Revert of Enabling audio quality test on mac. (patchset #1 id:1 of https://codereview...
[chromium-blink-merge.git] / media / filters / gpu_video_decoder.cc
blob5ca6c67d9b536137c86a0f62c7e70ebe4714f474
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/gpu_video_decoder.h"
7 #include <algorithm>
9 #include "base/bind.h"
10 #include "base/callback_helpers.h"
11 #include "base/command_line.h"
12 #include "base/cpu.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/synchronization/waitable_event.h"
17 #include "base/task_runner_util.h"
18 #include "gpu/command_buffer/common/mailbox_holder.h"
19 #include "media/base/bind_to_current_loop.h"
20 #include "media/base/decoder_buffer.h"
21 #include "media/base/media_switches.h"
22 #include "media/base/pipeline.h"
23 #include "media/base/pipeline_status.h"
24 #include "media/base/video_decoder_config.h"
25 #include "media/filters/gpu_video_accelerator_factories.h"
26 #include "third_party/skia/include/core/SkBitmap.h"
28 namespace media {
30 // Maximum number of concurrent VDA::Decode() operations GVD will maintain.
31 // Higher values allow better pipelining in the GPU, but also require more
32 // resources.
33 enum { kMaxInFlightDecodes = 4 };
35 // Size of shared-memory segments we allocate. Since we reuse them we let them
36 // be on the beefy side.
37 static const size_t kSharedMemorySegmentBytes = 100 << 10;
39 GpuVideoDecoder::SHMBuffer::SHMBuffer(base::SharedMemory* m, size_t s)
40 : shm(m), size(s) {
43 GpuVideoDecoder::SHMBuffer::~SHMBuffer() {}
45 GpuVideoDecoder::PendingDecoderBuffer::PendingDecoderBuffer(
46 SHMBuffer* s,
47 const scoped_refptr<DecoderBuffer>& b,
48 const DecodeCB& done_cb)
49 : shm_buffer(s), buffer(b), done_cb(done_cb) {
52 GpuVideoDecoder::PendingDecoderBuffer::~PendingDecoderBuffer() {}
54 GpuVideoDecoder::BufferData::BufferData(
55 int32 bbid, base::TimeDelta ts, const gfx::Rect& vr, const gfx::Size& ns)
56 : bitstream_buffer_id(bbid), timestamp(ts), visible_rect(vr),
57 natural_size(ns) {
60 GpuVideoDecoder::BufferData::~BufferData() {}
62 GpuVideoDecoder::GpuVideoDecoder(
63 const scoped_refptr<GpuVideoAcceleratorFactories>& factories)
64 : needs_bitstream_conversion_(false),
65 factories_(factories),
66 state_(kNormal),
67 decoder_texture_target_(0),
68 next_picture_buffer_id_(0),
69 next_bitstream_buffer_id_(0),
70 available_pictures_(0),
71 weak_factory_(this) {
72 DCHECK(factories_.get());
75 void GpuVideoDecoder::Reset(const base::Closure& closure) {
76 DVLOG(3) << "Reset()";
77 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
79 if (state_ == kDrainingDecoder) {
80 base::MessageLoop::current()->PostTask(
81 FROM_HERE,
82 base::Bind(
83 &GpuVideoDecoder::Reset, weak_factory_.GetWeakPtr(), closure));
84 return;
87 if (!vda_) {
88 base::MessageLoop::current()->PostTask(FROM_HERE, closure);
89 return;
92 DCHECK(pending_reset_cb_.is_null());
93 pending_reset_cb_ = BindToCurrentLoop(closure);
95 vda_->Reset();
98 static bool IsCodedSizeSupported(const gfx::Size& coded_size) {
99 #if defined(OS_WIN)
100 // Windows Media Foundation H.264 decoding does not support decoding videos
101 // with any dimension smaller than 48 pixels:
102 // http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815
103 if (coded_size.width() < 48 || coded_size.height() < 48)
104 return false;
105 #endif
107 // Only non-Windows, Ivy Bridge+ platforms can support more than 1920x1080.
108 // We test against 1088 to account for 16x16 macroblocks.
109 if (coded_size.width() <= 1920 && coded_size.height() <= 1088)
110 return true;
112 // NOTE: additional autodetection logic may require updating input buffer size
113 // selection in platform-specific implementations, such as
114 // V4L2VideoDecodeAccelerator.
115 base::CPU cpu;
116 bool hw_large_video_support =
117 CommandLine::ForCurrentProcess()->HasSwitch(
118 switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode) ||
119 ((cpu.vendor_name() == "GenuineIntel") && cpu.model() >= 55);
120 bool os_large_video_support = true;
121 #if defined(OS_WIN)
122 os_large_video_support = false;
123 #endif
124 return os_large_video_support && hw_large_video_support;
127 // Report |status| to UMA and run |cb| with it. This is super-specific to the
128 // UMA stat reported because the UMA_HISTOGRAM_ENUMERATION API requires a
129 // callsite to always be called with the same stat name (can't parameterize it).
130 static void ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB(
131 const PipelineStatusCB& cb,
132 PipelineStatus status) {
133 UMA_HISTOGRAM_ENUMERATION(
134 "Media.GpuVideoDecoderInitializeStatus", status, PIPELINE_STATUS_MAX + 1);
135 cb.Run(status);
138 std::string GpuVideoDecoder::GetDisplayName() const {
139 return "GpuVideoDecoder";
142 void GpuVideoDecoder::Initialize(const VideoDecoderConfig& config,
143 bool /* low_delay */,
144 const PipelineStatusCB& orig_status_cb,
145 const OutputCB& output_cb) {
146 DVLOG(3) << "Initialize()";
147 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
148 DCHECK(config.IsValidConfig());
149 DCHECK(!config.is_encrypted());
151 PipelineStatusCB status_cb =
152 base::Bind(&ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB,
153 BindToCurrentLoop(orig_status_cb));
155 bool previously_initialized = config_.IsValidConfig();
156 DVLOG(1) << "(Re)initializing GVD with config: "
157 << config.AsHumanReadableString();
159 // TODO(posciak): destroy and create a new VDA on codec/profile change
160 // (http://crbug.com/260224).
161 if (previously_initialized && (config_.profile() != config.profile())) {
162 DVLOG(1) << "Codec or profile changed, cannot reinitialize.";
163 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
164 return;
167 if (!IsCodedSizeSupported(config.coded_size())) {
168 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
169 return;
172 config_ = config;
173 needs_bitstream_conversion_ = (config.codec() == kCodecH264);
174 output_cb_ = BindToCurrentLoop(output_cb);
176 if (previously_initialized) {
177 // Reinitialization with a different config (but same codec and profile).
178 // VDA should handle it by detecting this in-stream by itself,
179 // no need to notify it.
180 status_cb.Run(PIPELINE_OK);
181 return;
184 vda_ = factories_->CreateVideoDecodeAccelerator().Pass();
185 if (!vda_ || !vda_->Initialize(config.profile(), this)) {
186 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
187 return;
190 DVLOG(3) << "GpuVideoDecoder::Initialize() succeeded.";
191 status_cb.Run(PIPELINE_OK);
194 void GpuVideoDecoder::DestroyPictureBuffers(PictureBufferMap* buffers) {
195 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
196 for (PictureBufferMap::iterator it = buffers->begin(); it != buffers->end();
197 ++it) {
198 factories_->DeleteTexture(it->second.texture_id());
201 buffers->clear();
204 void GpuVideoDecoder::DestroyVDA() {
205 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
207 vda_.reset();
209 // Not destroying PictureBuffers in |picture_buffers_at_display_| yet, since
210 // their textures may still be in use by the user of this GpuVideoDecoder.
211 for (PictureBufferTextureMap::iterator it =
212 picture_buffers_at_display_.begin();
213 it != picture_buffers_at_display_.end();
214 ++it) {
215 assigned_picture_buffers_.erase(it->first);
217 DestroyPictureBuffers(&assigned_picture_buffers_);
220 void GpuVideoDecoder::Decode(const scoped_refptr<DecoderBuffer>& buffer,
221 const DecodeCB& decode_cb) {
222 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
223 DCHECK(pending_reset_cb_.is_null());
225 DecodeCB bound_decode_cb = BindToCurrentLoop(decode_cb);
227 if (state_ == kError || !vda_) {
228 bound_decode_cb.Run(kDecodeError);
229 return;
232 switch (state_) {
233 case kDecoderDrained:
234 state_ = kNormal;
235 // Fall-through.
236 case kNormal:
237 break;
238 case kDrainingDecoder:
239 case kError:
240 NOTREACHED();
241 return;
244 DCHECK_EQ(state_, kNormal);
246 if (buffer->end_of_stream()) {
247 state_ = kDrainingDecoder;
248 eos_decode_cb_ = bound_decode_cb;
249 vda_->Flush();
250 return;
253 size_t size = buffer->data_size();
254 SHMBuffer* shm_buffer = GetSHM(size);
255 if (!shm_buffer) {
256 bound_decode_cb.Run(kDecodeError);
257 return;
260 memcpy(shm_buffer->shm->memory(), buffer->data(), size);
261 BitstreamBuffer bitstream_buffer(
262 next_bitstream_buffer_id_, shm_buffer->shm->handle(), size);
263 // Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
264 next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF;
265 DCHECK(!ContainsKey(bitstream_buffers_in_decoder_, bitstream_buffer.id()));
266 bitstream_buffers_in_decoder_.insert(
267 std::make_pair(bitstream_buffer.id(),
268 PendingDecoderBuffer(shm_buffer, buffer, decode_cb)));
269 DCHECK_LE(static_cast<int>(bitstream_buffers_in_decoder_.size()),
270 kMaxInFlightDecodes);
271 RecordBufferData(bitstream_buffer, *buffer.get());
273 vda_->Decode(bitstream_buffer);
276 void GpuVideoDecoder::RecordBufferData(const BitstreamBuffer& bitstream_buffer,
277 const DecoderBuffer& buffer) {
278 input_buffer_data_.push_front(BufferData(bitstream_buffer.id(),
279 buffer.timestamp(),
280 config_.visible_rect(),
281 config_.natural_size()));
282 // Why this value? Because why not. avformat.h:MAX_REORDER_DELAY is 16, but
283 // that's too small for some pathological B-frame test videos. The cost of
284 // using too-high a value is low (192 bits per extra slot).
285 static const size_t kMaxInputBufferDataSize = 128;
286 // Pop from the back of the list, because that's the oldest and least likely
287 // to be useful in the future data.
288 if (input_buffer_data_.size() > kMaxInputBufferDataSize)
289 input_buffer_data_.pop_back();
292 void GpuVideoDecoder::GetBufferData(int32 id, base::TimeDelta* timestamp,
293 gfx::Rect* visible_rect,
294 gfx::Size* natural_size) {
295 for (std::list<BufferData>::const_iterator it =
296 input_buffer_data_.begin(); it != input_buffer_data_.end();
297 ++it) {
298 if (it->bitstream_buffer_id != id)
299 continue;
300 *timestamp = it->timestamp;
301 *visible_rect = it->visible_rect;
302 *natural_size = it->natural_size;
303 return;
305 NOTREACHED() << "Missing bitstreambuffer id: " << id;
308 bool GpuVideoDecoder::NeedsBitstreamConversion() const {
309 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
310 return needs_bitstream_conversion_;
313 bool GpuVideoDecoder::CanReadWithoutStalling() const {
314 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
315 return
316 next_picture_buffer_id_ == 0 || // Decode() will ProvidePictureBuffers().
317 available_pictures_ > 0;
320 int GpuVideoDecoder::GetMaxDecodeRequests() const {
321 return kMaxInFlightDecodes;
324 void GpuVideoDecoder::ProvidePictureBuffers(uint32 count,
325 const gfx::Size& size,
326 uint32 texture_target) {
327 DVLOG(3) << "ProvidePictureBuffers(" << count << ", "
328 << size.width() << "x" << size.height() << ")";
329 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
331 std::vector<uint32> texture_ids;
332 std::vector<gpu::Mailbox> texture_mailboxes;
333 decoder_texture_target_ = texture_target;
334 if (!factories_->CreateTextures(count,
335 size,
336 &texture_ids,
337 &texture_mailboxes,
338 decoder_texture_target_)) {
339 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
340 return;
342 DCHECK_EQ(count, texture_ids.size());
343 DCHECK_EQ(count, texture_mailboxes.size());
345 if (!vda_)
346 return;
348 std::vector<PictureBuffer> picture_buffers;
349 for (size_t i = 0; i < texture_ids.size(); ++i) {
350 picture_buffers.push_back(PictureBuffer(
351 next_picture_buffer_id_++, size, texture_ids[i], texture_mailboxes[i]));
352 bool inserted = assigned_picture_buffers_.insert(std::make_pair(
353 picture_buffers.back().id(), picture_buffers.back())).second;
354 DCHECK(inserted);
357 available_pictures_ += count;
359 vda_->AssignPictureBuffers(picture_buffers);
362 void GpuVideoDecoder::DismissPictureBuffer(int32 id) {
363 DVLOG(3) << "DismissPictureBuffer(" << id << ")";
364 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
366 PictureBufferMap::iterator it = assigned_picture_buffers_.find(id);
367 if (it == assigned_picture_buffers_.end()) {
368 NOTREACHED() << "Missing picture buffer: " << id;
369 return;
372 PictureBuffer buffer_to_dismiss = it->second;
373 assigned_picture_buffers_.erase(it);
375 if (!picture_buffers_at_display_.count(id)) {
376 // We can delete the texture immediately as it's not being displayed.
377 factories_->DeleteTexture(buffer_to_dismiss.texture_id());
378 CHECK_GT(available_pictures_, 0);
379 --available_pictures_;
381 // Not destroying a texture in display in |picture_buffers_at_display_|.
382 // Postpone deletion until after it's returned to us.
385 static void ReadPixelsSyncInner(
386 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
387 uint32 texture_id,
388 const gfx::Rect& visible_rect,
389 const SkBitmap& pixels,
390 base::WaitableEvent* event) {
391 factories->ReadPixels(texture_id, visible_rect, pixels);
392 event->Signal();
395 static void ReadPixelsSync(
396 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
397 uint32 texture_id,
398 const gfx::Rect& visible_rect,
399 const SkBitmap& pixels) {
400 base::WaitableEvent event(true, false);
401 if (!factories->GetTaskRunner()->PostTask(FROM_HERE,
402 base::Bind(&ReadPixelsSyncInner,
403 factories,
404 texture_id,
405 visible_rect,
406 pixels,
407 &event)))
408 return;
409 event.Wait();
412 void GpuVideoDecoder::PictureReady(const media::Picture& picture) {
413 DVLOG(3) << "PictureReady()";
414 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
416 PictureBufferMap::iterator it =
417 assigned_picture_buffers_.find(picture.picture_buffer_id());
418 if (it == assigned_picture_buffers_.end()) {
419 NOTREACHED() << "Missing picture buffer: " << picture.picture_buffer_id();
420 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
421 return;
423 const PictureBuffer& pb = it->second;
425 // Validate picture rectangle from GPU. This is for sanity/security check
426 // even the rectangle is not used in this class.
427 if (picture.visible_rect().IsEmpty() ||
428 !gfx::Rect(pb.size()).Contains(picture.visible_rect())) {
429 NOTREACHED() << "Invalid picture size from VDA: "
430 << picture.visible_rect().ToString() << " should fit in "
431 << pb.size().ToString();
432 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
433 return;
436 // Update frame's timestamp.
437 base::TimeDelta timestamp;
438 // Some of the VDAs don't support and thus don't provide us with visible
439 // size in picture.size, passing coded size instead, so always drop it and
440 // use config information instead.
441 gfx::Rect visible_rect;
442 gfx::Size natural_size;
443 GetBufferData(picture.bitstream_buffer_id(), &timestamp, &visible_rect,
444 &natural_size);
445 DCHECK(decoder_texture_target_);
447 scoped_refptr<VideoFrame> frame(VideoFrame::WrapNativeTexture(
448 make_scoped_ptr(new gpu::MailboxHolder(
449 pb.texture_mailbox(), decoder_texture_target_, 0 /* sync_point */)),
450 BindToCurrentLoop(base::Bind(&GpuVideoDecoder::ReleaseMailbox,
451 weak_factory_.GetWeakPtr(),
452 factories_,
453 picture.picture_buffer_id(),
454 pb.texture_id())),
455 pb.size(),
456 visible_rect,
457 natural_size,
458 timestamp,
459 base::Bind(&ReadPixelsSync, factories_, pb.texture_id(), visible_rect)));
460 CHECK_GT(available_pictures_, 0);
461 --available_pictures_;
462 bool inserted =
463 picture_buffers_at_display_.insert(std::make_pair(
464 picture.picture_buffer_id(),
465 pb.texture_id())).second;
466 DCHECK(inserted);
468 DeliverFrame(frame);
471 void GpuVideoDecoder::DeliverFrame(
472 const scoped_refptr<VideoFrame>& frame) {
473 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
475 // During a pending vda->Reset(), we don't accumulate frames. Drop it on the
476 // floor and return.
477 if (!pending_reset_cb_.is_null())
478 return;
480 output_cb_.Run(frame);
483 // static
484 void GpuVideoDecoder::ReleaseMailbox(
485 base::WeakPtr<GpuVideoDecoder> decoder,
486 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
487 int64 picture_buffer_id,
488 uint32 texture_id,
489 uint32 release_sync_point) {
490 DCHECK(factories->GetTaskRunner()->BelongsToCurrentThread());
491 factories->WaitSyncPoint(release_sync_point);
493 if (decoder) {
494 decoder->ReusePictureBuffer(picture_buffer_id);
495 return;
497 // It's the last chance to delete the texture after display,
498 // because GpuVideoDecoder was destructed.
499 factories->DeleteTexture(texture_id);
502 void GpuVideoDecoder::ReusePictureBuffer(int64 picture_buffer_id) {
503 DVLOG(3) << "ReusePictureBuffer(" << picture_buffer_id << ")";
504 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
506 DCHECK(!picture_buffers_at_display_.empty());
507 PictureBufferTextureMap::iterator display_iterator =
508 picture_buffers_at_display_.find(picture_buffer_id);
509 uint32 texture_id = display_iterator->second;
510 DCHECK(display_iterator != picture_buffers_at_display_.end());
511 picture_buffers_at_display_.erase(display_iterator);
513 if (!assigned_picture_buffers_.count(picture_buffer_id)) {
514 // This picture was dismissed while in display, so we postponed deletion.
515 factories_->DeleteTexture(texture_id);
516 return;
519 ++available_pictures_;
521 // DestroyVDA() might already have been called.
522 if (vda_)
523 vda_->ReusePictureBuffer(picture_buffer_id);
526 GpuVideoDecoder::SHMBuffer* GpuVideoDecoder::GetSHM(size_t min_size) {
527 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
528 if (available_shm_segments_.empty() ||
529 available_shm_segments_.back()->size < min_size) {
530 size_t size_to_allocate = std::max(min_size, kSharedMemorySegmentBytes);
531 base::SharedMemory* shm = factories_->CreateSharedMemory(size_to_allocate);
532 // CreateSharedMemory() can return NULL during Shutdown.
533 if (!shm)
534 return NULL;
535 return new SHMBuffer(shm, size_to_allocate);
537 SHMBuffer* ret = available_shm_segments_.back();
538 available_shm_segments_.pop_back();
539 return ret;
542 void GpuVideoDecoder::PutSHM(SHMBuffer* shm_buffer) {
543 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
544 available_shm_segments_.push_back(shm_buffer);
547 void GpuVideoDecoder::NotifyEndOfBitstreamBuffer(int32 id) {
548 DVLOG(3) << "NotifyEndOfBitstreamBuffer(" << id << ")";
549 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
551 std::map<int32, PendingDecoderBuffer>::iterator it =
552 bitstream_buffers_in_decoder_.find(id);
553 if (it == bitstream_buffers_in_decoder_.end()) {
554 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
555 NOTREACHED() << "Missing bitstream buffer: " << id;
556 return;
559 PutSHM(it->second.shm_buffer);
560 it->second.done_cb.Run(state_ == kError ? kDecodeError : kOk);
561 bitstream_buffers_in_decoder_.erase(it);
564 GpuVideoDecoder::~GpuVideoDecoder() {
565 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
566 if (vda_)
567 DestroyVDA();
568 DCHECK(bitstream_buffers_in_decoder_.empty());
569 DCHECK(assigned_picture_buffers_.empty());
571 if (!pending_reset_cb_.is_null())
572 base::ResetAndReturn(&pending_reset_cb_).Run();
574 for (size_t i = 0; i < available_shm_segments_.size(); ++i) {
575 available_shm_segments_[i]->shm->Close();
576 delete available_shm_segments_[i];
578 available_shm_segments_.clear();
580 for (std::map<int32, PendingDecoderBuffer>::iterator it =
581 bitstream_buffers_in_decoder_.begin();
582 it != bitstream_buffers_in_decoder_.end(); ++it) {
583 it->second.shm_buffer->shm->Close();
585 bitstream_buffers_in_decoder_.clear();
588 void GpuVideoDecoder::NotifyFlushDone() {
589 DVLOG(3) << "NotifyFlushDone()";
590 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
591 DCHECK_EQ(state_, kDrainingDecoder);
592 state_ = kDecoderDrained;
593 base::ResetAndReturn(&eos_decode_cb_).Run(kOk);
596 void GpuVideoDecoder::NotifyResetDone() {
597 DVLOG(3) << "NotifyResetDone()";
598 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
599 DCHECK(bitstream_buffers_in_decoder_.empty());
601 // This needs to happen after the Reset() on vda_ is done to ensure pictures
602 // delivered during the reset can find their time data.
603 input_buffer_data_.clear();
605 if (!pending_reset_cb_.is_null())
606 base::ResetAndReturn(&pending_reset_cb_).Run();
609 void GpuVideoDecoder::NotifyError(media::VideoDecodeAccelerator::Error error) {
610 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
611 if (!vda_)
612 return;
614 state_ = kError;
616 DLOG(ERROR) << "VDA Error: " << error;
617 DestroyVDA();
620 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent()
621 const {
622 DCHECK(factories_->GetTaskRunner()->BelongsToCurrentThread());
625 } // namespace media