1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_button.h"
9 #include "ash/ash_constants.h"
10 #include "ash/ash_switches.h"
11 #include "ash/shelf/shelf_button_host.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "grit/ash_resources.h"
14 #include "skia/ext/image_operations.h"
15 #include "ui/accessibility/ax_view_state.h"
16 #include "ui/base/resource/resource_bundle.h"
17 #include "ui/compositor/layer.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h"
19 #include "ui/events/event_constants.h"
20 #include "ui/gfx/animation/animation_delegate.h"
21 #include "ui/gfx/animation/throb_animation.h"
22 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/image/image.h"
24 #include "ui/gfx/image/image_skia_operations.h"
25 #include "ui/gfx/skbitmap_operations.h"
26 #include "ui/views/controls/image_view.h"
30 // Size of the bar. This is along the opposite axis of the shelf. For example,
31 // if the shelf is aligned horizontally then this is the height of the bar.
32 const int kBarSize
= 3;
33 const int kIconSize
= 32;
34 const int kIconPad
= 5;
35 const int kIconPadVertical
= 6;
36 const int kAttentionThrobDurationMS
= 800;
38 // Simple AnimationDelegate that owns a single ThrobAnimation instance to
39 // keep all Draw Attention animations in sync.
40 class ShelfButtonAnimation
: public gfx::AnimationDelegate
{
44 virtual void AnimationProgressed() = 0;
47 virtual ~Observer() {}
50 static ShelfButtonAnimation
* GetInstance() {
51 static ShelfButtonAnimation
* s_instance
= new ShelfButtonAnimation();
55 void AddObserver(Observer
* observer
) {
56 observers_
.AddObserver(observer
);
59 void RemoveObserver(Observer
* observer
) {
60 observers_
.RemoveObserver(observer
);
61 if (!observers_
.might_have_observers())
66 return GetThrobAnimation().CurrentValueBetween(0, 255);
69 double GetAnimation() {
70 return GetThrobAnimation().GetCurrentValue();
74 ShelfButtonAnimation()
76 animation_
.SetThrobDuration(kAttentionThrobDurationMS
);
77 animation_
.SetTweenType(gfx::Tween::SMOOTH_IN_OUT
);
80 ~ShelfButtonAnimation() override
{}
82 gfx::ThrobAnimation
& GetThrobAnimation() {
83 if (!animation_
.is_animating()) {
85 animation_
.StartThrobbing(-1 /*throb indefinitely*/);
90 // gfx::AnimationDelegate
91 void AnimationProgressed(const gfx::Animation
* animation
) override
{
92 if (animation
!= &animation_
)
94 if (!animation_
.is_animating())
96 FOR_EACH_OBSERVER(Observer
, observers_
, AnimationProgressed());
99 gfx::ThrobAnimation animation_
;
100 ObserverList
<Observer
> observers_
;
102 DISALLOW_COPY_AND_ASSIGN(ShelfButtonAnimation
);
109 ////////////////////////////////////////////////////////////////////////////////
110 // ShelfButton::BarView
112 class ShelfButton::BarView
: public views::ImageView
,
113 public ShelfButtonAnimation::Observer
{
115 BarView(ShelfButton
* host
)
117 show_attention_(false) {
118 // Make sure the events reach the parent view for handling.
119 set_interactive(false);
122 ~BarView() override
{
124 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
128 void OnPaint(gfx::Canvas
* canvas
) override
{
129 if (show_attention_
) {
130 int alpha
= ShelfButtonAnimation::GetInstance()->GetAlpha();
131 canvas
->SaveLayerAlpha(alpha
);
132 views::ImageView::OnPaint(canvas
);
135 views::ImageView::OnPaint(canvas
);
139 // ShelfButtonAnimation::Observer
140 void AnimationProgressed() override
{
145 void SetBarBoundsRect(const gfx::Rect
& bounds
) {
146 base_bounds_
= bounds
;
150 void ShowAttention(bool show
) {
151 if (show_attention_
!= show
) {
152 show_attention_
= show
;
154 ShelfButtonAnimation::GetInstance()->AddObserver(this);
156 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
162 void UpdateBounds() {
163 gfx::Rect bounds
= base_bounds_
;
164 if (show_attention_
) {
165 // Scale from .35 to 1.0 of the total width (which is wider than the
166 // visible width of the image, so the animation "rests" briefly at full
168 double animation
= ShelfButtonAnimation::GetInstance()->GetAnimation();
169 double scale
= (.35 + .65 * animation
);
170 if (host_
->shelf_layout_manager()->GetAlignment() ==
171 SHELF_ALIGNMENT_BOTTOM
) {
172 bounds
.set_width(base_bounds_
.width() * scale
);
173 int x_offset
= (base_bounds_
.width() - bounds
.width()) / 2;
174 bounds
.set_x(base_bounds_
.x() + x_offset
);
176 bounds
.set_height(base_bounds_
.height() * scale
);
177 int y_offset
= (base_bounds_
.height() - bounds
.height()) / 2;
178 bounds
.set_y(base_bounds_
.y() + y_offset
);
181 SetBoundsRect(bounds
);
185 bool show_attention_
;
186 gfx::Rect base_bounds_
;
188 DISALLOW_COPY_AND_ASSIGN(BarView
);
191 ////////////////////////////////////////////////////////////////////////////////
192 // ShelfButton::IconView
194 ShelfButton::IconView::IconView() : icon_size_(kIconSize
) {
195 // Do not make this interactive, so that events are sent to ShelfView for
197 set_interactive(false);
200 ShelfButton::IconView::~IconView() {
203 ////////////////////////////////////////////////////////////////////////////////
207 const char ShelfButton::kViewClassName
[] = "ash/ShelfButton";
209 ShelfButton
* ShelfButton::Create(views::ButtonListener
* listener
,
210 ShelfButtonHost
* host
,
211 ShelfLayoutManager
* shelf_layout_manager
) {
212 ShelfButton
* button
= new ShelfButton(listener
, host
, shelf_layout_manager
);
217 ShelfButton::ShelfButton(views::ButtonListener
* listener
,
218 ShelfButtonHost
* host
,
219 ShelfLayoutManager
* shelf_layout_manager
)
220 : CustomButton(listener
),
223 bar_(new BarView(this)),
224 state_(STATE_NORMAL
),
225 shelf_layout_manager_(shelf_layout_manager
),
226 destroyed_flag_(NULL
) {
227 SetAccessibilityFocusable(true);
229 const gfx::ShadowValue kShadows
[] = {
230 gfx::ShadowValue(gfx::Point(0, 2), 0, SkColorSetARGB(0x1A, 0, 0, 0)),
231 gfx::ShadowValue(gfx::Point(0, 3), 1, SkColorSetARGB(0x1A, 0, 0, 0)),
232 gfx::ShadowValue(gfx::Point(0, 0), 1, SkColorSetARGB(0x54, 0, 0, 0)),
234 icon_shadows_
.assign(kShadows
, kShadows
+ arraysize(kShadows
));
239 ShelfButton::~ShelfButton() {
241 *destroyed_flag_
= true;
244 void ShelfButton::SetShadowedImage(const gfx::ImageSkia
& image
) {
245 icon_view_
->SetImage(gfx::ImageSkiaOperations::CreateImageWithDropShadow(
246 image
, icon_shadows_
));
249 void ShelfButton::SetImage(const gfx::ImageSkia
& image
) {
250 if (image
.isNull()) {
251 // TODO: need an empty image.
252 icon_view_
->SetImage(image
);
256 if (icon_view_
->icon_size() == 0) {
257 SetShadowedImage(image
);
261 // Resize the image maintaining our aspect ratio.
262 int pref
= icon_view_
->icon_size();
264 static_cast<float>(image
.width()) / static_cast<float>(image
.height());
266 int width
= static_cast<int>(aspect_ratio
* height
);
269 height
= static_cast<int>(width
/ aspect_ratio
);
272 if (width
== image
.width() && height
== image
.height()) {
273 SetShadowedImage(image
);
277 SetShadowedImage(gfx::ImageSkiaOperations::CreateResizedImage(image
,
278 skia::ImageOperations::RESIZE_BEST
, gfx::Size(width
, height
)));
281 const gfx::ImageSkia
& ShelfButton::GetImage() const {
282 return icon_view_
->GetImage();
285 void ShelfButton::AddState(State state
) {
286 if (!(state_
& state
)) {
289 if (state
& STATE_ATTENTION
)
290 bar_
->ShowAttention(true);
294 void ShelfButton::ClearState(State state
) {
295 if (state_
& state
) {
298 if (state
& STATE_ATTENTION
)
299 bar_
->ShowAttention(false);
303 gfx::Rect
ShelfButton::GetIconBounds() const {
304 return icon_view_
->bounds();
307 void ShelfButton::ShowContextMenu(const gfx::Point
& p
,
308 ui::MenuSourceType source_type
) {
309 if (!context_menu_controller())
312 bool destroyed
= false;
313 destroyed_flag_
= &destroyed
;
315 CustomButton::ShowContextMenu(p
, source_type
);
318 destroyed_flag_
= NULL
;
319 // The menu will not propagate mouse events while its shown. To address,
320 // the hover state gets cleared once the menu was shown (and this was not
322 ClearState(STATE_HOVERED
);
326 const char* ShelfButton::GetClassName() const {
327 return kViewClassName
;
330 bool ShelfButton::OnMousePressed(const ui::MouseEvent
& event
) {
331 CustomButton::OnMousePressed(event
);
332 host_
->PointerPressedOnButton(this, ShelfButtonHost::MOUSE
, event
);
336 void ShelfButton::OnMouseReleased(const ui::MouseEvent
& event
) {
337 CustomButton::OnMouseReleased(event
);
338 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, false);
341 void ShelfButton::OnMouseCaptureLost() {
342 ClearState(STATE_HOVERED
);
343 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, true);
344 CustomButton::OnMouseCaptureLost();
347 bool ShelfButton::OnMouseDragged(const ui::MouseEvent
& event
) {
348 CustomButton::OnMouseDragged(event
);
349 host_
->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE
, event
);
353 void ShelfButton::OnMouseMoved(const ui::MouseEvent
& event
) {
354 CustomButton::OnMouseMoved(event
);
355 host_
->MouseMovedOverButton(this);
358 void ShelfButton::OnMouseEntered(const ui::MouseEvent
& event
) {
359 AddState(STATE_HOVERED
);
360 CustomButton::OnMouseEntered(event
);
361 host_
->MouseEnteredButton(this);
364 void ShelfButton::OnMouseExited(const ui::MouseEvent
& event
) {
365 ClearState(STATE_HOVERED
);
366 CustomButton::OnMouseExited(event
);
367 host_
->MouseExitedButton(this);
370 void ShelfButton::GetAccessibleState(ui::AXViewState
* state
) {
371 state
->role
= ui::AX_ROLE_BUTTON
;
372 state
->name
= host_
->GetAccessibleName(this);
375 void ShelfButton::Layout() {
376 const gfx::Rect
button_bounds(GetContentsBounds());
378 shelf_layout_manager_
->GetAlignment() != SHELF_ALIGNMENT_BOTTOM
?
379 kIconPadVertical
: kIconPad
;
380 int x_offset
= shelf_layout_manager_
->PrimaryAxisValue(0, icon_pad
);
381 int y_offset
= shelf_layout_manager_
->PrimaryAxisValue(icon_pad
, 0);
383 int icon_width
= std::min(kIconSize
,
384 button_bounds
.width() - x_offset
);
385 int icon_height
= std::min(kIconSize
,
386 button_bounds
.height() - y_offset
);
388 // If on the left or top 'invert' the inset so the constant gap is on
389 // the interior (towards the center of display) edge of the shelf.
390 if (SHELF_ALIGNMENT_LEFT
== shelf_layout_manager_
->GetAlignment())
391 x_offset
= button_bounds
.width() - (kIconSize
+ icon_pad
);
393 if (SHELF_ALIGNMENT_TOP
== shelf_layout_manager_
->GetAlignment())
394 y_offset
= button_bounds
.height() - (kIconSize
+ icon_pad
);
396 // Center icon with respect to the secondary axis, and ensure
397 // that the icon doesn't occlude the bar highlight.
398 if (shelf_layout_manager_
->IsHorizontalAlignment()) {
399 x_offset
= std::max(0, button_bounds
.width() - icon_width
) / 2;
400 if (y_offset
+ icon_height
+ kBarSize
> button_bounds
.height())
401 icon_height
= button_bounds
.height() - (y_offset
+ kBarSize
);
403 y_offset
= std::max(0, button_bounds
.height() - icon_height
) / 2;
404 if (x_offset
+ icon_width
+ kBarSize
> button_bounds
.width())
405 icon_width
= button_bounds
.width() - (x_offset
+ kBarSize
);
408 icon_view_
->SetBoundsRect(gfx::Rect(
409 button_bounds
.x() + x_offset
,
410 button_bounds
.y() + y_offset
,
414 // Icon size has been incorrect when running
415 // PanelLayoutManagerTest.PanelAlignmentSecondDisplay on valgrind bot, see
416 // http://crbug.com/234854.
417 DCHECK_LE(icon_width
, kIconSize
);
418 DCHECK_LE(icon_height
, kIconSize
);
420 bar_
->SetBarBoundsRect(button_bounds
);
425 void ShelfButton::ChildPreferredSizeChanged(views::View
* child
) {
429 void ShelfButton::OnFocus() {
430 AddState(STATE_FOCUSED
);
431 CustomButton::OnFocus();
434 void ShelfButton::OnBlur() {
435 ClearState(STATE_FOCUSED
);
436 CustomButton::OnBlur();
439 void ShelfButton::OnPaint(gfx::Canvas
* canvas
) {
440 CustomButton::OnPaint(canvas
);
442 gfx::Rect
paint_bounds(GetLocalBounds());
443 paint_bounds
.Inset(1, 1, 1, 1);
444 canvas
->DrawSolidFocusRect(paint_bounds
, kFocusBorderColor
);
448 void ShelfButton::OnGestureEvent(ui::GestureEvent
* event
) {
449 switch (event
->type()) {
450 case ui::ET_GESTURE_TAP_DOWN
:
451 AddState(STATE_HOVERED
);
452 return CustomButton::OnGestureEvent(event
);
453 case ui::ET_GESTURE_END
:
454 ClearState(STATE_HOVERED
);
455 return CustomButton::OnGestureEvent(event
);
456 case ui::ET_GESTURE_SCROLL_BEGIN
:
457 host_
->PointerPressedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
460 case ui::ET_GESTURE_SCROLL_UPDATE
:
461 host_
->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
464 case ui::ET_GESTURE_SCROLL_END
:
465 case ui::ET_SCROLL_FLING_START
:
466 host_
->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH
, false);
470 return CustomButton::OnGestureEvent(event
);
474 void ShelfButton::Init() {
475 icon_view_
= CreateIconView();
477 // TODO: refactor the layers so each button doesn't require 2.
478 icon_view_
->SetPaintToLayer(true);
479 icon_view_
->SetFillsBoundsOpaquely(false);
480 icon_view_
->SetHorizontalAlignment(views::ImageView::CENTER
);
481 icon_view_
->SetVerticalAlignment(views::ImageView::LEADING
);
483 AddChildView(icon_view_
);
486 ShelfButton::IconView
* ShelfButton::CreateIconView() {
490 bool ShelfButton::IsShelfHorizontal() const {
491 return shelf_layout_manager_
->IsHorizontalAlignment();
494 void ShelfButton::UpdateState() {
497 icon_view_
->SetHorizontalAlignment(
498 shelf_layout_manager_
->PrimaryAxisValue(views::ImageView::CENTER
,
499 views::ImageView::LEADING
));
500 icon_view_
->SetVerticalAlignment(
501 shelf_layout_manager_
->PrimaryAxisValue(views::ImageView::LEADING
,
502 views::ImageView::CENTER
));
506 void ShelfButton::UpdateBar() {
507 if (state_
& STATE_HIDDEN
) {
508 bar_
->SetVisible(false);
513 if (state_
& STATE_ACTIVE
)
514 bar_id
= IDR_ASH_SHELF_UNDERLINE_ACTIVE
;
515 else if (state_
& STATE_RUNNING
)
516 bar_id
= IDR_ASH_SHELF_UNDERLINE_RUNNING
;
519 ResourceBundle
& rb
= ResourceBundle::GetSharedInstance();
520 const gfx::ImageSkia
* image
= rb
.GetImageNamed(bar_id
).ToImageSkia();
521 if (shelf_layout_manager_
->GetAlignment() == SHELF_ALIGNMENT_BOTTOM
) {
522 bar_
->SetImage(*image
);
524 bar_
->SetImage(gfx::ImageSkiaOperations::CreateRotatedImage(*image
,
525 shelf_layout_manager_
->SelectValueForShelfAlignment(
526 SkBitmapOperations::ROTATION_90_CW
,
527 SkBitmapOperations::ROTATION_90_CW
,
528 SkBitmapOperations::ROTATION_270_CW
,
529 SkBitmapOperations::ROTATION_180_CW
)));
531 bar_
->SetHorizontalAlignment(
532 shelf_layout_manager_
->SelectValueForShelfAlignment(
533 views::ImageView::CENTER
,
534 views::ImageView::LEADING
,
535 views::ImageView::TRAILING
,
536 views::ImageView::CENTER
));
537 bar_
->SetVerticalAlignment(
538 shelf_layout_manager_
->SelectValueForShelfAlignment(
539 views::ImageView::TRAILING
,
540 views::ImageView::CENTER
,
541 views::ImageView::CENTER
,
542 views::ImageView::LEADING
));
543 bar_
->SchedulePaint();
546 bar_
->SetVisible(bar_id
!= 0 && state_
!= STATE_NORMAL
);