1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/at_exit.h"
7 #include "base/command_line.h"
8 #include "base/i18n/icu_util.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "base/strings/string_split.h"
12 #include "base/time/time.h"
13 #include "cc/output/context_provider.h"
14 #include "third_party/khronos/GLES2/gl2.h"
15 #include "third_party/skia/include/core/SkXfermode.h"
16 #include "ui/aura/client/default_capture_client.h"
17 #include "ui/aura/env.h"
18 #include "ui/aura/root_window.h"
19 #include "ui/aura/test/test_focus_client.h"
20 #include "ui/aura/test/test_screen.h"
21 #include "ui/aura/window.h"
22 #include "ui/base/hit_test.h"
23 #include "ui/base/resource/resource_bundle.h"
24 #include "ui/base/ui_base_paths.h"
25 #include "ui/compositor/compositor.h"
26 #include "ui/compositor/compositor_observer.h"
27 #include "ui/compositor/debug_utils.h"
28 #include "ui/compositor/layer.h"
29 #include "ui/compositor/test/context_factories_for_test.h"
30 #include "ui/gfx/canvas.h"
31 #include "ui/gfx/rect.h"
32 #include "ui/gfx/skia_util.h"
33 #ifndef GL_GLEXT_PROTOTYPES
34 #define GL_GLEXT_PROTOTYPES 1
36 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
37 #include "third_party/khronos/GLES2/gl2ext.h"
40 #include "base/message_loop/message_pump_x11.h"
43 using base::TimeTicks
;
46 using ui::LayerDelegate
;
47 using blink::WebGraphicsContext3D
;
51 class ColoredLayer
: public Layer
, public LayerDelegate
{
53 explicit ColoredLayer(SkColor color
)
54 : Layer(ui::LAYER_TEXTURED
),
60 virtual ~ColoredLayer() {}
62 // Overridden from LayerDelegate:
63 virtual void OnPaintLayer(gfx::Canvas
* canvas
) OVERRIDE
{
65 canvas
->DrawColor(color_
);
69 virtual void OnDeviceScaleFactorChanged(float device_scale_factor
) OVERRIDE
{
72 virtual base::Closure
PrepareForLayerBoundsChange() OVERRIDE
{
73 return base::Closure();
76 void set_color(SkColor color
) { color_
= color
; }
77 void set_draw(bool draw
) { draw_
= draw
; }
83 DISALLOW_COPY_AND_ASSIGN(ColoredLayer
);
86 const int kFrames
= 100;
88 // Benchmark base class, hooks up drawing callback and displaying FPS.
89 class BenchCompositorObserver
: public ui::CompositorObserver
{
91 explicit BenchCompositorObserver(int max_frames
)
94 max_frames_(max_frames
) {
97 virtual void OnCompositingDidCommit(ui::Compositor
* compositor
) OVERRIDE
{}
99 virtual void OnCompositingStarted(Compositor
* compositor
,
100 base::TimeTicks start_time
) OVERRIDE
{}
102 virtual void OnCompositingEnded(Compositor
* compositor
) OVERRIDE
{
103 if (start_time_
.is_null()) {
104 start_time_
= TimeTicks::Now();
107 if (frames_
% kFrames
== 0) {
108 TimeTicks now
= TimeTicks::Now();
109 double ms
= (now
- start_time_
).InMillisecondsF() / kFrames
;
110 LOG(INFO
) << "FPS: " << 1000.f
/ ms
<< " (" << ms
<< " ms)";
114 if (max_frames_
&& frames_
== max_frames_
) {
115 base::MessageLoop::current()->Quit();
121 virtual void OnCompositingAborted(Compositor
* compositor
) OVERRIDE
{}
123 virtual void OnCompositingLockStateChanged(
124 Compositor
* compositor
) OVERRIDE
{}
126 virtual void OnUpdateVSyncParameters(ui::Compositor
* compositor
,
127 base::TimeTicks timebase
,
128 base::TimeDelta interval
) OVERRIDE
{
131 virtual void Draw() {}
133 int frames() const { return frames_
; }
136 TimeTicks start_time_
;
140 DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver
);
143 class WebGLTexture
: public ui::Texture
{
145 WebGLTexture(WebGraphicsContext3D
* context
, const gfx::Size
& size
)
146 : ui::Texture(false, size
, 1.0f
),
148 texture_id_(context_
->createTexture()) {
149 context_
->bindTexture(GL_TEXTURE_2D
, texture_id_
);
150 context_
->texParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
151 context_
->texParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
152 context_
->texParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
153 context_
->texParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
154 context_
->texImage2D(GL_TEXTURE_2D
, 0, GL_RGBA
,
155 size
.width(), size
.height(), 0,
156 GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
);
159 virtual unsigned int PrepareTexture() OVERRIDE
{
163 virtual WebGraphicsContext3D
* HostContext3D() OVERRIDE
{
168 virtual ~WebGLTexture() {
169 context_
->deleteTexture(texture_id_
);
172 WebGraphicsContext3D
* context_
;
173 unsigned texture_id_
;
175 DISALLOW_COPY_AND_ASSIGN(WebGLTexture
);
178 // A benchmark that adds a texture layer that is updated every frame.
179 class WebGLBench
: public BenchCompositorObserver
{
181 WebGLBench(Layer
* parent
, Compositor
* compositor
, int max_frames
)
182 : BenchCompositorObserver(max_frames
),
184 webgl_(ui::LAYER_TEXTURED
),
185 compositor_(compositor
),
189 CommandLine
* command_line
= CommandLine::ForCurrentProcess();
190 do_draw_
= !command_line
->HasSwitch("disable-draw");
192 std::string webgl_size
= command_line
->GetSwitchValueASCII("webgl-size");
195 if (!webgl_size
.empty()) {
196 std::vector
<std::string
> split_size
;
197 base::SplitString(webgl_size
, 'x', &split_size
);
198 if (split_size
.size() == 2) {
199 width
= atoi(split_size
[0].c_str());
200 height
= atoi(split_size
[1].c_str());
203 if (!width
|| !height
) {
207 gfx::Rect
bounds(width
, height
);
208 webgl_
.SetBounds(bounds
);
209 parent_
->Add(&webgl_
);
212 ui::ContextFactory::GetInstance()->SharedMainThreadContextProvider();
213 blink::WebGraphicsContext3D
* context
= context_provider_
->Context3d();
214 context
->makeContextCurrent();
215 texture_
= new WebGLTexture(context
, bounds
.size());
216 fbo_
= context
->createFramebuffer();
217 compositor
->AddObserver(this);
218 webgl_
.SetExternalTexture(texture_
.get());
219 context
->bindFramebuffer(GL_FRAMEBUFFER
, fbo_
);
220 context
->framebufferTexture2D(
221 GL_FRAMEBUFFER
, GL_COLOR_ATTACHMENT0
,
222 GL_TEXTURE_2D
, texture_
->PrepareTexture(), 0);
223 context
->clearColor(0.f
, 1.f
, 0.f
, 1.f
);
224 context
->clear(GL_COLOR_BUFFER_BIT
);
228 virtual ~WebGLBench() {
229 context_provider_
->Context3d()->makeContextCurrent();
230 context_provider_
->Context3d()->deleteFramebuffer(fbo_
);
231 webgl_
.SetShowPaintedContent();
233 compositor_
->RemoveObserver(this);
236 virtual void Draw() OVERRIDE
{
238 blink::WebGraphicsContext3D
* context
= context_provider_
->Context3d();
239 context
->makeContextCurrent();
240 context
->clearColor((frames() % kFrames
)*1.0/kFrames
, 1.f
, 0.f
, 1.f
);
241 context
->clear(GL_COLOR_BUFFER_BIT
);
244 webgl_
.SetExternalTexture(texture_
.get());
245 webgl_
.SchedulePaint(gfx::Rect(webgl_
.bounds().size()));
246 compositor_
->ScheduleDraw();
252 Compositor
* compositor_
;
253 scoped_refptr
<cc::ContextProvider
> context_provider_
;
254 scoped_refptr
<WebGLTexture
> texture_
;
256 // The FBO that is used to render to the texture.
259 // Whether or not to draw to the texture every frame.
262 DISALLOW_COPY_AND_ASSIGN(WebGLBench
);
265 // A benchmark that paints (in software) all tiles every frame.
266 class SoftwareScrollBench
: public BenchCompositorObserver
{
268 SoftwareScrollBench(ColoredLayer
* layer
,
269 Compositor
* compositor
,
271 : BenchCompositorObserver(max_frames
),
273 compositor_(compositor
) {
274 compositor
->AddObserver(this);
276 !CommandLine::ForCurrentProcess()->HasSwitch("disable-draw"));
279 virtual ~SoftwareScrollBench() {
280 compositor_
->RemoveObserver(this);
283 virtual void Draw() OVERRIDE
{
285 SkColorSetARGBInline(255*(frames() % kFrames
)/kFrames
, 255, 0, 255));
286 layer_
->SchedulePaint(gfx::Rect(layer_
->bounds().size()));
290 ColoredLayer
* layer_
;
291 Compositor
* compositor_
;
293 DISALLOW_COPY_AND_ASSIGN(SoftwareScrollBench
);
298 int main(int argc
, char** argv
) {
299 CommandLine::Init(argc
, argv
);
301 base::AtExitManager exit_manager
;
303 // The ContextFactory must exist before any Compositors are created.
304 bool allow_test_contexts
= false;
305 ui::InitializeContextFactoryForTests(allow_test_contexts
);
307 ui::RegisterPathProvider();
308 base::i18n::InitializeICU();
309 ResourceBundle::InitSharedInstanceWithLocale("en-US", NULL
);
311 base::MessageLoop
message_loop(base::MessageLoop::TYPE_UI
);
312 aura::Env::CreateInstance();
313 scoped_ptr
<aura::TestScreen
> test_screen(
314 aura::TestScreen::CreateFullscreen());
315 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE
, test_screen
.get());
316 scoped_ptr
<aura::RootWindow
> root_window(
317 test_screen
->CreateRootWindowForPrimaryDisplay());
318 aura::client::SetCaptureClient(
319 root_window
->window(),
320 new aura::client::DefaultCaptureClient(root_window
->window()));
322 scoped_ptr
<aura::client::FocusClient
> focus_client(
323 new aura::test::TestFocusClient
);
324 aura::client::SetFocusClient(root_window
->window(), focus_client
.get());
327 ColoredLayer
background(SK_ColorRED
);
328 background
.SetBounds(root_window
->window()->bounds());
329 root_window
->window()->layer()->Add(&background
);
331 ColoredLayer
window(SK_ColorBLUE
);
332 window
.SetBounds(gfx::Rect(background
.bounds().size()));
333 background
.Add(&window
);
335 Layer
content_layer(ui::LAYER_NOT_DRAWN
);
337 CommandLine
* command_line
= CommandLine::ForCurrentProcess();
338 bool force
= command_line
->HasSwitch("force-render-surface");
339 content_layer
.SetForceRenderSurface(force
);
340 gfx::Rect
bounds(window
.bounds().size());
341 bounds
.Inset(0, 30, 0, 0);
342 content_layer
.SetBounds(bounds
);
343 window
.Add(&content_layer
);
345 ColoredLayer
page_background(SK_ColorWHITE
);
346 page_background
.SetBounds(gfx::Rect(content_layer
.bounds().size()));
347 content_layer
.Add(&page_background
);
349 int frames
= atoi(command_line
->GetSwitchValueASCII("frames").c_str());
350 scoped_ptr
<BenchCompositorObserver
> bench
;
352 if (command_line
->HasSwitch("bench-software-scroll")) {
353 bench
.reset(new SoftwareScrollBench(&page_background
,
354 root_window
->compositor(),
357 bench
.reset(new WebGLBench(&page_background
,
358 root_window
->compositor(),
363 ui::PrintLayerHierarchy(root_window
->window()->layer(), gfx::Point(100, 100));
366 root_window
->host()->Show();
367 base::MessageLoopForUI::current()->Run();
368 focus_client
.reset();