1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/compositor_frame.h"
6 #include "cc/output/delegated_frame_data.h"
7 #include "cc/quads/render_pass.h"
8 #include "cc/quads/render_pass_draw_quad.h"
9 #include "cc/quads/solid_color_draw_quad.h"
10 #include "cc/quads/surface_draw_quad.h"
11 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/resources/shared_bitmap_manager.h"
13 #include "cc/surfaces/surface.h"
14 #include "cc/surfaces/surface_aggregator.h"
15 #include "cc/surfaces/surface_aggregator_test_helpers.h"
16 #include "cc/surfaces/surface_factory.h"
17 #include "cc/surfaces/surface_factory_client.h"
18 #include "cc/surfaces/surface_id_allocator.h"
19 #include "cc/surfaces/surface_manager.h"
20 #include "cc/test/fake_output_surface.h"
21 #include "cc/test/fake_output_surface_client.h"
22 #include "cc/test/fake_resource_provider.h"
23 #include "cc/test/render_pass_test_common.h"
24 #include "cc/test/render_pass_test_utils.h"
25 #include "cc/test/test_shared_bitmap_manager.h"
26 #include "testing/gmock/include/gmock/gmock.h"
27 #include "testing/gtest/include/gtest/gtest.h"
28 #include "third_party/skia/include/core/SkColor.h"
33 SurfaceId
InvalidSurfaceId() {
34 static SurfaceId invalid
;
35 invalid
.id
= static_cast<uint64_t>(-1);
39 gfx::Size
SurfaceSize() {
40 static gfx::Size
size(5, 5);
44 class EmptySurfaceFactoryClient
: public SurfaceFactoryClient
{
46 void ReturnResources(const ReturnedResourceArray
& resources
) override
{}
49 class SurfaceAggregatorTest
: public testing::Test
{
51 SurfaceAggregatorTest()
52 : factory_(&manager_
, &empty_client_
), aggregator_(&manager_
, NULL
) {}
55 SurfaceManager manager_
;
56 EmptySurfaceFactoryClient empty_client_
;
57 SurfaceFactory factory_
;
58 SurfaceAggregator aggregator_
;
61 TEST_F(SurfaceAggregatorTest
, ValidSurfaceNoFrame
) {
63 factory_
.Create(one_id
);
64 scoped_ptr
<CompositorFrame
> frame
= aggregator_
.Aggregate(one_id
);
66 factory_
.Destroy(one_id
);
69 class SurfaceAggregatorValidSurfaceTest
: public SurfaceAggregatorTest
{
71 SurfaceAggregatorValidSurfaceTest() : allocator_(1u), child_allocator_(2u) {}
73 void SetUp() override
{
74 SurfaceAggregatorTest::SetUp();
75 root_surface_id_
= allocator_
.GenerateId();
76 factory_
.Create(root_surface_id_
);
79 void TearDown() override
{
80 factory_
.Destroy(root_surface_id_
);
81 SurfaceAggregatorTest::TearDown();
84 void AggregateAndVerify(test::Pass
* expected_passes
,
85 size_t expected_pass_count
,
86 SurfaceId
* surface_ids
,
87 size_t expected_surface_count
) {
88 scoped_ptr
<CompositorFrame
> aggregated_frame
=
89 aggregator_
.Aggregate(root_surface_id_
);
91 ASSERT_TRUE(aggregated_frame
);
92 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
94 DelegatedFrameData
* frame_data
=
95 aggregated_frame
->delegated_frame_data
.get();
97 TestPassesMatchExpectations(
98 expected_passes
, expected_pass_count
, &frame_data
->render_pass_list
);
100 // Ensure no duplicate pass ids output.
101 std::set
<RenderPassId
> used_passes
;
102 for (auto* pass
: frame_data
->render_pass_list
) {
103 EXPECT_TRUE(used_passes
.insert(pass
->id
).second
);
106 EXPECT_EQ(expected_surface_count
,
107 aggregator_
.previous_contained_surfaces().size());
108 for (size_t i
= 0; i
< expected_surface_count
; i
++) {
110 aggregator_
.previous_contained_surfaces().find(surface_ids
[i
]) !=
111 aggregator_
.previous_contained_surfaces().end());
115 void SubmitFrame(test::Pass
* passes
,
117 SurfaceId surface_id
) {
118 RenderPassList pass_list
;
119 AddPasses(&pass_list
, gfx::Rect(SurfaceSize()), passes
, pass_count
);
121 scoped_ptr
<DelegatedFrameData
> frame_data(new DelegatedFrameData
);
122 pass_list
.swap(frame_data
->render_pass_list
);
124 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
125 frame
->delegated_frame_data
= frame_data
.Pass();
127 factory_
.SubmitFrame(surface_id
, frame
.Pass(),
128 SurfaceFactory::DrawCallback());
131 void QueuePassAsFrame(scoped_ptr
<RenderPass
> pass
, SurfaceId surface_id
) {
132 scoped_ptr
<DelegatedFrameData
> delegated_frame_data(new DelegatedFrameData
);
133 delegated_frame_data
->render_pass_list
.push_back(pass
.Pass());
135 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
136 child_frame
->delegated_frame_data
= delegated_frame_data
.Pass();
138 factory_
.SubmitFrame(surface_id
, child_frame
.Pass(),
139 SurfaceFactory::DrawCallback());
143 SurfaceId root_surface_id_
;
144 SurfaceIdAllocator allocator_
;
145 SurfaceIdAllocator child_allocator_
;
148 // Tests that a very simple frame containing only two solid color quads makes it
149 // through the aggregator correctly.
150 TEST_F(SurfaceAggregatorValidSurfaceTest
, SimpleFrame
) {
151 test::Quad quads
[] = {test::Quad::SolidColorQuad(SK_ColorRED
),
152 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
153 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
155 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
157 SurfaceId ids
[] = {root_surface_id_
};
158 AggregateAndVerify(passes
, arraysize(passes
), ids
, arraysize(ids
));
161 TEST_F(SurfaceAggregatorValidSurfaceTest
, OpacityCopied
) {
162 SurfaceId embedded_surface_id
= allocator_
.GenerateId();
163 factory_
.Create(embedded_surface_id
);
165 test::Quad embedded_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
166 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
167 test::Pass embedded_passes
[] = {
168 test::Pass(embedded_quads
, arraysize(embedded_quads
))};
170 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
172 test::Quad quads
[] = {test::Quad::SurfaceQuad(embedded_surface_id
, .5f
)};
173 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
175 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
177 scoped_ptr
<CompositorFrame
> aggregated_frame
=
178 aggregator_
.Aggregate(root_surface_id_
);
180 ASSERT_TRUE(aggregated_frame
);
181 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
183 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
185 RenderPassList
& render_pass_list(frame_data
->render_pass_list
);
186 ASSERT_EQ(2u, render_pass_list
.size());
187 SharedQuadStateList
& shared_quad_state_list(
188 render_pass_list
[0]->shared_quad_state_list
);
189 ASSERT_EQ(2u, shared_quad_state_list
.size());
190 EXPECT_EQ(1.f
, shared_quad_state_list
.ElementAt(0)->opacity
);
191 EXPECT_EQ(1.f
, shared_quad_state_list
.ElementAt(1)->opacity
);
193 SharedQuadStateList
& shared_quad_state_list2(
194 render_pass_list
[1]->shared_quad_state_list
);
195 ASSERT_EQ(1u, shared_quad_state_list2
.size());
196 EXPECT_EQ(.5f
, shared_quad_state_list2
.ElementAt(0)->opacity
);
198 factory_
.Destroy(embedded_surface_id
);
201 TEST_F(SurfaceAggregatorValidSurfaceTest
, MultiPassSimpleFrame
) {
202 test::Quad quads
[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE
),
203 test::Quad::SolidColorQuad(SK_ColorLTGRAY
)},
204 {test::Quad::SolidColorQuad(SK_ColorGRAY
),
205 test::Quad::SolidColorQuad(SK_ColorDKGRAY
)}};
206 test::Pass passes
[] = {
207 test::Pass(quads
[0], arraysize(quads
[0]), RenderPassId(1, 1)),
208 test::Pass(quads
[1], arraysize(quads
[1]), RenderPassId(1, 2))};
210 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
212 SurfaceId ids
[] = {root_surface_id_
};
213 AggregateAndVerify(passes
, arraysize(passes
), ids
, arraysize(ids
));
216 // This tests very simple embedding. root_surface has a frame containing a few
217 // solid color quads and a surface quad referencing embedded_surface.
218 // embedded_surface has a frame containing only a solid color quad. The solid
219 // color quad should be aggregated into the final frame.
220 TEST_F(SurfaceAggregatorValidSurfaceTest
, SimpleSurfaceReference
) {
221 SurfaceId embedded_surface_id
= allocator_
.GenerateId();
222 factory_
.Create(embedded_surface_id
);
224 test::Quad embedded_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
)};
225 test::Pass embedded_passes
[] = {
226 test::Pass(embedded_quads
, arraysize(embedded_quads
))};
228 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
230 test::Quad root_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
231 test::Quad::SurfaceQuad(embedded_surface_id
, 1.f
),
232 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
233 test::Pass root_passes
[] = {test::Pass(root_quads
, arraysize(root_quads
))};
235 SubmitFrame(root_passes
, arraysize(root_passes
), root_surface_id_
);
237 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
238 test::Quad::SolidColorQuad(SK_ColorGREEN
),
239 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
240 test::Pass expected_passes
[] = {
241 test::Pass(expected_quads
, arraysize(expected_quads
))};
242 SurfaceId ids
[] = {root_surface_id_
, embedded_surface_id
};
244 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
246 factory_
.Destroy(embedded_surface_id
);
249 TEST_F(SurfaceAggregatorValidSurfaceTest
, CopyRequest
) {
250 SurfaceId embedded_surface_id
= allocator_
.GenerateId();
251 factory_
.Create(embedded_surface_id
);
253 test::Quad embedded_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
)};
254 test::Pass embedded_passes
[] = {
255 test::Pass(embedded_quads
, arraysize(embedded_quads
))};
257 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
258 scoped_ptr
<CopyOutputRequest
> copy_request(
259 CopyOutputRequest::CreateEmptyRequest());
260 CopyOutputRequest
* copy_request_ptr
= copy_request
.get();
261 factory_
.RequestCopyOfSurface(embedded_surface_id
, copy_request
.Pass());
263 test::Quad root_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
264 test::Quad::SurfaceQuad(embedded_surface_id
, 1.f
),
265 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
266 test::Pass root_passes
[] = {test::Pass(root_quads
, arraysize(root_quads
))};
268 SubmitFrame(root_passes
, arraysize(root_passes
), root_surface_id_
);
270 scoped_ptr
<CompositorFrame
> aggregated_frame
=
271 aggregator_
.Aggregate(root_surface_id_
);
273 ASSERT_TRUE(aggregated_frame
);
274 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
276 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
278 test::Quad expected_quads
[] = {
279 test::Quad::SolidColorQuad(SK_ColorWHITE
),
280 test::Quad::RenderPassQuad(frame_data
->render_pass_list
[0]->id
),
281 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
282 test::Pass expected_passes
[] = {
283 test::Pass(embedded_quads
, arraysize(embedded_quads
)),
284 test::Pass(expected_quads
, arraysize(expected_quads
))};
285 TestPassesMatchExpectations(expected_passes
,
286 arraysize(expected_passes
),
287 &frame_data
->render_pass_list
);
288 ASSERT_EQ(2u, frame_data
->render_pass_list
.size());
289 ASSERT_EQ(1u, frame_data
->render_pass_list
[0]->copy_requests
.size());
290 DCHECK_EQ(copy_request_ptr
,
291 frame_data
->render_pass_list
[0]->copy_requests
[0]);
293 SurfaceId surface_ids
[] = {root_surface_id_
, embedded_surface_id
};
294 EXPECT_EQ(arraysize(surface_ids
),
295 aggregator_
.previous_contained_surfaces().size());
296 for (size_t i
= 0; i
< arraysize(surface_ids
); i
++) {
298 aggregator_
.previous_contained_surfaces().find(surface_ids
[i
]) !=
299 aggregator_
.previous_contained_surfaces().end());
302 factory_
.Destroy(embedded_surface_id
);
305 // Root surface may contain copy requests.
306 TEST_F(SurfaceAggregatorValidSurfaceTest
, RootCopyRequest
) {
307 SurfaceId embedded_surface_id
= allocator_
.GenerateId();
308 factory_
.Create(embedded_surface_id
);
310 test::Quad embedded_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
)};
311 test::Pass embedded_passes
[] = {
312 test::Pass(embedded_quads
, arraysize(embedded_quads
))};
314 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
315 scoped_ptr
<CopyOutputRequest
> copy_request(
316 CopyOutputRequest::CreateEmptyRequest());
317 CopyOutputRequest
* copy_request_ptr
= copy_request
.get();
318 scoped_ptr
<CopyOutputRequest
> copy_request2(
319 CopyOutputRequest::CreateEmptyRequest());
320 CopyOutputRequest
* copy_request2_ptr
= copy_request2
.get();
322 test::Quad root_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
323 test::Quad::SurfaceQuad(embedded_surface_id
, 1.f
),
324 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
325 test::Quad root_quads2
[] = {test::Quad::SolidColorQuad(SK_ColorRED
)};
326 test::Pass root_passes
[] = {
327 test::Pass(root_quads
, arraysize(root_quads
), RenderPassId(1, 1)),
328 test::Pass(root_quads2
, arraysize(root_quads2
), RenderPassId(1, 2))};
330 RenderPassList pass_list
;
331 AddPasses(&pass_list
,
332 gfx::Rect(SurfaceSize()),
334 arraysize(root_passes
));
335 pass_list
[0]->copy_requests
.push_back(copy_request
.Pass());
336 pass_list
[1]->copy_requests
.push_back(copy_request2
.Pass());
338 scoped_ptr
<DelegatedFrameData
> frame_data(new DelegatedFrameData
);
339 pass_list
.swap(frame_data
->render_pass_list
);
341 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
342 frame
->delegated_frame_data
= frame_data
.Pass();
344 factory_
.SubmitFrame(root_surface_id_
, frame
.Pass(),
345 SurfaceFactory::DrawCallback());
348 scoped_ptr
<CompositorFrame
> aggregated_frame
=
349 aggregator_
.Aggregate(root_surface_id_
);
351 ASSERT_TRUE(aggregated_frame
);
352 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
354 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
356 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
357 test::Quad::SolidColorQuad(SK_ColorGREEN
),
358 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
359 test::Pass expected_passes
[] = {
360 test::Pass(expected_quads
, arraysize(expected_quads
)),
361 test::Pass(root_quads2
, arraysize(root_quads2
))};
362 TestPassesMatchExpectations(expected_passes
,
363 arraysize(expected_passes
),
364 &frame_data
->render_pass_list
);
365 ASSERT_EQ(2u, frame_data
->render_pass_list
.size());
366 ASSERT_EQ(1u, frame_data
->render_pass_list
[0]->copy_requests
.size());
367 DCHECK_EQ(copy_request_ptr
,
368 frame_data
->render_pass_list
[0]->copy_requests
[0]);
369 ASSERT_EQ(1u, frame_data
->render_pass_list
[1]->copy_requests
.size());
370 DCHECK_EQ(copy_request2_ptr
,
371 frame_data
->render_pass_list
[1]->copy_requests
[0]);
373 SurfaceId surface_ids
[] = {root_surface_id_
, embedded_surface_id
};
374 EXPECT_EQ(arraysize(surface_ids
),
375 aggregator_
.previous_contained_surfaces().size());
376 for (size_t i
= 0; i
< arraysize(surface_ids
); i
++) {
378 aggregator_
.previous_contained_surfaces().find(surface_ids
[i
]) !=
379 aggregator_
.previous_contained_surfaces().end());
382 // Ensure copy requests have been removed from root surface.
383 const CompositorFrame
* original_frame
=
384 manager_
.GetSurfaceForId(root_surface_id_
)->GetEligibleFrame();
385 RenderPassList
& original_pass_list
=
386 original_frame
->delegated_frame_data
->render_pass_list
;
387 ASSERT_EQ(2u, original_pass_list
.size());
388 DCHECK(original_pass_list
[0]->copy_requests
.empty());
389 DCHECK(original_pass_list
[1]->copy_requests
.empty());
391 factory_
.Destroy(embedded_surface_id
);
394 // This tests referencing a surface that has multiple render passes.
395 TEST_F(SurfaceAggregatorValidSurfaceTest
, MultiPassSurfaceReference
) {
396 SurfaceId embedded_surface_id
= child_allocator_
.GenerateId();
397 factory_
.Create(embedded_surface_id
);
399 RenderPassId pass_ids
[] = {RenderPassId(1, 1), RenderPassId(1, 2),
402 test::Quad embedded_quads
[][2] = {
403 {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)},
404 {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids
[0])},
405 {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids
[1])}};
406 test::Pass embedded_passes
[] = {
407 test::Pass(embedded_quads
[0], arraysize(embedded_quads
[0]), pass_ids
[0]),
408 test::Pass(embedded_quads
[1], arraysize(embedded_quads
[1]), pass_ids
[1]),
409 test::Pass(embedded_quads
[2], arraysize(embedded_quads
[2]), pass_ids
[2])};
411 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
413 test::Quad root_quads
[][2] = {
414 {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)},
415 {test::Quad::SurfaceQuad(embedded_surface_id
, 1.f
),
416 test::Quad::RenderPassQuad(pass_ids
[0])},
417 {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids
[1])}};
418 test::Pass root_passes
[] = {
419 test::Pass(root_quads
[0], arraysize(root_quads
[0]), pass_ids
[0]),
420 test::Pass(root_quads
[1], arraysize(root_quads
[1]), pass_ids
[1]),
421 test::Pass(root_quads
[2], arraysize(root_quads
[2]), pass_ids
[2])};
423 SubmitFrame(root_passes
, arraysize(root_passes
), root_surface_id_
);
425 scoped_ptr
<CompositorFrame
> aggregated_frame
=
426 aggregator_
.Aggregate(root_surface_id_
);
428 ASSERT_TRUE(aggregated_frame
);
429 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
431 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
433 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
435 ASSERT_EQ(5u, aggregated_pass_list
.size());
436 RenderPassId actual_pass_ids
[] = {
437 aggregated_pass_list
[0]->id
, aggregated_pass_list
[1]->id
,
438 aggregated_pass_list
[2]->id
, aggregated_pass_list
[3]->id
,
439 aggregated_pass_list
[4]->id
};
440 for (size_t i
= 0; i
< 5; ++i
) {
441 for (size_t j
= 0; j
< i
; ++j
) {
442 EXPECT_NE(actual_pass_ids
[i
], actual_pass_ids
[j
]);
447 SCOPED_TRACE("First pass");
448 // The first pass will just be the first pass from the root surfaces quad
449 // with no render pass quads to remap.
450 TestPassMatchesExpectations(root_passes
[0], aggregated_pass_list
[0]);
454 SCOPED_TRACE("Second pass");
455 // The next two passes will be from the embedded surface since we have to
456 // draw those passes before they are referenced from the render pass draw
457 // quad embedded into the root surface's second pass.
458 // First, there's the first embedded pass which doesn't reference anything
460 TestPassMatchesExpectations(embedded_passes
[0], aggregated_pass_list
[1]);
464 SCOPED_TRACE("Third pass");
465 const QuadList
& third_pass_quad_list
= aggregated_pass_list
[2]->quad_list
;
466 ASSERT_EQ(2u, third_pass_quad_list
.size());
467 TestQuadMatchesExpectations(embedded_quads
[1][0],
468 third_pass_quad_list
.ElementAt(0));
470 // This render pass pass quad will reference the first pass from the
471 // embedded surface, which is the second pass in the aggregated frame.
472 ASSERT_EQ(DrawQuad::RENDER_PASS
,
473 third_pass_quad_list
.ElementAt(1)->material
);
474 const RenderPassDrawQuad
* third_pass_render_pass_draw_quad
=
475 RenderPassDrawQuad::MaterialCast(third_pass_quad_list
.ElementAt(1));
476 EXPECT_EQ(actual_pass_ids
[1],
477 third_pass_render_pass_draw_quad
->render_pass_id
);
481 SCOPED_TRACE("Fourth pass");
482 // The fourth pass will have aggregated quads from the root surface's second
483 // pass and the embedded surface's first pass.
484 const QuadList
& fourth_pass_quad_list
= aggregated_pass_list
[3]->quad_list
;
485 ASSERT_EQ(3u, fourth_pass_quad_list
.size());
487 // The first quad will be the yellow quad from the embedded surface's last
489 TestQuadMatchesExpectations(embedded_quads
[2][0],
490 fourth_pass_quad_list
.ElementAt(0));
492 // The next quad will be a render pass quad referencing the second pass from
493 // the embedded surface, which is the third pass in the aggregated frame.
494 ASSERT_EQ(DrawQuad::RENDER_PASS
,
495 fourth_pass_quad_list
.ElementAt(1)->material
);
496 const RenderPassDrawQuad
* fourth_pass_first_render_pass_draw_quad
=
497 RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list
.ElementAt(1));
498 EXPECT_EQ(actual_pass_ids
[2],
499 fourth_pass_first_render_pass_draw_quad
->render_pass_id
);
501 // The last quad will be a render pass quad referencing the first pass from
502 // the root surface, which is the first pass overall.
503 ASSERT_EQ(DrawQuad::RENDER_PASS
,
504 fourth_pass_quad_list
.ElementAt(2)->material
);
505 const RenderPassDrawQuad
* fourth_pass_second_render_pass_draw_quad
=
506 RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list
.ElementAt(2));
507 EXPECT_EQ(actual_pass_ids
[0],
508 fourth_pass_second_render_pass_draw_quad
->render_pass_id
);
512 SCOPED_TRACE("Fifth pass");
513 const QuadList
& fifth_pass_quad_list
= aggregated_pass_list
[4]->quad_list
;
514 ASSERT_EQ(2u, fifth_pass_quad_list
.size());
516 TestQuadMatchesExpectations(root_quads
[2][0],
517 fifth_pass_quad_list
.ElementAt(0));
519 // The last quad in the last pass will reference the second pass from the
520 // root surface, which after aggregating is the fourth pass in the overall
522 ASSERT_EQ(DrawQuad::RENDER_PASS
,
523 fifth_pass_quad_list
.ElementAt(1)->material
);
524 const RenderPassDrawQuad
* fifth_pass_render_pass_draw_quad
=
525 RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list
.ElementAt(1));
526 EXPECT_EQ(actual_pass_ids
[3],
527 fifth_pass_render_pass_draw_quad
->render_pass_id
);
529 factory_
.Destroy(embedded_surface_id
);
532 // Tests an invalid surface reference in a frame. The surface quad should just
534 TEST_F(SurfaceAggregatorValidSurfaceTest
, InvalidSurfaceReference
) {
535 test::Quad quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
536 test::Quad::SurfaceQuad(InvalidSurfaceId(), 1.f
),
537 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
538 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
540 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
542 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
543 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
544 test::Pass expected_passes
[] = {
545 test::Pass(expected_quads
, arraysize(expected_quads
))};
546 SurfaceId ids
[] = {root_surface_id_
, InvalidSurfaceId()};
548 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
551 // Tests a reference to a valid surface with no submitted frame. This quad
552 // should also just be dropped.
553 TEST_F(SurfaceAggregatorValidSurfaceTest
, ValidSurfaceReferenceWithNoFrame
) {
554 SurfaceId surface_with_no_frame_id
= allocator_
.GenerateId();
555 factory_
.Create(surface_with_no_frame_id
);
556 test::Quad quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
557 test::Quad::SurfaceQuad(surface_with_no_frame_id
, 1.f
),
558 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
559 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
561 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
563 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
564 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
565 test::Pass expected_passes
[] = {
566 test::Pass(expected_quads
, arraysize(expected_quads
))};
567 SurfaceId ids
[] = {root_surface_id_
, surface_with_no_frame_id
};
569 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
570 factory_
.Destroy(surface_with_no_frame_id
);
573 // Tests a surface quad referencing itself, generating a trivial cycle.
574 // The quad creating the cycle should be dropped from the final frame.
575 TEST_F(SurfaceAggregatorValidSurfaceTest
, SimpleCyclicalReference
) {
576 test::Quad quads
[] = {test::Quad::SurfaceQuad(root_surface_id_
, 1.f
),
577 test::Quad::SolidColorQuad(SK_ColorYELLOW
)};
578 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
580 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
582 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW
)};
583 test::Pass expected_passes
[] = {
584 test::Pass(expected_quads
, arraysize(expected_quads
))};
585 SurfaceId ids
[] = {root_surface_id_
};
587 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
590 // Tests a more complex cycle with one intermediate surface.
591 TEST_F(SurfaceAggregatorValidSurfaceTest
, TwoSurfaceCyclicalReference
) {
592 SurfaceId child_surface_id
= allocator_
.GenerateId();
593 factory_
.Create(child_surface_id
);
595 test::Quad parent_quads
[] = {test::Quad::SolidColorQuad(SK_ColorBLUE
),
596 test::Quad::SurfaceQuad(child_surface_id
, 1.f
),
597 test::Quad::SolidColorQuad(SK_ColorCYAN
)};
598 test::Pass parent_passes
[] = {
599 test::Pass(parent_quads
, arraysize(parent_quads
))};
601 SubmitFrame(parent_passes
, arraysize(parent_passes
), root_surface_id_
);
603 test::Quad child_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
604 test::Quad::SurfaceQuad(root_surface_id_
, 1.f
),
605 test::Quad::SolidColorQuad(SK_ColorMAGENTA
)};
606 test::Pass child_passes
[] = {test::Pass(child_quads
, arraysize(child_quads
))};
608 SubmitFrame(child_passes
, arraysize(child_passes
), child_surface_id
);
610 // The child surface's reference to the root_surface_ will be dropped, so
611 // we'll end up with:
612 // SK_ColorBLUE from the parent
613 // SK_ColorGREEN from the child
614 // SK_ColorMAGENTA from the child
615 // SK_ColorCYAN from the parent
616 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorBLUE
),
617 test::Quad::SolidColorQuad(SK_ColorGREEN
),
618 test::Quad::SolidColorQuad(SK_ColorMAGENTA
),
619 test::Quad::SolidColorQuad(SK_ColorCYAN
)};
620 test::Pass expected_passes
[] = {
621 test::Pass(expected_quads
, arraysize(expected_quads
))};
622 SurfaceId ids
[] = {root_surface_id_
, child_surface_id
};
624 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
625 factory_
.Destroy(child_surface_id
);
628 // Tests that we map render pass IDs from different surfaces into a unified
629 // namespace and update RenderPassDrawQuad's id references to match.
630 TEST_F(SurfaceAggregatorValidSurfaceTest
, RenderPassIdMapping
) {
631 SurfaceId child_surface_id
= allocator_
.GenerateId();
632 factory_
.Create(child_surface_id
);
634 RenderPassId child_pass_id
[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
635 test::Quad child_quad
[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN
)},
636 {test::Quad::RenderPassQuad(child_pass_id
[0])}};
637 test::Pass surface_passes
[] = {
638 test::Pass(child_quad
[0], arraysize(child_quad
[0]), child_pass_id
[0]),
639 test::Pass(child_quad
[1], arraysize(child_quad
[1]), child_pass_id
[1])};
641 SubmitFrame(surface_passes
, arraysize(surface_passes
), child_surface_id
);
643 // Pass IDs from the parent surface may collide with ones from the child.
644 RenderPassId parent_pass_id
[] = {RenderPassId(2, 1), RenderPassId(1, 2)};
645 test::Quad parent_quad
[][1] = {
646 {test::Quad::SurfaceQuad(child_surface_id
, 1.f
)},
647 {test::Quad::RenderPassQuad(parent_pass_id
[0])}};
648 test::Pass parent_passes
[] = {
649 test::Pass(parent_quad
[0], arraysize(parent_quad
[0]), parent_pass_id
[0]),
650 test::Pass(parent_quad
[1], arraysize(parent_quad
[1]), parent_pass_id
[1])};
652 SubmitFrame(parent_passes
, arraysize(parent_passes
), root_surface_id_
);
653 scoped_ptr
<CompositorFrame
> aggregated_frame
=
654 aggregator_
.Aggregate(root_surface_id_
);
656 ASSERT_TRUE(aggregated_frame
);
657 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
659 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
661 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
663 ASSERT_EQ(3u, aggregated_pass_list
.size());
664 RenderPassId actual_pass_ids
[] = {aggregated_pass_list
[0]->id
,
665 aggregated_pass_list
[1]->id
,
666 aggregated_pass_list
[2]->id
};
667 // Make sure the aggregated frame's pass IDs are all unique.
668 for (size_t i
= 0; i
< 3; ++i
) {
669 for (size_t j
= 0; j
< i
; ++j
) {
670 EXPECT_NE(actual_pass_ids
[j
], actual_pass_ids
[i
]) << "pass ids " << i
675 // Make sure the render pass quads reference the remapped pass IDs.
676 DrawQuad
* render_pass_quads
[] = {aggregated_pass_list
[1]->quad_list
.front(),
677 aggregated_pass_list
[2]->quad_list
.front()};
678 ASSERT_EQ(render_pass_quads
[0]->material
, DrawQuad::RENDER_PASS
);
681 RenderPassDrawQuad::MaterialCast(render_pass_quads
[0])->render_pass_id
);
683 ASSERT_EQ(render_pass_quads
[1]->material
, DrawQuad::RENDER_PASS
);
686 RenderPassDrawQuad::MaterialCast(render_pass_quads
[1])->render_pass_id
);
687 factory_
.Destroy(child_surface_id
);
690 void AddSolidColorQuadWithBlendMode(const gfx::Size
& size
,
692 const SkXfermode::Mode blend_mode
) {
693 const gfx::Transform content_to_target_transform
;
694 const gfx::Size
content_bounds(size
);
695 const gfx::Rect
visible_content_rect(size
);
696 const gfx::Rect
clip_rect(size
);
698 bool is_clipped
= false;
701 bool force_anti_aliasing_off
= false;
702 SharedQuadState
* sqs
= pass
->CreateAndAppendSharedQuadState();
703 sqs
->SetAll(content_to_target_transform
,
705 visible_content_rect
,
712 SolidColorDrawQuad
* color_quad
=
713 pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
714 color_quad
->SetNew(pass
->shared_quad_state_list
.back(),
715 visible_content_rect
,
716 visible_content_rect
,
718 force_anti_aliasing_off
);
721 // This tests that we update shared quad state pointers correctly within
722 // aggregated passes. The shared quad state list on the aggregated pass will
723 // include the shared quad states from each pass in one list so the quads will
724 // end up pointed to shared quad state objects at different offsets. This test
725 // uses the blend_mode value stored on the shared quad state to track the shared
726 // quad state, but anything saved on the shared quad state would work.
728 // This test has 4 surfaces in the following structure:
729 // root_surface -> quad with kClear_Mode,
730 // [child_one_surface],
731 // quad with kDstOver_Mode,
732 // [child_two_surface],
733 // quad with kDstIn_Mode
734 // child_one_surface -> quad with kSrc_Mode,
735 // [grandchild_surface],
736 // quad with kSrcOver_Mode
737 // child_two_surface -> quad with kSrcIn_Mode
738 // grandchild_surface -> quad with kDst_Mode
740 // Resulting in the following aggregated pass:
741 // quad_root_0 - blend_mode kClear_Mode
742 // quad_child_one_0 - blend_mode kSrc_Mode
743 // quad_grandchild_0 - blend_mode kDst_Mode
744 // quad_child_one_1 - blend_mode kSrcOver_Mode
745 // quad_root_1 - blend_mode kDstOver_Mode
746 // quad_child_two_0 - blend_mode kSrcIn_Mode
747 // quad_root_2 - blend_mode kDstIn_Mode
748 TEST_F(SurfaceAggregatorValidSurfaceTest
, AggregateSharedQuadStateProperties
) {
749 const SkXfermode::Mode blend_modes
[] = {SkXfermode::kClear_Mode
, // 0
750 SkXfermode::kSrc_Mode
, // 1
751 SkXfermode::kDst_Mode
, // 2
752 SkXfermode::kSrcOver_Mode
, // 3
753 SkXfermode::kDstOver_Mode
, // 4
754 SkXfermode::kSrcIn_Mode
, // 5
755 SkXfermode::kDstIn_Mode
, // 6
758 RenderPassId
pass_id(1, 1);
759 SurfaceId grandchild_surface_id
= allocator_
.GenerateId();
760 factory_
.Create(grandchild_surface_id
);
761 scoped_ptr
<RenderPass
> grandchild_pass
= RenderPass::Create();
762 gfx::Rect
output_rect(SurfaceSize());
763 gfx::Rect
damage_rect(SurfaceSize());
764 gfx::Transform transform_to_root_target
;
765 grandchild_pass
->SetNew(
766 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
767 AddSolidColorQuadWithBlendMode(
768 SurfaceSize(), grandchild_pass
.get(), blend_modes
[2]);
769 QueuePassAsFrame(grandchild_pass
.Pass(), grandchild_surface_id
);
771 SurfaceId child_one_surface_id
= allocator_
.GenerateId();
772 factory_
.Create(child_one_surface_id
);
774 scoped_ptr
<RenderPass
> child_one_pass
= RenderPass::Create();
775 child_one_pass
->SetNew(
776 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
777 AddSolidColorQuadWithBlendMode(
778 SurfaceSize(), child_one_pass
.get(), blend_modes
[1]);
779 SurfaceDrawQuad
* grandchild_surface_quad
=
780 child_one_pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
781 grandchild_surface_quad
->SetNew(child_one_pass
->shared_quad_state_list
.back(),
782 gfx::Rect(SurfaceSize()),
783 gfx::Rect(SurfaceSize()),
784 grandchild_surface_id
);
785 AddSolidColorQuadWithBlendMode(
786 SurfaceSize(), child_one_pass
.get(), blend_modes
[3]);
787 QueuePassAsFrame(child_one_pass
.Pass(), child_one_surface_id
);
789 SurfaceId child_two_surface_id
= allocator_
.GenerateId();
790 factory_
.Create(child_two_surface_id
);
792 scoped_ptr
<RenderPass
> child_two_pass
= RenderPass::Create();
793 child_two_pass
->SetNew(
794 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
795 AddSolidColorQuadWithBlendMode(
796 SurfaceSize(), child_two_pass
.get(), blend_modes
[5]);
797 QueuePassAsFrame(child_two_pass
.Pass(), child_two_surface_id
);
799 scoped_ptr
<RenderPass
> root_pass
= RenderPass::Create();
801 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
803 AddSolidColorQuadWithBlendMode(
804 SurfaceSize(), root_pass
.get(), blend_modes
[0]);
805 SurfaceDrawQuad
* child_one_surface_quad
=
806 root_pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
807 child_one_surface_quad
->SetNew(root_pass
->shared_quad_state_list
.back(),
808 gfx::Rect(SurfaceSize()),
809 gfx::Rect(SurfaceSize()),
810 child_one_surface_id
);
811 AddSolidColorQuadWithBlendMode(
812 SurfaceSize(), root_pass
.get(), blend_modes
[4]);
813 SurfaceDrawQuad
* child_two_surface_quad
=
814 root_pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
815 child_two_surface_quad
->SetNew(root_pass
->shared_quad_state_list
.back(),
816 gfx::Rect(SurfaceSize()),
817 gfx::Rect(SurfaceSize()),
818 child_two_surface_id
);
819 AddSolidColorQuadWithBlendMode(
820 SurfaceSize(), root_pass
.get(), blend_modes
[6]);
822 QueuePassAsFrame(root_pass
.Pass(), root_surface_id_
);
824 scoped_ptr
<CompositorFrame
> aggregated_frame
=
825 aggregator_
.Aggregate(root_surface_id_
);
827 ASSERT_TRUE(aggregated_frame
);
828 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
830 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
832 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
834 ASSERT_EQ(1u, aggregated_pass_list
.size());
836 const QuadList
& aggregated_quad_list
= aggregated_pass_list
[0]->quad_list
;
838 ASSERT_EQ(7u, aggregated_quad_list
.size());
840 for (auto iter
= aggregated_quad_list
.cbegin();
841 iter
!= aggregated_quad_list
.cend();
843 EXPECT_EQ(blend_modes
[iter
.index()], iter
->shared_quad_state
->blend_mode
)
846 factory_
.Destroy(child_one_surface_id
);
847 factory_
.Destroy(child_two_surface_id
);
848 factory_
.Destroy(grandchild_surface_id
);
851 // This tests that when aggregating a frame with multiple render passes that we
852 // map the transforms for the root pass but do not modify the transform on child
855 // The root surface has one pass with a surface quad transformed by +10 in the y
858 // The middle surface has one pass with a surface quad scaled by 2 in the x
859 // and 3 in the y directions.
861 // The child surface has two passes. The first pass has a quad with a transform
862 // of +5 in the x direction. The second pass has a reference to the first pass'
863 // pass id and a transform of +8 in the x direction.
865 // After aggregation, the child surface's root pass quad should have all
866 // transforms concatenated for a total transform of +23 x, +10 y. The
867 // contributing render pass' transform in the aggregate frame should not be
869 TEST_F(SurfaceAggregatorValidSurfaceTest
, AggregateMultiplePassWithTransform
) {
870 // Innermost child surface.
871 SurfaceId child_surface_id
= allocator_
.GenerateId();
873 factory_
.Create(child_surface_id
);
874 RenderPassId child_pass_id
[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
875 test::Quad child_quads
[][1] = {
876 {test::Quad::SolidColorQuad(SK_ColorGREEN
)},
877 {test::Quad::RenderPassQuad(child_pass_id
[0])},
879 test::Pass child_passes
[] = {
880 test::Pass(child_quads
[0], arraysize(child_quads
[0]), child_pass_id
[0]),
881 test::Pass(child_quads
[1], arraysize(child_quads
[1]),
884 RenderPassList child_pass_list
;
885 AddPasses(&child_pass_list
, gfx::Rect(SurfaceSize()), child_passes
,
886 arraysize(child_passes
));
888 RenderPass
* child_nonroot_pass
= child_pass_list
.at(0u);
889 child_nonroot_pass
->transform_to_root_target
.Translate(8, 0);
890 SharedQuadState
* child_nonroot_pass_sqs
=
891 child_nonroot_pass
->shared_quad_state_list
.front();
892 child_nonroot_pass_sqs
->content_to_target_transform
.Translate(5, 0);
894 RenderPass
* child_root_pass
= child_pass_list
.at(1u);
895 SharedQuadState
* child_root_pass_sqs
=
896 child_root_pass
->shared_quad_state_list
.front();
897 child_root_pass_sqs
->content_to_target_transform
.Translate(8, 0);
898 child_root_pass_sqs
->is_clipped
= true;
899 child_root_pass_sqs
->clip_rect
= gfx::Rect(0, 0, 5, 5);
901 scoped_ptr
<DelegatedFrameData
> child_frame_data(new DelegatedFrameData
);
902 child_pass_list
.swap(child_frame_data
->render_pass_list
);
904 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
905 child_frame
->delegated_frame_data
= child_frame_data
.Pass();
907 factory_
.SubmitFrame(child_surface_id
, child_frame
.Pass(),
908 SurfaceFactory::DrawCallback());
911 // Middle child surface.
912 SurfaceId middle_surface_id
= allocator_
.GenerateId();
914 factory_
.Create(middle_surface_id
);
915 test::Quad middle_quads
[] = {
916 test::Quad::SurfaceQuad(child_surface_id
, 1.f
)};
917 test::Pass middle_passes
[] = {
918 test::Pass(middle_quads
, arraysize(middle_quads
)),
921 RenderPassList middle_pass_list
;
922 AddPasses(&middle_pass_list
, gfx::Rect(SurfaceSize()), middle_passes
,
923 arraysize(middle_passes
));
925 RenderPass
* middle_root_pass
= middle_pass_list
.at(0u);
926 middle_root_pass
->quad_list
.ElementAt(0)->visible_rect
=
927 gfx::Rect(0, 1, 100, 7);
928 SharedQuadState
* middle_root_pass_sqs
=
929 middle_root_pass
->shared_quad_state_list
.front();
930 middle_root_pass_sqs
->content_to_target_transform
.Scale(2, 3);
932 scoped_ptr
<DelegatedFrameData
> middle_frame_data(new DelegatedFrameData
);
933 middle_pass_list
.swap(middle_frame_data
->render_pass_list
);
935 scoped_ptr
<CompositorFrame
> middle_frame(new CompositorFrame
);
936 middle_frame
->delegated_frame_data
= middle_frame_data
.Pass();
938 factory_
.SubmitFrame(middle_surface_id
, middle_frame
.Pass(),
939 SurfaceFactory::DrawCallback());
943 test::Quad secondary_quads
[] = {
944 test::Quad::SolidColorQuad(1),
945 test::Quad::SurfaceQuad(middle_surface_id
, 1.f
)};
946 test::Quad root_quads
[] = {test::Quad::SolidColorQuad(1)};
947 test::Pass root_passes
[] = {
948 test::Pass(secondary_quads
, arraysize(secondary_quads
)),
949 test::Pass(root_quads
, arraysize(root_quads
))};
951 RenderPassList root_pass_list
;
952 AddPasses(&root_pass_list
,
953 gfx::Rect(SurfaceSize()),
955 arraysize(root_passes
));
958 ->shared_quad_state_list
.front()
959 ->content_to_target_transform
.Translate(0, 7);
961 ->shared_quad_state_list
.ElementAt(1)
962 ->content_to_target_transform
.Translate(0, 10);
963 root_pass_list
.at(0)->quad_list
.ElementAt(1)->visible_rect
=
964 gfx::Rect(0, 0, 8, 100);
966 root_pass_list
[0]->transform_to_root_target
.Translate(10, 5);
968 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
969 root_pass_list
.swap(root_frame_data
->render_pass_list
);
971 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
972 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
974 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(),
975 SurfaceFactory::DrawCallback());
977 scoped_ptr
<CompositorFrame
> aggregated_frame
=
978 aggregator_
.Aggregate(root_surface_id_
);
980 ASSERT_TRUE(aggregated_frame
);
981 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
983 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
985 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
987 ASSERT_EQ(3u, aggregated_pass_list
.size());
989 ASSERT_EQ(1u, aggregated_pass_list
[0]->shared_quad_state_list
.size());
991 // The first pass should have one shared quad state for the one solid color
993 EXPECT_EQ(1u, aggregated_pass_list
[0]->shared_quad_state_list
.size());
994 // The second pass should have just two shared quad states. We'll
995 // verify the properties through the quads.
996 EXPECT_EQ(2u, aggregated_pass_list
[1]->shared_quad_state_list
.size());
998 EXPECT_EQ(1u, aggregated_pass_list
[2]->shared_quad_state_list
.size());
1000 SharedQuadState
* aggregated_first_pass_sqs
=
1001 aggregated_pass_list
[0]->shared_quad_state_list
.front();
1003 // The first pass's transform should be unaffected by the embedding and still
1004 // be a translation by +5 in the x direction.
1005 gfx::Transform expected_aggregated_first_pass_sqs_transform
;
1006 expected_aggregated_first_pass_sqs_transform
.Translate(5, 0);
1007 EXPECT_EQ(expected_aggregated_first_pass_sqs_transform
.ToString(),
1008 aggregated_first_pass_sqs
->content_to_target_transform
.ToString());
1010 // The first pass's transform to the root target should include the aggregated
1011 // transform, including the transform from the child pass to the root.
1012 gfx::Transform expected_first_pass_transform_to_root_target
;
1013 expected_first_pass_transform_to_root_target
.Translate(10, 5);
1014 expected_first_pass_transform_to_root_target
.Translate(0, 10);
1015 expected_first_pass_transform_to_root_target
.Scale(2, 3);
1016 expected_first_pass_transform_to_root_target
.Translate(8, 0);
1017 EXPECT_EQ(expected_first_pass_transform_to_root_target
.ToString(),
1018 aggregated_pass_list
[0]->transform_to_root_target
.ToString());
1020 ASSERT_EQ(2u, aggregated_pass_list
[1]->quad_list
.size());
1022 gfx::Transform expected_root_pass_quad_transforms
[2];
1023 // The first quad in the root pass is the solid color quad from the original
1024 // root surface. Its transform should be unaffected by the aggregation and
1025 // still be +7 in the y direction.
1026 expected_root_pass_quad_transforms
[0].Translate(0, 7);
1027 // The second quad in the root pass is aggregated from the child surface so
1028 // its transform should be the combination of its original translation
1029 // (0, 10), the middle surface draw quad's scale of (2, 3), and the
1030 // child surface draw quad's translation (8, 0).
1031 expected_root_pass_quad_transforms
[1].Translate(0, 10);
1032 expected_root_pass_quad_transforms
[1].Scale(2, 3);
1033 expected_root_pass_quad_transforms
[1].Translate(8, 0);
1035 for (auto iter
= aggregated_pass_list
[1]->quad_list
.cbegin();
1036 iter
!= aggregated_pass_list
[1]->quad_list
.cend();
1038 EXPECT_EQ(expected_root_pass_quad_transforms
[iter
.index()].ToString(),
1039 iter
->quadTransform().ToString())
1044 aggregated_pass_list
[1]->shared_quad_state_list
.ElementAt(1)->is_clipped
);
1046 // The second quad in the root pass is aggregated from the child, so its
1047 // clip rect must be transformed by the child's translation/scale and
1048 // clipped be the visible_rects for both children.
1049 EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(),
1050 aggregated_pass_list
[1]
1051 ->shared_quad_state_list
.ElementAt(1)
1052 ->clip_rect
.ToString());
1054 factory_
.Destroy(middle_surface_id
);
1055 factory_
.Destroy(child_surface_id
);
1058 // Tests that damage rects are aggregated correctly when surfaces change.
1059 TEST_F(SurfaceAggregatorValidSurfaceTest
, AggregateDamageRect
) {
1060 SurfaceId child_surface_id
= allocator_
.GenerateId();
1061 factory_
.Create(child_surface_id
);
1062 RenderPassId child_pass_id
= RenderPassId(1, 1);
1063 test::Quad child_quads
[] = {test::Quad::RenderPassQuad(child_pass_id
)};
1064 test::Pass child_passes
[] = {
1065 test::Pass(child_quads
, arraysize(child_quads
), child_pass_id
)};
1067 RenderPassList child_pass_list
;
1068 AddPasses(&child_pass_list
,
1069 gfx::Rect(SurfaceSize()),
1071 arraysize(child_passes
));
1073 RenderPass
* child_root_pass
= child_pass_list
.at(0u);
1074 SharedQuadState
* child_root_pass_sqs
=
1075 child_root_pass
->shared_quad_state_list
.front();
1076 child_root_pass_sqs
->content_to_target_transform
.Translate(8, 0);
1078 scoped_ptr
<DelegatedFrameData
> child_frame_data(new DelegatedFrameData
);
1079 child_pass_list
.swap(child_frame_data
->render_pass_list
);
1081 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
1082 child_frame
->delegated_frame_data
= child_frame_data
.Pass();
1084 factory_
.SubmitFrame(child_surface_id
, child_frame
.Pass(),
1085 SurfaceFactory::DrawCallback());
1087 RenderPassId
pass_id(5, 10);
1088 test::Quad first_quads
[] = {test::Quad::SurfaceQuad(child_surface_id
, 1.f
)};
1089 test::Quad root_quads
[] = {test::Quad::RenderPassQuad(pass_id
)};
1091 test::Pass root_passes
[] = {
1092 test::Pass(first_quads
, arraysize(first_quads
), pass_id
),
1093 test::Pass(root_quads
, arraysize(root_quads
))};
1095 RenderPassList root_pass_list
;
1096 AddPasses(&root_pass_list
,
1097 gfx::Rect(SurfaceSize()),
1099 arraysize(root_passes
));
1101 root_pass_list
.at(0)
1102 ->shared_quad_state_list
.front()
1103 ->content_to_target_transform
.Translate(0, 10);
1104 root_pass_list
.at(0)->damage_rect
= gfx::Rect(5, 5, 10, 10);
1105 root_pass_list
.at(1)->damage_rect
= gfx::Rect(5, 5, 100, 100);
1107 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
1108 root_pass_list
.swap(root_frame_data
->render_pass_list
);
1110 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
1111 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
1113 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(),
1114 SurfaceFactory::DrawCallback());
1116 scoped_ptr
<CompositorFrame
> aggregated_frame
=
1117 aggregator_
.Aggregate(root_surface_id_
);
1119 ASSERT_TRUE(aggregated_frame
);
1120 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
1122 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
1124 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
1126 ASSERT_EQ(2u, aggregated_pass_list
.size());
1128 // Damage rect for first aggregation should contain entire root surface.
1130 aggregated_pass_list
[1]->damage_rect
.Contains(gfx::Rect(SurfaceSize())));
1133 AddPasses(&child_pass_list
,
1134 gfx::Rect(SurfaceSize()),
1136 arraysize(child_passes
));
1138 RenderPass
* child_root_pass
= child_pass_list
.at(0u);
1139 SharedQuadState
* child_root_pass_sqs
=
1140 child_root_pass
->shared_quad_state_list
.front();
1141 child_root_pass_sqs
->content_to_target_transform
.Translate(8, 0);
1142 child_root_pass
->damage_rect
= gfx::Rect(10, 10, 10, 10);
1144 scoped_ptr
<DelegatedFrameData
> child_frame_data(new DelegatedFrameData
);
1145 child_pass_list
.swap(child_frame_data
->render_pass_list
);
1147 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
1148 child_frame
->delegated_frame_data
= child_frame_data
.Pass();
1150 factory_
.SubmitFrame(child_surface_id
, child_frame
.Pass(),
1151 SurfaceFactory::DrawCallback());
1153 scoped_ptr
<CompositorFrame
> aggregated_frame
=
1154 aggregator_
.Aggregate(root_surface_id_
);
1156 ASSERT_TRUE(aggregated_frame
);
1157 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
1159 DelegatedFrameData
* frame_data
=
1160 aggregated_frame
->delegated_frame_data
.get();
1162 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
1164 ASSERT_EQ(2u, aggregated_pass_list
.size());
1166 // Outer surface didn't change, so transformed inner damage rect should be
1168 EXPECT_EQ(gfx::Rect(10, 20, 10, 10).ToString(),
1169 aggregated_pass_list
[1]->damage_rect
.ToString());
1173 RenderPassList root_pass_list
;
1174 AddPasses(&root_pass_list
,
1175 gfx::Rect(SurfaceSize()),
1177 arraysize(root_passes
));
1179 root_pass_list
.at(0)
1180 ->shared_quad_state_list
.front()
1181 ->content_to_target_transform
.Translate(0, 10);
1182 root_pass_list
.at(0)->damage_rect
= gfx::Rect(0, 0, 1, 1);
1184 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
1185 root_pass_list
.swap(root_frame_data
->render_pass_list
);
1187 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
1188 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
1190 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(),
1191 SurfaceFactory::DrawCallback());
1195 RenderPassList root_pass_list
;
1196 AddPasses(&root_pass_list
,
1197 gfx::Rect(SurfaceSize()),
1199 arraysize(root_passes
));
1201 root_pass_list
.at(0)
1202 ->shared_quad_state_list
.front()
1203 ->content_to_target_transform
.Translate(0, 10);
1204 root_pass_list
.at(0)->damage_rect
= gfx::Rect(1, 1, 1, 1);
1206 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
1207 root_pass_list
.swap(root_frame_data
->render_pass_list
);
1209 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
1210 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
1212 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(),
1213 SurfaceFactory::DrawCallback());
1215 scoped_ptr
<CompositorFrame
> aggregated_frame
=
1216 aggregator_
.Aggregate(root_surface_id_
);
1218 ASSERT_TRUE(aggregated_frame
);
1219 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
1221 DelegatedFrameData
* frame_data
=
1222 aggregated_frame
->delegated_frame_data
.get();
1224 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
1226 ASSERT_EQ(2u, aggregated_pass_list
.size());
1228 // The root surface was enqueued without being aggregated once, so it should
1229 // be treated as completely damaged.
1230 EXPECT_TRUE(aggregated_pass_list
[1]->damage_rect
.Contains(
1231 gfx::Rect(SurfaceSize())));
1234 // No Surface changed, so no damage should be given.
1236 scoped_ptr
<CompositorFrame
> aggregated_frame
=
1237 aggregator_
.Aggregate(root_surface_id_
);
1239 ASSERT_TRUE(aggregated_frame
);
1240 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
1242 DelegatedFrameData
* frame_data
=
1243 aggregated_frame
->delegated_frame_data
.get();
1245 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
1247 ASSERT_EQ(2u, aggregated_pass_list
.size());
1249 EXPECT_TRUE(aggregated_pass_list
[1]->damage_rect
.IsEmpty());
1252 // SetFullDamageRectForSurface should cause the entire output to be
1253 // marked as damaged.
1255 aggregator_
.SetFullDamageForSurface(root_surface_id_
);
1256 scoped_ptr
<CompositorFrame
> aggregated_frame
=
1257 aggregator_
.Aggregate(root_surface_id_
);
1259 ASSERT_TRUE(aggregated_frame
);
1260 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
1262 DelegatedFrameData
* frame_data
=
1263 aggregated_frame
->delegated_frame_data
.get();
1265 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
1267 ASSERT_EQ(2u, aggregated_pass_list
.size());
1269 EXPECT_TRUE(aggregated_pass_list
[1]->damage_rect
.Contains(
1270 gfx::Rect(SurfaceSize())));
1273 factory_
.Destroy(child_surface_id
);
1276 class SurfaceAggregatorWithResourcesTest
: public testing::Test
{
1278 void SetUp() override
{
1279 output_surface_
= FakeOutputSurface::CreateSoftware(
1280 make_scoped_ptr(new SoftwareOutputDevice
));
1281 output_surface_
->BindToClient(&output_surface_client_
);
1282 shared_bitmap_manager_
.reset(new TestSharedBitmapManager
);
1284 resource_provider_
= FakeResourceProvider::Create(
1285 output_surface_
.get(), shared_bitmap_manager_
.get());
1288 new SurfaceAggregator(&manager_
, resource_provider_
.get()));
1292 SurfaceManager manager_
;
1293 FakeOutputSurfaceClient output_surface_client_
;
1294 scoped_ptr
<OutputSurface
> output_surface_
;
1295 scoped_ptr
<SharedBitmapManager
> shared_bitmap_manager_
;
1296 scoped_ptr
<ResourceProvider
> resource_provider_
;
1297 scoped_ptr
<SurfaceAggregator
> aggregator_
;
1300 class ResourceTrackingSurfaceFactoryClient
: public SurfaceFactoryClient
{
1302 ResourceTrackingSurfaceFactoryClient() {}
1303 ~ResourceTrackingSurfaceFactoryClient() override
{}
1305 void ReturnResources(const ReturnedResourceArray
& resources
) override
{
1306 returned_resources_
= resources
;
1309 ReturnedResourceArray
returned_resources() const {
1310 return returned_resources_
;
1314 ReturnedResourceArray returned_resources_
;
1316 DISALLOW_COPY_AND_ASSIGN(ResourceTrackingSurfaceFactoryClient
);
1319 void SubmitFrameWithResources(ResourceId
* resource_ids
,
1320 size_t num_resource_ids
,
1323 SurfaceFactory
* factory
,
1324 SurfaceId surface_id
) {
1325 scoped_ptr
<DelegatedFrameData
> frame_data(new DelegatedFrameData
);
1326 scoped_ptr
<RenderPass
> pass
= RenderPass::Create();
1327 pass
->id
= RenderPassId(1, 1);
1328 SharedQuadState
* sqs
= pass
->CreateAndAppendSharedQuadState();
1330 if (!child_id
.is_null()) {
1331 SurfaceDrawQuad
* surface_quad
=
1332 pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
1333 surface_quad
->SetNew(sqs
, gfx::Rect(0, 0, 1, 1), gfx::Rect(0, 0, 1, 1),
1337 for (size_t i
= 0u; i
< num_resource_ids
; ++i
) {
1338 TransferableResource resource
;
1339 resource
.id
= resource_ids
[i
];
1340 // ResourceProvider is software, so only software resources are valid.
1341 resource
.is_software
= valid
;
1342 frame_data
->resource_list
.push_back(resource
);
1343 TextureDrawQuad
* quad
= pass
->CreateAndAppendDrawQuad
<TextureDrawQuad
>();
1344 const gfx::Rect rect
;
1345 const gfx::Rect opaque_rect
;
1346 const gfx::Rect visible_rect
;
1347 bool needs_blending
= false;
1348 bool premultiplied_alpha
= false;
1349 const gfx::PointF uv_top_left
;
1350 const gfx::PointF uv_bottom_right
;
1351 SkColor background_color
= SK_ColorGREEN
;
1352 const float vertex_opacity
[4] = {0.f
, 0.f
, 1.f
, 1.f
};
1353 bool flipped
= false;
1354 bool nearest_neighbor
= false;
1361 premultiplied_alpha
,
1369 frame_data
->render_pass_list
.push_back(pass
.Pass());
1370 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
1371 frame
->delegated_frame_data
= frame_data
.Pass();
1372 factory
->SubmitFrame(surface_id
, frame
.Pass(),
1373 SurfaceFactory::DrawCallback());
1376 TEST_F(SurfaceAggregatorWithResourcesTest
, TakeResourcesOneSurface
) {
1377 ResourceTrackingSurfaceFactoryClient client
;
1378 SurfaceFactory
factory(&manager_
, &client
);
1379 SurfaceId
surface_id(7u);
1380 factory
.Create(surface_id
);
1382 ResourceId ids
[] = {11, 12, 13};
1383 SubmitFrameWithResources(ids
, arraysize(ids
), true, SurfaceId(), &factory
,
1386 scoped_ptr
<CompositorFrame
> frame
= aggregator_
->Aggregate(surface_id
);
1388 // Nothing should be available to be returned yet.
1389 EXPECT_TRUE(client
.returned_resources().empty());
1391 SubmitFrameWithResources(NULL
, 0u, true, SurfaceId(), &factory
, surface_id
);
1393 frame
= aggregator_
->Aggregate(surface_id
);
1395 ASSERT_EQ(3u, client
.returned_resources().size());
1396 ResourceId returned_ids
[3];
1397 for (size_t i
= 0; i
< 3; ++i
) {
1398 returned_ids
[i
] = client
.returned_resources()[i
].id
;
1400 EXPECT_THAT(returned_ids
,
1401 testing::WhenSorted(testing::ElementsAreArray(ids
)));
1402 factory
.Destroy(surface_id
);
1405 TEST_F(SurfaceAggregatorWithResourcesTest
, TakeInvalidResources
) {
1406 ResourceTrackingSurfaceFactoryClient client
;
1407 SurfaceFactory
factory(&manager_
, &client
);
1408 SurfaceId
surface_id(7u);
1409 factory
.Create(surface_id
);
1411 scoped_ptr
<DelegatedFrameData
> frame_data(new DelegatedFrameData
);
1412 scoped_ptr
<RenderPass
> pass
= RenderPass::Create();
1413 pass
->id
= RenderPassId(1, 1);
1414 TransferableResource resource
;
1416 // ResourceProvider is software but resource is not, so it should be
1418 resource
.is_software
= false;
1419 frame_data
->resource_list
.push_back(resource
);
1420 frame_data
->render_pass_list
.push_back(pass
.Pass());
1421 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
1422 frame
->delegated_frame_data
= frame_data
.Pass();
1423 factory
.SubmitFrame(surface_id
, frame
.Pass(), SurfaceFactory::DrawCallback());
1425 scoped_ptr
<CompositorFrame
> returned_frame
=
1426 aggregator_
->Aggregate(surface_id
);
1428 // Nothing should be available to be returned yet.
1429 EXPECT_TRUE(client
.returned_resources().empty());
1431 SubmitFrameWithResources(NULL
, 0, true, SurfaceId(), &factory
, surface_id
);
1432 ASSERT_EQ(1u, client
.returned_resources().size());
1433 EXPECT_EQ(11u, client
.returned_resources()[0].id
);
1435 factory
.Destroy(surface_id
);
1438 TEST_F(SurfaceAggregatorWithResourcesTest
, TwoSurfaces
) {
1439 ResourceTrackingSurfaceFactoryClient client
;
1440 SurfaceFactory
factory(&manager_
, &client
);
1441 SurfaceId
surface_id(7u);
1442 factory
.Create(surface_id
);
1443 SurfaceId
surface_id2(8u);
1444 factory
.Create(surface_id2
);
1446 ResourceId ids
[] = {11, 12, 13};
1447 SubmitFrameWithResources(ids
, arraysize(ids
), true, SurfaceId(), &factory
,
1449 ResourceId ids2
[] = {14, 15, 16};
1450 SubmitFrameWithResources(ids2
, arraysize(ids2
), true, SurfaceId(), &factory
,
1453 scoped_ptr
<CompositorFrame
> frame
= aggregator_
->Aggregate(surface_id
);
1455 SubmitFrameWithResources(NULL
, 0, true, SurfaceId(), &factory
, surface_id
);
1457 // Nothing should be available to be returned yet.
1458 EXPECT_TRUE(client
.returned_resources().empty());
1460 frame
= aggregator_
->Aggregate(surface_id2
);
1462 // surface_id wasn't referenced, so its resources should be returned.
1463 ASSERT_EQ(3u, client
.returned_resources().size());
1464 ResourceId returned_ids
[3];
1465 for (size_t i
= 0; i
< 3; ++i
) {
1466 returned_ids
[i
] = client
.returned_resources()[i
].id
;
1468 EXPECT_THAT(returned_ids
,
1469 testing::WhenSorted(testing::ElementsAreArray(ids
)));
1470 EXPECT_EQ(3u, resource_provider_
->num_resources());
1471 factory
.Destroy(surface_id
);
1472 factory
.Destroy(surface_id2
);
1475 // Ensure that aggregator completely ignores Surfaces that reference invalid
1477 TEST_F(SurfaceAggregatorWithResourcesTest
, InvalidChildSurface
) {
1478 ResourceTrackingSurfaceFactoryClient client
;
1479 SurfaceFactory
factory(&manager_
, &client
);
1480 SurfaceId
root_surface_id(7u);
1481 factory
.Create(root_surface_id
);
1482 SurfaceId
middle_surface_id(8u);
1483 factory
.Create(middle_surface_id
);
1484 SurfaceId
child_surface_id(9u);
1485 factory
.Create(child_surface_id
);
1487 ResourceId ids
[] = {14, 15, 16};
1488 SubmitFrameWithResources(ids
, arraysize(ids
), true, SurfaceId(), &factory
,
1491 ResourceId ids2
[] = {17, 18, 19};
1492 SubmitFrameWithResources(ids2
, arraysize(ids2
), false, child_surface_id
,
1493 &factory
, middle_surface_id
);
1495 ResourceId ids3
[] = {20, 21, 22};
1496 SubmitFrameWithResources(ids3
, arraysize(ids3
), true, middle_surface_id
,
1497 &factory
, root_surface_id
);
1499 scoped_ptr
<CompositorFrame
> frame
;
1500 frame
= aggregator_
->Aggregate(root_surface_id
);
1502 RenderPassList
* pass_list
= &frame
->delegated_frame_data
->render_pass_list
;
1503 ASSERT_EQ(1u, pass_list
->size());
1504 EXPECT_EQ(1u, pass_list
->back()->shared_quad_state_list
.size());
1505 EXPECT_EQ(3u, pass_list
->back()->quad_list
.size());
1507 SubmitFrameWithResources(ids2
, arraysize(ids
), true, child_surface_id
,
1508 &factory
, middle_surface_id
);
1510 frame
= aggregator_
->Aggregate(root_surface_id
);
1512 pass_list
= &frame
->delegated_frame_data
->render_pass_list
;
1513 ASSERT_EQ(1u, pass_list
->size());
1514 EXPECT_EQ(3u, pass_list
->back()->shared_quad_state_list
.size());
1515 EXPECT_EQ(9u, pass_list
->back()->quad_list
.size());
1517 factory
.Destroy(root_surface_id
);
1518 factory
.Destroy(child_surface_id
);
1519 factory
.Destroy(middle_surface_id
);