Remove chromium's arm-only relocation packer tool.
[chromium-blink-merge.git] / media / filters / frame_processor.h
blob0afcf0ae17fc4be7fabd6c391db95bf3ab68256f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_FRAME_PROCESSOR_H_
6 #define MEDIA_FILTERS_FRAME_PROCESSOR_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "base/callback_forward.h"
12 #include "base/time/time.h"
13 #include "media/base/media_export.h"
14 #include "media/base/stream_parser.h"
15 #include "media/filters/chunk_demuxer.h"
17 namespace media {
19 class MseTrackBuffer;
21 // Helper class that implements Media Source Extension's coded frame processing
22 // algorithm.
23 class MEDIA_EXPORT FrameProcessor {
24 public:
25 typedef base::Callback<void(base::TimeDelta)> UpdateDurationCB;
27 // TODO(wolenetz/acolwell): Ensure that all TrackIds are coherent and unique
28 // for each track buffer. For now, special track identifiers are used for each
29 // of audio and video here, and text TrackIds are assumed to be non-negative.
30 // See http://crbug.com/341581.
31 enum {
32 kAudioTrackId = -2,
33 kVideoTrackId = -3
36 explicit FrameProcessor(const UpdateDurationCB& update_duration_cb);
37 ~FrameProcessor();
39 // Get/set the current append mode, which if true means "sequence" and if
40 // false means "segments".
41 // See http://www.w3.org/TR/media-source/#widl-SourceBuffer-mode.
42 bool sequence_mode() { return sequence_mode_; }
43 void SetSequenceMode(bool sequence_mode);
45 // Processes buffers in |audio_buffers|, |video_buffers|, and |text_map|.
46 // Returns true on success or false on failure which indicates decode error.
47 // |append_window_start| and |append_window_end| correspond to the MSE spec's
48 // similarly named source buffer attributes that are used in coded frame
49 // processing.
50 // |*new_media_segment| tracks whether the next buffers processed within the
51 // append window represent the start of a new media segment. This method may
52 // both use and update this flag.
53 // Uses |*timestamp_offset| according to the coded frame processing algorithm,
54 // including updating it as required in 'sequence' mode frame processing.
55 bool ProcessFrames(const StreamParser::BufferQueue& audio_buffers,
56 const StreamParser::BufferQueue& video_buffers,
57 const StreamParser::TextBufferQueueMap& text_map,
58 base::TimeDelta append_window_start,
59 base::TimeDelta append_window_end,
60 bool* new_media_segment,
61 base::TimeDelta* timestamp_offset);
63 // Signals the frame processor to update its group start timestamp to be
64 // |timestamp_offset| if it is in sequence append mode.
65 void SetGroupStartTimestampIfInSequenceMode(base::TimeDelta timestamp_offset);
67 // Adds a new track with unique track ID |id|.
68 // If |id| has previously been added, returns false to indicate error.
69 // Otherwise, returns true, indicating future ProcessFrames() will emit
70 // frames for the track |id| to |stream|.
71 bool AddTrack(StreamParser::TrackId id, ChunkDemuxerStream* stream);
73 // Updates the internal mapping of TrackId to track buffer for the track
74 // buffer formerly associated with |old_id| to be associated with |new_id|.
75 // Returns false to indicate failure due to either no existing track buffer
76 // for |old_id| or collision with previous track buffer already mapped to
77 // |new_id|. Otherwise returns true.
78 bool UpdateTrack(StreamParser::TrackId old_id, StreamParser::TrackId new_id);
80 // Sets the need random access point flag on all track buffers to true.
81 void SetAllTrackBuffersNeedRandomAccessPoint();
83 // Resets state for the coded frame processing algorithm as described in steps
84 // 2-5 of the MSE Reset Parser State algorithm described at
85 // http://www.w3.org/TR/media-source/#sourcebuffer-reset-parser-state
86 void Reset();
88 // Must be called when the audio config is updated. Used to manage when
89 // the preroll buffer is cleared and the allowed "fudge" factor between
90 // preroll buffers.
91 void OnPossibleAudioConfigUpdate(const AudioDecoderConfig& config);
93 private:
94 typedef std::map<StreamParser::TrackId, MseTrackBuffer*> TrackBufferMap;
96 // If |track_buffers_| contains |id|, returns a pointer to the associated
97 // MseTrackBuffer. Otherwise, returns NULL.
98 MseTrackBuffer* FindTrack(StreamParser::TrackId id);
100 // Signals all track buffers' streams that a new media segment is starting
101 // with decode timestamp |segment_timestamp|.
102 void NotifyNewMediaSegmentStarting(DecodeTimestamp segment_timestamp);
104 // Helper that signals each track buffer to append any processed, but not yet
105 // appended, frames to its stream. Returns true on success, or false if one or
106 // more of the appends failed.
107 bool FlushProcessedFrames();
109 // Handles partial append window trimming of |buffer|. Returns true if the
110 // given |buffer| can be partially trimmed or have preroll added; otherwise,
111 // returns false.
113 // If |buffer| overlaps |append_window_start|, the portion of |buffer| before
114 // |append_window_start| will be marked for post-decode discard. Further, if
115 // |audio_preroll_buffer_| exists and abuts |buffer|, it will be set as
116 // preroll on |buffer| and |audio_preroll_buffer_| will be cleared. If the
117 // preroll buffer does not abut |buffer|, it will be discarded unused.
119 // Likewise, if |buffer| overlaps |append_window_end|, the portion of |buffer|
120 // after |append_window_end| will be marked for post-decode discard.
122 // If |buffer| lies entirely before |append_window_start|, and thus would
123 // normally be discarded, |audio_preroll_buffer_| will be set to |buffer| and
124 // the method will return false.
125 bool HandlePartialAppendWindowTrimming(
126 base::TimeDelta append_window_start,
127 base::TimeDelta append_window_end,
128 const scoped_refptr<StreamParserBuffer>& buffer);
130 // Helper that processes one frame with the coded frame processing algorithm.
131 // Returns false on error or true on success.
132 bool ProcessFrame(const scoped_refptr<StreamParserBuffer>& frame,
133 base::TimeDelta append_window_start,
134 base::TimeDelta append_window_end,
135 base::TimeDelta* timestamp_offset,
136 bool* new_media_segment);
138 // TrackId-indexed map of each track's stream.
139 TrackBufferMap track_buffers_;
141 // The last audio buffer seen by the frame processor that was removed because
142 // it was entirely before the start of the append window.
143 scoped_refptr<StreamParserBuffer> audio_preroll_buffer_;
145 // The AudioDecoderConfig associated with buffers handed to ProcessFrames().
146 AudioDecoderConfig current_audio_config_;
147 base::TimeDelta sample_duration_;
149 // The AppendMode of the associated SourceBuffer.
150 // See SetSequenceMode() for interpretation of |sequence_mode_|.
151 // Per http://www.w3.org/TR/media-source/#widl-SourceBuffer-mode:
152 // Controls how a sequence of media segments are handled. This is initially
153 // set to false ("segments").
154 bool sequence_mode_;
156 // Tracks the MSE coded frame processing variable of same name.
157 // Initially kNoTimestamp(), meaning "unset".
158 base::TimeDelta group_start_timestamp_;
160 // Tracks the MSE coded frame processing variable of same name. It stores the
161 // highest coded frame end timestamp across all coded frames in the current
162 // coded frame group. It is set to 0 when the SourceBuffer object is created
163 // and gets updated by ProcessFrames().
164 base::TimeDelta group_end_timestamp_;
166 UpdateDurationCB update_duration_cb_;
168 DISALLOW_COPY_AND_ASSIGN(FrameProcessor);
171 } // namespace media
173 #endif // MEDIA_FILTERS_FRAME_PROCESSOR_H_