1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/x/touch_factory_x11.h"
7 #include <X11/cursorfont.h>
8 #include <X11/extensions/XInput.h>
9 #include <X11/extensions/XInput2.h>
10 #include <X11/extensions/XIproto.h>
12 #include "base/basictypes.h"
13 #include "base/command_line.h"
14 #include "base/compiler_specific.h"
15 #include "base/logging.h"
16 #include "base/memory/singleton.h"
17 #include "base/message_loop/message_loop.h"
18 #include "base/strings/string_number_conversions.h"
19 #include "base/strings/string_split.h"
20 #include "ui/events/event_switches.h"
21 #include "ui/events/x/device_data_manager.h"
22 #include "ui/events/x/device_list_cache_x.h"
23 #include "ui/gfx/x/x11_types.h"
27 TouchFactory::TouchFactory()
28 : pointer_device_lookup_(),
29 touch_device_available_(false),
30 touch_events_disabled_(false),
32 max_touch_points_(-1),
34 if (!DeviceDataManager::GetInstance()->IsXInput2Available())
37 XDisplay
* display
= gfx::GetXDisplay();
38 UpdateDeviceList(display
);
40 CommandLine
* cmdline
= CommandLine::ForCurrentProcess();
41 touch_events_disabled_
= cmdline
->HasSwitch(switches::kTouchEvents
) &&
42 cmdline
->GetSwitchValueASCII(switches::kTouchEvents
) ==
43 switches::kTouchEventsDisabled
;
46 TouchFactory::~TouchFactory() {
50 TouchFactory
* TouchFactory::GetInstance() {
51 return Singleton
<TouchFactory
>::get();
55 void TouchFactory::SetTouchDeviceListFromCommandLine() {
56 // Get a list of pointer-devices that should be treated as touch-devices.
57 // This is primarily used for testing/debugging touch-event processing when a
58 // touch-device isn't available.
59 std::string touch_devices
=
60 CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
61 switches::kTouchDevices
);
63 if (!touch_devices
.empty()) {
64 std::vector
<std::string
> devs
;
65 std::vector
<unsigned int> device_ids
;
67 base::SplitString(touch_devices
, ',', &devs
);
68 for (std::vector
<std::string
>::iterator iter
= devs
.begin();
69 iter
!= devs
.end(); ++iter
) {
70 if (base::StringToInt(*iter
, reinterpret_cast<int*>(&devid
)))
71 device_ids
.push_back(devid
);
73 DLOG(WARNING
) << "Invalid touch-device id: " << *iter
;
75 ui::TouchFactory::GetInstance()->SetTouchDeviceList(device_ids
);
79 void TouchFactory::UpdateDeviceList(Display
* display
) {
80 // Detect touch devices.
81 touch_device_available_
= false;
82 touch_device_lookup_
.reset();
83 touch_device_list_
.clear();
84 max_touch_points_
= -1;
86 #if !defined(USE_XI2_MT)
87 // NOTE: The new API for retrieving the list of devices (XIQueryDevice) does
88 // not provide enough information to detect a touch device. As a result, the
89 // old version of query function (XListInputDevices) is used instead.
90 // If XInput2 is not supported, this will return null (with count of -1) so
91 // we assume there cannot be any touch devices.
92 // With XI2.1 or older, we allow only single touch devices.
93 XDeviceList dev_list
=
94 DeviceListCacheX::GetInstance()->GetXDeviceList(display
);
95 Atom xi_touchscreen
= XInternAtom(display
, XI_TOUCHSCREEN
, false);
96 for (int i
= 0; i
< dev_list
.count
; i
++) {
97 if (dev_list
[i
].type
== xi_touchscreen
) {
98 touch_device_lookup_
[dev_list
[i
].id
] = true;
99 touch_device_list_
[dev_list
[i
].id
] = false;
100 touch_device_available_
= true;
105 if (!DeviceDataManager::GetInstance()->IsXInput2Available())
108 // Instead of asking X for the list of devices all the time, let's maintain a
109 // list of pointer devices we care about.
110 // It should not be necessary to select for slave devices. XInput2 provides
111 // enough information to the event callback to decide which slave device
112 // triggered the event, thus decide whether the 'pointer event' is a
113 // 'mouse event' or a 'touch event'.
114 // However, on some desktops, some events from a master pointer are
115 // not delivered to the client. So we select for slave devices instead.
116 // If the touch device has 'GrabDevice' set and 'SendCoreEvents' unset (which
117 // is possible), then the device is detected as a floating device, and a
118 // floating device is not connected to a master device. So it is necessary to
119 // also select on the floating devices.
120 pointer_device_lookup_
.reset();
121 XIDeviceList xi_dev_list
=
122 DeviceListCacheX::GetInstance()->GetXI2DeviceList(display
);
123 for (int i
= 0; i
< xi_dev_list
.count
; i
++) {
124 XIDeviceInfo
* devinfo
= xi_dev_list
.devices
+ i
;
125 if (devinfo
->use
== XIFloatingSlave
|| devinfo
->use
== XIMasterPointer
) {
126 #if defined(USE_XI2_MT)
127 for (int k
= 0; k
< devinfo
->num_classes
; ++k
) {
128 XIAnyClassInfo
* xiclassinfo
= devinfo
->classes
[k
];
129 if (xiclassinfo
->type
== XITouchClass
) {
130 XITouchClassInfo
* tci
=
131 reinterpret_cast<XITouchClassInfo
*>(xiclassinfo
);
132 // Only care direct touch device (such as touch screen) right now
133 if (tci
->mode
== XIDirectTouch
) {
134 touch_device_lookup_
[devinfo
->deviceid
] = true;
135 touch_device_list_
[devinfo
->deviceid
] = true;
136 touch_device_available_
= true;
137 if (tci
->num_touches
> 0 && tci
->num_touches
> max_touch_points_
)
138 max_touch_points_
= tci
->num_touches
;
143 pointer_device_lookup_
[devinfo
->deviceid
] = true;
148 bool TouchFactory::ShouldProcessXI2Event(XEvent
* xev
) {
149 DCHECK_EQ(GenericEvent
, xev
->type
);
150 XIEvent
* event
= static_cast<XIEvent
*>(xev
->xcookie
.data
);
151 XIDeviceEvent
* xiev
= reinterpret_cast<XIDeviceEvent
*>(event
);
153 #if defined(USE_XI2_MT)
154 if (event
->evtype
== XI_TouchBegin
||
155 event
->evtype
== XI_TouchUpdate
||
156 event
->evtype
== XI_TouchEnd
) {
157 return !touch_events_disabled_
&& IsTouchDevice(xiev
->deviceid
);
160 if (event
->evtype
!= XI_ButtonPress
&&
161 event
->evtype
!= XI_ButtonRelease
&&
162 event
->evtype
!= XI_Motion
)
165 if (!pointer_device_lookup_
[xiev
->deviceid
])
168 return IsTouchDevice(xiev
->deviceid
) ? !touch_events_disabled_
: true;
171 void TouchFactory::SetupXI2ForXWindow(Window window
) {
172 // Setup mask for mouse events. It is possible that a device is loaded/plugged
173 // in after we have setup XInput2 on a window. In such cases, we need to
174 // either resetup XInput2 for the window, so that we get events from the new
175 // device, or we need to listen to events from all devices, and then filter
176 // the events from uninteresting devices. We do the latter because that's
179 XDisplay
* display
= gfx::GetXDisplay();
181 unsigned char mask
[XIMaskLen(XI_LASTEVENT
)];
182 memset(mask
, 0, sizeof(mask
));
184 #if defined(USE_XI2_MT)
185 XISetMask(mask
, XI_TouchBegin
);
186 XISetMask(mask
, XI_TouchUpdate
);
187 XISetMask(mask
, XI_TouchEnd
);
189 XISetMask(mask
, XI_ButtonPress
);
190 XISetMask(mask
, XI_ButtonRelease
);
191 XISetMask(mask
, XI_Motion
);
194 evmask
.deviceid
= XIAllDevices
;
195 evmask
.mask_len
= sizeof(mask
);
197 XISelectEvents(display
, window
, &evmask
, 1);
201 void TouchFactory::SetTouchDeviceList(
202 const std::vector
<unsigned int>& devices
) {
203 touch_device_lookup_
.reset();
204 touch_device_list_
.clear();
205 for (std::vector
<unsigned int>::const_iterator iter
= devices
.begin();
206 iter
!= devices
.end(); ++iter
) {
207 DCHECK(*iter
< touch_device_lookup_
.size());
208 touch_device_lookup_
[*iter
] = true;
209 touch_device_list_
[*iter
] = false;
213 bool TouchFactory::IsTouchDevice(unsigned deviceid
) const {
214 return deviceid
< touch_device_lookup_
.size() ?
215 touch_device_lookup_
[deviceid
] : false;
218 bool TouchFactory::IsMultiTouchDevice(unsigned int deviceid
) const {
219 return (deviceid
< touch_device_lookup_
.size() &&
220 touch_device_lookup_
[deviceid
]) ?
221 touch_device_list_
.find(deviceid
)->second
:
225 bool TouchFactory::QuerySlotForTrackingID(uint32 tracking_id
, int* slot
) {
226 if (!id_generator_
.HasGeneratedIDFor(tracking_id
))
228 *slot
= static_cast<int>(id_generator_
.GetGeneratedID(tracking_id
));
232 int TouchFactory::GetSlotForTrackingID(uint32 tracking_id
) {
233 return id_generator_
.GetGeneratedID(tracking_id
);
236 void TouchFactory::ReleaseSlotForTrackingID(uint32 tracking_id
) {
237 id_generator_
.ReleaseNumber(tracking_id
);
240 bool TouchFactory::IsTouchDevicePresent() {
241 return !touch_events_disabled_
&& touch_device_available_
;
244 int TouchFactory::GetMaxTouchPoints() const {
245 return max_touch_points_
;
248 void TouchFactory::SetTouchDeviceForTest(
249 const std::vector
<unsigned int>& devices
) {
250 touch_device_lookup_
.reset();
251 touch_device_list_
.clear();
252 for (std::vector
<unsigned int>::const_iterator iter
= devices
.begin();
253 iter
!= devices
.end(); ++iter
) {
254 DCHECK(*iter
< touch_device_lookup_
.size());
255 touch_device_lookup_
[*iter
] = true;
256 touch_device_list_
[*iter
] = true;
258 touch_device_available_
= true;
259 touch_events_disabled_
= false;
262 void TouchFactory::SetPointerDeviceForTest(
263 const std::vector
<unsigned int>& devices
) {
264 pointer_device_lookup_
.reset();
265 for (std::vector
<unsigned int>::const_iterator iter
= devices
.begin();
266 iter
!= devices
.end(); ++iter
) {
267 pointer_device_lookup_
[*iter
] = true;