Upstreaming browser/ui/uikit_ui_util from iOS.
[chromium-blink-merge.git] / gpu / tools / compositor_model_bench / forward_render_model.h
blob5495c184dca9209095178dd5eed4c798da6ffe47
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // A render model simulator for the original model used in Chromium.
7 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
8 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/tools/compositor_model_bench/render_model_utils.h"
13 #include "gpu/tools/compositor_model_bench/render_models.h"
15 class ForwardRenderNodeVisitor;
17 class ForwardRenderSimulator : public RenderModelSimulator {
18 public:
19 explicit ForwardRenderSimulator(RenderNode* root,
20 int window_width,
21 int window_height);
22 ~ForwardRenderSimulator() override;
23 void Update() override;
24 void Resize(int width, int height) override;
26 private:
27 scoped_ptr<ForwardRenderNodeVisitor> visitor_;
28 scoped_ptr<TextureGenerator> textures_;
30 DISALLOW_IMPLICIT_CONSTRUCTORS(ForwardRenderSimulator);
33 #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_