1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/connection_to_host_impl.h"
8 #include "base/callback.h"
9 #include "base/location.h"
10 #include "remoting/base/constants.h"
11 #include "remoting/protocol/audio_reader.h"
12 #include "remoting/protocol/audio_stub.h"
13 #include "remoting/protocol/auth_util.h"
14 #include "remoting/protocol/authenticator.h"
15 #include "remoting/protocol/client_control_dispatcher.h"
16 #include "remoting/protocol/client_event_dispatcher.h"
17 #include "remoting/protocol/client_stub.h"
18 #include "remoting/protocol/client_video_dispatcher.h"
19 #include "remoting/protocol/clipboard_stub.h"
20 #include "remoting/protocol/errors.h"
21 #include "remoting/protocol/jingle_session_manager.h"
22 #include "remoting/protocol/transport.h"
23 #include "remoting/protocol/video_stub.h"
28 ConnectionToHostImpl::ConnectionToHostImpl()
29 : event_callback_(nullptr),
30 client_stub_(nullptr),
31 clipboard_stub_(nullptr),
33 signal_strategy_(nullptr),
38 ConnectionToHostImpl::~ConnectionToHostImpl() {
44 if (session_manager_
.get())
45 session_manager_
.reset();
48 signal_strategy_
->RemoveListener(this);
51 #define RETURN_STRING_LITERAL(x) \
55 const char* ConnectionToHost::StateToString(State state
) {
57 RETURN_STRING_LITERAL(INITIALIZING
);
58 RETURN_STRING_LITERAL(CONNECTING
);
59 RETURN_STRING_LITERAL(AUTHENTICATED
);
60 RETURN_STRING_LITERAL(CONNECTED
);
61 RETURN_STRING_LITERAL(CLOSED
);
62 RETURN_STRING_LITERAL(FAILED
);
68 void ConnectionToHostImpl::Connect(
69 SignalStrategy
* signal_strategy
,
70 scoped_ptr
<TransportFactory
> transport_factory
,
71 scoped_ptr
<Authenticator
> authenticator
,
72 const std::string
& host_jid
,
73 HostEventCallback
* event_callback
) {
75 DCHECK(clipboard_stub_
);
76 DCHECK(monitored_video_stub_
);
78 // Initialize default |candidate_config_| if set_candidate_config() wasn't
80 if (!candidate_config_
) {
81 candidate_config_
= CandidateSessionConfig::CreateDefault();
83 candidate_config_
->DisableAudioChannel();
85 candidate_config_
->EnableVideoCodec(ChannelConfig::CODEC_VP9
);
88 signal_strategy_
= signal_strategy
;
89 event_callback_
= event_callback
;
90 authenticator_
= authenticator
.Pass();
92 // Save jid of the host. The actual connection is created later after
93 // |signal_strategy_| is connected.
96 signal_strategy_
->AddListener(this);
97 signal_strategy_
->Connect();
99 session_manager_
.reset(new JingleSessionManager(transport_factory
.Pass()));
100 session_manager_
->Init(signal_strategy_
, this);
101 session_manager_
->set_protocol_config(candidate_config_
->Clone());
103 SetState(CONNECTING
, OK
);
106 void ConnectionToHostImpl::set_candidate_config(
107 scoped_ptr
<CandidateSessionConfig
> config
) {
108 DCHECK_EQ(state_
, INITIALIZING
);
110 candidate_config_
= config
.Pass();
113 const SessionConfig
& ConnectionToHostImpl::config() {
114 return session_
->config();
117 ClipboardStub
* ConnectionToHostImpl::clipboard_forwarder() {
118 return &clipboard_forwarder_
;
121 HostStub
* ConnectionToHostImpl::host_stub() {
122 // TODO(wez): Add a HostFilter class, equivalent to input filter.
123 return control_dispatcher_
.get();
126 InputStub
* ConnectionToHostImpl::input_stub() {
127 return &event_forwarder_
;
130 void ConnectionToHostImpl::set_client_stub(ClientStub
* client_stub
) {
131 client_stub_
= client_stub
;
134 void ConnectionToHostImpl::set_clipboard_stub(ClipboardStub
* clipboard_stub
) {
135 clipboard_stub_
= clipboard_stub
;
138 void ConnectionToHostImpl::set_video_stub(VideoStub
* video_stub
) {
140 monitored_video_stub_
.reset(new MonitoredVideoStub(
141 video_stub
, base::TimeDelta::FromSeconds(
142 MonitoredVideoStub::kConnectivityCheckDelaySeconds
),
143 base::Bind(&ConnectionToHostImpl::OnVideoChannelStatus
,
144 base::Unretained(this))));
147 void ConnectionToHostImpl::set_audio_stub(AudioStub
* audio_stub
) {
148 audio_stub_
= audio_stub
;
151 void ConnectionToHostImpl::OnSignalStrategyStateChange(
152 SignalStrategy::State state
) {
153 DCHECK(CalledOnValidThread());
154 DCHECK(event_callback_
);
156 if (state
== SignalStrategy::CONNECTED
) {
157 VLOG(1) << "Connected as: " << signal_strategy_
->GetLocalJid();
158 } else if (state
== SignalStrategy::DISCONNECTED
) {
159 VLOG(1) << "Connection closed.";
160 CloseOnError(SIGNALING_ERROR
);
164 bool ConnectionToHostImpl::OnSignalStrategyIncomingStanza(
165 const buzz::XmlElement
* stanza
) {
169 void ConnectionToHostImpl::OnSessionManagerReady() {
170 DCHECK(CalledOnValidThread());
172 // After SessionManager is initialized we can try to connect to the host.
173 session_
= session_manager_
->Connect(host_jid_
, authenticator_
.Pass());
174 session_
->SetEventHandler(this);
177 void ConnectionToHostImpl::OnIncomingSession(
179 SessionManager::IncomingSessionResponse
* response
) {
180 DCHECK(CalledOnValidThread());
181 // Client always rejects incoming sessions.
182 *response
= SessionManager::DECLINE
;
185 void ConnectionToHostImpl::OnSessionStateChange(Session::State state
) {
186 DCHECK(CalledOnValidThread());
187 DCHECK(event_callback_
);
190 case Session::INITIALIZING
:
191 case Session::CONNECTING
:
192 case Session::ACCEPTING
:
193 case Session::CONNECTED
:
194 case Session::AUTHENTICATING
:
195 // Don't care about these events.
198 case Session::AUTHENTICATED
:
199 SetState(AUTHENTICATED
, OK
);
201 control_dispatcher_
.reset(new ClientControlDispatcher());
202 control_dispatcher_
->Init(session_
.get(),
203 session_
->config().control_config(), this);
204 control_dispatcher_
->set_client_stub(client_stub_
);
205 control_dispatcher_
->set_clipboard_stub(clipboard_stub_
);
207 event_dispatcher_
.reset(new ClientEventDispatcher());
208 event_dispatcher_
->Init(session_
.get(), session_
->config().event_config(),
211 video_dispatcher_
.reset(
212 new ClientVideoDispatcher(monitored_video_stub_
.get()));
213 video_dispatcher_
->Init(session_
.get(), session_
->config().video_config(),
216 if (session_
->config().is_audio_enabled()) {
217 audio_reader_
.reset(new AudioReader(audio_stub_
));
218 audio_reader_
->Init(session_
.get(), session_
->config().audio_config(),
223 case Session::CLOSED
:
225 SetState(CLOSED
, OK
);
228 case Session::FAILED
:
229 // If we were connected then treat signaling timeout error as if
230 // the connection was closed by the peer.
232 // TODO(sergeyu): This logic belongs to the webapp, but we
233 // currently don't expose this error code to the webapp, and it
234 // would be hard to add it because client plugin and webapp
235 // versions may not be in sync. It should be easy to do after we
236 // are finished moving the client plugin to NaCl.
237 if (state_
== CONNECTED
&& session_
->error() == SIGNALING_TIMEOUT
) {
239 SetState(CLOSED
, OK
);
241 CloseOnError(session_
->error());
247 void ConnectionToHostImpl::OnSessionRouteChange(const std::string
& channel_name
,
248 const TransportRoute
& route
) {
249 event_callback_
->OnRouteChanged(channel_name
, route
);
252 void ConnectionToHostImpl::OnChannelInitialized(
253 ChannelDispatcherBase
* channel_dispatcher
) {
254 NotifyIfChannelsReady();
257 void ConnectionToHostImpl::OnChannelError(
258 ChannelDispatcherBase
* channel_dispatcher
,
260 LOG(ERROR
) << "Failed to connect channel " << channel_dispatcher
;
261 CloseOnError(CHANNEL_CONNECTION_ERROR
);
265 void ConnectionToHostImpl::OnVideoChannelStatus(bool active
) {
266 event_callback_
->OnConnectionReady(active
);
269 ConnectionToHost::State
ConnectionToHostImpl::state() const {
273 void ConnectionToHostImpl::NotifyIfChannelsReady() {
274 if (!control_dispatcher_
.get() || !control_dispatcher_
->is_connected())
276 if (!event_dispatcher_
.get() || !event_dispatcher_
->is_connected())
278 if (!video_dispatcher_
.get() || !video_dispatcher_
->is_connected())
280 if ((!audio_reader_
.get() || !audio_reader_
->is_connected()) &&
281 session_
->config().is_audio_enabled()) {
284 if (state_
!= AUTHENTICATED
)
287 // Start forwarding clipboard and input events.
288 clipboard_forwarder_
.set_clipboard_stub(control_dispatcher_
.get());
289 event_forwarder_
.set_input_stub(event_dispatcher_
.get());
290 SetState(CONNECTED
, OK
);
293 void ConnectionToHostImpl::CloseOnError(ErrorCode error
) {
295 SetState(FAILED
, error
);
298 void ConnectionToHostImpl::CloseChannels() {
299 control_dispatcher_
.reset();
300 event_dispatcher_
.reset();
301 clipboard_forwarder_
.set_clipboard_stub(nullptr);
302 event_forwarder_
.set_input_stub(nullptr);
303 video_dispatcher_
.reset();
304 audio_reader_
.reset();
307 void ConnectionToHostImpl::SetState(State state
, ErrorCode error
) {
308 DCHECK(CalledOnValidThread());
309 // |error| should be specified only when |state| is set to FAILED.
310 DCHECK(state
== FAILED
|| error
== OK
);
312 if (state
!= state_
) {
315 event_callback_
->OnConnectionState(state_
, error_
);
319 } // namespace protocol
320 } // namespace remoting