Roll src/third_party/WebKit e0eac24:489c548 (svn 193311:193320)
[chromium-blink-merge.git] / sandbox / win / src / Wow64.h
blobe9bbd53d9d0219800054bf5be2aa50285a2f0236
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SANDBOX_SRC_WOW64_H__
6 #define SANDBOX_SRC_WOW64_H__
8 #include <windows.h>
10 #include "base/basictypes.h"
11 #include "sandbox/win/src/sandbox_types.h"
13 namespace sandbox {
15 class TargetProcess;
17 // This class wraps the code needed to interact with the Windows On Windows
18 // subsystem on 64 bit OSes, from the point of view of interceptions.
19 class Wow64 {
20 public:
21 Wow64(TargetProcess* child, HMODULE ntdll)
22 : child_(child), ntdll_(ntdll), dll_load_(NULL), continue_load_(NULL) {}
23 ~Wow64();
25 // Waits for the 32 bit DLL to get loaded on the child process. This function
26 // will return immediately if not running under WOW, or launch the helper
27 // process and wait until ntdll is ready.
28 bool WaitForNtdll();
30 private:
31 // Runs the WOW helper process, passing the address of a buffer allocated on
32 // the child (one page).
33 bool RunWowHelper(void* buffer);
35 // This method receives "notifications" whenever a DLL is mapped on the child.
36 bool DllMapped();
38 // Returns true if ntdll.dll is mapped on the child.
39 bool NtdllPresent();
41 TargetProcess* child_; // Child process.
42 HMODULE ntdll_; // ntdll on the parent.
43 HANDLE dll_load_; // Event that is signaled on dll load.
44 HANDLE continue_load_; // Event to signal to continue execution on the child.
45 DISALLOW_IMPLICIT_CONSTRUCTORS(Wow64);
48 } // namespace sandbox
50 #endif // SANDBOX_SRC_WOW64_H__