1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
10 #include "base/compiler_specific.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/client/gl_in_process_context.h"
13 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
14 #include "third_party/WebKit/public/platform/WebString.h"
15 #include "ui/gfx/native_widget_types.h"
16 #include "webkit/common/gpu/webgraphicscontext3d_impl.h"
17 #include "webkit/common/gpu/webkit_gpu_export.h"
24 class GLES2Implementation
;
25 struct ContextCreationAttribHelper
;
30 class GLInProcessContext
;
36 class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl
37 : public WebGraphicsContext3DImpl
{
39 enum MappedMemoryReclaimLimit
{
43 static scoped_ptr
<WebGraphicsContext3DInProcessCommandBufferImpl
>
45 const blink::WebGraphicsContext3D::Attributes
& attributes
,
46 bool lose_context_when_out_of_memory
,
47 gfx::AcceleratedWidget window
);
49 static scoped_ptr
<WebGraphicsContext3DInProcessCommandBufferImpl
>
50 CreateOffscreenContext(
51 const blink::WebGraphicsContext3D::Attributes
& attributes
,
52 bool lose_context_when_out_of_memory
);
54 static scoped_ptr
<WebGraphicsContext3DInProcessCommandBufferImpl
>
56 scoped_ptr
< ::gpu::GLInProcessContext
> context
,
57 const blink::WebGraphicsContext3D::Attributes
& attributes
);
59 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl();
61 size_t GetMappedMemoryLimit();
63 // WebGraphicsContext3DImpl methods
64 virtual bool InitializeOnCurrentThread() OVERRIDE
;
66 //----------------------------------------------------------------------
67 // WebGraphicsContext3D methods
68 virtual bool isContextLost();
70 virtual WGC3Denum
getGraphicsResetStatusARB();
72 ::gpu::ContextSupport
* GetContextSupport();
74 ::gpu::gles2::GLES2Implementation
* GetImplementation() {
79 WebGraphicsContext3DInProcessCommandBufferImpl(
80 scoped_ptr
< ::gpu::GLInProcessContext
> context
,
81 const blink::WebGraphicsContext3D::Attributes
& attributes
,
82 bool lose_context_when_out_of_memory
,
84 gfx::AcceleratedWidget window
);
88 bool MaybeInitializeGL();
90 // Used to try to find bugs in code that calls gl directly through the gl api
91 // instead of going through WebGraphicsContext3D.
94 ::gpu::gles2::ContextCreationAttribHelper attribs_
;
95 bool share_resources_
;
99 // Only used when not offscreen.
100 gfx::AcceleratedWidget window_
;
102 // The context we use for OpenGL rendering.
103 scoped_ptr
< ::gpu::GLInProcessContext
> context_
;
104 // The GLES2Implementation we use for OpenGL rendering.
105 ::gpu::gles2::GLES2Implementation
* real_gl_
;
109 } // namespace webkit
111 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_