy(dest
, source
, size
);
2193 } // anonymous namespace
2195 void GLES2Implementation::TexImage2D(
2196 GLenum target
, GLint level
, GLint internalformat
, GLsizei width
,
2197 GLsizei height
, GLint border
, GLenum format
, GLenum type
,
2198 const void* pixels
) {
2199 GPU_CLIENT_SINGLE_THREAD_CHECK();
2200 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImage2D("
2201 << GLES2Util::GetStringTextureTarget(target
) << ", "
2203 << GLES2Util::GetStringTextureInternalFormat(internalformat
) << ", "
2204 << width
<< ", " << height
<< ", " << border
<< ", "
2205 << GLES2Util::GetStringTextureFormat(format
) << ", "
2206 << GLES2Util::GetStringPixelType(type
) << ", "
2207 << static_cast<const void*>(pixels
) << ")");
2208 if (level
< 0 || height
< 0 || width
< 0) {
2209 SetGLError(GL_INVALID_VALUE
, "glTexImage2D", "dimension < 0");
2213 SetGLError(GL_INVALID_VALUE
, "glTexImage2D", "border != 0");
2217 uint32 unpadded_row_size
;
2218 uint32 padded_row_size
;
2219 if (!GLES2Util::ComputeImageDataSizes(
2220 width
, height
, 1, format
, type
, unpack_alignment_
, &size
,
2221 &unpadded_row_size
, &padded_row_size
)) {
2222 SetGLError(GL_INVALID_VALUE
, "glTexImage2D", "image size too large");
2226 // If there's a pixel unpack buffer bound use it when issuing TexImage2D.
2227 if (bound_pixel_unpack_transfer_buffer_id_
) {
2228 GLuint offset
= ToGLuint(pixels
);
2229 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2230 bound_pixel_unpack_transfer_buffer_id_
,
2231 "glTexImage2D", offset
, size
);
2232 if (buffer
&& buffer
->shm_id() != -1) {
2233 helper_
->TexImage2D(
2234 target
, level
, internalformat
, width
, height
, format
, type
,
2235 buffer
->shm_id(), buffer
->shm_offset() + offset
);
2236 buffer
->set_last_usage_token(helper_
->InsertToken());
2242 // If there's no data just issue TexImage2D
2244 helper_
->TexImage2D(
2245 target
, level
, internalformat
, width
, height
, format
, type
,
2251 // compute the advance bytes per row for the src pixels
2252 uint32 src_padded_row_size
;
2253 if (unpack_row_length_
> 0) {
2254 if (!GLES2Util::ComputeImagePaddedRowSize(
2255 unpack_row_length_
, format
, type
, unpack_alignment_
,
2256 &src_padded_row_size
)) {
2258 GL_INVALID_VALUE
, "glTexImage2D", "unpack row length too large");
2262 src_padded_row_size
= padded_row_size
;
2265 // advance pixels pointer past the skip rows and skip pixels
2266 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2267 unpack_skip_rows_
* src_padded_row_size
;
2268 if (unpack_skip_pixels_
) {
2269 uint32 group_size
= GLES2Util::ComputeImageGroupSize(format
, type
);
2270 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2271 unpack_skip_pixels_
* group_size
;
2274 // Check if we can send it all at once.
2276 uint32_t shm_offset
= 0;
2277 void* buffer_pointer
= nullptr;
2279 ScopedTransferBufferPtr
transfer_alloc(size
, helper_
, transfer_buffer_
);
2280 ScopedMappedMemoryPtr
mapped_alloc(0, helper_
, mapped_memory_
.get());
2282 if (transfer_alloc
.valid() && transfer_alloc
.size() >= size
) {
2283 shm_id
= transfer_alloc
.shm_id();
2284 shm_offset
= transfer_alloc
.offset();
2285 buffer_pointer
= transfer_alloc
.address();
2287 mapped_alloc
.Reset(size
);
2288 if (mapped_alloc
.valid()) {
2289 transfer_alloc
.Discard();
2291 mapped_alloc
.SetFlushAfterRelease(true);
2292 shm_id
= mapped_alloc
.shm_id();
2293 shm_offset
= mapped_alloc
.offset();
2294 buffer_pointer
= mapped_alloc
.address();
2298 if (buffer_pointer
) {
2300 pixels
, height
, unpadded_row_size
, src_padded_row_size
,
2301 buffer_pointer
, padded_row_size
);
2302 helper_
->TexImage2D(
2303 target
, level
, internalformat
, width
, height
, format
, type
,
2304 shm_id
, shm_offset
);
2309 // No, so send it using TexSubImage2D.
2310 helper_
->TexImage2D(
2311 target
, level
, internalformat
, width
, height
, format
, type
,
2314 target
, level
, 0, 0, width
, height
, format
, type
, unpadded_row_size
,
2315 pixels
, src_padded_row_size
, GL_TRUE
, &transfer_alloc
, padded_row_size
);
2319 void GLES2Implementation::TexImage3D(
2320 GLenum target
, GLint level
, GLint internalformat
, GLsizei width
,
2321 GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
,
2322 const void* pixels
) {
2323 GPU_CLIENT_SINGLE_THREAD_CHECK();
2324 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImage3D("
2325 << GLES2Util::GetStringTextureTarget(target
) << ", "
2327 << GLES2Util::GetStringTextureInternalFormat(internalformat
) << ", "
2328 << width
<< ", " << height
<< ", " << depth
<< ", " << border
<< ", "
2329 << GLES2Util::GetStringTextureFormat(format
) << ", "
2330 << GLES2Util::GetStringPixelType(type
) << ", "
2331 << static_cast<const void*>(pixels
) << ")");
2332 if (level
< 0 || height
< 0 || width
< 0 || depth
< 0) {
2333 SetGLError(GL_INVALID_VALUE
, "glTexImage3D", "dimension < 0");
2337 SetGLError(GL_INVALID_VALUE
, "glTexImage3D", "border != 0");
2341 uint32 unpadded_row_size
;
2342 uint32 padded_row_size
;
2343 if (!GLES2Util::ComputeImageDataSizes(
2344 width
, height
, depth
, format
, type
, unpack_alignment_
, &size
,
2345 &unpadded_row_size
, &padded_row_size
)) {
2346 SetGLError(GL_INVALID_VALUE
, "glTexImage3D", "image size too large");
2350 // If there's a pixel unpack buffer bound use it when issuing TexImage3D.
2351 if (bound_pixel_unpack_transfer_buffer_id_
) {
2352 GLuint offset
= ToGLuint(pixels
);
2353 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2354 bound_pixel_unpack_transfer_buffer_id_
,
2355 "glTexImage3D", offset
, size
);
2356 if (buffer
&& buffer
->shm_id() != -1) {
2357 helper_
->TexImage3D(
2358 target
, level
, internalformat
, width
, height
, depth
, format
, type
,
2359 buffer
->shm_id(), buffer
->shm_offset() + offset
);
2360 buffer
->set_last_usage_token(helper_
->InsertToken());
2366 // If there's no data just issue TexImage3D
2368 helper_
->TexImage3D(
2369 target
, level
, internalformat
, width
, height
, depth
, format
, type
,
2375 // compute the advance bytes per row for the src pixels
2376 uint32 src_padded_row_size
;
2377 if (unpack_row_length_
> 0) {
2378 if (!GLES2Util::ComputeImagePaddedRowSize(
2379 unpack_row_length_
, format
, type
, unpack_alignment_
,
2380 &src_padded_row_size
)) {
2382 GL_INVALID_VALUE
, "glTexImage3D", "unpack row length too large");
2386 src_padded_row_size
= padded_row_size
;
2388 uint32 src_height
= unpack_image_height_
> 0 ? unpack_image_height_
: height
;
2390 // advance pixels pointer past the skip images/rows/pixels
2391 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2392 unpack_skip_images_
* src_padded_row_size
* src_height
+
2393 unpack_skip_rows_
* src_padded_row_size
;
2394 if (unpack_skip_pixels_
) {
2395 uint32 group_size
= GLES2Util::ComputeImageGroupSize(format
, type
);
2396 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2397 unpack_skip_pixels_
* group_size
;
2400 // Check if we can send it all at once.
2402 uint32_t shm_offset
= 0;
2403 void* buffer_pointer
= nullptr;
2405 ScopedTransferBufferPtr
transfer_alloc(size
, helper_
, transfer_buffer_
);
2406 ScopedMappedMemoryPtr
mapped_alloc(0, helper_
, mapped_memory_
.get());
2408 if (transfer_alloc
.valid() && transfer_alloc
.size() >= size
) {
2409 shm_id
= transfer_alloc
.shm_id();
2410 shm_offset
= transfer_alloc
.offset();
2411 buffer_pointer
= transfer_alloc
.address();
2413 mapped_alloc
.Reset(size
);
2414 if (mapped_alloc
.valid()) {
2415 transfer_alloc
.Discard();
2417 mapped_alloc
.SetFlushAfterRelease(true);
2418 shm_id
= mapped_alloc
.shm_id();
2419 shm_offset
= mapped_alloc
.offset();
2420 buffer_pointer
= mapped_alloc
.address();
2424 if (buffer_pointer
) {
2425 for (GLsizei z
= 0; z
< depth
; ++z
) {
2426 // Only the last row of the last image is unpadded.
2427 uint32 src_unpadded_row_size
=
2428 (z
== depth
- 1) ? unpadded_row_size
: src_padded_row_size
;
2430 pixels
, height
, src_unpadded_row_size
, src_padded_row_size
,
2431 buffer_pointer
, padded_row_size
);
2432 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2433 src_padded_row_size
* src_height
;
2434 buffer_pointer
= reinterpret_cast<int8
*>(buffer_pointer
) +
2435 padded_row_size
* height
;
2437 helper_
->TexImage3D(
2438 target
, level
, internalformat
, width
, height
, depth
, format
, type
,
2439 shm_id
, shm_offset
);
2444 // No, so send it using TexSubImage3D.
2445 helper_
->TexImage3D(
2446 target
, level
, internalformat
, width
, height
, depth
, format
, type
,
2449 target
, level
, 0, 0, 0, width
, height
, depth
, format
, type
,
2450 unpadded_row_size
, pixels
, src_padded_row_size
, GL_TRUE
, &transfer_alloc
,
2455 void GLES2Implementation::TexSubImage2D(
2456 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
2457 GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) {
2458 GPU_CLIENT_SINGLE_THREAD_CHECK();
2459 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexSubImage2D("
2460 << GLES2Util::GetStringTextureTarget(target
) << ", "
2462 << xoffset
<< ", " << yoffset
<< ", "
2463 << width
<< ", " << height
<< ", "
2464 << GLES2Util::GetStringTextureFormat(format
) << ", "
2465 << GLES2Util::GetStringPixelType(type
) << ", "
2466 << static_cast<const void*>(pixels
) << ")");
2468 if (level
< 0 || height
< 0 || width
< 0) {
2469 SetGLError(GL_INVALID_VALUE
, "glTexSubImage2D", "dimension < 0");
2472 if (height
== 0 || width
== 0) {
2477 uint32 unpadded_row_size
;
2478 uint32 padded_row_size
;
2479 if (!GLES2Util::ComputeImageDataSizes(
2480 width
, height
, 1, format
, type
, unpack_alignment_
, &temp_size
,
2481 &unpadded_row_size
, &padded_row_size
)) {
2482 SetGLError(GL_INVALID_VALUE
, "glTexSubImage2D", "size to large");
2486 // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D.
2487 if (bound_pixel_unpack_transfer_buffer_id_
) {
2488 GLuint offset
= ToGLuint(pixels
);
2489 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2490 bound_pixel_unpack_transfer_buffer_id_
,
2491 "glTexSubImage2D", offset
, temp_size
);
2492 if (buffer
&& buffer
->shm_id() != -1) {
2493 helper_
->TexSubImage2D(
2494 target
, level
, xoffset
, yoffset
, width
, height
, format
, type
,
2495 buffer
->shm_id(), buffer
->shm_offset() + offset
, false);
2496 buffer
->set_last_usage_token(helper_
->InsertToken());
2502 // compute the advance bytes per row for the src pixels
2503 uint32 src_padded_row_size
;
2504 if (unpack_row_length_
> 0) {
2505 if (!GLES2Util::ComputeImagePaddedRowSize(
2506 unpack_row_length_
, format
, type
, unpack_alignment_
,
2507 &src_padded_row_size
)) {
2509 GL_INVALID_VALUE
, "glTexImage2D", "unpack row length too large");
2513 src_padded_row_size
= padded_row_size
;
2516 // advance pixels pointer past the skip rows and skip pixels
2517 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2518 unpack_skip_rows_
* src_padded_row_size
;
2519 if (unpack_skip_pixels_
) {
2520 uint32 group_size
= GLES2Util::ComputeImageGroupSize(format
, type
);
2521 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2522 unpack_skip_pixels_
* group_size
;
2525 ScopedTransferBufferPtr
buffer(temp_size
, helper_
, transfer_buffer_
);
2527 target
, level
, xoffset
, yoffset
, width
, height
, format
, type
,
2528 unpadded_row_size
, pixels
, src_padded_row_size
, GL_FALSE
, &buffer
,
2533 void GLES2Implementation::TexSubImage3D(
2534 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
,
2535 GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
,
2536 const void* pixels
) {
2537 GPU_CLIENT_SINGLE_THREAD_CHECK();
2538 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexSubImage3D("
2539 << GLES2Util::GetStringTextureTarget(target
) << ", "
2541 << xoffset
<< ", " << yoffset
<< ", " << zoffset
<< ", "
2542 << width
<< ", " << height
<< ", " << depth
<< ", "
2543 << GLES2Util::GetStringTextureFormat(format
) << ", "
2544 << GLES2Util::GetStringPixelType(type
) << ", "
2545 << static_cast<const void*>(pixels
) << ")");
2547 if (level
< 0 || height
< 0 || width
< 0 || depth
< 0) {
2548 SetGLError(GL_INVALID_VALUE
, "glTexSubImage3D", "dimension < 0");
2551 if (height
== 0 || width
== 0 || depth
== 0) {
2556 uint32 unpadded_row_size
;
2557 uint32 padded_row_size
;
2558 if (!GLES2Util::ComputeImageDataSizes(
2559 width
, height
, depth
, format
, type
, unpack_alignment_
, &temp_size
,
2560 &unpadded_row_size
, &padded_row_size
)) {
2561 SetGLError(GL_INVALID_VALUE
, "glTexSubImage3D", "size to large");
2565 // If there's a pixel unpack buffer bound use it when issuing TexSubImage2D.
2566 if (bound_pixel_unpack_transfer_buffer_id_
) {
2567 GLuint offset
= ToGLuint(pixels
);
2568 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
2569 bound_pixel_unpack_transfer_buffer_id_
,
2570 "glTexSubImage3D", offset
, temp_size
);
2571 if (buffer
&& buffer
->shm_id() != -1) {
2572 helper_
->TexSubImage3D(
2573 target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
,
2574 format
, type
, buffer
->shm_id(), buffer
->shm_offset() + offset
, false);
2575 buffer
->set_last_usage_token(helper_
->InsertToken());
2581 // compute the advance bytes per row for the src pixels
2582 uint32 src_padded_row_size
;
2583 if (unpack_row_length_
> 0) {
2584 if (!GLES2Util::ComputeImagePaddedRowSize(
2585 unpack_row_length_
, format
, type
, unpack_alignment_
,
2586 &src_padded_row_size
)) {
2588 GL_INVALID_VALUE
, "glTexImage3D", "unpack row length too large");
2592 src_padded_row_size
= padded_row_size
;
2594 uint32 src_height
= unpack_image_height_
> 0 ? unpack_image_height_
: height
;
2596 // advance pixels pointer past the skip images/rows/pixels
2597 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2598 unpack_skip_images_
* src_padded_row_size
* src_height
+
2599 unpack_skip_rows_
* src_padded_row_size
;
2600 if (unpack_skip_pixels_
) {
2601 uint32 group_size
= GLES2Util::ComputeImageGroupSize(format
, type
);
2602 pixels
= reinterpret_cast<const int8
*>(pixels
) +
2603 unpack_skip_pixels_
* group_size
;
2606 ScopedTransferBufferPtr
buffer(temp_size
, helper_
, transfer_buffer_
);
2608 target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
,
2609 format
, type
, unpadded_row_size
, pixels
, src_padded_row_size
, GL_FALSE
,
2610 &buffer
, padded_row_size
);
2614 static GLint
ComputeNumRowsThatFitInBuffer(
2615 uint32 padded_row_size
, uint32 unpadded_row_size
,
2616 unsigned int size
, GLsizei remaining_rows
) {
2617 DCHECK_GE(unpadded_row_size
, 0u);
2618 if (padded_row_size
== 0) {
2621 GLint num_rows
= size
/ padded_row_size
;
2622 if (num_rows
+ 1 == remaining_rows
&&
2623 size
- num_rows
* padded_row_size
>= unpadded_row_size
) {
2629 void GLES2Implementation::TexSubImage2DImpl(
2630 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
2631 GLsizei height
, GLenum format
, GLenum type
, uint32 unpadded_row_size
,
2632 const void* pixels
, uint32 pixels_padded_row_size
, GLboolean internal
,
2633 ScopedTransferBufferPtr
* buffer
, uint32 buffer_padded_row_size
) {
2635 DCHECK_GE(level
, 0);
2636 DCHECK_GT(height
, 0);
2637 DCHECK_GT(width
, 0);
2639 const int8
* source
= reinterpret_cast<const int8
*>(pixels
);
2640 // Transfer by rows.
2642 unsigned int desired_size
=
2643 buffer_padded_row_size
* (height
- 1) + unpadded_row_size
;
2644 if (!buffer
->valid() || buffer
->size() == 0) {
2645 buffer
->Reset(desired_size
);
2646 if (!buffer
->valid()) {
2651 GLint num_rows
= ComputeNumRowsThatFitInBuffer(
2652 buffer_padded_row_size
, unpadded_row_size
, buffer
->size(), height
);
2653 num_rows
= std::min(num_rows
, height
);
2655 source
, num_rows
, unpadded_row_size
, pixels_padded_row_size
,
2656 buffer
->address(), buffer_padded_row_size
);
2657 helper_
->TexSubImage2D(
2658 target
, level
, xoffset
, yoffset
, width
, num_rows
, format
, type
,
2659 buffer
->shm_id(), buffer
->offset(), internal
);
2661 yoffset
+= num_rows
;
2662 source
+= num_rows
* pixels_padded_row_size
;
2667 void GLES2Implementation::TexSubImage3DImpl(
2668 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei zoffset
,
2669 GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
,
2670 uint32 unpadded_row_size
, const void* pixels
, uint32 pixels_padded_row_size
,
2671 GLboolean internal
, ScopedTransferBufferPtr
* buffer
,
2672 uint32 buffer_padded_row_size
) {
2674 DCHECK_GE(level
, 0);
2675 DCHECK_GT(height
, 0);
2676 DCHECK_GT(width
, 0);
2677 DCHECK_GT(depth
, 0);
2678 const int8
* source
= reinterpret_cast<const int8
*>(pixels
);
2679 GLsizei total_rows
= height
* depth
;
2680 GLint row_index
= 0, depth_index
= 0;
2681 while (total_rows
) {
2682 // Each time, we either copy one or more images, or copy one or more rows
2683 // within a single image, depending on the buffer size limit.
2685 unsigned int desired_size
;
2686 if (row_index
> 0) {
2687 // We are in the middle of an image. Send the remaining of the image.
2688 max_rows
= height
- row_index
;
2689 if (total_rows
<= height
) {
2690 // Last image, so last row is unpadded.
2691 desired_size
= buffer_padded_row_size
* (max_rows
- 1) +
2694 desired_size
= buffer_padded_row_size
* max_rows
;
2697 // Send all the remaining data if possible.
2698 max_rows
= total_rows
;
2700 buffer_padded_row_size
* (max_rows
- 1) + unpadded_row_size
;
2702 if (!buffer
->valid() || buffer
->size() == 0) {
2703 buffer
->Reset(desired_size
);
2704 if (!buffer
->valid()) {
2708 GLint num_rows
= ComputeNumRowsThatFitInBuffer(
2709 buffer_padded_row_size
, unpadded_row_size
, buffer
->size(), total_rows
);
2710 num_rows
= std::min(num_rows
, max_rows
);
2711 GLint num_images
= num_rows
/ height
;
2712 GLsizei my_height
, my_depth
;
2713 if (num_images
> 0) {
2714 num_rows
= num_images
* height
;
2716 my_depth
= num_images
;
2718 my_height
= num_rows
;
2722 if (num_images
> 0) {
2723 int8
* buffer_pointer
= reinterpret_cast<int8
*>(buffer
->address());
2725 unpack_image_height_
> 0 ? unpack_image_height_
: height
;
2726 uint32 image_size_dst
= buffer_padded_row_size
* height
;
2727 uint32 image_size_src
= pixels_padded_row_size
* src_height
;
2728 for (GLint ii
= 0; ii
< num_images
; ++ii
) {
2729 uint32 my_unpadded_row_size
;
2730 if (total_rows
== num_rows
&& ii
+ 1 == num_images
)
2731 my_unpadded_row_size
= unpadded_row_size
;
2733 my_unpadded_row_size
= pixels_padded_row_size
;
2735 source
+ ii
* image_size_src
, my_height
, my_unpadded_row_size
,
2736 pixels_padded_row_size
, buffer_pointer
+ ii
* image_size_dst
,
2737 buffer_padded_row_size
);
2740 uint32 my_unpadded_row_size
;
2741 if (total_rows
== num_rows
)
2742 my_unpadded_row_size
= unpadded_row_size
;
2744 my_unpadded_row_size
= pixels_padded_row_size
;
2746 source
, my_height
, my_unpadded_row_size
, pixels_padded_row_size
,
2747 buffer
->address(), buffer_padded_row_size
);
2749 helper_
->TexSubImage3D(
2750 target
, level
, xoffset
, yoffset
+ row_index
, zoffset
+ depth_index
,
2751 width
, my_height
, my_depth
,
2752 format
, type
, buffer
->shm_id(), buffer
->offset(), internal
);
2755 total_rows
-= num_rows
;
2756 if (total_rows
> 0) {
2757 GLint num_image_paddings
;
2758 if (num_images
> 0) {
2759 DCHECK_EQ(row_index
, 0);
2760 depth_index
+= num_images
;
2761 num_image_paddings
= num_images
;
2763 row_index
= (row_index
+ my_height
) % height
;
2764 num_image_paddings
= 0;
2765 if (my_height
> 0 && row_index
== 0) {
2767 num_image_paddings
++;
2770 source
+= num_rows
* pixels_padded_row_size
;
2771 if (unpack_image_height_
> height
&& num_image_paddings
> 0) {
2772 source
+= num_image_paddings
* (unpack_image_height_
- height
) *
2773 pixels_padded_row_size
;
2779 bool GLES2Implementation::GetActiveAttribHelper(
2780 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
2781 GLenum
* type
, char* name
) {
2782 // Clear the bucket so if the command fails nothing will be in it.
2783 helper_
->SetBucketSize(kResultBucketId
, 0);
2784 typedef cmds::GetActiveAttrib::Result Result
;
2785 Result
* result
= GetResultAs
<Result
*>();
2789 // Set as failed so if the command fails we'll recover.
2790 result
->success
= false;
2791 helper_
->GetActiveAttrib(program
, index
, kResultBucketId
,
2792 GetResultShmId(), GetResultShmOffset());
2794 if (result
->success
) {
2796 *size
= result
->size
;
2799 *type
= result
->type
;
2801 if (length
|| name
) {
2802 std::vector
<int8
> str
;
2803 GetBucketContents(kResultBucketId
, &str
);
2804 GLsizei max_size
= std::min(static_cast<size_t>(bufsize
) - 1,
2805 std::max(static_cast<size_t>(0),
2810 if (name
&& bufsize
> 0) {
2811 memcpy(name
, &str
[0], max_size
);
2812 name
[max_size
] = '\0';
2816 return result
->success
!= 0;
2819 void GLES2Implementation::GetActiveAttrib(
2820 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
2821 GLenum
* type
, char* name
) {
2822 GPU_CLIENT_SINGLE_THREAD_CHECK();
2823 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveAttrib("
2824 << program
<< ", " << index
<< ", " << bufsize
<< ", "
2825 << static_cast<const void*>(length
) << ", "
2826 << static_cast<const void*>(size
) << ", "
2827 << static_cast<const void*>(type
) << ", "
2828 << static_cast<const void*>(name
) << ", ");
2830 SetGLError(GL_INVALID_VALUE
, "glGetActiveAttrib", "bufsize < 0");
2833 TRACE_EVENT0("gpu", "GLES2::GetActiveAttrib");
2834 bool success
= share_group_
->program_info_manager()->GetActiveAttrib(
2835 this, program
, index
, bufsize
, length
, size
, type
, name
);
2838 GPU_CLIENT_LOG(" size: " << *size
);
2841 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type
));
2844 GPU_CLIENT_LOG(" name: " << name
);
2850 bool GLES2Implementation::GetActiveUniformHelper(
2851 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
2852 GLenum
* type
, char* name
) {
2853 // Clear the bucket so if the command fails nothing will be in it.
2854 helper_
->SetBucketSize(kResultBucketId
, 0);
2855 typedef cmds::GetActiveUniform::Result Result
;
2856 Result
* result
= GetResultAs
<Result
*>();
2860 // Set as failed so if the command fails we'll recover.
2861 result
->success
= false;
2862 helper_
->GetActiveUniform(program
, index
, kResultBucketId
,
2863 GetResultShmId(), GetResultShmOffset());
2865 if (result
->success
) {
2867 *size
= result
->size
;
2870 *type
= result
->type
;
2872 if (length
|| name
) {
2873 std::vector
<int8
> str
;
2874 GetBucketContents(kResultBucketId
, &str
);
2875 GLsizei max_size
= std::min(static_cast<size_t>(bufsize
) - 1,
2876 std::max(static_cast<size_t>(0),
2881 if (name
&& bufsize
> 0) {
2882 memcpy(name
, &str
[0], max_size
);
2883 name
[max_size
] = '\0';
2887 return result
->success
!= 0;
2890 void GLES2Implementation::GetActiveUniform(
2891 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
2892 GLenum
* type
, char* name
) {
2893 GPU_CLIENT_SINGLE_THREAD_CHECK();
2894 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveUniform("
2895 << program
<< ", " << index
<< ", " << bufsize
<< ", "
2896 << static_cast<const void*>(length
) << ", "
2897 << static_cast<const void*>(size
) << ", "
2898 << static_cast<const void*>(type
) << ", "
2899 << static_cast<const void*>(name
) << ", ");
2901 SetGLError(GL_INVALID_VALUE
, "glGetActiveUniform", "bufsize < 0");
2904 TRACE_EVENT0("gpu", "GLES2::GetActiveUniform");
2905 bool success
= share_group_
->program_info_manager()->GetActiveUniform(
2906 this, program
, index
, bufsize
, length
, size
, type
, name
);
2909 GPU_CLIENT_LOG(" size: " << *size
);
2912 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type
));
2915 GPU_CLIENT_LOG(" name: " << name
);
2921 bool GLES2Implementation::GetActiveUniformBlockNameHelper(
2922 GLuint program
, GLuint index
, GLsizei bufsize
,
2923 GLsizei
* length
, char* name
) {
2924 DCHECK_LE(0, bufsize
);
2925 // Clear the bucket so if the command fails nothing will be in it.
2926 helper_
->SetBucketSize(kResultBucketId
, 0);
2927 typedef cmds::GetActiveUniformBlockName::Result Result
;
2928 Result
* result
= GetResultAs
<Result
*>();
2932 // Set as failed so if the command fails we'll recover.
2934 helper_
->GetActiveUniformBlockName(program
, index
, kResultBucketId
,
2935 GetResultShmId(), GetResultShmOffset());
2942 } else if (length
|| name
) {
2943 std::vector
<int8
> str
;
2944 GetBucketContents(kResultBucketId
, &str
);
2945 DCHECK_GT(str
.size(), 0u);
2947 std::min(bufsize
, static_cast<GLsizei
>(str
.size())) - 1;
2952 memcpy(name
, &str
[0], max_size
);
2953 name
[max_size
] = '\0';
2957 return *result
!= 0;
2960 void GLES2Implementation::GetActiveUniformBlockName(
2961 GLuint program
, GLuint index
, GLsizei bufsize
,
2962 GLsizei
* length
, char* name
) {
2963 GPU_CLIENT_SINGLE_THREAD_CHECK();
2964 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveUniformBlockName("
2965 << program
<< ", " << index
<< ", " << bufsize
<< ", "
2966 << static_cast<const void*>(length
) << ", "
2967 << static_cast<const void*>(name
) << ")");
2969 SetGLError(GL_INVALID_VALUE
, "glGetActiveUniformBlockName", "bufsize < 0");
2972 TRACE_EVENT0("gpu", "GLES2::GetActiveUniformBlockName");
2974 share_group_
->program_info_manager()->GetActiveUniformBlockName(
2975 this, program
, index
, bufsize
, length
, name
);
2978 GPU_CLIENT_LOG(" name: " << name
);
2984 bool GLES2Implementation::GetActiveUniformBlockivHelper(
2985 GLuint program
, GLuint index
, GLenum pname
, GLint
* params
) {
2986 typedef cmds::GetActiveUniformBlockiv::Result Result
;
2987 Result
* result
= GetResultAs
<Result
*>();
2991 result
->SetNumResults(0);
2992 helper_
->GetActiveUniformBlockiv(
2993 program
, index
, pname
, GetResultShmId(), GetResultShmOffset());
2995 if (result
->GetNumResults() > 0) {
2997 result
->CopyResult(params
);
2999 GPU_CLIENT_LOG_CODE_BLOCK({
3000 for (int32_t i
= 0; i
< result
->GetNumResults(); ++i
) {
3001 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
3009 void GLES2Implementation::GetActiveUniformBlockiv(
3010 GLuint program
, GLuint index
, GLenum pname
, GLint
* params
) {
3011 GPU_CLIENT_SINGLE_THREAD_CHECK();
3012 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveUniformBlockiv("
3013 << program
<< ", " << index
<< ", "
3014 << GLES2Util::GetStringUniformBlockParameter(pname
) << ", "
3015 << static_cast<const void*>(params
) << ")");
3016 TRACE_EVENT0("gpu", "GLES2::GetActiveUniformBlockiv");
3018 share_group_
->program_info_manager()->GetActiveUniformBlockiv(
3019 this, program
, index
, pname
, params
);
3022 // TODO(zmo): For GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, there will
3023 // be more than one value returned in params.
3024 GPU_CLIENT_LOG(" params: " << params
[0]);
3030 bool GLES2Implementation::GetActiveUniformsivHelper(
3031 GLuint program
, GLsizei count
, const GLuint
* indices
,
3032 GLenum pname
, GLint
* params
) {
3033 typedef cmds::GetActiveUniformsiv::Result Result
;
3034 Result
* result
= GetResultAs
<Result
*>();
3038 result
->SetNumResults(0);
3039 base::CheckedNumeric
<size_t> bytes
= static_cast<size_t>(count
);
3040 bytes
*= sizeof(GLuint
);
3041 if (!bytes
.IsValid()) {
3042 SetGLError(GL_INVALID_VALUE
, "glGetActiveUniformsiv", "count overflow");
3045 SetBucketContents(kResultBucketId
, indices
, bytes
.ValueOrDefault(0));
3046 helper_
->GetActiveUniformsiv(
3047 program
, kResultBucketId
, pname
, GetResultShmId(), GetResultShmOffset());
3049 bool success
= result
->GetNumResults() == count
;
3052 result
->CopyResult(params
);
3054 GPU_CLIENT_LOG_CODE_BLOCK({
3055 for (int32_t i
= 0; i
< result
->GetNumResults(); ++i
) {
3056 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
3060 helper_
->SetBucketSize(kResultBucketId
, 0);
3064 void GLES2Implementation::GetActiveUniformsiv(
3065 GLuint program
, GLsizei count
, const GLuint
* indices
,
3066 GLenum pname
, GLint
* params
) {
3067 GPU_CLIENT_SINGLE_THREAD_CHECK();
3068 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetActiveUniformsiv("
3069 << program
<< ", " << count
<< ", "
3070 << static_cast<const void*>(indices
) << ", "
3071 << GLES2Util::GetStringUniformParameter(pname
) << ", "
3072 << static_cast<const void*>(params
) << ")");
3073 TRACE_EVENT0("gpu", "GLES2::GetActiveUniformsiv");
3075 SetGLError(GL_INVALID_VALUE
, "glGetActiveUniformsiv", "count < 0");
3078 bool success
= share_group_
->program_info_manager()->GetActiveUniformsiv(
3079 this, program
, count
, indices
, pname
, params
);
3082 GPU_CLIENT_LOG_CODE_BLOCK({
3083 for (GLsizei ii
= 0; ii
< count
; ++ii
) {
3084 GPU_CLIENT_LOG(" " << ii
<< ": " << params
[ii
]);
3092 void GLES2Implementation::GetAttachedShaders(
3093 GLuint program
, GLsizei maxcount
, GLsizei
* count
, GLuint
* shaders
) {
3094 GPU_CLIENT_SINGLE_THREAD_CHECK();
3095 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetAttachedShaders("
3096 << program
<< ", " << maxcount
<< ", "
3097 << static_cast<const void*>(count
) << ", "
3098 << static_cast<const void*>(shaders
) << ", ");
3100 SetGLError(GL_INVALID_VALUE
, "glGetAttachedShaders", "maxcount < 0");
3103 TRACE_EVENT0("gpu", "GLES2::GetAttachedShaders");
3104 typedef cmds::GetAttachedShaders::Result Result
;
3105 uint32 size
= Result::ComputeSize(maxcount
);
3106 Result
* result
= static_cast<Result
*>(transfer_buffer_
->Alloc(size
));
3110 result
->SetNumResults(0);
3111 helper_
->GetAttachedShaders(
3113 transfer_buffer_
->GetShmId(),
3114 transfer_buffer_
->GetOffset(result
),
3116 int32 token
= helper_
->InsertToken();
3119 *count
= result
->GetNumResults();
3121 result
->CopyResult(shaders
);
3122 GPU_CLIENT_LOG_CODE_BLOCK({
3123 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
3124 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
3127 transfer_buffer_
->FreePendingToken(result
, token
);
3131 void GLES2Implementation::GetShaderPrecisionFormat(
3132 GLenum shadertype
, GLenum precisiontype
, GLint
* range
, GLint
* precision
) {
3133 GPU_CLIENT_SINGLE_THREAD_CHECK();
3134 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderPrecisionFormat("
3135 << GLES2Util::GetStringShaderType(shadertype
) << ", "
3136 << GLES2Util::GetStringShaderPrecision(precisiontype
) << ", "
3137 << static_cast<const void*>(range
) << ", "
3138 << static_cast<const void*>(precision
) << ", ");
3139 TRACE_EVENT0("gpu", "GLES2::GetShaderPrecisionFormat");
3140 typedef cmds::GetShaderPrecisionFormat::Result Result
;
3141 Result
* result
= GetResultAs
<Result
*>();
3146 GLStaticState::ShaderPrecisionKey
key(shadertype
, precisiontype
);
3147 GLStaticState::ShaderPrecisionMap::iterator i
=
3148 static_state_
.shader_precisions
.find(key
);
3149 if (i
!= static_state_
.shader_precisions
.end()) {
3150 *result
= i
->second
;
3152 result
->success
= false;
3153 helper_
->GetShaderPrecisionFormat(
3154 shadertype
, precisiontype
, GetResultShmId(), GetResultShmOffset());
3156 if (result
->success
)
3157 static_state_
.shader_precisions
[key
] = *result
;
3160 if (result
->success
) {
3162 range
[0] = result
->min_range
;
3163 range
[1] = result
->max_range
;
3164 GPU_CLIENT_LOG(" min_range: " << range
[0]);
3165 GPU_CLIENT_LOG(" min_range: " << range
[1]);
3168 precision
[0] = result
->precision
;
3169 GPU_CLIENT_LOG(" min_range: " << precision
[0]);
3175 const GLubyte
* GLES2Implementation::GetStringHelper(GLenum name
) {
3176 const char* result
= NULL
;
3177 // Clears the bucket so if the command fails nothing will be in it.
3178 helper_
->SetBucketSize(kResultBucketId
, 0);
3179 helper_
->GetString(name
, kResultBucketId
);
3181 if (GetBucketAsString(kResultBucketId
, &str
)) {
3182 // Adds extensions implemented on client side only.
3185 str
+= std::string(str
.empty() ? "" : " ") +
3186 "GL_EXT_unpack_subimage "
3187 "GL_CHROMIUM_map_sub";
3188 if (capabilities_
.image
)
3189 str
+= " GL_CHROMIUM_image GL_CHROMIUM_gpu_memory_buffer_image";
3190 if (capabilities_
.future_sync_points
)
3191 str
+= " GL_CHROMIUM_future_sync_point";
3197 // Because of WebGL the extensions can change. We have to cache each unique
3198 // result since we don't know when the client will stop referring to a
3199 // previous one it queries.
3200 GLStringMap::iterator it
= gl_strings_
.find(name
);
3201 if (it
== gl_strings_
.end()) {
3202 std::set
<std::string
> strings
;
3203 std::pair
<GLStringMap::iterator
, bool> insert_result
=
3204 gl_strings_
.insert(std::make_pair(name
, strings
));
3205 DCHECK(insert_result
.second
);
3206 it
= insert_result
.first
;
3208 std::set
<std::string
>& string_set
= it
->second
;
3209 std::set
<std::string
>::const_iterator sit
= string_set
.find(str
);
3210 if (sit
!= string_set
.end()) {
3211 result
= sit
->c_str();
3213 std::pair
<std::set
<std::string
>::const_iterator
, bool> insert_result
=
3214 string_set
.insert(str
);
3215 DCHECK(insert_result
.second
);
3216 result
= insert_result
.first
->c_str();
3219 return reinterpret_cast<const GLubyte
*>(result
);
3222 const GLubyte
* GLES2Implementation::GetString(GLenum name
) {
3223 GPU_CLIENT_SINGLE_THREAD_CHECK();
3224 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetString("
3225 << GLES2Util::GetStringStringType(name
) << ")");
3226 TRACE_EVENT0("gpu", "GLES2::GetString");
3227 const GLubyte
* result
= GetStringHelper(name
);
3228 GPU_CLIENT_LOG(" returned " << reinterpret_cast<const char*>(result
));
3233 bool GLES2Implementation::GetTransformFeedbackVaryingHelper(
3234 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
3235 GLenum
* type
, char* name
) {
3236 // Clear the bucket so if the command fails nothing will be in it.
3237 helper_
->SetBucketSize(kResultBucketId
, 0);
3238 typedef cmds::GetTransformFeedbackVarying::Result Result
;
3239 Result
* result
= GetResultAs
<Result
*>();
3243 // Set as failed so if the command fails we'll recover.
3244 result
->success
= false;
3245 helper_
->GetTransformFeedbackVarying(
3246 program
, index
, kResultBucketId
, GetResultShmId(), GetResultShmOffset());
3248 if (result
->success
) {
3250 *size
= result
->size
;
3253 *type
= result
->type
;
3255 if (length
|| name
) {
3256 std::vector
<int8
> str
;
3257 GetBucketContents(kResultBucketId
, &str
);
3258 GLsizei max_size
= std::min(bufsize
, static_cast<GLsizei
>(str
.size()));
3267 memcpy(name
, &str
[0], max_size
);
3268 name
[max_size
] = '\0';
3269 } else if (bufsize
> 0) {
3275 return result
->success
!= 0;
3278 void GLES2Implementation::GetTransformFeedbackVarying(
3279 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
3280 GLenum
* type
, char* name
) {
3281 GPU_CLIENT_SINGLE_THREAD_CHECK();
3282 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTransformFeedbackVarying("
3283 << program
<< ", " << index
<< ", " << bufsize
<< ", "
3284 << static_cast<const void*>(length
) << ", "
3285 << static_cast<const void*>(size
) << ", "
3286 << static_cast<const void*>(type
) << ", "
3287 << static_cast<const void*>(name
) << ", ");
3289 SetGLError(GL_INVALID_VALUE
, "glGetTransformFeedbackVarying",
3293 TRACE_EVENT0("gpu", "GLES2::GetTransformFeedbackVarying");
3295 share_group_
->program_info_manager()->GetTransformFeedbackVarying(
3296 this, program
, index
, bufsize
, length
, size
, type
, name
);
3299 GPU_CLIENT_LOG(" size: " << *size
);
3302 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type
));
3305 GPU_CLIENT_LOG(" name: " << name
);
3311 void GLES2Implementation::GetUniformfv(
3312 GLuint program
, GLint location
, GLfloat
* params
) {
3313 GPU_CLIENT_SINGLE_THREAD_CHECK();
3314 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformfv("
3315 << program
<< ", " << location
<< ", "
3316 << static_cast<const void*>(params
) << ")");
3317 TRACE_EVENT0("gpu", "GLES2::GetUniformfv");
3318 typedef cmds::GetUniformfv::Result Result
;
3319 Result
* result
= GetResultAs
<Result
*>();
3323 result
->SetNumResults(0);
3324 helper_
->GetUniformfv(
3325 program
, location
, GetResultShmId(), GetResultShmOffset());
3327 result
->CopyResult(params
);
3328 GPU_CLIENT_LOG_CODE_BLOCK({
3329 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
3330 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
3336 void GLES2Implementation::GetUniformiv(
3337 GLuint program
, GLint location
, GLint
* params
) {
3338 GPU_CLIENT_SINGLE_THREAD_CHECK();
3339 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformiv("
3340 << program
<< ", " << location
<< ", "
3341 << static_cast<const void*>(params
) << ")");
3342 TRACE_EVENT0("gpu", "GLES2::GetUniformiv");
3343 typedef cmds::GetUniformiv::Result Result
;
3344 Result
* result
= GetResultAs
<Result
*>();
3348 result
->SetNumResults(0);
3349 helper_
->GetUniformiv(
3350 program
, location
, GetResultShmId(), GetResultShmOffset());
3352 GetResultAs
<cmds::GetUniformiv::Result
*>()->CopyResult(params
);
3353 GPU_CLIENT_LOG_CODE_BLOCK({
3354 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
3355 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
3361 void GLES2Implementation::GetUniformuiv(
3362 GLuint program
, GLint location
, GLuint
* params
) {
3363 GPU_CLIENT_SINGLE_THREAD_CHECK();
3364 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetUniformuiv("
3365 << program
<< ", " << location
<< ", "
3366 << static_cast<const void*>(params
) << ")");
3367 TRACE_EVENT0("gpu", "GLES2::GetUniformuiv");
3368 typedef cmds::GetUniformuiv::Result Result
;
3369 Result
* result
= GetResultAs
<Result
*>();
3373 result
->SetNumResults(0);
3374 helper_
->GetUniformuiv(
3375 program
, location
, GetResultShmId(), GetResultShmOffset());
3377 GetResultAs
<cmds::GetUniformuiv::Result
*>()->CopyResult(params
);
3378 GPU_CLIENT_LOG_CODE_BLOCK({
3379 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
3380 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
3386 void GLES2Implementation::ReadPixels(
3387 GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
,
3388 GLenum type
, void* pixels
) {
3389 GPU_CLIENT_SINGLE_THREAD_CHECK();
3390 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReadPixels("
3391 << xoffset
<< ", " << yoffset
<< ", "
3392 << width
<< ", " << height
<< ", "
3393 << GLES2Util::GetStringReadPixelFormat(format
) << ", "
3394 << GLES2Util::GetStringPixelType(type
) << ", "
3395 << static_cast<const void*>(pixels
) << ")");
3396 if (width
< 0 || height
< 0) {
3397 SetGLError(GL_INVALID_VALUE
, "glReadPixels", "dimensions < 0");
3400 if (width
== 0 || height
== 0) {
3404 // glReadPixel pads the size of each row of pixels by an amount specified by
3405 // glPixelStorei. So, we have to take that into account both in the fact that
3406 // the pixels returned from the ReadPixel command will include that padding
3407 // and that when we copy the results to the user's buffer we need to not
3408 // write those padding bytes but leave them as they are.
3410 TRACE_EVENT0("gpu", "GLES2::ReadPixels");
3411 typedef cmds::ReadPixels::Result Result
;
3413 int8
* dest
= reinterpret_cast<int8
*>(pixels
);
3415 uint32 unpadded_row_size
;
3416 uint32 padded_row_size
;
3417 if (!GLES2Util::ComputeImageDataSizes(
3418 width
, 2, 1, format
, type
, pack_alignment_
, &temp_size
,
3419 &unpadded_row_size
, &padded_row_size
)) {
3420 SetGLError(GL_INVALID_VALUE
, "glReadPixels", "size too large.");
3424 if (bound_pixel_pack_transfer_buffer_id_
) {
3425 GLuint offset
= ToGLuint(pixels
);
3426 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
3427 bound_pixel_pack_transfer_buffer_id_
,
3428 "glReadPixels", offset
, padded_row_size
* height
);
3429 if (buffer
&& buffer
->shm_id() != -1) {
3430 helper_
->ReadPixels(xoffset
, yoffset
, width
, height
, format
, type
,
3431 buffer
->shm_id(), buffer
->shm_offset(),
3439 SetGLError(GL_INVALID_OPERATION
, "glReadPixels", "pixels = NULL");
3443 // Transfer by rows.
3444 // The max rows we can transfer.
3446 GLsizei desired_size
= padded_row_size
* (height
- 1) + unpadded_row_size
;
3447 ScopedTransferBufferPtr
buffer(desired_size
, helper_
, transfer_buffer_
);
3448 if (!buffer
.valid()) {
3451 GLint num_rows
= ComputeNumRowsThatFitInBuffer(
3452 padded_row_size
, unpadded_row_size
, buffer
.size(), height
);
3453 num_rows
= std::min(num_rows
, height
);
3454 // NOTE: We must look up the address of the result area AFTER allocation
3455 // of the transfer buffer since the transfer buffer may be reallocated.
3456 Result
* result
= GetResultAs
<Result
*>();
3460 *result
= 0; // mark as failed.
3461 helper_
->ReadPixels(
3462 xoffset
, yoffset
, width
, num_rows
, format
, type
,
3463 buffer
.shm_id(), buffer
.offset(),
3464 GetResultShmId(), GetResultShmOffset(),
3468 // when doing a y-flip we have to iterate through top-to-bottom chunks
3469 // of the dst. The service side handles reversing the rows within a
3472 if (pack_reverse_row_order_
) {
3473 rows_dst
= dest
+ (height
- num_rows
) * padded_row_size
;
3477 // We have to copy 1 row at a time to avoid writing pad bytes.
3478 const int8
* src
= static_cast<const int8
*>(buffer
.address());
3479 for (GLint yy
= 0; yy
< num_rows
; ++yy
) {
3480 memcpy(rows_dst
, src
, unpadded_row_size
);
3481 rows_dst
+= padded_row_size
;
3482 src
+= padded_row_size
;
3484 if (!pack_reverse_row_order_
) {
3488 // If it was not marked as successful exit.
3492 yoffset
+= num_rows
;
3498 void GLES2Implementation::ActiveTexture(GLenum texture
) {
3499 GPU_CLIENT_SINGLE_THREAD_CHECK();
3500 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glActiveTexture("
3501 << GLES2Util::GetStringEnum(texture
) << ")");
3502 GLuint texture_index
= texture
- GL_TEXTURE0
;
3503 if (texture_index
>=
3504 static_cast<GLuint
>(capabilities_
.max_combined_texture_image_units
)) {
3505 SetGLErrorInvalidEnum(
3506 "glActiveTexture", texture
, "texture");
3510 active_texture_unit_
= texture_index
;
3511 helper_
->ActiveTexture(texture
);
3515 void GLES2Implementation::GenBuffersHelper(
3516 GLsizei
/* n */, const GLuint
* /* buffers */) {
3519 void GLES2Implementation::GenFramebuffersHelper(
3520 GLsizei
/* n */, const GLuint
* /* framebuffers */) {
3523 void GLES2Implementation::GenRenderbuffersHelper(
3524 GLsizei
/* n */, const GLuint
* /* renderbuffers */) {
3527 void GLES2Implementation::GenTexturesHelper(
3528 GLsizei
/* n */, const GLuint
* /* textures */) {
3531 void GLES2Implementation::GenVertexArraysOESHelper(
3532 GLsizei n
, const GLuint
* arrays
) {
3533 vertex_array_object_manager_
->GenVertexArrays(n
, arrays
);
3536 void GLES2Implementation::GenQueriesEXTHelper(
3537 GLsizei
/* n */, const GLuint
* /* queries */) {
3540 void GLES2Implementation::GenValuebuffersCHROMIUMHelper(
3542 const GLuint
* /* valuebuffers */) {
3545 void GLES2Implementation::GenSamplersHelper(
3546 GLsizei
/* n */, const GLuint
* /* samplers */) {
3549 void GLES2Implementation::GenTransformFeedbacksHelper(
3550 GLsizei
/* n */, const GLuint
* /* transformfeedbacks */) {
3553 // NOTE #1: On old versions of OpenGL, calling glBindXXX with an unused id
3554 // generates a new resource. On newer versions of OpenGL they don't. The code
3555 // related to binding below will need to change if we switch to the new OpenGL
3556 // model. Specifically it assumes a bind will succeed which is always true in
3557 // the old model but possibly not true in the new model if another context has
3558 // deleted the resource.
3560 // NOTE #2: There is a bug in some BindXXXHelpers, that IDs might be marked as
3561 // used even when Bind has failed. However, the bug is minor compared to the
3562 // overhead & duplicated checking in client side.
3564 void GLES2Implementation::BindBufferHelper(
3565 GLenum target
, GLuint buffer_id
) {
3566 // TODO(gman): See note #1 above.
3567 bool changed
= false;
3569 case GL_ARRAY_BUFFER
:
3570 if (bound_array_buffer_
!= buffer_id
) {
3571 bound_array_buffer_
= buffer_id
;
3575 case GL_COPY_READ_BUFFER
:
3576 if (bound_copy_read_buffer_
!= buffer_id
) {
3577 bound_copy_read_buffer_
= buffer_id
;
3581 case GL_COPY_WRITE_BUFFER
:
3582 if (bound_copy_write_buffer_
!= buffer_id
) {
3583 bound_copy_write_buffer_
= buffer_id
;
3587 case GL_ELEMENT_ARRAY_BUFFER
:
3588 changed
= vertex_array_object_manager_
->BindElementArray(buffer_id
);
3590 case GL_PIXEL_PACK_BUFFER
:
3591 if (bound_pixel_pack_buffer_
!= buffer_id
) {
3592 bound_pixel_pack_buffer_
= buffer_id
;
3596 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM
:
3597 bound_pixel_pack_transfer_buffer_id_
= buffer_id
;
3599 case GL_PIXEL_UNPACK_BUFFER
:
3600 if (bound_pixel_unpack_buffer_
!= buffer_id
) {
3601 bound_pixel_unpack_buffer_
= buffer_id
;
3605 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM
:
3606 bound_pixel_unpack_transfer_buffer_id_
= buffer_id
;
3608 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3609 if (bound_transform_feedback_buffer_
!= buffer_id
) {
3610 bound_transform_feedback_buffer_
= buffer_id
;
3614 case GL_UNIFORM_BUFFER
:
3615 if (bound_uniform_buffer_
!= buffer_id
) {
3616 bound_uniform_buffer_
= buffer_id
;
3624 // TODO(gman): See note #2 above.
3626 GetIdHandler(id_namespaces::kBuffers
)->MarkAsUsedForBind(
3627 this, target
, buffer_id
, &GLES2Implementation::BindBufferStub
);
3631 void GLES2Implementation::BindBufferStub(GLenum target
, GLuint buffer
) {
3632 helper_
->BindBuffer(target
, buffer
);
3633 if (share_group_
->bind_generates_resource())
3634 helper_
->CommandBufferHelper::OrderingBarrier();
3637 void GLES2Implementation::BindBufferBaseHelper(
3638 GLenum target
, GLuint index
, GLuint buffer_id
) {
3639 // TODO(zmo): See note #1 above.
3640 // TODO(zmo): See note #2 above.
3641 GetIdHandler(id_namespaces::kBuffers
)->MarkAsUsedForBind(
3642 this, target
, index
, buffer_id
, &GLES2Implementation::BindBufferBaseStub
);
3645 void GLES2Implementation::BindBufferBaseStub(
3646 GLenum target
, GLuint index
, GLuint buffer
) {
3647 helper_
->BindBufferBase(target
, index
, buffer
);
3648 if (share_group_
->bind_generates_resource())
3649 helper_
->CommandBufferHelper::Flush();
3652 void GLES2Implementation::BindBufferRangeHelper(
3653 GLenum target
, GLuint index
, GLuint buffer_id
,
3654 GLintptr offset
, GLsizeiptr size
) {
3655 // TODO(zmo): See note #1 above.
3656 // TODO(zmo): See note #2 above.
3657 GetIdHandler(id_namespaces::kBuffers
)->MarkAsUsedForBind(
3658 this, target
, index
, buffer_id
, offset
, size
,
3659 &GLES2Implementation::BindBufferRangeStub
);
3662 void GLES2Implementation::BindBufferRangeStub(
3663 GLenum target
, GLuint index
, GLuint buffer
,
3664 GLintptr offset
, GLsizeiptr size
) {
3665 helper_
->BindBufferRange(target
, index
, buffer
, offset
, size
);
3666 if (share_group_
->bind_generates_resource())
3667 helper_
->CommandBufferHelper::Flush();
3670 void GLES2Implementation::BindFramebufferHelper(
3671 GLenum target
, GLuint framebuffer
) {
3672 // TODO(gman): See note #1 above.
3673 bool changed
= false;
3675 case GL_FRAMEBUFFER
:
3676 if (bound_framebuffer_
!= framebuffer
||
3677 bound_read_framebuffer_
!= framebuffer
) {
3678 bound_framebuffer_
= framebuffer
;
3679 bound_read_framebuffer_
= framebuffer
;
3683 case GL_READ_FRAMEBUFFER
:
3684 if (!IsChromiumFramebufferMultisampleAvailable()) {
3685 SetGLErrorInvalidEnum("glBindFramebuffer", target
, "target");
3688 if (bound_read_framebuffer_
!= framebuffer
) {
3689 bound_read_framebuffer_
= framebuffer
;
3693 case GL_DRAW_FRAMEBUFFER
:
3694 if (!IsChromiumFramebufferMultisampleAvailable()) {
3695 SetGLErrorInvalidEnum("glBindFramebuffer", target
, "target");
3698 if (bound_framebuffer_
!= framebuffer
) {
3699 bound_framebuffer_
= framebuffer
;
3704 SetGLErrorInvalidEnum("glBindFramebuffer", target
, "target");
3709 GetIdHandler(id_namespaces::kFramebuffers
)->MarkAsUsedForBind(
3710 this, target
, framebuffer
, &GLES2Implementation::BindFramebufferStub
);
3714 void GLES2Implementation::BindFramebufferStub(GLenum target
,
3715 GLuint framebuffer
) {
3716 helper_
->BindFramebuffer(target
, framebuffer
);
3717 if (share_group_
->bind_generates_resource())
3718 helper_
->CommandBufferHelper::OrderingBarrier();
3721 void GLES2Implementation::BindRenderbufferHelper(
3722 GLenum target
, GLuint renderbuffer
) {
3723 // TODO(gman): See note #1 above.
3724 bool changed
= false;
3726 case GL_RENDERBUFFER
:
3727 if (bound_renderbuffer_
!= renderbuffer
) {
3728 bound_renderbuffer_
= renderbuffer
;
3736 // TODO(zmo): See note #2 above.
3738 GetIdHandler(id_namespaces::kRenderbuffers
)->MarkAsUsedForBind(
3739 this, target
, renderbuffer
,
3740 &GLES2Implementation::BindRenderbufferStub
);
3744 void GLES2Implementation::BindRenderbufferStub(GLenum target
,
3745 GLuint renderbuffer
) {
3746 helper_
->BindRenderbuffer(target
, renderbuffer
);
3747 if (share_group_
->bind_generates_resource())
3748 helper_
->CommandBufferHelper::OrderingBarrier();
3751 void GLES2Implementation::BindSamplerHelper(GLuint unit
,
3753 helper_
->BindSampler(unit
, sampler
);
3756 void GLES2Implementation::BindTextureHelper(GLenum target
, GLuint texture
) {
3757 // TODO(gman): See note #1 above.
3758 // TODO(gman): Change this to false once we figure out why it's failing
3760 bool changed
= true;
3761 TextureUnit
& unit
= texture_units_
[active_texture_unit_
];
3764 if (unit
.bound_texture_2d
!= texture
) {
3765 unit
.bound_texture_2d
= texture
;
3769 case GL_TEXTURE_CUBE_MAP
:
3770 if (unit
.bound_texture_cube_map
!= texture
) {
3771 unit
.bound_texture_cube_map
= texture
;
3775 case GL_TEXTURE_EXTERNAL_OES
:
3776 if (unit
.bound_texture_external_oes
!= texture
) {
3777 unit
.bound_texture_external_oes
= texture
;
3785 // TODO(gman): See note #2 above.
3787 GetIdHandler(id_namespaces::kTextures
)->MarkAsUsedForBind(
3788 this, target
, texture
, &GLES2Implementation::BindTextureStub
);
3792 void GLES2Implementation::BindTextureStub(GLenum target
, GLuint texture
) {
3793 helper_
->BindTexture(target
, texture
);
3794 if (share_group_
->bind_generates_resource())
3795 helper_
->CommandBufferHelper::OrderingBarrier();
3798 void GLES2Implementation::BindTransformFeedbackHelper(
3799 GLenum target
, GLuint transformfeedback
) {
3800 helper_
->BindTransformFeedback(target
, transformfeedback
);
3803 void GLES2Implementation::BindVertexArrayOESHelper(GLuint array
) {
3804 bool changed
= false;
3805 if (vertex_array_object_manager_
->BindVertexArray(array
, &changed
)) {
3807 // Unlike other BindXXXHelpers we don't call MarkAsUsedForBind
3808 // because unlike other resources VertexArrayObject ids must
3809 // be generated by GenVertexArrays. A random id to Bind will not
3810 // generate a new object.
3811 helper_
->BindVertexArrayOES(array
);
3815 GL_INVALID_OPERATION
, "glBindVertexArrayOES",
3816 "id was not generated with glGenVertexArrayOES");
3820 void GLES2Implementation::BindValuebufferCHROMIUMHelper(GLenum target
,
3821 GLuint valuebuffer
) {
3822 bool changed
= false;
3824 case GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM
:
3825 if (bound_valuebuffer_
!= valuebuffer
) {
3826 bound_valuebuffer_
= valuebuffer
;
3834 // TODO(gman): See note #2 above.
3836 GetIdHandler(id_namespaces::kValuebuffers
)->MarkAsUsedForBind(
3837 this, target
, valuebuffer
,
3838 &GLES2Implementation::BindValuebufferCHROMIUMStub
);
3842 void GLES2Implementation::BindValuebufferCHROMIUMStub(GLenum target
,
3843 GLuint valuebuffer
) {
3844 helper_
->BindValuebufferCHROMIUM(target
, valuebuffer
);
3845 if (share_group_
->bind_generates_resource())
3846 helper_
->CommandBufferHelper::OrderingBarrier();
3849 void GLES2Implementation::UseProgramHelper(GLuint program
) {
3850 if (current_program_
!= program
) {
3851 current_program_
= program
;
3852 helper_
->UseProgram(program
);
3856 bool GLES2Implementation::IsBufferReservedId(GLuint id
) {
3857 return vertex_array_object_manager_
->IsReservedId(id
);
3860 void GLES2Implementation::DeleteBuffersHelper(
3861 GLsizei n
, const GLuint
* buffers
) {
3862 if (!GetIdHandler(id_namespaces::kBuffers
)->FreeIds(
3863 this, n
, buffers
, &GLES2Implementation::DeleteBuffersStub
)) {
3866 "glDeleteBuffers", "id not created by this context.");
3869 for (GLsizei ii
= 0; ii
< n
; ++ii
) {
3870 if (buffers
[ii
] == bound_array_buffer_
) {
3871 bound_array_buffer_
= 0;
3873 if (buffers
[ii
] == bound_copy_read_buffer_
) {
3874 bound_copy_read_buffer_
= 0;
3876 if (buffers
[ii
] == bound_copy_write_buffer_
) {
3877 bound_copy_write_buffer_
= 0;
3879 if (buffers
[ii
] == bound_pixel_pack_buffer_
) {
3880 bound_pixel_pack_buffer_
= 0;
3882 if (buffers
[ii
] == bound_pixel_unpack_buffer_
) {
3883 bound_pixel_unpack_buffer_
= 0;
3885 if (buffers
[ii
] == bound_transform_feedback_buffer_
) {
3886 bound_transform_feedback_buffer_
= 0;
3888 if (buffers
[ii
] == bound_uniform_buffer_
) {
3889 bound_uniform_buffer_
= 0;
3891 vertex_array_object_manager_
->UnbindBuffer(buffers
[ii
]);
3893 BufferTracker::Buffer
* buffer
= buffer_tracker_
->GetBuffer(buffers
[ii
]);
3895 RemoveTransferBuffer(buffer
);
3897 if (buffers
[ii
] == bound_pixel_unpack_transfer_buffer_id_
) {
3898 bound_pixel_unpack_transfer_buffer_id_
= 0;
3901 RemoveMappedBufferRangeById(buffers
[ii
]);
3905 void GLES2Implementation::DeleteBuffersStub(
3906 GLsizei n
, const GLuint
* buffers
) {
3907 helper_
->DeleteBuffersImmediate(n
, buffers
);
3911 void GLES2Implementation::DeleteFramebuffersHelper(
3912 GLsizei n
, const GLuint
* framebuffers
) {
3913 if (!GetIdHandler(id_namespaces::kFramebuffers
)->FreeIds(
3914 this, n
, framebuffers
, &GLES2Implementation::DeleteFramebuffersStub
)) {
3917 "glDeleteFramebuffers", "id not created by this context.");
3920 for (GLsizei ii
= 0; ii
< n
; ++ii
) {
3921 if (framebuffers
[ii
] == bound_framebuffer_
) {
3922 bound_framebuffer_
= 0;
3924 if (framebuffers
[ii
] == bound_read_framebuffer_
) {
3925 bound_read_framebuffer_
= 0;
3930 void GLES2Implementation::DeleteFramebuffersStub(
3931 GLsizei n
, const GLuint
* framebuffers
) {
3932 helper_
->DeleteFramebuffersImmediate(n
, framebuffers
);
3935 void GLES2Implementation::DeleteRenderbuffersHelper(
3936 GLsizei n
, const GLuint
* renderbuffers
) {
3937 if (!GetIdHandler(id_namespaces::kRenderbuffers
)->FreeIds(
3938 this, n
, renderbuffers
, &GLES2Implementation::DeleteRenderbuffersStub
)) {
3941 "glDeleteRenderbuffers", "id not created by this context.");
3944 for (GLsizei ii
= 0; ii
< n
; ++ii
) {
3945 if (renderbuffers
[ii
] == bound_renderbuffer_
) {
3946 bound_renderbuffer_
= 0;
3951 void GLES2Implementation::DeleteRenderbuffersStub(
3952 GLsizei n
, const GLuint
* renderbuffers
) {
3953 helper_
->DeleteRenderbuffersImmediate(n
, renderbuffers
);
3956 void GLES2Implementation::DeleteTexturesHelper(
3957 GLsizei n
, const GLuint
* textures
) {
3958 if (!GetIdHandler(id_namespaces::kTextures
)->FreeIds(
3959 this, n
, textures
, &GLES2Implementation::DeleteTexturesStub
)) {
3962 "glDeleteTextures", "id not created by this context.");
3965 for (GLsizei ii
= 0; ii
< n
; ++ii
) {
3966 for (GLint tt
= 0; tt
< capabilities_
.max_combined_texture_image_units
;
3968 TextureUnit
& unit
= texture_units_
[tt
];
3969 if (textures
[ii
] == unit
.bound_texture_2d
) {
3970 unit
.bound_texture_2d
= 0;
3972 if (textures
[ii
] == unit
.bound_texture_cube_map
) {
3973 unit
.bound_texture_cube_map
= 0;
3975 if (textures
[ii
] == unit
.bound_texture_external_oes
) {
3976 unit
.bound_texture_external_oes
= 0;
3982 void GLES2Implementation::DeleteTexturesStub(GLsizei n
,
3983 const GLuint
* textures
) {
3984 helper_
->DeleteTexturesImmediate(n
, textures
);
3987 void GLES2Implementation::DeleteVertexArraysOESHelper(
3988 GLsizei n
, const GLuint
* arrays
) {
3989 vertex_array_object_manager_
->DeleteVertexArrays(n
, arrays
);
3990 if (!GetIdHandler(id_namespaces::kVertexArrays
)->FreeIds(
3991 this, n
, arrays
, &GLES2Implementation::DeleteVertexArraysOESStub
)) {
3994 "glDeleteVertexArraysOES", "id not created by this context.");
3999 void GLES2Implementation::DeleteVertexArraysOESStub(
4000 GLsizei n
, const GLuint
* arrays
) {
4001 helper_
->DeleteVertexArraysOESImmediate(n
, arrays
);
4004 void GLES2Implementation::DeleteValuebuffersCHROMIUMHelper(
4006 const GLuint
* valuebuffers
) {
4007 if (!GetIdHandler(id_namespaces::kValuebuffers
)
4008 ->FreeIds(this, n
, valuebuffers
,
4009 &GLES2Implementation::DeleteValuebuffersCHROMIUMStub
)) {
4010 SetGLError(GL_INVALID_VALUE
, "glDeleteValuebuffersCHROMIUM",
4011 "id not created by this context.");
4014 for (GLsizei ii
= 0; ii
< n
; ++ii
) {
4015 if (valuebuffers
[ii
] == bound_valuebuffer_
) {
4016 bound_valuebuffer_
= 0;
4021 void GLES2Implementation::DeleteSamplersStub(
4022 GLsizei n
, const GLuint
* samplers
) {
4023 helper_
->DeleteSamplersImmediate(n
, samplers
);
4026 void GLES2Implementation::DeleteSamplersHelper(
4027 GLsizei n
, const GLuint
* samplers
) {
4028 if (!GetIdHandler(id_namespaces::kSamplers
)->FreeIds(
4029 this, n
, samplers
, &GLES2Implementation::DeleteSamplersStub
)) {
4032 "glDeleteSamplers", "id not created by this context.");
4037 void GLES2Implementation::DeleteTransformFeedbacksStub(
4038 GLsizei n
, const GLuint
* transformfeedbacks
) {
4039 helper_
->DeleteTransformFeedbacksImmediate(n
, transformfeedbacks
);
4042 void GLES2Implementation::DeleteTransformFeedbacksHelper(
4043 GLsizei n
, const GLuint
* transformfeedbacks
) {
4044 if (!GetIdHandler(id_namespaces::kTransformFeedbacks
)->FreeIds(
4045 this, n
, transformfeedbacks
,
4046 &GLES2Implementation::DeleteTransformFeedbacksStub
)) {
4049 "glDeleteTransformFeedbacks", "id not created by this context.");
4054 void GLES2Implementation::DeleteValuebuffersCHROMIUMStub(
4056 const GLuint
* valuebuffers
) {
4057 helper_
->DeleteValuebuffersCHROMIUMImmediate(n
, valuebuffers
);
4060 void GLES2Implementation::DisableVertexAttribArray(GLuint index
) {
4061 GPU_CLIENT_SINGLE_THREAD_CHECK();
4063 "[" << GetLogPrefix() << "] glDisableVertexAttribArray(" << index
<< ")");
4064 vertex_array_object_manager_
->SetAttribEnable(index
, false);
4065 helper_
->DisableVertexAttribArray(index
);
4069 void GLES2Implementation::EnableVertexAttribArray(GLuint index
) {
4070 GPU_CLIENT_SINGLE_THREAD_CHECK();
4071 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glEnableVertexAttribArray("
4073 vertex_array_object_manager_
->SetAttribEnable(index
, true);
4074 helper_
->EnableVertexAttribArray(index
);
4078 void GLES2Implementation::DrawArrays(GLenum mode
, GLint first
, GLsizei count
) {
4079 GPU_CLIENT_SINGLE_THREAD_CHECK();
4080 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawArrays("
4081 << GLES2Util::GetStringDrawMode(mode
) << ", "
4082 << first
<< ", " << count
<< ")");
4084 SetGLError(GL_INVALID_VALUE
, "glDrawArrays", "count < 0");
4087 bool simulated
= false;
4088 if (!vertex_array_object_manager_
->SetupSimulatedClientSideBuffers(
4089 "glDrawArrays", this, helper_
, first
+ count
, 0, &simulated
)) {
4092 helper_
->DrawArrays(mode
, first
, count
);
4093 RestoreArrayBuffer(simulated
);
4097 void GLES2Implementation::GetVertexAttribfv(
4098 GLuint index
, GLenum pname
, GLfloat
* params
) {
4099 GPU_CLIENT_SINGLE_THREAD_CHECK();
4100 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribfv("
4102 << GLES2Util::GetStringVertexAttribute(pname
) << ", "
4103 << static_cast<const void*>(params
) << ")");
4105 if (vertex_array_object_manager_
->GetVertexAttrib(index
, pname
, &value
)) {
4106 *params
= static_cast<GLfloat
>(value
);
4109 TRACE_EVENT0("gpu", "GLES2::GetVertexAttribfv");
4110 typedef cmds::GetVertexAttribfv::Result Result
;
4111 Result
* result
= GetResultAs
<Result
*>();
4115 result
->SetNumResults(0);
4116 helper_
->GetVertexAttribfv(
4117 index
, pname
, GetResultShmId(), GetResultShmOffset());
4119 result
->CopyResult(params
);
4120 GPU_CLIENT_LOG_CODE_BLOCK({
4121 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
4122 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
4128 void GLES2Implementation::GetVertexAttribiv(
4129 GLuint index
, GLenum pname
, GLint
* params
) {
4130 GPU_CLIENT_SINGLE_THREAD_CHECK();
4131 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribiv("
4133 << GLES2Util::GetStringVertexAttribute(pname
) << ", "
4134 << static_cast<const void*>(params
) << ")");
4136 if (vertex_array_object_manager_
->GetVertexAttrib(index
, pname
, &value
)) {
4137 *params
= static_cast<GLint
>(value
);
4140 TRACE_EVENT0("gpu", "GLES2::GetVertexAttribiv");
4141 typedef cmds::GetVertexAttribiv::Result Result
;
4142 Result
* result
= GetResultAs
<Result
*>();
4146 result
->SetNumResults(0);
4147 helper_
->GetVertexAttribiv(
4148 index
, pname
, GetResultShmId(), GetResultShmOffset());
4150 result
->CopyResult(params
);
4151 GPU_CLIENT_LOG_CODE_BLOCK({
4152 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
4153 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
4159 void GLES2Implementation::GetVertexAttribIiv(
4160 GLuint index
, GLenum pname
, GLint
* params
) {
4161 GPU_CLIENT_SINGLE_THREAD_CHECK();
4162 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribIiv("
4164 << GLES2Util::GetStringVertexAttribute(pname
) << ", "
4165 << static_cast<const void*>(params
) << ")");
4167 if (vertex_array_object_manager_
->GetVertexAttrib(index
, pname
, &value
)) {
4168 *params
= static_cast<GLint
>(value
);
4171 TRACE_EVENT0("gpu", "GLES2::GetVertexAttribIiv");
4172 typedef cmds::GetVertexAttribiv::Result Result
;
4173 Result
* result
= GetResultAs
<Result
*>();
4177 result
->SetNumResults(0);
4178 helper_
->GetVertexAttribIiv(
4179 index
, pname
, GetResultShmId(), GetResultShmOffset());
4181 result
->CopyResult(params
);
4182 GPU_CLIENT_LOG_CODE_BLOCK({
4183 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
4184 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
4190 void GLES2Implementation::GetVertexAttribIuiv(
4191 GLuint index
, GLenum pname
, GLuint
* params
) {
4192 GPU_CLIENT_SINGLE_THREAD_CHECK();
4193 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetVertexAttribIuiv("
4195 << GLES2Util::GetStringVertexAttribute(pname
) << ", "
4196 << static_cast<const void*>(params
) << ")");
4198 if (vertex_array_object_manager_
->GetVertexAttrib(index
, pname
, &value
)) {
4199 *params
= static_cast<GLuint
>(value
);
4202 TRACE_EVENT0("gpu", "GLES2::GetVertexAttribIuiv");
4203 typedef cmds::GetVertexAttribiv::Result Result
;
4204 Result
* result
= GetResultAs
<Result
*>();
4208 result
->SetNumResults(0);
4209 helper_
->GetVertexAttribIuiv(
4210 index
, pname
, GetResultShmId(), GetResultShmOffset());
4212 result
->CopyResult(params
);
4213 GPU_CLIENT_LOG_CODE_BLOCK({
4214 for (int32 i
= 0; i
< result
->GetNumResults(); ++i
) {
4215 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
4221 GLenum
GLES2Implementation::GetGraphicsResetStatusKHR() {
4222 GPU_CLIENT_SINGLE_THREAD_CHECK();
4223 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetGraphicsResetStatusKHR()");
4224 // If we can't make command buffers then the context is lost.
4225 if (gpu_control_
->IsGpuChannelLost())
4226 return GL_UNKNOWN_CONTEXT_RESET_KHR
;
4227 // Otherwise, check the command buffer if it is lost.
4228 if (helper_
->IsContextLost()) {
4229 // TODO(danakj): We could GetLastState() off the CommandBuffer and return
4230 // the actual reason here if we cared to.
4231 return GL_UNKNOWN_CONTEXT_RESET_KHR
;
4236 void GLES2Implementation::Swap() {
4240 void GLES2Implementation::PartialSwapBuffers(const gfx::Rect
& sub_buffer
) {
4241 PostSubBufferCHROMIUM(
4242 sub_buffer
.x(), sub_buffer
.y(), sub_buffer
.width(), sub_buffer
.height());
4245 static GLenum
GetGLESOverlayTransform(gfx::OverlayTransform plane_transform
) {
4246 switch (plane_transform
) {
4247 case gfx::OVERLAY_TRANSFORM_INVALID
:
4249 case gfx::OVERLAY_TRANSFORM_NONE
:
4250 return GL_OVERLAY_TRANSFORM_NONE_CHROMIUM
;
4251 case gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL
:
4252 return GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM
;
4253 case gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL
:
4254 return GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM
;
4255 case gfx::OVERLAY_TRANSFORM_ROTATE_90
:
4256 return GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM
;
4257 case gfx::OVERLAY_TRANSFORM_ROTATE_180
:
4258 return GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM
;
4259 case gfx::OVERLAY_TRANSFORM_ROTATE_270
:
4260 return GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM
;
4263 return GL_OVERLAY_TRANSFORM_NONE_CHROMIUM
;
4266 void GLES2Implementation::ScheduleOverlayPlane(
4268 gfx::OverlayTransform plane_transform
,
4269 unsigned overlay_texture_id
,
4270 const gfx::Rect
& display_bounds
,
4271 const gfx::RectF
& uv_rect
) {
4272 ScheduleOverlayPlaneCHROMIUM(plane_z_order
,
4273 GetGLESOverlayTransform(plane_transform
),
4277 display_bounds
.width(),
4278 display_bounds
.height(),
4285 GLboolean
GLES2Implementation::EnableFeatureCHROMIUM(
4286 const char* feature
) {
4287 GPU_CLIENT_SINGLE_THREAD_CHECK();
4288 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glEnableFeatureCHROMIUM("
4290 TRACE_EVENT0("gpu", "GLES2::EnableFeatureCHROMIUM");
4291 typedef cmds::EnableFeatureCHROMIUM::Result Result
;
4292 Result
* result
= GetResultAs
<Result
*>();
4297 SetBucketAsCString(kResultBucketId
, feature
);
4298 helper_
->EnableFeatureCHROMIUM(
4299 kResultBucketId
, GetResultShmId(), GetResultShmOffset());
4301 helper_
->SetBucketSize(kResultBucketId
, 0);
4302 GPU_CLIENT_LOG(" returned " << GLES2Util::GetStringBool(*result
));
4303 return *result
!= 0;
4306 void* GLES2Implementation::MapBufferSubDataCHROMIUM(
4307 GLuint target
, GLintptr offset
, GLsizeiptr size
, GLenum access
) {
4308 GPU_CLIENT_SINGLE_THREAD_CHECK();
4309 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferSubDataCHROMIUM("
4310 << target
<< ", " << offset
<< ", " << size
<< ", "
4311 << GLES2Util::GetStringEnum(access
) << ")");
4312 // NOTE: target is NOT checked because the service will check it
4313 // and we don't know what targets are valid.
4314 if (access
!= GL_WRITE_ONLY
) {
4315 SetGLErrorInvalidEnum(
4316 "glMapBufferSubDataCHROMIUM", access
, "access");
4319 if (!ValidateSize("glMapBufferSubDataCHROMIUM", size
) ||
4320 !ValidateOffset("glMapBufferSubDataCHROMIUM", offset
)) {
4325 unsigned int shm_offset
;
4326 void* mem
= mapped_memory_
->Alloc(size
, &shm_id
, &shm_offset
);
4328 SetGLError(GL_OUT_OF_MEMORY
, "glMapBufferSubDataCHROMIUM", "out of memory");
4332 std::pair
<MappedBufferMap::iterator
, bool> result
=
4333 mapped_buffers_
.insert(std::make_pair(
4336 access
, shm_id
, mem
, shm_offset
, target
, offset
, size
)));
4337 DCHECK(result
.second
);
4338 GPU_CLIENT_LOG(" returned " << mem
);
4342 void GLES2Implementation::UnmapBufferSubDataCHROMIUM(const void* mem
) {
4343 GPU_CLIENT_SINGLE_THREAD_CHECK();
4345 "[" << GetLogPrefix() << "] glUnmapBufferSubDataCHROMIUM(" << mem
<< ")");
4346 MappedBufferMap::iterator it
= mapped_buffers_
.find(mem
);
4347 if (it
== mapped_buffers_
.end()) {
4349 GL_INVALID_VALUE
, "UnmapBufferSubDataCHROMIUM", "buffer not mapped");
4352 const MappedBuffer
& mb
= it
->second
;
4353 helper_
->BufferSubData(
4354 mb
.target
, mb
.offset
, mb
.size
, mb
.shm_id
, mb
.shm_offset
);
4355 mapped_memory_
->FreePendingToken(mb
.shm_memory
, helper_
->InsertToken());
4356 mapped_buffers_
.erase(it
);
4360 GLuint
GLES2Implementation::GetBoundBufferHelper(GLenum target
) {
4361 GLenum binding
= GLES2Util::MapBufferTargetToBindingEnum(target
);
4363 bool cached
= GetHelper(binding
, &id
);
4365 return static_cast<GLuint
>(id
);
4368 void GLES2Implementation::RemoveMappedBufferRangeByTarget(GLenum target
) {
4369 GLuint buffer
= GetBoundBufferHelper(target
);
4370 RemoveMappedBufferRangeById(buffer
);
4373 void GLES2Implementation::RemoveMappedBufferRangeById(GLuint buffer
) {
4375 auto iter
= mapped_buffer_range_map_
.find(buffer
);
4376 if (iter
!= mapped_buffer_range_map_
.end() && iter
->second
.shm_memory
) {
4377 mapped_memory_
->FreePendingToken(
4378 iter
->second
.shm_memory
, helper_
->InsertToken());
4379 mapped_buffer_range_map_
.erase(iter
);
4384 void GLES2Implementation::ClearMappedBufferRangeMap() {
4385 for (auto& buffer_range
: mapped_buffer_range_map_
) {
4386 if (buffer_range
.second
.shm_memory
) {
4387 mapped_memory_
->FreePendingToken(
4388 buffer_range
.second
.shm_memory
, helper_
->InsertToken());
4391 mapped_buffer_range_map_
.clear();
4394 void* GLES2Implementation::MapBufferRange(
4395 GLenum target
, GLintptr offset
, GLsizeiptr size
, GLbitfield access
) {
4396 GPU_CLIENT_SINGLE_THREAD_CHECK();
4397 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferRange("
4398 << GLES2Util::GetStringEnum(target
) << ", " << offset
<< ", "
4399 << size
<< ", " << access
<< ")");
4400 if (!ValidateSize("glMapBufferRange", size
) ||
4401 !ValidateOffset("glMapBufferRange", offset
)) {
4406 unsigned int shm_offset
;
4407 void* mem
= mapped_memory_
->Alloc(size
, &shm_id
, &shm_offset
);
4409 SetGLError(GL_OUT_OF_MEMORY
, "glMapBufferRange", "out of memory");
4413 typedef cmds::MapBufferRange::Result Result
;
4414 Result
* result
= GetResultAs
<Result
*>();
4416 helper_
->MapBufferRange(target
, offset
, size
, access
, shm_id
, shm_offset
,
4417 GetResultShmId(), GetResultShmOffset());
4418 // TODO(zmo): For write only mode with MAP_INVALID_*_BIT, we should
4419 // consider an early return without WaitForCmd(). crbug.com/465804.
4422 const GLbitfield kInvalidateBits
=
4423 GL_MAP_INVALIDATE_BUFFER_BIT
| GL_MAP_INVALIDATE_RANGE_BIT
;
4424 if ((access
& kInvalidateBits
) != 0) {
4425 // We do not read back from the buffer, therefore, we set the client
4426 // side memory to zero to avoid uninitialized data.
4427 memset(mem
, 0, size
);
4429 GLuint buffer
= GetBoundBufferHelper(target
);
4430 DCHECK_NE(0u, buffer
);
4431 // glMapBufferRange fails on an already mapped buffer.
4432 DCHECK(mapped_buffer_range_map_
.find(buffer
) ==
4433 mapped_buffer_range_map_
.end());
4434 auto iter
= mapped_buffer_range_map_
.insert(std::make_pair(
4436 MappedBuffer(access
, shm_id
, mem
, shm_offset
, target
, offset
, size
)));
4437 DCHECK(iter
.second
);
4439 mapped_memory_
->Free(mem
);
4443 GPU_CLIENT_LOG(" returned " << mem
);
4448 GLboolean
GLES2Implementation::UnmapBuffer(GLenum target
) {
4449 GPU_CLIENT_SINGLE_THREAD_CHECK();
4450 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUnmapBuffer("
4451 << GLES2Util::GetStringEnum(target
) << ")");
4453 case GL_ARRAY_BUFFER
:
4454 case GL_ELEMENT_ARRAY_BUFFER
:
4455 case GL_COPY_READ_BUFFER
:
4456 case GL_COPY_WRITE_BUFFER
:
4457 case GL_PIXEL_PACK_BUFFER
:
4458 case GL_PIXEL_UNPACK_BUFFER
:
4459 case GL_TRANSFORM_FEEDBACK_BUFFER
:
4460 case GL_UNIFORM_BUFFER
:
4463 SetGLError(GL_INVALID_ENUM
, "glUnmapBuffer", "invalid target");
4466 GLuint buffer
= GetBoundBufferHelper(target
);
4468 SetGLError(GL_INVALID_OPERATION
, "glUnmapBuffer", "no buffer bound");
4471 auto iter
= mapped_buffer_range_map_
.find(buffer
);
4472 if (iter
== mapped_buffer_range_map_
.end()) {
4473 SetGLError(GL_INVALID_OPERATION
, "glUnmapBuffer", "buffer is unmapped");
4477 helper_
->UnmapBuffer(target
);
4478 RemoveMappedBufferRangeById(buffer
);
4479 // TODO(zmo): There is a rare situation that data might be corrupted and
4480 // GL_FALSE should be returned. We lose context on that sitatuon, so we
4481 // don't have to WaitForCmd().
4482 GPU_CLIENT_LOG(" returned " << GL_TRUE
);
4487 void* GLES2Implementation::MapTexSubImage2DCHROMIUM(
4497 GPU_CLIENT_SINGLE_THREAD_CHECK();
4498 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapTexSubImage2DCHROMIUM("
4499 << target
<< ", " << level
<< ", "
4500 << xoffset
<< ", " << yoffset
<< ", "
4501 << width
<< ", " << height
<< ", "
4502 << GLES2Util::GetStringTextureFormat(format
) << ", "
4503 << GLES2Util::GetStringPixelType(type
) << ", "
4504 << GLES2Util::GetStringEnum(access
) << ")");
4505 if (access
!= GL_WRITE_ONLY
) {
4506 SetGLErrorInvalidEnum(
4507 "glMapTexSubImage2DCHROMIUM", access
, "access");
4510 // NOTE: target is NOT checked because the service will check it
4511 // and we don't know what targets are valid.
4512 if (level
< 0 || xoffset
< 0 || yoffset
< 0 || width
< 0 || height
< 0) {
4514 GL_INVALID_VALUE
, "glMapTexSubImage2DCHROMIUM", "bad dimensions");
4518 if (!GLES2Util::ComputeImageDataSizes(
4519 width
, height
, 1, format
, type
, unpack_alignment_
, &size
, NULL
, NULL
)) {
4521 GL_INVALID_VALUE
, "glMapTexSubImage2DCHROMIUM", "image size too large");
4525 unsigned int shm_offset
;
4526 void* mem
= mapped_memory_
->Alloc(size
, &shm_id
, &shm_offset
);
4528 SetGLError(GL_OUT_OF_MEMORY
, "glMapTexSubImage2DCHROMIUM", "out of memory");
4532 std::pair
<MappedTextureMap::iterator
, bool> result
=
4533 mapped_textures_
.insert(std::make_pair(
4536 access
, shm_id
, mem
, shm_offset
,
4537 target
, level
, xoffset
, yoffset
, width
, height
, format
, type
)));
4538 DCHECK(result
.second
);
4539 GPU_CLIENT_LOG(" returned " << mem
);
4543 void GLES2Implementation::UnmapTexSubImage2DCHROMIUM(const void* mem
) {
4544 GPU_CLIENT_SINGLE_THREAD_CHECK();
4546 "[" << GetLogPrefix() << "] glUnmapTexSubImage2DCHROMIUM(" << mem
<< ")");
4547 MappedTextureMap::iterator it
= mapped_textures_
.find(mem
);
4548 if (it
== mapped_textures_
.end()) {
4550 GL_INVALID_VALUE
, "UnmapTexSubImage2DCHROMIUM", "texture not mapped");
4553 const MappedTexture
& mt
= it
->second
;
4554 helper_
->TexSubImage2D(
4555 mt
.target
, mt
.level
, mt
.xoffset
, mt
.yoffset
, mt
.width
, mt
.height
,
4556 mt
.format
, mt
.type
, mt
.shm_id
, mt
.shm_offset
, GL_FALSE
);
4557 mapped_memory_
->FreePendingToken(mt
.shm_memory
, helper_
->InsertToken());
4558 mapped_textures_
.erase(it
);
4562 void GLES2Implementation::ResizeCHROMIUM(GLuint width
, GLuint height
,
4563 float scale_factor
) {
4564 GPU_CLIENT_SINGLE_THREAD_CHECK();
4565 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glResizeCHROMIUM("
4566 << width
<< ", " << height
<< ", " << scale_factor
<< ")");
4567 helper_
->ResizeCHROMIUM(width
, height
, scale_factor
);
4571 const GLchar
* GLES2Implementation::GetRequestableExtensionsCHROMIUM() {
4572 GPU_CLIENT_SINGLE_THREAD_CHECK();
4573 GPU_CLIENT_LOG("[" << GetLogPrefix()
4574 << "] glGetRequestableExtensionsCHROMIUM()");
4576 "GLES2Implementation::GetRequestableExtensionsCHROMIUM()");
4577 const char* result
= NULL
;
4578 // Clear the bucket so if the command fails nothing will be in it.
4579 helper_
->SetBucketSize(kResultBucketId
, 0);
4580 helper_
->GetRequestableExtensionsCHROMIUM(kResultBucketId
);
4582 if (GetBucketAsString(kResultBucketId
, &str
)) {
4583 // The set of requestable extensions shrinks as we enable
4584 // them. Because we don't know when the client will stop referring
4585 // to a previous one it queries (see GetString) we need to cache
4586 // the unique results.
4587 std::set
<std::string
>::const_iterator sit
=
4588 requestable_extensions_set_
.find(str
);
4589 if (sit
!= requestable_extensions_set_
.end()) {
4590 result
= sit
->c_str();
4592 std::pair
<std::set
<std::string
>::const_iterator
, bool> insert_result
=
4593 requestable_extensions_set_
.insert(str
);
4594 DCHECK(insert_result
.second
);
4595 result
= insert_result
.first
->c_str();
4598 GPU_CLIENT_LOG(" returned " << result
);
4599 return reinterpret_cast<const GLchar
*>(result
);
4602 // TODO(gman): Remove this command. It's here for WebGL but is incompatible
4603 // with VirtualGL contexts.
4604 void GLES2Implementation::RequestExtensionCHROMIUM(const char* extension
) {
4605 GPU_CLIENT_SINGLE_THREAD_CHECK();
4606 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRequestExtensionCHROMIUM("
4607 << extension
<< ")");
4608 SetBucketAsCString(kResultBucketId
, extension
);
4609 helper_
->RequestExtensionCHROMIUM(kResultBucketId
);
4610 helper_
->SetBucketSize(kResultBucketId
, 0);
4612 struct ExtensionCheck
{
4613 const char* extension
;
4614 ExtensionStatus
* status
;
4616 const ExtensionCheck checks
[] = {
4618 "GL_ANGLE_pack_reverse_row_order",
4619 &angle_pack_reverse_row_order_status_
,
4622 "GL_CHROMIUM_framebuffer_multisample",
4623 &chromium_framebuffer_multisample_
,
4626 const size_t kNumChecks
= sizeof(checks
)/sizeof(checks
[0]);
4627 for (size_t ii
= 0; ii
< kNumChecks
; ++ii
) {
4628 const ExtensionCheck
& check
= checks
[ii
];
4629 if (*check
.status
== kUnavailableExtensionStatus
&&
4630 !strcmp(extension
, check
.extension
)) {
4631 *check
.status
= kUnknownExtensionStatus
;
4636 void GLES2Implementation::RateLimitOffscreenContextCHROMIUM() {
4637 GPU_CLIENT_SINGLE_THREAD_CHECK();
4638 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRateLimitOffscreenCHROMIUM()");
4639 // Wait if this would add too many rate limit tokens.
4640 if (rate_limit_tokens_
.size() == kMaxSwapBuffers
) {
4641 helper_
->WaitForToken(rate_limit_tokens_
.front());
4642 rate_limit_tokens_
.pop();
4644 rate_limit_tokens_
.push(helper_
->InsertToken());
4647 void GLES2Implementation::GetProgramInfoCHROMIUMHelper(
4648 GLuint program
, std::vector
<int8
>* result
) {
4650 // Clear the bucket so if the command fails nothing will be in it.
4651 helper_
->SetBucketSize(kResultBucketId
, 0);
4652 helper_
->GetProgramInfoCHROMIUM(program
, kResultBucketId
);
4653 GetBucketContents(kResultBucketId
, result
);
4656 void GLES2Implementation::GetProgramInfoCHROMIUM(
4657 GLuint program
, GLsizei bufsize
, GLsizei
* size
, void* info
) {
4658 GPU_CLIENT_SINGLE_THREAD_CHECK();
4661 GL_INVALID_VALUE
, "glProgramInfoCHROMIUM", "bufsize less than 0.");
4665 SetGLError(GL_INVALID_VALUE
, "glProgramInfoCHROMIUM", "size is null.");
4668 // Make sure they've set size to 0 else the value will be undefined on
4670 DCHECK_EQ(0, *size
);
4671 std::vector
<int8
> result
;
4672 GetProgramInfoCHROMIUMHelper(program
, &result
);
4673 if (result
.empty()) {
4676 *size
= result
.size();
4680 if (static_cast<size_t>(bufsize
) < result
.size()) {
4681 SetGLError(GL_INVALID_OPERATION
,
4682 "glProgramInfoCHROMIUM", "bufsize is too small for result.");
4685 memcpy(info
, &result
[0], result
.size());
4688 void GLES2Implementation::GetUniformBlocksCHROMIUMHelper(
4689 GLuint program
, std::vector
<int8
>* result
) {
4691 // Clear the bucket so if the command fails nothing will be in it.
4692 helper_
->SetBucketSize(kResultBucketId
, 0);
4693 helper_
->GetUniformBlocksCHROMIUM(program
, kResultBucketId
);
4694 GetBucketContents(kResultBucketId
, result
);
4697 void GLES2Implementation::GetUniformBlocksCHROMIUM(
4698 GLuint program
, GLsizei bufsize
, GLsizei
* size
, void* info
) {
4699 GPU_CLIENT_SINGLE_THREAD_CHECK();
4702 GL_INVALID_VALUE
, "glGetUniformBlocksCHROMIUM", "bufsize less than 0.");
4706 SetGLError(GL_INVALID_VALUE
, "glGetUniformBlocksCHROMIUM", "size is null.");
4709 // Make sure they've set size to 0 else the value will be undefined on
4711 DCHECK_EQ(0, *size
);
4712 std::vector
<int8
> result
;
4713 GetUniformBlocksCHROMIUMHelper(program
, &result
);
4714 if (result
.empty()) {
4717 *size
= result
.size();
4721 if (static_cast<size_t>(bufsize
) < result
.size()) {
4722 SetGLError(GL_INVALID_OPERATION
, "glGetUniformBlocksCHROMIUM",
4723 "bufsize is too small for result.");
4726 memcpy(info
, &result
[0], result
.size());
4729 void GLES2Implementation::GetUniformsES3CHROMIUMHelper(
4730 GLuint program
, std::vector
<int8
>* result
) {
4732 // Clear the bucket so if the command fails nothing will be in it.
4733 helper_
->SetBucketSize(kResultBucketId
, 0);
4734 helper_
->GetUniformsES3CHROMIUM(program
, kResultBucketId
);
4735 GetBucketContents(kResultBucketId
, result
);
4738 void GLES2Implementation::GetUniformsES3CHROMIUM(
4739 GLuint program
, GLsizei bufsize
, GLsizei
* size
, void* info
) {
4740 GPU_CLIENT_SINGLE_THREAD_CHECK();
4743 GL_INVALID_VALUE
, "glGetUniformsES3CHROMIUM", "bufsize less than 0.");
4747 SetGLError(GL_INVALID_VALUE
, "glGetUniformsES3CHROMIUM", "size is null.");
4750 // Make sure they've set size to 0 else the value will be undefined on
4752 DCHECK_EQ(0, *size
);
4753 std::vector
<int8
> result
;
4754 GetUniformsES3CHROMIUMHelper(program
, &result
);
4755 if (result
.empty()) {
4758 *size
= result
.size();
4762 if (static_cast<size_t>(bufsize
) < result
.size()) {
4763 SetGLError(GL_INVALID_OPERATION
,
4764 "glGetUniformsES3CHROMIUM", "bufsize is too small for result.");
4767 memcpy(info
, &result
[0], result
.size());
4770 void GLES2Implementation::GetTransformFeedbackVaryingsCHROMIUMHelper(
4771 GLuint program
, std::vector
<int8
>* result
) {
4773 // Clear the bucket so if the command fails nothing will be in it.
4774 helper_
->SetBucketSize(kResultBucketId
, 0);
4775 helper_
->GetTransformFeedbackVaryingsCHROMIUM(program
, kResultBucketId
);
4776 GetBucketContents(kResultBucketId
, result
);
4779 void GLES2Implementation::GetTransformFeedbackVaryingsCHROMIUM(
4780 GLuint program
, GLsizei bufsize
, GLsizei
* size
, void* info
) {
4781 GPU_CLIENT_SINGLE_THREAD_CHECK();
4783 SetGLError(GL_INVALID_VALUE
, "glGetTransformFeedbackVaryingsCHROMIUM",
4784 "bufsize less than 0.");
4788 SetGLError(GL_INVALID_VALUE
, "glGetTransformFeedbackVaryingsCHROMIUM",
4792 // Make sure they've set size to 0 else the value will be undefined on
4794 DCHECK_EQ(0, *size
);
4795 std::vector
<int8
> result
;
4796 GetTransformFeedbackVaryingsCHROMIUMHelper(program
, &result
);
4797 if (result
.empty()) {
4800 *size
= result
.size();
4804 if (static_cast<size_t>(bufsize
) < result
.size()) {
4805 SetGLError(GL_INVALID_OPERATION
, "glGetTransformFeedbackVaryingsCHROMIUM",
4806 "bufsize is too small for result.");
4809 memcpy(info
, &result
[0], result
.size());
4812 GLuint
GLES2Implementation::CreateStreamTextureCHROMIUM(GLuint texture
) {
4813 GPU_CLIENT_SINGLE_THREAD_CHECK();
4814 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] CreateStreamTextureCHROMIUM("
4816 TRACE_EVENT0("gpu", "GLES2::CreateStreamTextureCHROMIUM");
4817 helper_
->CommandBufferHelper::Flush();
4818 return gpu_control_
->CreateStreamTexture(texture
);
4821 void GLES2Implementation::PostSubBufferCHROMIUM(
4822 GLint x
, GLint y
, GLint width
, GLint height
) {
4823 GPU_CLIENT_SINGLE_THREAD_CHECK();
4824 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] PostSubBufferCHROMIUM("
4825 << x
<< ", " << y
<< ", " << width
<< ", " << height
<< ")");
4826 TRACE_EVENT2("gpu", "GLES2::PostSubBufferCHROMIUM",
4827 "width", width
, "height", height
);
4829 // Same flow control as GLES2Implementation::SwapBuffers (see comments there).
4830 swap_buffers_tokens_
.push(helper_
->InsertToken());
4831 helper_
->PostSubBufferCHROMIUM(x
, y
, width
, height
);
4832 helper_
->CommandBufferHelper::Flush();
4833 if (swap_buffers_tokens_
.size() > kMaxSwapBuffers
+ 1) {
4834 helper_
->WaitForToken(swap_buffers_tokens_
.front());
4835 swap_buffers_tokens_
.pop();
4839 void GLES2Implementation::DeleteQueriesEXTHelper(
4840 GLsizei n
, const GLuint
* queries
) {
4841 for (GLsizei ii
= 0; ii
< n
; ++ii
) {
4842 query_tracker_
->RemoveQuery(queries
[ii
]);
4843 query_id_allocator_
->FreeID(queries
[ii
]);
4846 helper_
->DeleteQueriesEXTImmediate(n
, queries
);
4849 GLboolean
GLES2Implementation::IsQueryEXT(GLuint id
) {
4850 GPU_CLIENT_SINGLE_THREAD_CHECK();
4851 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] IsQueryEXT(" << id
<< ")");
4853 // TODO(gman): To be spec compliant IDs from other contexts sharing
4854 // resources need to return true here even though you can't share
4855 // queries across contexts?
4856 return query_tracker_
->GetQuery(id
) != NULL
;
4859 void GLES2Implementation::BeginQueryEXT(GLenum target
, GLuint id
) {
4860 GPU_CLIENT_SINGLE_THREAD_CHECK();
4861 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] BeginQueryEXT("
4862 << GLES2Util::GetStringQueryTarget(target
)
4863 << ", " << id
<< ")");
4866 case GL_COMMANDS_ISSUED_CHROMIUM
:
4867 case GL_LATENCY_QUERY_CHROMIUM
:
4868 case GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM
:
4869 case GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM
:
4870 case GL_GET_ERROR_QUERY_CHROMIUM
:
4872 case GL_COMMANDS_COMPLETED_CHROMIUM
:
4873 if (!capabilities_
.sync_query
) {
4875 GL_INVALID_OPERATION
, "glBeginQueryEXT",
4876 "not enabled for commands completed queries");
4880 case GL_ANY_SAMPLES_PASSED
:
4881 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
4882 if (!capabilities_
.occlusion_query_boolean
) {
4884 GL_INVALID_OPERATION
, "glBeginQueryEXT",
4885 "not enabled for occlusion queries");
4889 case GL_TIME_ELAPSED_EXT
:
4890 if (!capabilities_
.timer_queries
) {
4892 GL_INVALID_OPERATION
, "glBeginQueryEXT",
4893 "not enabled for timing queries");
4899 GL_INVALID_ENUM
, "glBeginQueryEXT", "unknown query target");
4903 // if any outstanding queries INV_OP
4904 if (query_tracker_
->GetCurrentQuery(target
)) {
4906 GL_INVALID_OPERATION
, "glBeginQueryEXT", "query already in progress");
4911 SetGLError(GL_INVALID_OPERATION
, "glBeginQueryEXT", "id is 0");
4915 if (!query_id_allocator_
->InUse(id
)) {
4916 SetGLError(GL_INVALID_OPERATION
, "glBeginQueryEXT", "invalid id");
4920 if (query_tracker_
->BeginQuery(id
, target
, this))
4924 void GLES2Implementation::EndQueryEXT(GLenum target
) {
4925 GPU_CLIENT_SINGLE_THREAD_CHECK();
4926 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] EndQueryEXT("
4927 << GLES2Util::GetStringQueryTarget(target
) << ")");
4928 // Don't do anything if the context is lost.
4929 if (helper_
->IsContextLost()) {
4933 if (query_tracker_
->EndQuery(target
, this))
4937 void GLES2Implementation::QueryCounterEXT(GLuint id
, GLenum target
) {
4938 GPU_CLIENT_SINGLE_THREAD_CHECK();
4939 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] QueryCounterEXT("
4941 << ", " << GLES2Util::GetStringQueryTarget(target
) << ")");
4944 case GL_TIMESTAMP_EXT
:
4945 if (!capabilities_
.timer_queries
) {
4947 GL_INVALID_OPERATION
, "glQueryCounterEXT",
4948 "not enabled for timing queries");
4954 GL_INVALID_ENUM
, "glQueryCounterEXT", "unknown query target");
4959 SetGLError(GL_INVALID_OPERATION
, "glQueryCounterEXT", "id is 0");
4963 if (!query_id_allocator_
->InUse(id
)) {
4964 SetGLError(GL_INVALID_OPERATION
, "glQueryCounterEXT", "invalid id");
4968 if (query_tracker_
->QueryCounter(id
, target
, this))
4972 void GLES2Implementation::GetQueryivEXT(
4973 GLenum target
, GLenum pname
, GLint
* params
) {
4974 GPU_CLIENT_SINGLE_THREAD_CHECK();
4975 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] GetQueryivEXT("
4976 << GLES2Util::GetStringQueryTarget(target
) << ", "
4977 << GLES2Util::GetStringQueryParameter(pname
) << ", "
4978 << static_cast<const void*>(params
) << ")");
4979 if (pname
== GL_QUERY_COUNTER_BITS_EXT
) {
4980 // We convert all queries to CPU time so we support 64 bits.
4983 } else if (pname
!= GL_CURRENT_QUERY_EXT
) {
4984 SetGLErrorInvalidEnum("glGetQueryivEXT", pname
, "pname");
4987 QueryTracker::Query
* query
= query_tracker_
->GetCurrentQuery(target
);
4988 *params
= query
? query
->id() : 0;
4989 GPU_CLIENT_LOG(" " << *params
);
4993 void GLES2Implementation::GetQueryObjectuivEXT(
4994 GLuint id
, GLenum pname
, GLuint
* params
) {
4995 GLuint64 result
= 0;
4996 if (GetQueryObjectValueHelper("glQueryObjectuivEXT", id
, pname
, &result
))
4997 *params
= base::saturated_cast
<GLuint
>(result
);
5000 void GLES2Implementation::GetQueryObjectui64vEXT(
5001 GLuint id
, GLenum pname
, GLuint64
* params
) {
5002 GLuint64 result
= 0;
5003 if (GetQueryObjectValueHelper("glQueryObjectui64vEXT", id
, pname
, &result
))
5007 void GLES2Implementation::DrawArraysInstancedANGLE(
5008 GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
) {
5009 GPU_CLIENT_SINGLE_THREAD_CHECK();
5010 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawArraysInstancedANGLE("
5011 << GLES2Util::GetStringDrawMode(mode
) << ", "
5012 << first
<< ", " << count
<< ", " << primcount
<< ")");
5014 SetGLError(GL_INVALID_VALUE
, "glDrawArraysInstancedANGLE", "count < 0");
5017 if (primcount
< 0) {
5018 SetGLError(GL_INVALID_VALUE
, "glDrawArraysInstancedANGLE", "primcount < 0");
5021 if (primcount
== 0) {
5024 bool simulated
= false;
5025 if (!vertex_array_object_manager_
->SetupSimulatedClientSideBuffers(
5026 "glDrawArraysInstancedANGLE", this, helper_
, first
+ count
, primcount
,
5030 helper_
->DrawArraysInstancedANGLE(mode
, first
, count
, primcount
);
5031 RestoreArrayBuffer(simulated
);
5035 void GLES2Implementation::DrawElementsInstancedANGLE(
5036 GLenum mode
, GLsizei count
, GLenum type
, const void* indices
,
5037 GLsizei primcount
) {
5038 GPU_CLIENT_SINGLE_THREAD_CHECK();
5039 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawElementsInstancedANGLE("
5040 << GLES2Util::GetStringDrawMode(mode
) << ", "
5042 << GLES2Util::GetStringIndexType(type
) << ", "
5043 << static_cast<const void*>(indices
) << ", "
5044 << primcount
<< ")");
5046 SetGLError(GL_INVALID_VALUE
,
5047 "glDrawElementsInstancedANGLE", "count less than 0.");
5053 if (primcount
< 0) {
5054 SetGLError(GL_INVALID_VALUE
,
5055 "glDrawElementsInstancedANGLE", "primcount < 0");
5058 if (primcount
== 0) {
5061 if (vertex_array_object_manager_
->bound_element_array_buffer() != 0 &&
5062 !ValidateOffset("glDrawElementsInstancedANGLE",
5063 reinterpret_cast<GLintptr
>(indices
))) {
5067 bool simulated
= false;
5068 if (!vertex_array_object_manager_
->SetupSimulatedIndexAndClientSideBuffers(
5069 "glDrawElementsInstancedANGLE", this, helper_
, count
, type
, primcount
,
5070 indices
, &offset
, &simulated
)) {
5073 helper_
->DrawElementsInstancedANGLE(mode
, count
, type
, offset
, primcount
);
5074 RestoreElementAndArrayBuffers(simulated
);
5078 void GLES2Implementation::GenMailboxCHROMIUM(
5080 GPU_CLIENT_SINGLE_THREAD_CHECK();
5081 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenMailboxCHROMIUM("
5082 << static_cast<const void*>(mailbox
) << ")");
5083 TRACE_EVENT0("gpu", "GLES2::GenMailboxCHROMIUM");
5085 gpu::Mailbox result
= gpu::Mailbox::Generate();
5086 memcpy(mailbox
, result
.name
, sizeof(result
.name
));
5089 void GLES2Implementation::ProduceTextureCHROMIUM(GLenum target
,
5090 const GLbyte
* data
) {
5091 GPU_CLIENT_SINGLE_THREAD_CHECK();
5092 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM("
5093 << static_cast<const void*>(data
) << ")");
5094 const Mailbox
& mailbox
= *reinterpret_cast<const Mailbox
*>(data
);
5095 DCHECK(mailbox
.Verify()) << "ProduceTextureCHROMIUM was passed a "
5096 "mailbox that was not generated by "
5097 "GenMailboxCHROMIUM.";
5098 helper_
->ProduceTextureCHROMIUMImmediate(target
, data
);
5102 void GLES2Implementation::ProduceTextureDirectCHROMIUM(
5103 GLuint texture
, GLenum target
, const GLbyte
* data
) {
5104 GPU_CLIENT_SINGLE_THREAD_CHECK();
5105 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureDirectCHROMIUM("
5106 << static_cast<const void*>(data
) << ")");
5107 const Mailbox
& mailbox
= *reinterpret_cast<const Mailbox
*>(data
);
5108 DCHECK(mailbox
.Verify()) << "ProduceTextureDirectCHROMIUM was passed a "
5109 "mailbox that was not generated by "
5110 "GenMailboxCHROMIUM.";
5111 helper_
->ProduceTextureDirectCHROMIUMImmediate(texture
, target
, data
);
5115 void GLES2Implementation::ConsumeTextureCHROMIUM(GLenum target
,
5116 const GLbyte
* data
) {
5117 GPU_CLIENT_SINGLE_THREAD_CHECK();
5118 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM("
5119 << static_cast<const void*>(data
) << ")");
5120 const Mailbox
& mailbox
= *reinterpret_cast<const Mailbox
*>(data
);
5121 DCHECK(mailbox
.Verify()) << "ConsumeTextureCHROMIUM was passed a "
5122 "mailbox that was not generated by "
5123 "GenMailboxCHROMIUM.";
5124 helper_
->ConsumeTextureCHROMIUMImmediate(target
, data
);
5128 GLuint
GLES2Implementation::CreateAndConsumeTextureCHROMIUM(
5129 GLenum target
, const GLbyte
* data
) {
5130 GPU_CLIENT_SINGLE_THREAD_CHECK();
5131 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateAndConsumeTextureCHROMIUM("
5132 << static_cast<const void*>(data
) << ")");
5133 const Mailbox
& mailbox
= *reinterpret_cast<const Mailbox
*>(data
);
5134 DCHECK(mailbox
.Verify()) << "CreateAndConsumeTextureCHROMIUM was passed a "
5135 "mailbox that was not generated by "
5136 "GenMailboxCHROMIUM.";
5138 GetIdHandler(id_namespaces::kTextures
)->MakeIds(this, 0, 1, &client_id
);
5139 helper_
->CreateAndConsumeTextureCHROMIUMImmediate(target
,
5141 if (share_group_
->bind_generates_resource())
5142 helper_
->CommandBufferHelper::Flush();
5147 void GLES2Implementation::PushGroupMarkerEXT(
5148 GLsizei length
, const GLchar
* marker
) {
5149 GPU_CLIENT_SINGLE_THREAD_CHECK();
5150 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPushGroupMarkerEXT("
5151 << length
<< ", " << marker
<< ")");
5157 (length
? std::string(marker
, length
) : std::string(marker
)));
5158 helper_
->PushGroupMarkerEXT(kResultBucketId
);
5159 helper_
->SetBucketSize(kResultBucketId
, 0);
5160 debug_marker_manager_
.PushGroup(
5161 length
? std::string(marker
, length
) : std::string(marker
));
5164 void GLES2Implementation::InsertEventMarkerEXT(
5165 GLsizei length
, const GLchar
* marker
) {
5166 GPU_CLIENT_SINGLE_THREAD_CHECK();
5167 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glInsertEventMarkerEXT("
5168 << length
<< ", " << marker
<< ")");
5174 (length
? std::string(marker
, length
) : std::string(marker
)));
5175 helper_
->InsertEventMarkerEXT(kResultBucketId
);
5176 helper_
->SetBucketSize(kResultBucketId
, 0);
5177 debug_marker_manager_
.SetMarker(
5178 length
? std::string(marker
, length
) : std::string(marker
));
5181 void GLES2Implementation::PopGroupMarkerEXT() {
5182 GPU_CLIENT_SINGLE_THREAD_CHECK();
5183 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPopGroupMarkerEXT()");
5184 helper_
->PopGroupMarkerEXT();
5185 debug_marker_manager_
.PopGroup();
5188 void GLES2Implementation::TraceBeginCHROMIUM(
5189 const char* category_name
, const char* trace_name
) {
5190 GPU_CLIENT_SINGLE_THREAD_CHECK();
5191 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTraceBeginCHROMIUM("
5192 << category_name
<< ", " << trace_name
<< ")");
5193 SetBucketAsCString(kResultBucketId
, category_name
);
5194 SetBucketAsCString(kResultBucketId
+ 1, trace_name
);
5195 helper_
->TraceBeginCHROMIUM(kResultBucketId
, kResultBucketId
+ 1);
5196 helper_
->SetBucketSize(kResultBucketId
, 0);
5197 helper_
->SetBucketSize(kResultBucketId
+ 1, 0);
5198 current_trace_stack_
++;
5201 void GLES2Implementation::TraceEndCHROMIUM() {
5202 GPU_CLIENT_SINGLE_THREAD_CHECK();
5203 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTraceEndCHROMIUM(" << ")");
5204 if (current_trace_stack_
== 0) {
5205 SetGLError(GL_INVALID_OPERATION
, "glTraceEndCHROMIUM",
5206 "missing begin trace");
5209 helper_
->TraceEndCHROMIUM();
5210 current_trace_stack_
--;
5213 void* GLES2Implementation::MapBufferCHROMIUM(GLuint target
, GLenum access
) {
5214 GPU_CLIENT_SINGLE_THREAD_CHECK();
5215 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glMapBufferCHROMIUM("
5216 << target
<< ", " << GLES2Util::GetStringEnum(access
) << ")");
5218 case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM
:
5219 if (access
!= GL_READ_ONLY
) {
5220 SetGLError(GL_INVALID_ENUM
, "glMapBufferCHROMIUM", "bad access mode");
5224 case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM
:
5225 if (access
!= GL_WRITE_ONLY
) {
5226 SetGLError(GL_INVALID_ENUM
, "glMapBufferCHROMIUM", "bad access mode");
5232 GL_INVALID_ENUM
, "glMapBufferCHROMIUM", "invalid target");
5236 GetBoundPixelTransferBuffer(target
, "glMapBufferCHROMIUM", &buffer_id
);
5240 BufferTracker::Buffer
* buffer
= buffer_tracker_
->GetBuffer(buffer_id
);
5242 SetGLError(GL_INVALID_OPERATION
, "glMapBufferCHROMIUM", "invalid buffer");
5245 if (buffer
->mapped()) {
5246 SetGLError(GL_INVALID_OPERATION
, "glMapBufferCHROMIUM", "already mapped");
5249 // Here we wait for previous transfer operations to be finished.
5250 // TODO(hubbe): AsyncTex(Sub)Image2dCHROMIUM does not currently work
5251 // with this method of synchronization. Until this is fixed,
5252 // MapBufferCHROMIUM will not block even if the transfer is not ready
5254 if (buffer
->last_usage_token()) {
5255 helper_
->WaitForToken(buffer
->last_usage_token());
5256 buffer
->set_last_usage_token(0);
5258 buffer
->set_mapped(true);
5260 GPU_CLIENT_LOG(" returned " << buffer
->address());
5262 return buffer
->address();
5265 GLboolean
GLES2Implementation::UnmapBufferCHROMIUM(GLuint target
) {
5266 GPU_CLIENT_SINGLE_THREAD_CHECK();
5268 "[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target
<< ")");
5270 if (!GetBoundPixelTransferBuffer(target
, "glMapBufferCHROMIUM", &buffer_id
)) {
5271 SetGLError(GL_INVALID_ENUM
, "glUnmapBufferCHROMIUM", "invalid target");
5276 BufferTracker::Buffer
* buffer
= buffer_tracker_
->GetBuffer(buffer_id
);
5278 SetGLError(GL_INVALID_OPERATION
, "glUnmapBufferCHROMIUM", "invalid buffer");
5281 if (!buffer
->mapped()) {
5282 SetGLError(GL_INVALID_OPERATION
, "glUnmapBufferCHROMIUM", "not mapped");
5285 buffer
->set_mapped(false);
5290 bool GLES2Implementation::EnsureAsyncUploadSync() {
5291 if (async_upload_sync_
)
5295 unsigned int shm_offset
;
5296 void* mem
= mapped_memory_
->Alloc(sizeof(AsyncUploadSync
),
5302 async_upload_sync_shm_id_
= shm_id
;
5303 async_upload_sync_shm_offset_
= shm_offset
;
5304 async_upload_sync_
= static_cast<AsyncUploadSync
*>(mem
);
5305 async_upload_sync_
->Reset();
5310 uint32
GLES2Implementation::NextAsyncUploadToken() {
5311 async_upload_token_
++;
5312 if (async_upload_token_
== 0)
5313 async_upload_token_
++;
5314 return async_upload_token_
;
5317 void GLES2Implementation::PollAsyncUploads() {
5318 if (!async_upload_sync_
)
5321 if (helper_
->IsContextLost()) {
5322 DetachedAsyncUploadMemoryList::iterator it
=
5323 detached_async_upload_memory_
.begin();
5324 while (it
!= detached_async_upload_memory_
.end()) {
5325 mapped_memory_
->Free(it
->first
);
5326 it
= detached_async_upload_memory_
.erase(it
);
5331 DetachedAsyncUploadMemoryList::iterator it
=
5332 detached_async_upload_memory_
.begin();
5333 while (it
!= detached_async_upload_memory_
.end()) {
5334 if (HasAsyncUploadTokenPassed(it
->second
)) {
5335 mapped_memory_
->Free(it
->first
);
5336 it
= detached_async_upload_memory_
.erase(it
);
5343 void GLES2Implementation::FreeAllAsyncUploadBuffers() {
5344 // Free all completed unmanaged async uploads buffers.
5347 // Synchronously free rest of the unmanaged async upload buffers.
5348 if (!detached_async_upload_memory_
.empty()) {
5349 WaitAllAsyncTexImage2DCHROMIUMHelper();
5355 void GLES2Implementation::AsyncTexImage2DCHROMIUM(
5356 GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
,
5357 GLsizei height
, GLint border
, GLenum format
, GLenum type
,
5358 const void* pixels
) {
5359 GPU_CLIENT_SINGLE_THREAD_CHECK();
5360 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImage2D("
5361 << GLES2Util::GetStringTextureTarget(target
) << ", "
5363 << GLES2Util::GetStringTextureInternalFormat(internalformat
) << ", "
5364 << width
<< ", " << height
<< ", " << border
<< ", "
5365 << GLES2Util::GetStringTextureFormat(format
) << ", "
5366 << GLES2Util::GetStringPixelType(type
) << ", "
5367 << static_cast<const void*>(pixels
) << ")");
5368 if (level
< 0 || height
< 0 || width
< 0) {
5369 SetGLError(GL_INVALID_VALUE
, "glTexImage2D", "dimension < 0");
5373 SetGLError(GL_INVALID_VALUE
, "glTexImage2D", "border != 0");
5377 uint32 unpadded_row_size
;
5378 uint32 padded_row_size
;
5379 if (!GLES2Util::ComputeImageDataSizes(
5380 width
, height
, 1, format
, type
, unpack_alignment_
, &size
,
5381 &unpadded_row_size
, &padded_row_size
)) {
5382 SetGLError(GL_INVALID_VALUE
, "glTexImage2D", "image size too large");
5386 // If there's no data/buffer just issue the AsyncTexImage2D
5387 if (!pixels
&& !bound_pixel_unpack_transfer_buffer_id_
) {
5388 helper_
->AsyncTexImage2DCHROMIUM(
5389 target
, level
, internalformat
, width
, height
, format
, type
,
5394 if (!EnsureAsyncUploadSync()) {
5395 SetGLError(GL_OUT_OF_MEMORY
, "glTexImage2D", "out of memory");
5399 // Otherwise, async uploads require a transfer buffer to be bound.
5400 // TODO(hubbe): Make MapBufferCHROMIUM block if someone tries to re-use
5401 // the buffer before the transfer is finished. (Currently such
5402 // synchronization has to be handled manually.)
5403 GLuint offset
= ToGLuint(pixels
);
5404 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
5405 bound_pixel_unpack_transfer_buffer_id_
,
5406 "glAsyncTexImage2DCHROMIUM", offset
, size
);
5407 if (buffer
&& buffer
->shm_id() != -1) {
5408 uint32 async_token
= NextAsyncUploadToken();
5409 buffer
->set_last_async_upload_token(async_token
);
5410 helper_
->AsyncTexImage2DCHROMIUM(
5411 target
, level
, internalformat
, width
, height
, format
, type
,
5412 buffer
->shm_id(), buffer
->shm_offset() + offset
,
5414 async_upload_sync_shm_id_
, async_upload_sync_shm_offset_
);
5418 void GLES2Implementation::AsyncTexSubImage2DCHROMIUM(
5419 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
5420 GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) {
5421 GPU_CLIENT_SINGLE_THREAD_CHECK();
5422 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAsyncTexSubImage2DCHROMIUM("
5423 << GLES2Util::GetStringTextureTarget(target
) << ", "
5425 << xoffset
<< ", " << yoffset
<< ", "
5426 << width
<< ", " << height
<< ", "
5427 << GLES2Util::GetStringTextureFormat(format
) << ", "
5428 << GLES2Util::GetStringPixelType(type
) << ", "
5429 << static_cast<const void*>(pixels
) << ")");
5430 if (level
< 0 || height
< 0 || width
< 0) {
5432 GL_INVALID_VALUE
, "glAsyncTexSubImage2DCHROMIUM", "dimension < 0");
5437 uint32 unpadded_row_size
;
5438 uint32 padded_row_size
;
5439 if (!GLES2Util::ComputeImageDataSizes(
5440 width
, height
, 1, format
, type
, unpack_alignment_
, &size
,
5441 &unpadded_row_size
, &padded_row_size
)) {
5443 GL_INVALID_VALUE
, "glAsyncTexSubImage2DCHROMIUM", "size to large");
5447 if (!EnsureAsyncUploadSync()) {
5448 SetGLError(GL_OUT_OF_MEMORY
, "glTexImage2D", "out of memory");
5452 // Async uploads require a transfer buffer to be bound.
5453 // TODO(hubbe): Make MapBufferCHROMIUM block if someone tries to re-use
5454 // the buffer before the transfer is finished. (Currently such
5455 // synchronization has to be handled manually.)
5456 GLuint offset
= ToGLuint(pixels
);
5457 BufferTracker::Buffer
* buffer
= GetBoundPixelUnpackTransferBufferIfValid(
5458 bound_pixel_unpack_transfer_buffer_id_
,
5459 "glAsyncTexSubImage2DCHROMIUM", offset
, size
);
5460 if (buffer
&& buffer
->shm_id() != -1) {
5461 uint32 async_token
= NextAsyncUploadToken();
5462 buffer
->set_last_async_upload_token(async_token
);
5463 helper_
->AsyncTexSubImage2DCHROMIUM(
5464 target
, level
, xoffset
, yoffset
, width
, height
, format
, type
,
5465 buffer
->shm_id(), buffer
->shm_offset() + offset
,
5467 async_upload_sync_shm_id_
, async_upload_sync_shm_offset_
);
5471 void GLES2Implementation::WaitAsyncTexImage2DCHROMIUM(GLenum target
) {
5472 GPU_CLIENT_SINGLE_THREAD_CHECK();
5473 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitAsyncTexImage2DCHROMIUM("
5474 << GLES2Util::GetStringTextureTarget(target
) << ")");
5475 helper_
->WaitAsyncTexImage2DCHROMIUM(target
);
5479 void GLES2Implementation::WaitAllAsyncTexImage2DCHROMIUMHelper() {
5480 helper_
->WaitAllAsyncTexImage2DCHROMIUM();
5483 void GLES2Implementation::WaitAllAsyncTexImage2DCHROMIUM() {
5484 GPU_CLIENT_SINGLE_THREAD_CHECK();
5485 GPU_CLIENT_LOG("[" << GetLogPrefix()
5486 << "] glWaitAllAsyncTexImage2DCHROMIUM()");
5487 WaitAllAsyncTexImage2DCHROMIUMHelper();
5491 GLuint
GLES2Implementation::InsertSyncPointCHROMIUM() {
5492 GPU_CLIENT_SINGLE_THREAD_CHECK();
5493 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glInsertSyncPointCHROMIUM");
5494 helper_
->CommandBufferHelper::Flush();
5495 return gpu_control_
->InsertSyncPoint();
5498 GLuint
GLES2Implementation::InsertFutureSyncPointCHROMIUM() {
5499 GPU_CLIENT_SINGLE_THREAD_CHECK();
5500 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glInsertFutureSyncPointCHROMIUM");
5501 DCHECK(capabilities_
.future_sync_points
);
5502 return gpu_control_
->InsertFutureSyncPoint();
5505 void GLES2Implementation::RetireSyncPointCHROMIUM(GLuint sync_point
) {
5506 GPU_CLIENT_SINGLE_THREAD_CHECK();
5507 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRetireSyncPointCHROMIUM("
5508 << sync_point
<< ")");
5509 DCHECK(capabilities_
.future_sync_points
);
5510 helper_
->CommandBufferHelper::Flush();
5511 gpu_control_
->RetireSyncPoint(sync_point
);
5516 bool ValidImageFormat(GLenum internalformat
,
5517 const Capabilities
& capabilities
) {
5518 switch (internalformat
) {
5519 case GL_ATC_RGB_AMD
:
5520 case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
:
5521 return capabilities
.texture_format_atc
;
5522 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
5523 return capabilities
.texture_format_dxt1
;
5524 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
5525 return capabilities
.texture_format_dxt5
;
5526 case GL_ETC1_RGB8_OES
:
5527 return capabilities
.texture_format_etc1
;
5538 bool ValidImageUsage(GLenum usage
) {
5540 case GL_MAP_CHROMIUM
:
5541 case GL_SCANOUT_CHROMIUM
:
5550 GLuint
GLES2Implementation::CreateImageCHROMIUMHelper(ClientBuffer buffer
,
5553 GLenum internalformat
) {
5555 SetGLError(GL_INVALID_VALUE
, "glCreateImageCHROMIUM", "width <= 0");
5560 SetGLError(GL_INVALID_VALUE
, "glCreateImageCHROMIUM", "height <= 0");
5564 if (!ValidImageFormat(internalformat
, capabilities_
)) {
5565 SetGLError(GL_INVALID_VALUE
, "glCreateImageCHROMIUM", "invalid format");
5570 gpu_control_
->CreateImage(buffer
, width
, height
, internalformat
);
5572 SetGLError(GL_OUT_OF_MEMORY
, "glCreateImageCHROMIUM", "image_id < 0");
5578 GLuint
GLES2Implementation::CreateImageCHROMIUM(ClientBuffer buffer
,
5581 GLenum internalformat
) {
5582 GPU_CLIENT_SINGLE_THREAD_CHECK();
5583 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateImageCHROMIUM(" << width
5584 << ", " << height
<< ", "
5585 << GLES2Util::GetStringImageInternalFormat(internalformat
)
5588 CreateImageCHROMIUMHelper(buffer
, width
, height
, internalformat
);
5593 void GLES2Implementation::DestroyImageCHROMIUMHelper(GLuint image_id
) {
5594 // Flush the command stream to make sure all pending commands
5595 // that may refer to the image_id are executed on the service side.
5596 helper_
->CommandBufferHelper::Flush();
5597 gpu_control_
->DestroyImage(image_id
);
5600 void GLES2Implementation::DestroyImageCHROMIUM(GLuint image_id
) {
5601 GPU_CLIENT_SINGLE_THREAD_CHECK();
5602 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDestroyImageCHROMIUM("
5603 << image_id
<< ")");
5604 DestroyImageCHROMIUMHelper(image_id
);
5608 GLuint
GLES2Implementation::CreateGpuMemoryBufferImageCHROMIUMHelper(
5611 GLenum internalformat
,
5615 GL_INVALID_VALUE
, "glCreateGpuMemoryBufferImageCHROMIUM", "width <= 0");
5620 SetGLError(GL_INVALID_VALUE
,
5621 "glCreateGpuMemoryBufferImageCHROMIUM",
5626 if (!ValidImageFormat(internalformat
, capabilities_
)) {
5627 SetGLError(GL_INVALID_VALUE
,
5628 "glCreateGpuMemoryBufferImageCHROMIUM",
5633 if (!ValidImageUsage(usage
)) {
5634 SetGLError(GL_INVALID_VALUE
,
5635 "glCreateGpuMemoryBufferImageCHROMIUM",
5640 // Flush the command stream to ensure ordering in case the newly
5641 // returned image_id has recently been in use with a different buffer.
5642 helper_
->CommandBufferHelper::Flush();
5643 int32_t image_id
= gpu_control_
->CreateGpuMemoryBufferImage(
5644 width
, height
, internalformat
, usage
);
5646 SetGLError(GL_OUT_OF_MEMORY
,
5647 "glCreateGpuMemoryBufferImageCHROMIUM",
5654 GLuint
GLES2Implementation::CreateGpuMemoryBufferImageCHROMIUM(
5657 GLenum internalformat
,
5659 GPU_CLIENT_SINGLE_THREAD_CHECK();
5660 GPU_CLIENT_LOG("[" << GetLogPrefix()
5661 << "] glCreateGpuMemoryBufferImageCHROMIUM(" << width
5662 << ", " << height
<< ", "
5663 << GLES2Util::GetStringImageInternalFormat(internalformat
)
5664 << ", " << GLES2Util::GetStringImageUsage(usage
) << ")");
5665 GLuint image_id
= CreateGpuMemoryBufferImageCHROMIUMHelper(
5666 width
, height
, internalformat
, usage
);
5671 bool GLES2Implementation::ValidateSize(const char* func
, GLsizeiptr size
) {
5673 SetGLError(GL_INVALID_VALUE
, func
, "size < 0");
5676 if (!base::IsValueInRangeForNumericType
<int32_t>(size
)) {
5677 SetGLError(GL_INVALID_OPERATION
, func
, "size more than 32-bit");
5683 bool GLES2Implementation::ValidateOffset(const char* func
, GLintptr offset
) {
5685 SetGLError(GL_INVALID_VALUE
, func
, "offset < 0");
5688 if (!base::IsValueInRangeForNumericType
<int32_t>(offset
)) {
5689 SetGLError(GL_INVALID_OPERATION
, func
, "offset more than 32-bit");
5695 bool GLES2Implementation::GetSamplerParameterfvHelper(
5696 GLuint
/* sampler */, GLenum
/* pname */, GLfloat
* /* params */) {
5697 // TODO(zmo): Implement client side caching.
5701 bool GLES2Implementation::GetSamplerParameterivHelper(
5702 GLuint
/* sampler */, GLenum
/* pname */, GLint
* /* params */) {
5703 // TODO(zmo): Implement client side caching.
5707 bool GLES2Implementation::PackStringsToBucket(GLsizei count
,
5708 const char* const* str
,
5709 const GLint
* length
,
5710 const char* func_name
) {
5711 DCHECK_LE(0, count
);
5712 // Compute the total size.
5713 base::CheckedNumeric
<size_t> total_size
= count
;
5715 total_size
*= sizeof(GLint
);
5716 if (!total_size
.IsValid()) {
5717 SetGLError(GL_INVALID_VALUE
, func_name
, "overflow");
5720 size_t header_size
= total_size
.ValueOrDefault(0);
5721 std::vector
<GLint
> header(count
+ 1);
5722 header
[0] = static_cast<GLint
>(count
);
5723 for (GLsizei ii
= 0; ii
< count
; ++ii
) {
5726 len
= (length
&& length
[ii
] >= 0)
5728 : base::checked_cast
<GLint
>(strlen(str
[ii
]));
5731 total_size
+= 1; // NULL at the end of each char array.
5732 if (!total_size
.IsValid()) {
5733 SetGLError(GL_INVALID_VALUE
, func_name
, "overflow");
5736 header
[ii
+ 1] = len
;
5738 // Pack data into a bucket on the service.
5739 helper_
->SetBucketSize(kResultBucketId
, total_size
.ValueOrDefault(0));
5741 for (GLsizei ii
= 0; ii
<= count
; ++ii
) {
5743 (ii
== 0) ? reinterpret_cast<const char*>(&header
[0]) : str
[ii
- 1];
5744 base::CheckedNumeric
<size_t> checked_size
=
5745 (ii
== 0) ? header_size
: static_cast<size_t>(header
[ii
]);
5747 checked_size
+= 1; // NULL in the end.
5749 if (!checked_size
.IsValid()) {
5750 SetGLError(GL_INVALID_VALUE
, func_name
, "overflow");
5753 size_t size
= checked_size
.ValueOrDefault(0);
5755 ScopedTransferBufferPtr
buffer(size
, helper_
, transfer_buffer_
);
5756 if (!buffer
.valid() || buffer
.size() == 0) {
5757 SetGLError(GL_OUT_OF_MEMORY
, func_name
, "too large");
5760 size_t copy_size
= buffer
.size();
5761 if (ii
> 0 && buffer
.size() == size
)
5764 memcpy(buffer
.address(), src
, copy_size
);
5765 if (copy_size
< buffer
.size()) {
5766 // Append NULL in the end.
5767 DCHECK(copy_size
+ 1 == buffer
.size());
5768 char* str
= reinterpret_cast<char*>(buffer
.address());
5771 helper_
->SetBucketData(kResultBucketId
, offset
, buffer
.size(),
5772 buffer
.shm_id(), buffer
.offset());
5773 offset
+= buffer
.size();
5774 src
+= buffer
.size();
5775 size
-= buffer
.size();
5778 DCHECK_EQ(total_size
.ValueOrDefault(0), offset
);
5782 void GLES2Implementation::UniformBlockBinding(GLuint program
,
5785 GPU_CLIENT_SINGLE_THREAD_CHECK();
5786 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformBlockBinding(" << program
5787 << ", " << index
<< ", " << binding
<< ")");
5788 share_group_
->program_info_manager()->UniformBlockBinding(
5789 this, program
, index
, binding
);
5790 helper_
->UniformBlockBinding(program
, index
, binding
);
5794 GLenum
GLES2Implementation::ClientWaitSync(
5795 GLsync sync
, GLbitfield flags
, GLuint64 timeout
) {
5796 GPU_CLIENT_SINGLE_THREAD_CHECK();
5797 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClientWaitSync(" << sync
5798 << ", " << flags
<< ", " << timeout
<< ")");
5799 typedef cmds::ClientWaitSync::Result Result
;
5800 Result
* result
= GetResultAs
<Result
*>();
5802 SetGLError(GL_OUT_OF_MEMORY
, "ClientWaitSync", "");
5803 return GL_WAIT_FAILED
;
5805 *result
= GL_WAIT_FAILED
;
5806 uint32_t v32_0
= 0, v32_1
= 0;
5807 GLES2Util::MapUint64ToTwoUint32(timeout
, &v32_0
, &v32_1
);
5808 helper_
->ClientWaitSync(
5809 ToGLuint(sync
), flags
, v32_0
, v32_1
,
5810 GetResultShmId(), GetResultShmOffset());
5812 GPU_CLIENT_LOG("returned " << *result
);
5817 void GLES2Implementation::WaitSync(
5818 GLsync sync
, GLbitfield flags
, GLuint64 timeout
) {
5819 GPU_CLIENT_SINGLE_THREAD_CHECK();
5820 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSync(" << sync
<< ", "
5821 << flags
<< ", " << timeout
<< ")");
5822 uint32_t v32_0
= 0, v32_1
= 0;
5823 GLES2Util::MapUint64ToTwoUint32(timeout
, &v32_0
, &v32_1
);
5824 helper_
->WaitSync(ToGLuint(sync
), flags
, v32_0
, v32_1
);
5828 void GLES2Implementation::GetInternalformativ(
5829 GLenum target
, GLenum format
, GLenum pname
,
5830 GLsizei buf_size
, GLint
* params
) {
5831 GPU_CLIENT_SINGLE_THREAD_CHECK();
5832 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint
, params
);
5833 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetInternalformativ("
5834 << GLES2Util::GetStringRenderBufferTarget(target
) << ", "
5835 << GLES2Util::GetStringRenderBufferFormat(format
) << ", "
5836 << GLES2Util::GetStringInternalFormatParameter(pname
)
5837 << ", " << buf_size
<< ", "
5838 << static_cast<const void*>(params
) << ")");
5840 SetGLError(GL_INVALID_VALUE
, "glGetInternalformativ", "bufSize < 0");
5843 TRACE_EVENT0("gpu", "GLES2Implementation::GetInternalformativ");
5844 if (GetInternalformativHelper(target
, format
, pname
, buf_size
, params
)) {
5847 typedef cmds::GetInternalformativ::Result Result
;
5848 Result
* result
= GetResultAs
<Result
*>();
5852 result
->SetNumResults(0);
5853 helper_
->GetInternalformativ(target
, format
, pname
,
5854 GetResultShmId(), GetResultShmOffset());
5856 GPU_CLIENT_LOG_CODE_BLOCK({
5857 for (int32_t i
= 0; i
< result
->GetNumResults(); ++i
) {
5858 GPU_CLIENT_LOG(" " << i
<< ": " << result
->GetData()[i
]);
5861 if (buf_size
> 0 && params
) {
5862 GLint
* data
= result
->GetData();
5863 if (buf_size
>= result
->GetNumResults()) {
5864 buf_size
= result
->GetNumResults();
5866 for (GLsizei ii
= 0; ii
< buf_size
; ++ii
) {
5867 params
[ii
] = data
[ii
];
5873 GLuint
GLES2Implementation::GenPathsCHROMIUM(GLsizei range
) {
5874 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenPathsCHROMIUM(" << range
5876 GPU_CLIENT_SINGLE_THREAD_CHECK();
5877 static const char kFunctionName
[] = "glGenPathsCHROMIUM";
5879 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "range < 0");
5882 if (!base::IsValueInRangeForNumericType
<int32_t>(range
)) {
5883 SetGLError(GL_INVALID_OPERATION
, kFunctionName
, "range more than 32-bit");
5889 GLuint first_client_id
= 0;
5890 GetRangeIdHandler(id_namespaces::kPaths
)
5891 ->MakeIdRange(this, range
, &first_client_id
);
5893 if (first_client_id
== 0) {
5894 // Ran out of id space. Is not specified to raise any gl errors.
5898 helper_
->GenPathsCHROMIUM(first_client_id
, range
);
5900 GPU_CLIENT_LOG_CODE_BLOCK({
5901 for (GLsizei i
= 0; i
< range
; ++i
) {
5902 GPU_CLIENT_LOG(" " << i
<< ": " << (first_client_id
+ i
));
5906 return first_client_id
;
5909 void GLES2Implementation::DeletePathsCHROMIUM(GLuint first_client_id
,
5911 GPU_CLIENT_SINGLE_THREAD_CHECK();
5912 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeletePathsCHROMIUM("
5913 << first_client_id
<< ", " << range
<< ")");
5914 static const char kFunctionName
[] = "glDeletePathsCHROMIUM";
5917 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "range < 0");
5920 if (!base::IsValueInRangeForNumericType
<int32_t>(range
)) {
5921 SetGLError(GL_INVALID_OPERATION
, kFunctionName
, "range more than 32-bit");
5927 GLuint last_client_id
;
5928 if (!SafeAddUint32(first_client_id
, range
- 1, &last_client_id
)) {
5929 SetGLError(GL_INVALID_OPERATION
, kFunctionName
, "overflow");
5933 GetRangeIdHandler(id_namespaces::kPaths
)
5934 ->FreeIdRange(this, first_client_id
, range
,
5935 &GLES2Implementation::DeletePathsCHROMIUMStub
);
5939 void GLES2Implementation::DeletePathsCHROMIUMStub(GLuint first_client_id
,
5941 helper_
->DeletePathsCHROMIUM(first_client_id
, range
);
5944 void GLES2Implementation::PathCommandsCHROMIUM(GLuint path
,
5945 GLsizei num_commands
,
5946 const GLubyte
* commands
,
5949 const void* coords
) {
5950 GPU_CLIENT_SINGLE_THREAD_CHECK();
5951 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPathCommandsCHROMIUM(" << path
5952 << ", " << num_commands
<< ", " << commands
<< ", "
5953 << num_coords
<< ", " << coords
<< ")");
5954 static const char kFunctionName
[] = "glPathCommandsCHROMIUM";
5956 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "invalid path object");
5959 if (num_commands
< 0) {
5960 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "numCommands < 0");
5963 if (num_commands
!= 0 && !commands
) {
5964 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "missing commands");
5967 if (num_coords
< 0) {
5968 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "numCoords < 0");
5971 if (num_coords
!= 0 && !coords
) {
5972 SetGLError(GL_INVALID_VALUE
, kFunctionName
, "missing coords");
5975 uint32 coord_type_size
= GLES2Util::GetGLTypeSizeForPathCoordType(coord_type
);
5976 if (coord_type_size
== 0) {
5977 SetGLError(GL_INVALID_ENUM
, kFunctionName
, "invalid coordType");
5980 if (num_commands
== 0) {
5981 // No commands must mean no coords, thus nothing to memcpy. Let
5982 // the service validate the call. Validate coord_type above, so
5983 // that the parameters will be checked the in the same order
5984 // regardless of num_commands.
5985 helper_
->PathCommandsCHROMIUM(path
, num_commands
, 0, 0, num_coords
,
5992 if (!SafeMultiplyUint32(num_coords
, coord_type_size
, &coords_size
)) {
5993 SetGLError(GL_INVALID_OPERATION
, kFunctionName
, "overflow");
5997 uint32 required_buffer_size
;
5998 if (!SafeAddUint32(coords_size
, num_commands
, &required_buffer_size
)) {
5999 SetGLError(GL_INVALID_OPERATION
, kFunctionName
, "overflow");
6003 ScopedTransferBufferPtr
buffer(required_buffer_size
, helper_
,
6005 if (!buffer
.valid() || buffer
.size() < required_buffer_size
) {
6006 SetGLError(GL_OUT_OF_MEMORY
, kFunctionName
, "too large");
6010 uint32 coords_shm_id
= 0;
6011 uint32 coords_shm_offset
= 0;
6012 // Copy coords first because they need more strict alignment.
6013 if (coords_size
> 0) {
6014 unsigned char* coords_addr
= static_cast<unsigned char*>(buffer
.address());
6015 memcpy(coords_addr
, coords
, coords_size
);
6016 coords_shm_id
= buffer
.shm_id();
6017 coords_shm_offset
= buffer
.offset();
6020 DCHECK(num_commands
> 0);
6021 unsigned char* commands_addr
=
6022 static_cast<unsigned char*>(buffer
.address()) + coords_size
;
6023 memcpy(commands_addr
, commands
, num_commands
);
6025 helper_
->PathCommandsCHROMIUM(path
, num_commands
, buffer
.shm_id(),
6026 buffer
.offset() + coords_size
, num_coords
,
6027 coord_type
, coords_shm_id
, coords_shm_offset
);
6031 // Include the auto-generated part of this file. We split this because it means
6032 // we can easily edit the non-auto generated parts right here in this file
6033 // instead of having to edit some template or the code generator.
6034 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h"
6036 } // namespace gles2