Disable crashing tests, my previous checkin to mark them flaky did not help.
[chromium-blink-merge.git] / base / linked_list.h
blobd91a1f8edf44bc2d5facc97fc6e43a4578e5ebc8
1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_LINKED_LIST_H_
6 #define BASE_LINKED_LIST_H_
7 #pragma once
9 // Simple LinkedList type. (See the Q&A section to understand how this
10 // differs from std::list).
12 // To use, start by declaring the class which will be contained in the linked
13 // list, as extending LinkNode (this gives it next/previous pointers).
15 // class MyNodeType : public LinkNode<MyNodeType> {
16 // ...
17 // };
19 // Next, to keep track of the list's head/tail, use a LinkedList instance:
21 // LinkedList<MyNodeType> list;
23 // To add elements to the list, use any of LinkedList::Append,
24 // LinkNode::InsertBefore, or LinkNode::InsertAfter:
26 // LinkNode<MyNodeType>* n1 = ...;
27 // LinkNode<MyNodeType>* n2 = ...;
28 // LinkNode<MyNodeType>* n3 = ...;
30 // list.Append(n1);
31 // list.Append(n3);
32 // n3->InsertBefore(n3);
34 // Lastly, to iterate through the linked list forwards:
36 // for (LinkNode<MyNodeType>* node = list.head();
37 // node != list.end();
38 // node = node->next()) {
39 // MyNodeType* value = node->value();
40 // ...
41 // }
43 // Or to iterate the linked list backwards:
45 // for (LinkNode<MyNodeType>* node = list.tail();
46 // node != list.end();
47 // node = node->previous()) {
48 // MyNodeType* value = node->value();
49 // ...
50 // }
52 // Questions and Answers:
54 // Q. Should I use std::list or base::LinkedList?
56 // A. The main reason to use base::LinkedList over std::list is
57 // performance. If you don't care about the performance differences
58 // then use an STL container, as it makes for better code readability.
60 // Comparing the performance of base::LinkedList<T> to std::list<T*>:
62 // * Erasing an element of type T* from base::LinkedList<T> is
63 // an O(1) operation. Whereas for std::list<T*> it is O(n).
64 // That is because with std::list<T*> you must obtain an
65 // iterator to the T* element before you can call erase(iterator).
67 // * Insertion operations with base::LinkedList<T> never require
68 // heap allocations.
70 // Q. How does base::LinkedList implementation differ from std::list?
72 // A. Doubly-linked lists are made up of nodes that contain "next" and
73 // "previous" pointers that reference other nodes in the list.
75 // With base::LinkedList<T>, the type being inserted already reserves
76 // space for the "next" and "previous" pointers (base::LinkNode<T>*).
77 // Whereas with std::list<T> the type can be anything, so the implementation
78 // needs to glue on the "next" and "previous" pointers using
79 // some internal node type.
81 namespace base {
83 template <typename T>
84 class LinkNode {
85 public:
86 LinkNode() : previous_(0), next_(0) {}
87 LinkNode(LinkNode<T>* previous, LinkNode<T>* next)
88 : previous_(previous), next_(next) {}
90 // Insert |this| into the linked list, before |e|.
91 void InsertBefore(LinkNode<T>* e) {
92 this->next_ = e;
93 this->previous_ = e->previous_;
94 e->previous_->next_ = this;
95 e->previous_ = this;
98 // Insert |this| into the linked list, after |e|.
99 void InsertAfter(LinkNode<T>* e) {
100 this->next_ = e->next_;
101 this->previous_ = e;
102 e->next_->previous_ = this;
103 e->next_ = this;
106 // Remove |this| from the linked list.
107 void RemoveFromList() {
108 this->previous_->next_ = this->next_;
109 this->next_->previous_ = this->previous_;
112 LinkNode<T>* previous() const {
113 return previous_;
116 LinkNode<T>* next() const {
117 return next_;
120 // Cast from the node-type to the value type.
121 const T* value() const {
122 return static_cast<const T*>(this);
125 T* value() {
126 return static_cast<T*>(this);
129 // Work around a Clang bug reported upstream:
130 // http://llvm.org/bugs/show_bug.cgi?id=7974
131 // TODO(evanm): remove this and its sole caller.
132 void set(LinkNode<T>* prev, LinkNode<T>* next) {
133 previous_ = prev; next_ = next;
136 private:
137 LinkNode<T>* previous_;
138 LinkNode<T>* next_;
141 template <typename T>
142 class LinkedList {
143 public:
144 // The "root" node is self-referential, and forms the basis of a circular
145 // list (root_.next() will point back to the start of the list,
146 // and root_->previous() wraps around to the end of the list).
147 LinkedList() { root_.set(&root_, &root_); }
149 // Appends |e| to the end of the linked list.
150 void Append(LinkNode<T>* e) {
151 e->InsertBefore(&root_);
154 LinkNode<T>* head() const {
155 return root_.next();
158 LinkNode<T>* tail() const {
159 return root_.previous();
162 const LinkNode<T>* end() const {
163 return &root_;
166 private:
167 LinkNode<T> root_;
170 } // namespace base
172 #endif // BASE_LINKED_LIST_H_