[Session restore] Rename group name Enabled to Restore.
[chromium-blink-merge.git] / components / invalidation / sync_system_resources.h
blob6aaac89a015b5fd21a3a79c6cd08a8e32c3ef5aa
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Simple system resources class that uses the current message loop
6 // for scheduling. Assumes the current message loop is already
7 // running.
9 #ifndef COMPONENTS_INVALIDATION_SYNC_SYSTEM_RESOURCES_H_
10 #define COMPONENTS_INVALIDATION_SYNC_SYSTEM_RESOURCES_H_
12 #include <set>
13 #include <string>
14 #include <vector>
16 #include "base/compiler_specific.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/memory/weak_ptr.h"
19 #include "base/message_loop/message_loop.h"
20 #include "base/threading/non_thread_safe.h"
21 #include "base/values.h"
22 #include "components/invalidation/invalidation_export.h"
23 #include "components/invalidation/invalidator_state.h"
24 #include "components/invalidation/state_writer.h"
25 #include "google/cacheinvalidation/include/system-resources.h"
26 #include "jingle/notifier/base/notifier_options.h"
28 namespace syncer {
30 class GCMNetworkChannelDelegate;
32 class SyncLogger : public invalidation::Logger {
33 public:
34 SyncLogger();
36 ~SyncLogger() override;
38 // invalidation::Logger implementation.
39 void Log(LogLevel level,
40 const char* file,
41 int line,
42 const char* format,
43 ...) override;
45 void SetSystemResources(invalidation::SystemResources* resources) override;
48 class SyncInvalidationScheduler : public invalidation::Scheduler {
49 public:
50 SyncInvalidationScheduler();
52 ~SyncInvalidationScheduler() override;
54 // Start and stop the scheduler.
55 void Start();
56 void Stop();
58 // invalidation::Scheduler implementation.
59 void Schedule(invalidation::TimeDelta delay,
60 invalidation::Closure* task) override;
62 bool IsRunningOnThread() const override;
64 invalidation::Time GetCurrentTime() const override;
66 void SetSystemResources(invalidation::SystemResources* resources) override;
68 private:
69 // Runs the task, deletes it, and removes it from |posted_tasks_|.
70 void RunPostedTask(invalidation::Closure* task);
72 // Holds all posted tasks that have not yet been run.
73 std::set<invalidation::Closure*> posted_tasks_;
75 const base::MessageLoop* created_on_loop_;
76 bool is_started_;
77 bool is_stopped_;
79 base::WeakPtrFactory<SyncInvalidationScheduler> weak_factory_;
82 // SyncNetworkChannel implements common tasks needed to interact with
83 // invalidation library:
84 // - registering message and network status callbacks
85 // - notifying observers about network channel state change
86 // Implementation of particular network protocol should implement
87 // SendMessage and call NotifyStateChange and DeliverIncomingMessage.
88 class INVALIDATION_EXPORT_PRIVATE SyncNetworkChannel
89 : public NON_EXPORTED_BASE(invalidation::NetworkChannel) {
90 public:
91 class Observer {
92 public:
93 // Called when network channel state changes. Possible states are:
94 // - INVALIDATIONS_ENABLED : connection is established and working
95 // - TRANSIENT_INVALIDATION_ERROR : no network, connection lost, etc.
96 // - INVALIDATION_CREDENTIALS_REJECTED : Issues with auth token
97 virtual void OnNetworkChannelStateChanged(
98 InvalidatorState invalidator_state) = 0;
101 SyncNetworkChannel();
103 ~SyncNetworkChannel() override;
105 // invalidation::NetworkChannel implementation.
106 // SyncNetworkChannel doesn't implement SendMessage. It is responsibility of
107 // subclass to implement it.
108 void SetMessageReceiver(
109 invalidation::MessageCallback* incoming_receiver) override;
110 void AddNetworkStatusReceiver(
111 invalidation::NetworkStatusCallback* network_status_receiver) override;
112 void SetSystemResources(invalidation::SystemResources* resources) override;
114 // Subclass should implement UpdateCredentials to pass new token to channel
115 // library.
116 virtual void UpdateCredentials(const std::string& email,
117 const std::string& token) = 0;
119 // Return value from GetInvalidationClientType will be passed to
120 // invalidation::CreateInvalidationClient. Subclass should return one of the
121 // values from ipc::invalidation::ClientType enum from types.proto.
122 virtual int GetInvalidationClientType() = 0;
124 // Subclass should implement RequestDetailedStatus to provide debugging
125 // information.
126 virtual void RequestDetailedStatus(
127 base::Callback<void(const base::DictionaryValue&)> callback) = 0;
129 // Classes interested in network channel state changes should implement
130 // SyncNetworkChannel::Observer and register here.
131 void AddObserver(Observer* observer);
132 void RemoveObserver(Observer* observer);
134 // Helper functions that know how to construct network channels from channel
135 // specific parameters.
136 static scoped_ptr<SyncNetworkChannel> CreatePushClientChannel(
137 const notifier::NotifierOptions& notifier_options);
138 static scoped_ptr<SyncNetworkChannel> CreateGCMNetworkChannel(
139 scoped_refptr<net::URLRequestContextGetter> request_context_getter,
140 scoped_ptr<GCMNetworkChannelDelegate> delegate);
142 // Get the count of how many valid received messages were received.
143 int GetReceivedMessagesCount() const;
145 protected:
146 // Subclass should call NotifyNetworkStatusChange to notify about network
147 // changes. This triggers cacheinvalidation to try resending failed message
148 // ahead of schedule when client comes online or IP address changes.
149 void NotifyNetworkStatusChange(bool online);
151 // Subclass should notify about connection state through
152 // NotifyChannelStateChange. If communication doesn't work and it is possible
153 // that invalidations from server will not reach this client then channel
154 // should call this function with TRANSIENT_INVALIDATION_ERROR.
155 void NotifyChannelStateChange(InvalidatorState invalidator_state);
157 // Subclass should call DeliverIncomingMessage for message to reach
158 // invalidations library.
159 bool DeliverIncomingMessage(const std::string& message);
161 private:
162 typedef std::vector<invalidation::NetworkStatusCallback*>
163 NetworkStatusReceiverList;
165 // Callbacks into invalidation library
166 scoped_ptr<invalidation::MessageCallback> incoming_receiver_;
167 NetworkStatusReceiverList network_status_receivers_;
169 // Last network status for new network status receivers.
170 bool last_network_status_;
172 int received_messages_count_;
174 ObserverList<Observer> observers_;
177 class SyncStorage : public invalidation::Storage {
178 public:
179 SyncStorage(StateWriter* state_writer, invalidation::Scheduler* scheduler);
181 ~SyncStorage() override;
183 void SetInitialState(const std::string& value) {
184 cached_state_ = value;
187 // invalidation::Storage implementation.
188 void WriteKey(const std::string& key,
189 const std::string& value,
190 invalidation::WriteKeyCallback* done) override;
192 void ReadKey(const std::string& key,
193 invalidation::ReadKeyCallback* done) override;
195 void DeleteKey(const std::string& key,
196 invalidation::DeleteKeyCallback* done) override;
198 void ReadAllKeys(invalidation::ReadAllKeysCallback* key_callback) override;
200 void SetSystemResources(invalidation::SystemResources* resources) override;
202 private:
203 // Runs the given storage callback with SUCCESS status and deletes it.
204 void RunAndDeleteWriteKeyCallback(
205 invalidation::WriteKeyCallback* callback);
207 // Runs the given callback with the given value and deletes it.
208 void RunAndDeleteReadKeyCallback(
209 invalidation::ReadKeyCallback* callback, const std::string& value);
211 StateWriter* state_writer_;
212 invalidation::Scheduler* scheduler_;
213 std::string cached_state_;
216 class INVALIDATION_EXPORT_PRIVATE SyncSystemResources
217 : public NON_EXPORTED_BASE(invalidation::SystemResources) {
218 public:
219 SyncSystemResources(SyncNetworkChannel* sync_network_channel,
220 StateWriter* state_writer);
222 ~SyncSystemResources() override;
224 // invalidation::SystemResources implementation.
225 void Start() override;
226 void Stop() override;
227 bool IsStarted() const override;
228 virtual void set_platform(const std::string& platform);
229 std::string platform() const override;
230 SyncLogger* logger() override;
231 SyncStorage* storage() override;
232 SyncNetworkChannel* network() override;
233 SyncInvalidationScheduler* internal_scheduler() override;
234 SyncInvalidationScheduler* listener_scheduler() override;
236 private:
237 bool is_started_;
238 std::string platform_;
239 scoped_ptr<SyncLogger> logger_;
240 scoped_ptr<SyncInvalidationScheduler> internal_scheduler_;
241 scoped_ptr<SyncInvalidationScheduler> listener_scheduler_;
242 scoped_ptr<SyncStorage> storage_;
243 // sync_network_channel_ is owned by SyncInvalidationListener.
244 SyncNetworkChannel* sync_network_channel_;
247 } // namespace syncer
249 #endif // COMPONENTS_INVALIDATION_SYNC_SYSTEM_RESOURCES_H_