[Session restore] Rename group name Enabled to Restore.
[chromium-blink-merge.git] / tools / gn / function_rebase_path.cc
blob0cc32524103063196769a7d4da48ba45cf7d803b
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "tools/gn/build_settings.h"
6 #include "tools/gn/filesystem_utils.h"
7 #include "tools/gn/functions.h"
8 #include "tools/gn/parse_tree.h"
9 #include "tools/gn/scope.h"
10 #include "tools/gn/settings.h"
11 #include "tools/gn/source_dir.h"
12 #include "tools/gn/source_file.h"
13 #include "tools/gn/value.h"
15 namespace functions {
17 namespace {
19 // We want the output to match the input in terms of ending in a slash or not.
20 // Through all the transformations, these can get added or removed in various
21 // cases.
22 void MakeSlashEndingMatchInput(const std::string& input, std::string* output) {
23 if (EndsWithSlash(input)) {
24 if (!EndsWithSlash(*output)) // Preserve same slash type as input.
25 output->push_back(input[input.size() - 1]);
26 } else {
27 if (EndsWithSlash(*output))
28 output->resize(output->size() - 1);
32 // Returns true if the given value looks like a directory, otherwise we'll
33 // assume it's a file.
34 bool ValueLooksLikeDir(const std::string& value) {
35 if (value.empty())
36 return true;
37 size_t value_size = value.size();
39 // Count the number of dots at the end of the string.
40 size_t num_dots = 0;
41 while (num_dots < value_size && value[value_size - num_dots - 1] == '.')
42 num_dots++;
44 if (num_dots == value.size())
45 return true; // String is all dots.
47 if (IsSlash(value[value_size - num_dots - 1]))
48 return true; // String is a [back]slash followed by 0 or more dots.
50 // Anything else.
51 return false;
54 Value ConvertOnePath(const Scope* scope,
55 const FunctionCallNode* function,
56 const Value& value,
57 const SourceDir& from_dir,
58 const SourceDir& to_dir,
59 bool convert_to_system_absolute,
60 Err* err) {
61 Value result; // Ensure return value optimization.
63 if (!value.VerifyTypeIs(Value::STRING, err))
64 return result;
65 const std::string& string_value = value.string_value();
67 bool looks_like_dir = ValueLooksLikeDir(string_value);
69 // System-absolute output special case.
70 if (convert_to_system_absolute) {
71 base::FilePath system_path;
72 if (looks_like_dir) {
73 system_path = scope->settings()->build_settings()->GetFullPath(
74 from_dir.ResolveRelativeDir(string_value,
75 scope->settings()->build_settings()->root_path_utf8()));
76 } else {
77 system_path = scope->settings()->build_settings()->GetFullPath(
78 from_dir.ResolveRelativeFile(string_value,
79 scope->settings()->build_settings()->root_path_utf8()));
81 result = Value(function, FilePathToUTF8(system_path));
82 if (looks_like_dir)
83 MakeSlashEndingMatchInput(string_value, &result.string_value());
84 return result;
87 result = Value(function, Value::STRING);
88 if (looks_like_dir) {
89 result.string_value() = RebasePath(
90 from_dir.ResolveRelativeDir(string_value,
91 scope->settings()->build_settings()->root_path_utf8()).value(),
92 to_dir,
93 scope->settings()->build_settings()->root_path_utf8());
94 MakeSlashEndingMatchInput(string_value, &result.string_value());
95 } else {
96 result.string_value() = RebasePath(
97 from_dir.ResolveRelativeFile(string_value,
98 scope->settings()->build_settings()->root_path_utf8()).value(),
99 to_dir,
100 scope->settings()->build_settings()->root_path_utf8());
103 return result;
106 } // namespace
108 const char kRebasePath[] = "rebase_path";
109 const char kRebasePath_HelpShort[] =
110 "rebase_path: Rebase a file or directory to another location.";
111 const char kRebasePath_Help[] =
112 "rebase_path: Rebase a file or directory to another location.\n"
113 "\n"
114 " converted = rebase_path(input,\n"
115 " new_base = \"\",\n"
116 " current_base = \".\")\n"
117 "\n"
118 " Takes a string argument representing a file name, or a list of such\n"
119 " strings and converts it/them to be relative to a different base\n"
120 " directory.\n"
121 "\n"
122 " When invoking the compiler or scripts, GN will automatically convert\n"
123 " sources and include directories to be relative to the build directory.\n"
124 " However, if you're passing files directly in the \"args\" array or\n"
125 " doing other manual manipulations where GN doesn't know something is\n"
126 " a file name, you will need to convert paths to be relative to what\n"
127 " your tool is expecting.\n"
128 "\n"
129 " The common case is to use this to convert paths relative to the\n"
130 " current directory to be relative to the build directory (which will\n"
131 " be the current directory when executing scripts).\n"
132 "\n"
133 " If you want to convert a file path to be source-absolute (that is,\n"
134 " beginning with a double slash like \"//foo/bar\"), you should use\n"
135 " the get_path_info() function. This function won't work because it will\n"
136 " always make relative paths, and it needs to support making paths\n"
137 " relative to the source root, so can't also generate source-absolute\n"
138 " paths without more special-cases.\n"
139 "\n"
140 "Arguments:\n"
141 "\n"
142 " input\n"
143 " A string or list of strings representing file or directory names\n"
144 " These can be relative paths (\"foo/bar.txt\"), system absolute\n"
145 " paths (\"/foo/bar.txt\"), or source absolute paths\n"
146 " (\"//foo/bar.txt\").\n"
147 "\n"
148 " new_base\n"
149 " The directory to convert the paths to be relative to. This can be\n"
150 " an absolute path or a relative path (which will be treated\n"
151 " as being relative to the current BUILD-file's directory).\n"
152 "\n"
153 " As a special case, if new_base is the empty string (the default),\n"
154 " all paths will be converted to system-absolute native style paths\n"
155 " with system path separators. This is useful for invoking external\n"
156 " programs.\n"
157 "\n"
158 " current_base\n"
159 " Directory representing the base for relative paths in the input.\n"
160 " If this is not an absolute path, it will be treated as being\n"
161 " relative to the current build file. Use \".\" (the default) to\n"
162 " convert paths from the current BUILD-file's directory.\n"
163 "\n"
164 "Return value\n"
165 "\n"
166 " The return value will be the same type as the input value (either a\n"
167 " string or a list of strings). All relative and source-absolute file\n"
168 " names will be converted to be relative to the requested output\n"
169 " System-absolute paths will be unchanged.\n"
170 "\n"
171 "Example\n"
172 "\n"
173 " # Convert a file in the current directory to be relative to the build\n"
174 " # directory (the current dir when executing compilers and scripts).\n"
175 " foo = rebase_path(\"myfile.txt\", root_build_dir)\n"
176 " # might produce \"../../project/myfile.txt\".\n"
177 "\n"
178 " # Convert a file to be system absolute:\n"
179 " foo = rebase_path(\"myfile.txt\")\n"
180 " # Might produce \"D:\\source\\project\\myfile.txt\" on Windows or\n"
181 " # \"/home/you/source/project/myfile.txt\" on Linux.\n"
182 "\n"
183 " # Typical usage for converting to the build directory for a script.\n"
184 " action(\"myscript\") {\n"
185 " # Don't convert sources, GN will automatically convert these to be\n"
186 " # relative to the build directory when it constructs the command\n"
187 " # line for your script.\n"
188 " sources = [ \"foo.txt\", \"bar.txt\" ]\n"
189 "\n"
190 " # Extra file args passed manually need to be explicitly converted\n"
191 " # to be relative to the build directory:\n"
192 " args = [\n"
193 " \"--data\",\n"
194 " rebase_path(\"//mything/data/input.dat\", root_build_dir),\n"
195 " \"--rel\",\n"
196 " rebase_path(\"relative_path.txt\", root_build_dir)\n"
197 " ] + rebase_path(sources, root_build_dir)\n"
198 " }\n";
200 Value RunRebasePath(Scope* scope,
201 const FunctionCallNode* function,
202 const std::vector<Value>& args,
203 Err* err) {
204 Value result;
206 // Argument indices.
207 static const size_t kArgIndexInputs = 0;
208 static const size_t kArgIndexDest = 1;
209 static const size_t kArgIndexFrom = 2;
211 // Inputs.
212 if (args.size() < 1 || args.size() > 3) {
213 *err = Err(function->function(), "Wrong # of arguments for rebase_path.");
214 return result;
216 const Value& inputs = args[kArgIndexInputs];
218 // To path.
219 bool convert_to_system_absolute = true;
220 SourceDir to_dir;
221 const SourceDir& current_dir = scope->GetSourceDir();
222 if (args.size() > kArgIndexDest) {
223 if (!args[kArgIndexDest].VerifyTypeIs(Value::STRING, err))
224 return result;
225 if (!args[kArgIndexDest].string_value().empty()) {
226 to_dir = current_dir.ResolveRelativeDir(
227 args[kArgIndexDest].string_value(),
228 scope->settings()->build_settings()->root_path_utf8());
229 convert_to_system_absolute = false;
233 // From path.
234 SourceDir from_dir;
235 if (args.size() > kArgIndexFrom) {
236 if (!args[kArgIndexFrom].VerifyTypeIs(Value::STRING, err))
237 return result;
238 from_dir = current_dir.ResolveRelativeDir(
239 args[kArgIndexFrom].string_value(),
240 scope->settings()->build_settings()->root_path_utf8());
241 } else {
242 // Default to current directory if unspecified.
243 from_dir = current_dir;
246 // Path conversion.
247 if (inputs.type() == Value::STRING) {
248 return ConvertOnePath(scope, function, inputs,
249 from_dir, to_dir, convert_to_system_absolute, err);
251 } else if (inputs.type() == Value::LIST) {
252 result = Value(function, Value::LIST);
253 result.list_value().reserve(inputs.list_value().size());
255 for (const auto& input : inputs.list_value()) {
256 result.list_value().push_back(
257 ConvertOnePath(scope, function, input,
258 from_dir, to_dir, convert_to_system_absolute, err));
259 if (err->has_error()) {
260 result = Value();
261 return result;
264 return result;
267 *err = Err(function->function(),
268 "rebase_path requires a list or a string.");
269 return result;
272 } // namespace functions