1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
10 #include "base/memory/scoped_vector.h"
11 #include "ui/events/event_constants.h"
12 #include "ui/events/events_export.h"
13 #include "ui/events/gestures/gesture_types.h"
14 #include "ui/gfx/geometry/point_f.h"
17 // A GestureRecognizer is an abstract base class for conversion of touch events
19 class EVENTS_EXPORT GestureRecognizer
{
21 static GestureRecognizer
* Create();
22 static GestureRecognizer
* Get();
25 // List of GestureEvent*.
26 typedef ScopedVector
<GestureEvent
> Gestures
;
28 virtual ~GestureRecognizer() {}
30 // Invoked for each touch event that could contribute to the current gesture.
31 // Returns list of zero or more GestureEvents identified after processing
33 // Caller would be responsible for freeing up Gestures.
34 virtual Gestures
* ProcessTouchEventForGesture(const TouchEvent
& event
,
35 ui::EventResult result
,
36 GestureConsumer
* consumer
) = 0;
38 // This is called when the consumer is destroyed. So this should cleanup any
39 // internal state maintained for |consumer|. Returns true iff there was
40 // state relating to |consumer| to clean up.
41 virtual bool CleanupStateForConsumer(GestureConsumer
* consumer
) = 0;
43 // Return the window which should handle this TouchEvent, in the case where
44 // the touch is already associated with a target.
45 // Otherwise, returns null.
46 virtual GestureConsumer
* GetTouchLockedTarget(const TouchEvent
& event
) = 0;
48 // Return the window which should handle this GestureEvent.
49 virtual GestureConsumer
* GetTargetForGestureEvent(
50 const GestureEvent
& event
) = 0;
52 // Returns the target of the nearest active touch with source device of
53 // |source_device_id|, within
54 // GestureConfiguration::max_separation_for_gesture_touches_in_pixels of
55 // |location|, or NULL if no such point exists.
56 virtual GestureConsumer
* GetTargetForLocation(
57 const gfx::PointF
& location
, int source_device_id
) = 0;
59 // Makes |new_consumer| the target for events previously targeting
60 // |current_consumer|. All other targets are canceled.
61 // The caller is responsible for updating the state of the consumers to
62 // be aware of this transfer of control (there are no ENTERED/EXITED events).
63 // If |new_consumer| is NULL, all events are canceled.
64 // If |old_consumer| is NULL, all events not already targeting |new_consumer|
66 virtual void TransferEventsTo(GestureConsumer
* current_consumer
,
67 GestureConsumer
* new_consumer
) = 0;
69 // If a gesture is underway for |consumer| |point| is set to the last touch
70 // point and true is returned. If no touch events have been processed for
71 // |consumer| false is returned and |point| is untouched.
72 virtual bool GetLastTouchPointForTarget(GestureConsumer
* consumer
,
73 gfx::PointF
* point
) = 0;
75 // Sends a touch cancel event for every active touch. Returns true iff any
76 // touch cancels were sent.
77 virtual bool CancelActiveTouches(GestureConsumer
* consumer
) = 0;
79 // Subscribes |helper| for dispatching async gestures such as long press.
80 // The Gesture Recognizer does NOT take ownership of |helper| and it is the
81 // responsibility of the |helper| to call |RemoveGestureEventHelper()| on
83 virtual void AddGestureEventHelper(GestureEventHelper
* helper
) = 0;
85 // Unsubscribes |helper| from async gesture dispatch.
86 // Since the GestureRecognizer does not own the |helper|, it is not deleted
87 // and must be cleaned up appropriately by the caller.
88 virtual void RemoveGestureEventHelper(GestureEventHelper
* helper
) = 0;
93 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_